2013-06-13 13:07:28 +00:00
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# GLFW
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2013-02-04 09:46:02 +00:00
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2016-02-04 13:58:44 +00:00
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[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
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[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
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2016-06-23 14:09:55 +00:00
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[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
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2015-04-14 21:47:17 +00:00
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2013-02-04 09:46:02 +00:00
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## Introduction
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2016-08-08 23:34:56 +00:00
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GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
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application development. It provides a simple, platform-independent API for
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creating windows, contexts and surfaces, reading input, handling events, etc.
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2013-02-04 09:46:02 +00:00
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2017-01-29 19:10:53 +00:00
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GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
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Experimental implementations for the Wayland protocol and the Mir display server
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are available but not yet officially supported.
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2016-08-17 14:48:22 +00:00
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GLFW is licensed under the [zlib/libpng
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2016-11-14 00:31:53 +00:00
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license](http://www.glfw.org/license.html).
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2016-06-05 17:35:39 +00:00
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2016-08-18 21:42:15 +00:00
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The latest stable release is version 3.2.1.
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2013-04-18 22:19:22 +00:00
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2016-08-17 14:48:22 +00:00
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See the [downloads](http://www.glfw.org/download.html) page for details and
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files, or fetch the `latest` branch, which always points to the latest stable
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release. Each release starting with 3.0 also has a corresponding [annotated
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tag](https://github.com/glfw/glfw/releases) with source and binary archives.
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2016-11-14 00:31:53 +00:00
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The [version history](http://www.glfw.org/changelog.html) lists all user-visible
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changes for every release.
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2016-08-17 14:48:22 +00:00
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2016-08-18 21:42:15 +00:00
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This is a development branch for version 3.3, which is _not yet described_.
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2017-01-29 19:10:53 +00:00
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Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/).
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The `master` branch is the stable integration branch and _should_ always compile
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and run on all supported platforms, although details of newly added features may
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change until they have been included in a release. New features and many bug
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fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
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they are stable enough to merge.
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2016-08-18 21:42:15 +00:00
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2013-04-07 11:26:06 +00:00
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If you are new to GLFW, you may find the
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2017-07-11 22:21:17 +00:00
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[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
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you have used GLFW 2 in the past, there is a [transition
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guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
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3 API.
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2013-02-04 09:46:02 +00:00
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2013-10-27 11:50:33 +00:00
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## Compiling GLFW
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2013-10-21 20:23:15 +00:00
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2016-08-08 23:34:56 +00:00
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GLFW itself requires only the headers and libraries for your window system. It
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2016-07-14 16:32:30 +00:00
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does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or
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rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
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2016-07-14 16:29:39 +00:00
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GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
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2016-10-19 22:50:54 +00:00
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MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
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2016-07-14 16:29:39 +00:00
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and Clang. It will likely compile in other environments as well, but this is
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not regularly tested.
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2013-02-04 09:46:02 +00:00
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2017-07-11 22:21:17 +00:00
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There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
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available for all supported compilers.
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2013-02-04 09:46:02 +00:00
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2017-01-29 19:10:53 +00:00
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See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
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2017-07-11 22:21:17 +00:00
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more information about how to compile GLFW yourself.
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2013-02-04 09:46:02 +00:00
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2016-07-14 16:02:44 +00:00
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2016-07-14 16:11:17 +00:00
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## Using GLFW
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2016-07-14 16:02:44 +00:00
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2017-01-29 19:10:53 +00:00
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See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
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and the API reference.
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## Contributing to GLFW
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See the [contribution
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guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
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more information.
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2016-07-14 16:02:44 +00:00
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2016-07-14 16:11:17 +00:00
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## System requirements
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2016-07-14 16:02:44 +00:00
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2017-01-29 19:10:53 +00:00
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GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other
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Unix-like systems running the X Window System are supported even without
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a desktop environment or modern extensions, although some features require
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a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
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2016-07-14 16:02:44 +00:00
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See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
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in the documentation for more information.
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2016-07-14 16:02:44 +00:00
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2014-01-12 04:40:36 +00:00
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## Dependencies
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2016-08-08 23:34:56 +00:00
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GLFW itself depends only on the headers and libraries for your window system.
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2017-06-09 14:32:24 +00:00
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The (experimental) Wayland backend also depends on the `extra-cmake-modules`
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package, which is used to generated Wayland protocol headers.
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2016-02-08 15:23:44 +00:00
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The examples and test programs depend on a number of tiny libraries. These are
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located in the `deps/` directory.
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2014-01-12 04:40:36 +00:00
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2014-06-18 14:13:49 +00:00
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- [getopt\_port](https://github.com/kimgr/getopt_port/) for examples
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with command-line options
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2014-10-15 01:55:25 +00:00
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- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
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2014-06-18 14:13:49 +00:00
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examples
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- An OpenGL 3.2 core loader generated by
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[glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL
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2015-08-09 14:58:25 +00:00
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- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
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examples
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2016-09-25 12:08:33 +00:00
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- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
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2016-10-13 15:42:44 +00:00
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- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
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2016-02-19 13:38:04 +00:00
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- [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests
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2014-01-12 04:40:36 +00:00
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2015-08-10 18:19:04 +00:00
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The Vulkan example additionally requires the Vulkan SDK to be installed, or it
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2017-07-11 22:21:17 +00:00
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will not be included in the build. On macOS you need to provide the path to the
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MoltenVK SDK manually as it has no standard installation location.
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2015-08-10 18:19:04 +00:00
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2017-07-11 22:21:17 +00:00
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The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
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find that tool.
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2016-02-08 15:23:44 +00:00
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2014-01-12 04:40:36 +00:00
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2016-07-14 16:32:30 +00:00
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## Reporting bugs
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Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
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Please check the [contribution
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guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
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information on what to include when reporting a bug.
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2013-06-13 13:09:10 +00:00
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## Changelog
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2013-02-04 09:46:02 +00:00
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2017-05-25 16:23:09 +00:00
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- Added `glfwGetError` function for querying the last error code and its
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description (#970)
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2017-06-18 13:13:25 +00:00
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- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in
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SDL\_GameControllerDB format (#900)
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- Added `glfwJoystickIsGamepad` function for querying whether a joystick has
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a gamepad mapping (#900)
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2017-07-23 14:34:11 +00:00
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- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of
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a joystick (#900)
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2017-06-18 13:13:25 +00:00
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- Added `glfwGetGamepadName` function for querying the name provided by the
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gamepad mapping (#900)
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- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
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for retrieving gamepad input state (#900)
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2017-05-11 12:36:56 +00:00
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- Added `glfwRequestWindowAttention` function for requesting attention from the
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user (#732,#988)
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2016-09-14 15:41:06 +00:00
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- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
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scancodes for keys (#830)
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2016-06-16 11:09:28 +00:00
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- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
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receiving window maximization events (#778)
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2016-09-29 23:52:22 +00:00
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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2017-03-01 22:27:20 +00:00
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- Added `glfwGetJoystickHats` function for querying joystick hats
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(#889,#906,#934)
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2017-07-24 23:55:08 +00:00
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- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
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2017-02-07 05:39:09 +00:00
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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2016-11-08 11:39:18 +00:00
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- Added definition of `GLAPIENTRY` to public header
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2017-02-06 14:03:50 +00:00
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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(#749,#842)
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2017-03-01 22:27:20 +00:00
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- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
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2016-12-06 23:41:54 +00:00
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- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
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2017-01-01 18:41:50 +00:00
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- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
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2017-01-27 11:02:09 +00:00
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- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
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2017-02-14 14:43:31 +00:00
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- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
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- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
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2017-07-24 23:55:08 +00:00
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- Added X11 specific `GLFW_X11_WM_CLASS_NAME` and `GLFW_X11_WM_CLASS_CLASS` init
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hints (#893)
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2017-01-02 04:58:41 +00:00
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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2017-02-28 18:23:25 +00:00
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- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
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[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
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2016-12-06 23:41:54 +00:00
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- Removed `GLFW_USE_RETINA` compile-time option
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2017-02-14 14:43:31 +00:00
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- Removed `GLFW_USE_CHDIR` compile-time option
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- Removed `GLFW_USE_MENUBAR` compile-time option
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2016-06-16 10:52:22 +00:00
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- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
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2016-09-14 19:13:33 +00:00
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- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
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OpenGL and OpenGL ES header macros
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2016-11-01 18:24:36 +00:00
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- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
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`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
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2017-01-08 14:51:37 +00:00
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- Bugfix: Invalid library paths were used in test and example CMake files (#930)
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2017-01-29 15:18:58 +00:00
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- Bugfix: The scancode for synthetic key release events was always zero
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2017-01-19 19:29:27 +00:00
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- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
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2017-01-10 17:16:15 +00:00
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- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
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2016-09-14 11:05:13 +00:00
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- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
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2016-12-19 04:38:33 +00:00
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- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
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2017-01-15 14:20:30 +00:00
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- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
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2017-02-07 19:08:14 +00:00
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- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
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a loader but no ICD (#916)
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2017-02-09 20:21:58 +00:00
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- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
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blanking or password enabled screensavers (#851)
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2017-02-26 16:23:56 +00:00
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- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
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2017-02-27 22:44:03 +00:00
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- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for
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2017-02-27 22:55:52 +00:00
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- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956)
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2017-03-14 17:40:41 +00:00
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- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
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2017-03-14 18:21:52 +00:00
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- [Win32] Bugfix: Monitor events were not emitted (#784)
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2017-06-28 09:30:11 +00:00
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- [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035)
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2017-04-05 15:52:03 +00:00
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- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
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2016-12-10 22:41:19 +00:00
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- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
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2017-01-16 16:44:31 +00:00
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- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
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2017-02-06 20:27:56 +00:00
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- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
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2017-02-23 02:26:55 +00:00
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- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
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2017-03-16 22:07:59 +00:00
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- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
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2017-03-19 04:30:27 +00:00
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- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
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2017-03-26 23:19:41 +00:00
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- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
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2017-04-05 15:53:00 +00:00
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- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
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2017-05-17 20:12:47 +00:00
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- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
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2017-06-15 15:13:23 +00:00
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- [Linux] Moved to evdev for joystick input (#906,#1005)
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2017-01-30 23:17:08 +00:00
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- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
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2017-06-08 17:23:06 +00:00
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- [Linux] Bugfix: The joystick device path could be truncated (#1025)
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2017-08-09 10:04:38 +00:00
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- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833)
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2017-01-02 17:17:40 +00:00
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- [Cocoa] Added support for Vulkan window surface creation via
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[MoltenVK](https://moltengl.com/moltenvk/) (#870)
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2017-03-01 03:09:51 +00:00
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- [Cocoa] Added support for loading a `MainMenu.nib` when available
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2016-10-10 16:09:05 +00:00
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- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
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2016-10-16 11:59:21 +00:00
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- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
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2016-11-15 19:39:39 +00:00
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- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
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(#165,#192,#508,#511)
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2016-11-16 03:01:36 +00:00
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- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
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function on macOS 10.12+
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2016-12-03 20:02:14 +00:00
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- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
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2017-01-01 18:59:09 +00:00
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- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
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2017-03-14 20:21:29 +00:00
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- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
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incorrect position and size (#748)
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2017-03-15 00:19:54 +00:00
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- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
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2017-03-23 14:54:34 +00:00
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- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
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2017-03-27 16:40:04 +00:00
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|
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
|
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modes (#682)
|
2017-08-06 21:04:19 +00:00
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|
- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
|
2017-05-10 15:24:40 +00:00
|
|
|
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
2017-06-08 13:20:24 +00:00
|
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|
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
2017-06-08 13:23:04 +00:00
|
|
|
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
2017-07-07 08:23:58 +00:00
|
|
|
- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were
|
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|
|
available (#1040)
|
2016-09-28 23:06:40 +00:00
|
|
|
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
|
2017-03-15 16:37:33 +00:00
|
|
|
- [EGL] Added support for `EGL_KHR_context_flush_control`
|
2017-01-02 15:01:20 +00:00
|
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|
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
|
2016-06-16 10:52:22 +00:00
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|
2013-02-04 09:46:02 +00:00
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|
## Contact
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|
2016-08-02 13:58:58 +00:00
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On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
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well as news, documentation and other information about the project.
|
2013-02-04 09:46:02 +00:00
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If you have questions related to the use of GLFW, we have a
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2016-08-17 14:48:22 +00:00
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[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on
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[Freenode](http://freenode.net/).
|
2013-02-04 09:46:02 +00:00
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If you have a bug to report, a patch to submit or a feature you'd like to
|
2013-06-24 12:28:42 +00:00
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|
request, please file it in the
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[issue tracker](https://github.com/glfw/glfw/issues) on GitHub.
|
2013-02-04 09:46:02 +00:00
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Finally, if you're interested in helping out with the development of GLFW or
|
2016-08-17 14:48:22 +00:00
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porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
2013-02-04 09:46:02 +00:00
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## Acknowledgements
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|
|
GLFW exists because people around the world donated their time and lent their
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skills.
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|
|
2013-06-09 10:49:13 +00:00
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|
- Bobyshev Alexander
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- artblanc
|
2013-07-30 13:52:23 +00:00
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- arturo
|
2013-06-09 10:49:13 +00:00
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- Matt Arsenault
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- Keith Bauer
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- John Bartholomew
|
2013-06-16 10:35:46 +00:00
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- Niklas Behrens
|
2013-06-09 10:49:13 +00:00
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- Niklas Bergström
|
2017-05-17 20:12:47 +00:00
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- Denis Bernard
|
2013-08-16 15:48:11 +00:00
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- Doug Binks
|
2013-06-09 10:49:13 +00:00
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- blanco
|
2016-09-28 21:47:22 +00:00
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- Kyle Brenneman
|
2014-08-10 14:35:09 +00:00
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- Martin Capitanio
|
2017-07-03 12:25:47 +00:00
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- David Carlier
|
2015-04-09 14:09:39 +00:00
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- Chi-kwan Chan
|
2017-07-12 23:35:15 +00:00
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- Michał Cichoń
|
2013-06-09 10:49:13 +00:00
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- Lambert Clara
|
2013-10-06 09:37:16 +00:00
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- Andrew Corrigan
|
2013-06-09 10:49:13 +00:00
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- Noel Cower
|
2016-10-13 15:24:51 +00:00
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- Jason Daly
|
2013-06-09 10:49:13 +00:00
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- Jarrod Davis
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- Olivier Delannoy
|
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- Paul R. Deppe
|
2014-02-13 23:45:27 +00:00
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- Michael Dickens
|
2015-10-28 21:57:57 +00:00
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- Роман Донченко
|
2015-11-13 16:19:20 +00:00
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- Mario Dorn
|
2013-06-09 10:49:13 +00:00
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- Jonathan Dummer
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- Ralph Eastwood
|
2015-03-17 15:33:21 +00:00
|
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|
- Siavash Eliasi
|
2017-05-11 12:36:56 +00:00
|
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|
- Felipe Ferreira
|
2013-12-10 12:45:21 +00:00
|
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- Michael Fogleman
|
2013-12-11 13:41:51 +00:00
|
|
|
- Gerald Franz
|
2016-10-10 16:09:05 +00:00
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|
- Mário Freitas
|
2013-06-09 10:49:13 +00:00
|
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|
- GeO4d
|
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- Marcus Geelnard
|
2014-09-09 21:15:52 +00:00
|
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|
- Eloi Marín Gratacós
|
2013-06-09 10:49:13 +00:00
|
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- Stefan Gustavson
|
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- Sylvain Hellegouarch
|
2014-03-10 15:50:20 +00:00
|
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- Matthew Henry
|
2013-06-09 10:49:13 +00:00
|
|
|
- heromyth
|
2014-09-21 00:13:41 +00:00
|
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|
- Lucas Hinderberger
|
2013-06-16 16:32:16 +00:00
|
|
|
- Paul Holden
|
2016-07-22 15:39:39 +00:00
|
|
|
- Warren Hu
|
2016-03-29 12:00:44 +00:00
|
|
|
- IntellectualKitty
|
2015-06-26 11:31:37 +00:00
|
|
|
- Aaron Jacobs
|
2016-08-10 14:22:03 +00:00
|
|
|
- Erik S. V. Jansson
|
2013-06-09 10:49:13 +00:00
|
|
|
- Toni Jovanoski
|
2014-05-02 05:39:21 +00:00
|
|
|
- Arseny Kapoulkine
|
2013-06-09 10:49:13 +00:00
|
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|
- Osman Keskin
|
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|
- Cameron King
|
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|
- Peter Knut
|
2015-08-10 18:19:04 +00:00
|
|
|
- Christoph Kubisch
|
2017-01-27 11:02:09 +00:00
|
|
|
- Konstantin Käfer
|
2015-04-14 19:15:50 +00:00
|
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|
- Eric Larson
|
2013-06-09 10:49:13 +00:00
|
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|
- Robin Leffmann
|
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|
- Glenn Lewis
|
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|
|
- Shane Liesegang
|
2015-08-14 11:49:52 +00:00
|
|
|
- Eyal Lotem
|
2013-06-09 10:49:13 +00:00
|
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|
- Дмитри Малышев
|
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|
- Martins Mozeiko
|
|
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|
- Tristam MacDonald
|
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|
|
- Hans Mackowiak
|
2016-02-01 23:04:15 +00:00
|
|
|
- Zbigniew Mandziejewicz
|
2013-06-16 16:40:10 +00:00
|
|
|
- Kyle McDonald
|
2013-06-09 10:49:13 +00:00
|
|
|
- David Medlock
|
2015-02-23 04:14:24 +00:00
|
|
|
- Bryce Mehring
|
2013-06-09 10:49:13 +00:00
|
|
|
- Jonathan Mercier
|
|
|
|
- Marcel Metz
|
2017-02-06 14:03:50 +00:00
|
|
|
- Liam Middlebrook
|
2015-01-23 21:53:41 +00:00
|
|
|
- Jonathan Miller
|
2013-06-09 10:49:13 +00:00
|
|
|
- Kenneth Miller
|
2013-07-01 11:18:05 +00:00
|
|
|
- Bruce Mitchener
|
2013-10-28 12:22:34 +00:00
|
|
|
- Jack Moffitt
|
2013-06-09 10:49:13 +00:00
|
|
|
- Jeff Molofee
|
|
|
|
- Jon Morton
|
2013-09-13 12:41:13 +00:00
|
|
|
- Pierre Moulon
|
2013-06-09 10:49:13 +00:00
|
|
|
- Julian Møller
|
2013-11-13 11:59:49 +00:00
|
|
|
- Kamil Nowakowski
|
2013-06-17 09:58:46 +00:00
|
|
|
- Ozzy
|
2013-10-09 17:03:47 +00:00
|
|
|
- Andri Pálsson
|
2013-06-09 10:49:13 +00:00
|
|
|
- Peoro
|
|
|
|
- Braden Pellett
|
|
|
|
- Arturo J. Pérez
|
2017-06-15 15:13:23 +00:00
|
|
|
- Anthony Pesch
|
2016-03-07 13:55:30 +00:00
|
|
|
- Orson Peters
|
2015-04-19 11:27:27 +00:00
|
|
|
- Emmanuel Gil Peyrot
|
2014-11-27 14:39:24 +00:00
|
|
|
- Cyril Pichard
|
2013-10-09 21:58:43 +00:00
|
|
|
- Pieroman
|
2016-08-04 22:23:16 +00:00
|
|
|
- Philip Rideout
|
2013-06-09 10:49:13 +00:00
|
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|
- Jorge Rodriguez
|
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|
|
- Ed Ropple
|
2015-01-23 17:38:12 +00:00
|
|
|
- Aleksey Rybalkin
|
2013-06-09 10:49:13 +00:00
|
|
|
- Riku Salminen
|
2014-11-06 22:57:53 +00:00
|
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|
- Brandon Schaefer
|
2013-06-09 10:49:13 +00:00
|
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|
- Sebastian Schuberth
|
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|
|
- Matt Sealey
|
|
|
|
- SephiRok
|
|
|
|
- Steve Sexton
|
2013-10-09 17:45:39 +00:00
|
|
|
- Systemcluster
|
2016-02-26 09:46:49 +00:00
|
|
|
- Yoshiki Shibukawa
|
2013-06-09 10:49:13 +00:00
|
|
|
- Dmitri Shuralyov
|
|
|
|
- Daniel Skorupski
|
|
|
|
- Bradley Smith
|
2016-08-08 14:58:41 +00:00
|
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|
- Patrick Snape
|
2013-06-09 10:49:13 +00:00
|
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|
- Julian Squires
|
|
|
|
- Johannes Stein
|
2016-09-06 13:40:31 +00:00
|
|
|
- Michael Stocker
|
2013-06-17 15:42:22 +00:00
|
|
|
- Justin Stoecker
|
2015-04-09 12:03:26 +00:00
|
|
|
- Elviss Strazdins
|
2013-06-09 10:49:13 +00:00
|
|
|
- Nathan Sweet
|
|
|
|
- TTK-Bandit
|
|
|
|
- Sergey Tikhomirov
|
2016-07-14 10:49:46 +00:00
|
|
|
- Arthur Tombs
|
2016-03-07 13:55:30 +00:00
|
|
|
- Ioannis Tsakpinis
|
2013-06-09 10:49:13 +00:00
|
|
|
- Samuli Tuomola
|
2016-12-19 04:38:33 +00:00
|
|
|
- Matthew Turner
|
2013-10-07 13:30:57 +00:00
|
|
|
- urraka
|
2016-08-22 14:12:04 +00:00
|
|
|
- Elias Vanderstuyft
|
2013-06-09 10:49:13 +00:00
|
|
|
- Jari Vetoniemi
|
2014-07-01 08:49:50 +00:00
|
|
|
- Ricardo Vieira
|
2016-02-01 23:06:56 +00:00
|
|
|
- Nicholas Vitovitch
|
2013-06-09 10:49:13 +00:00
|
|
|
- Simon Voordouw
|
|
|
|
- Torsten Walluhn
|
2014-10-21 05:41:58 +00:00
|
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|
- Patrick Walton
|
2015-07-27 01:40:54 +00:00
|
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|
- Xo Wang
|
2013-06-09 10:49:13 +00:00
|
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|
- Jay Weisskopf
|
|
|
|
- Frank Wille
|
|
|
|
- yuriks
|
2017-05-27 06:00:05 +00:00
|
|
|
- Ryogo Yoshimura
|
2013-06-09 10:49:13 +00:00
|
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|
- Santi Zupancic
|
2014-03-18 20:43:24 +00:00
|
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|
- Jonas Ådahl
|
2013-06-09 10:49:13 +00:00
|
|
|
- Lasse Öörni
|
|
|
|
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
2013-02-04 09:46:02 +00:00
|
|
|
reports, patches, feedback, testing and encouragement
|
|
|
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|