Assume that malloc works.
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94853a3a05
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1fe21b22a3
@ -244,21 +244,10 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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CGGetActiveDisplayList(0, NULL, &monitorCount);
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displays = (CGDirectDisplayID*) calloc(monitorCount, sizeof(CGDirectDisplayID));
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if (!displays)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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monitors = (_GLFWmonitor**) calloc(monitorCount, sizeof(_GLFWmonitor*));
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CGGetActiveDisplayList(monitorCount, displays, &monitorCount);
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monitors = (_GLFWmonitor**) calloc(monitorCount, sizeof(_GLFWmonitor*));
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if (!monitors)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < monitorCount; i++)
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{
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const CGSize size = CGDisplayScreenSize(displays[i]);
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@ -158,12 +158,6 @@ void _glfwInputMonitorChange(void)
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_GLFWmonitor* _glfwCreateMonitor(const char* name, int widthMM, int heightMM)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) calloc(1, sizeof(_GLFWmonitor));
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if (!monitor)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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monitor->name = strdup(name);
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monitor->widthMM = widthMM;
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monitor->heightMM = heightMM;
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@ -193,12 +193,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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return GL_FALSE;
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window = (_GLFWwindow*) calloc(1, sizeof(_GLFWwindow));
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if (!window)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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window->next = _glfw.windowListHead;
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_glfw.windowListHead = window;
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@ -157,13 +157,6 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* found)
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primary = XRRGetOutputPrimary(_glfw.x11.display, _glfw.x11.root);
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monitors = (_GLFWmonitor**) calloc(sr->noutput, sizeof(_GLFWmonitor*));
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if (!monitors)
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{
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XRRFreeScreenResources(sr);
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < sr->ncrtc; i++)
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{
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@ -220,12 +213,6 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* found)
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else
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{
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monitors = (_GLFWmonitor**) calloc(1, sizeof(_GLFWmonitor*));
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if (!monitors)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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monitors[0] = _glfwCreateMonitor("Display",
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DisplayWidthMM(_glfw.x11.display,
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_glfw.x11.screen),
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