Added explicit configuration header macro.
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@ -33,6 +33,8 @@ guide in the GLFW documentation.
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- Added the `GLFW_BUILD_DOCS` CMake option for controlling whether the
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documentation is built
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- Added the `_GLFW_USE_CONFIG_H` configuration macro for controlling whether to
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include the configuration header
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- Renamed configuration header to `glfw_config.h` to avoid conflicts
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- Bugfix: The `glfw3.pc` file did not respect the `LIB_SUFFIX` CMake option
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- Bugfix: The `joysticks` test would segfault if a controller had no axes
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@ -3,6 +3,8 @@ include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${glfw_INCLUDE_DIRS})
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add_definitions(-D_GLFW_USE_CONFIG_H)
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set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
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${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
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${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
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@ -29,7 +29,9 @@
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#define _internal_h_
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#include "glfw_config.h"
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#if defined(_GLFW_USE_CONFIG_H)
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#include "glfw_config.h"
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#endif
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#if defined(_GLFW_USE_OPENGL)
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// This is the default for glfw3.h
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