Added glfwIsWindow.
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@ -606,7 +606,7 @@ int main( void )
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glfwPollEvents();
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/* Check if we are still running */
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running = !glfwGetKey( window, GLFW_KEY_ESC );
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running = glfwIsWindow(window) && !glfwGetKey( window, GLFW_KEY_ESC );
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}
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while( running );
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@ -391,6 +391,7 @@ GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
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GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode);
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GLFWAPI void glfwOpenWindowHint(int target, int hint);
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GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window);
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GLFWAPI int glfwIsWindow(GLFWwindow window);
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GLFWAPI void glfwCloseWindow(GLFWwindow window);
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GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
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GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
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15
lib/window.c
15
lib/window.c
@ -565,7 +565,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
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GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window)
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{
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if (_glfwLibrary.currentWindow == window)
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if (!_glfwInitialized || _glfwLibrary.currentWindow == window)
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return;
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_glfwPlatformMakeWindowCurrent(window);
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@ -573,6 +573,19 @@ GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window)
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}
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//========================================================================
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// Returns GL_TRUE if the specified window handle is an actual window
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//========================================================================
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GLFWAPI int glfwIsWindow(GLFWwindow window)
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{
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if (!_glfwInitialized)
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return;
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return window == _glfwLibrary.window;
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}
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//========================================================================
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// Set hints for opening the window
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//========================================================================
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