Merge branch 'glfw:master' into Dynamic-accurate-monitor-name-fetching
This commit is contained in:
commit
52ec4b29db
@ -384,6 +384,7 @@ information on what to include when reporting a bug.
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decorations
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- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450)
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- [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198)
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- [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043)
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110
src/wl_window.c
110
src/wl_window.c
@ -1308,51 +1308,6 @@ static void pointerHandleLeave(void* userData,
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_glfwInputCursorEnter(window, GLFW_FALSE);
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}
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static void setCursor(_GLFWwindow* window, const char* name)
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{
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struct wl_buffer* buffer;
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struct wl_cursor* cursor;
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struct wl_cursor_image* image;
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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cursor = wl_cursor_theme_get_cursor(theme, name);
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if (!cursor)
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"Wayland: Standard cursor shape unavailable");
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return;
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}
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// TODO: handle animated cursors too.
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image = cursor->images[0];
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if (!image)
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return;
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buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0,
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image->width, image->height);
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wl_surface_commit(surface);
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_glfw.wl.cursorPreviousName = name;
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}
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static void pointerHandleMotion(void* userData,
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struct wl_pointer* pointer,
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uint32_t time,
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@ -1360,47 +1315,47 @@ static void pointerHandleMotion(void* userData,
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wl_fixed_t sy)
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{
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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const char* cursorName = NULL;
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double x, y;
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if (!window)
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return;
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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return;
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x = wl_fixed_to_double(sx);
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y = wl_fixed_to_double(sy);
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window->wl.cursorPosX = x;
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window->wl.cursorPosY = y;
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const double xpos = wl_fixed_to_double(sx);
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const double ypos = wl_fixed_to_double(sy);
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window->wl.cursorPosX = xpos;
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window->wl.cursorPosY = ypos;
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const char* cursorName = NULL;
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switch (window->wl.decorations.focus)
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{
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case GLFW_MAIN_WINDOW:
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_glfw.wl.cursorPreviousName = NULL;
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_glfwInputCursorPos(window, x, y);
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_glfwInputCursorPos(window, xpos, ypos);
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return;
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case GLFW_TOP_DECORATION:
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if (y < GLFW_BORDER_SIZE)
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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else
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cursorName = "left_ptr";
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break;
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case GLFW_LEFT_DECORATION:
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if (y < GLFW_BORDER_SIZE)
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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break;
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case GLFW_RIGHT_DECORATION:
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if (y < GLFW_BORDER_SIZE)
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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break;
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case GLFW_BOTTOM_DECORATION:
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if (x < GLFW_BORDER_SIZE)
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (x > window->wl.width + GLFW_BORDER_SIZE)
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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@ -1408,8 +1363,45 @@ static void pointerHandleMotion(void* userData,
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default:
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assert(0);
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}
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if (_glfw.wl.cursorPreviousName != cursorName)
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setCursor(window, cursorName);
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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_glfw.wl.cursorPreviousName = cursorName;
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}
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}
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static void pointerHandleButton(void* userData,
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