X11 implementation of clipboard pasting.
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31c91545be
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@ -465,6 +465,7 @@ extern "C" {
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#define GLFW_VERSION_UNAVAILABLE 0x00070007
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#define GLFW_PLATFORM_ERROR 0x00070008
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#define GLFW_WINDOW_NOT_ACTIVE 0x00070009
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#define GLFW_CLIPBOARD_FORMAT_UNAVAILABLE 0x00070010
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/* Gamma ramps */
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#define GLFW_GAMMA_RAMP_SIZE 256
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@ -48,6 +48,10 @@ GLFWAPI void glfwSetClipboardData(void *data, size_t size, int format)
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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if (format == GLFW_CLIPBOARD_FORMAT_NONE)
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return;
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_glfwPlatformSetClipboardData(data, size, format);
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}
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@ -61,8 +65,11 @@ GLFWAPI size_t glfwGetClipboardData(void *data, size_t size, int format)
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return 0;
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return 0;
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}
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if (format == GLFW_CLIPBOARD_FORMAT_NONE)
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return 0;
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return _glfwPlatformGetClipboardData(data, size, format);
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}
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@ -29,28 +29,131 @@
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#include "internal.h"
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#include <stdio.h>
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#include <limits.h>
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#include <string.h>
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#include <stdlib.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Get the corresponding X11 format for a given GLFW format.
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//========================================================================
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static Atom *getInternalFormat(int fmt)
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{
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// Get the necessary atoms
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switch (fmt)
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{
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case GLFW_CLIPBOARD_FORMAT_STRING:
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return _glfwLibrary.X11.selection.stringatoms;
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default:
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return 0;
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}
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}
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//========================================================================
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// Set the clipboard contents
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//========================================================================
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void _glfwPlatformSetClipboardData(void *data, size_t size, int format)
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{
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}
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//========================================================================
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// Return the current clipboard contents
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// TODO: Incremental support? Overkill perhaps.
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//========================================================================
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size_t _glfwPlatformGetClipboardData(void *data, size_t size, int format)
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{
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return 0;
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size_t len, rembytes, dummy;
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unsigned char *d;
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int fmt;
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Window window;
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Atom *xfmt, type;
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// Try different formats that relate to the GLFW format with preference
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// for better formats first
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for (xfmt = getInternalFormat(format); *xfmt; xfmt++)
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{
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// Specify the format we would like.
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_glfwLibrary.X11.selection.request = *xfmt;
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// Convert the selection into a format we would like.
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window = _glfwLibrary.activeWindow->X11.handle;
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XConvertSelection(_glfwLibrary.X11.display, XA_PRIMARY,
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*xfmt, None, window,
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CurrentTime);
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XFlush(_glfwLibrary.X11.display);
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// Process pending events until we get a SelectionNotify.
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while (!_glfwLibrary.X11.selection.converted)
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_glfwPlatformWaitEvents();
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// If there is no owner to the selection/wrong request, bail out.
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if (_glfwLibrary.X11.selection.converted == 2)
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{
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_glfwLibrary.X11.selection.converted = 0;
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_glfwSetError(GLFW_CLIPBOARD_FORMAT_UNAVAILABLE,
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"X11/GLX: Unavailable clipboard format");
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return 0;
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}
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else // Right format, stop checking
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{
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_glfwLibrary.X11.selection.converted = 0;
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break;
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}
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}
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// Reset for the next selection
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_glfwLibrary.X11.selection.converted = 0;
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// Check the length of data to receive
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XGetWindowProperty(_glfwLibrary.X11.display,
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window,
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*xfmt,
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0, 0,
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0,
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AnyPropertyType,
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&type,
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&fmt,
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&len, &rembytes,
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&d);
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// The number of bytes remaining (which is all of them)
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if (rembytes > 0)
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{
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int result = XGetWindowProperty(_glfwLibrary.X11.display, window,
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*xfmt, 0, rembytes, 0,
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AnyPropertyType, &type, &fmt,
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&len, &dummy, &d);
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if (result == Success)
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{
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size_t s = size - 1 > rembytes ? rembytes : size - 1;
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// Copy the data out.
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memcpy(data, d, s);
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// Null-terminate strings.
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if (format == GLFW_CLIPBOARD_FORMAT_STRING)
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{
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((char *)data)[s] = '\0';
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}
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// Free the data allocated using X11.
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XFree(d);
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// Return the actual number of bytes.
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return rembytes;
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}
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else
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{
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// Free the data allocated using X11.
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XFree(d);
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return 0;
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}
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}
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return 0;
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}
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@ -446,6 +446,14 @@ static GLboolean initDisplay(void)
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// the keyboard mapping.
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updateKeyCodeLUT();
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// Find or create selection atoms
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_glfwLibrary.X11.selection.stringatoms[0] =
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XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False);
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_glfwLibrary.X11.selection.stringatoms[1] =
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XInternAtom(_glfwLibrary.X11.display, "COMPOUND_STRING", False);
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_glfwLibrary.X11.selection.stringatoms[2] = XA_STRING;
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_glfwLibrary.X11.selection.stringatoms[3] = 0;
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return GL_TRUE;
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}
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@ -89,6 +89,8 @@
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryX11 X11
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
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// Number of string atoms that will be checked
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#define _GLFW_STRING_ATOMS_COUNT 4
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//========================================================================
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// GLFW platform specific types
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@ -225,6 +227,13 @@ typedef struct _GLFWlibraryX11
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uint64_t t0;
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} timer;
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// Selection data
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struct {
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Atom stringatoms[_GLFW_STRING_ATOMS_COUNT];
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Atom request;
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int converted;
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} selection;
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#if defined(_GLFW_DLOPEN_LIBGL)
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void* libGL; // dlopen handle for libGL.so
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#endif
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@ -1381,6 +1381,19 @@ static void processSingleEvent(void)
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break;
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}
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case SelectionNotify:
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{
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// Selection notification triggered by the XConvertSelection
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// Check if the notification property matches the request
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if (event.xselection.property != _glfwLibrary.X11.selection.request)
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_glfwLibrary.X11.selection.converted = 2;
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else // It was successful
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_glfwLibrary.X11.selection.converted = 1;
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break;
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}
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// Was the window destroyed?
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case DestroyNotify:
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return;
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@ -5,6 +5,7 @@ include_directories(${GLFW_SOURCE_DIR}/include
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${GLFW_SOURCE_DIR}/support
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${OPENGL_INCLUDE_DIR})
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add_executable(clipboard clipboard.c)
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add_executable(defaults defaults.c)
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add_executable(events events.c)
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add_executable(fsaa fsaa.c getopt.c)
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@ -32,8 +33,8 @@ else()
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endif(APPLE)
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set(WINDOWS_BINARIES accuracy sharing tearing windows)
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set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma iconify joysticks
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listmodes peter reopen version)
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set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma iconify
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joysticks listmodes peter reopen version)
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if(MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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