[*] unsure of any point in keeping exclusive fullscreen logic in here (2eed28ed
cont)
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2eed28ed54
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@ -958,8 +958,8 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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case GLFW_FLOATING:
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window->floating = value;
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if (!window->monitor)
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_glfw.platform.setWindowFloating(window, value);
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//if (!window->monitor)
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_glfw.platform.setWindowFloating(window, value);
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return;
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case GLFW_FOCUS_ON_SHOW:
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