Re-used config structs for hints.
This commit is contained in:
parent
58c2c10cdb
commit
96b3f17d02
@ -323,36 +323,10 @@ struct _GLFWcursor
|
||||
struct _GLFWlibrary
|
||||
{
|
||||
struct {
|
||||
int redBits;
|
||||
int greenBits;
|
||||
int blueBits;
|
||||
int alphaBits;
|
||||
int depthBits;
|
||||
int stencilBits;
|
||||
int accumRedBits;
|
||||
int accumGreenBits;
|
||||
int accumBlueBits;
|
||||
int accumAlphaBits;
|
||||
int auxBuffers;
|
||||
int stereo;
|
||||
int resizable;
|
||||
int visible;
|
||||
int decorated;
|
||||
int focused;
|
||||
int autoIconify;
|
||||
int floating;
|
||||
int samples;
|
||||
int sRGB;
|
||||
int refreshRate;
|
||||
int doublebuffer;
|
||||
int api;
|
||||
int major;
|
||||
int minor;
|
||||
int forward;
|
||||
int debug;
|
||||
int profile;
|
||||
int robustness;
|
||||
int release;
|
||||
_GLFWfbconfig framebuffer;
|
||||
_GLFWwndconfig window;
|
||||
_GLFWctxconfig context;
|
||||
int refreshRate;
|
||||
} hints;
|
||||
|
||||
double cursorPosX, cursorPosY;
|
||||
|
149
src/window.c
149
src/window.c
@ -132,45 +132,15 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Set up desired framebuffer config
|
||||
fbconfig.redBits = _glfw.hints.redBits;
|
||||
fbconfig.greenBits = _glfw.hints.greenBits;
|
||||
fbconfig.blueBits = _glfw.hints.blueBits;
|
||||
fbconfig.alphaBits = _glfw.hints.alphaBits;
|
||||
fbconfig.depthBits = _glfw.hints.depthBits;
|
||||
fbconfig.stencilBits = _glfw.hints.stencilBits;
|
||||
fbconfig.accumRedBits = _glfw.hints.accumRedBits;
|
||||
fbconfig.accumGreenBits = _glfw.hints.accumGreenBits;
|
||||
fbconfig.accumBlueBits = _glfw.hints.accumBlueBits;
|
||||
fbconfig.accumAlphaBits = _glfw.hints.accumAlphaBits;
|
||||
fbconfig.auxBuffers = _glfw.hints.auxBuffers;
|
||||
fbconfig.stereo = _glfw.hints.stereo ? GL_TRUE : GL_FALSE;
|
||||
fbconfig.samples = _glfw.hints.samples;
|
||||
fbconfig.sRGB = _glfw.hints.sRGB;
|
||||
fbconfig.doublebuffer = _glfw.hints.doublebuffer ? GL_TRUE : GL_FALSE;
|
||||
fbconfig = _glfw.hints.framebuffer;
|
||||
ctxconfig = _glfw.hints.context;
|
||||
wndconfig = _glfw.hints.window;
|
||||
|
||||
// Set up desired window config
|
||||
wndconfig.width = width;
|
||||
wndconfig.height = height;
|
||||
wndconfig.title = title;
|
||||
wndconfig.resizable = _glfw.hints.resizable ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.visible = _glfw.hints.visible ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.decorated = _glfw.hints.decorated ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.focused = _glfw.hints.focused ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.autoIconify = _glfw.hints.autoIconify ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.floating = _glfw.hints.floating ? GL_TRUE : GL_FALSE;
|
||||
wndconfig.monitor = (_GLFWmonitor*) monitor;
|
||||
|
||||
// Set up desired context config
|
||||
ctxconfig.api = _glfw.hints.api;
|
||||
ctxconfig.major = _glfw.hints.major;
|
||||
ctxconfig.minor = _glfw.hints.minor;
|
||||
ctxconfig.forward = _glfw.hints.forward ? GL_TRUE : GL_FALSE;
|
||||
ctxconfig.debug = _glfw.hints.debug ? GL_TRUE : GL_FALSE;
|
||||
ctxconfig.profile = _glfw.hints.profile;
|
||||
ctxconfig.robustness = _glfw.hints.robustness;
|
||||
ctxconfig.release = _glfw.hints.release;
|
||||
ctxconfig.share = (_GLFWwindow*) share;
|
||||
wndconfig.width = width;
|
||||
wndconfig.height = height;
|
||||
wndconfig.title = title;
|
||||
wndconfig.monitor = (_GLFWmonitor*) monitor;
|
||||
ctxconfig.share = (_GLFWwindow*) share;
|
||||
|
||||
// Check the OpenGL bits of the window config
|
||||
if (!_glfwIsValidContextConfig(&ctxconfig))
|
||||
@ -180,19 +150,18 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->next = _glfw.windowListHead;
|
||||
_glfw.windowListHead = window;
|
||||
|
||||
window->videoMode.width = width;
|
||||
window->videoMode.height = height;
|
||||
window->videoMode.redBits = fbconfig.redBits;
|
||||
window->videoMode.greenBits = fbconfig.greenBits;
|
||||
window->videoMode.blueBits = fbconfig.blueBits;
|
||||
window->videoMode.refreshRate = _glfw.hints.refreshRate;
|
||||
|
||||
if (wndconfig.monitor)
|
||||
{
|
||||
wndconfig.resizable = GL_TRUE;
|
||||
wndconfig.visible = GL_TRUE;
|
||||
wndconfig.focused = GL_TRUE;
|
||||
|
||||
// Set up desired video mode
|
||||
window->videoMode.width = width;
|
||||
window->videoMode.height = height;
|
||||
window->videoMode.redBits = _glfw.hints.redBits;
|
||||
window->videoMode.greenBits = _glfw.hints.greenBits;
|
||||
window->videoMode.blueBits = _glfw.hints.blueBits;
|
||||
window->videoMode.refreshRate = _glfw.hints.refreshRate;
|
||||
}
|
||||
|
||||
// Transfer window hints that are persistent settings and not
|
||||
@ -272,29 +241,29 @@ void glfwDefaultWindowHints(void)
|
||||
memset(&_glfw.hints, 0, sizeof(_glfw.hints));
|
||||
|
||||
// The default is OpenGL with minimum version 1.0
|
||||
_glfw.hints.api = GLFW_OPENGL_API;
|
||||
_glfw.hints.major = 1;
|
||||
_glfw.hints.minor = 0;
|
||||
_glfw.hints.context.api = GLFW_OPENGL_API;
|
||||
_glfw.hints.context.major = 1;
|
||||
_glfw.hints.context.minor = 0;
|
||||
|
||||
// The default is a focused, visible, resizable window with decorations
|
||||
_glfw.hints.resizable = GL_TRUE;
|
||||
_glfw.hints.visible = GL_TRUE;
|
||||
_glfw.hints.decorated = GL_TRUE;
|
||||
_glfw.hints.focused = GL_TRUE;
|
||||
_glfw.hints.autoIconify = GL_TRUE;
|
||||
_glfw.hints.window.resizable = GL_TRUE;
|
||||
_glfw.hints.window.visible = GL_TRUE;
|
||||
_glfw.hints.window.decorated = GL_TRUE;
|
||||
_glfw.hints.window.focused = GL_TRUE;
|
||||
_glfw.hints.window.autoIconify = GL_TRUE;
|
||||
|
||||
// The default is to select the highest available refresh rate
|
||||
_glfw.hints.refreshRate = GLFW_DONT_CARE;
|
||||
|
||||
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
|
||||
// double buffered
|
||||
_glfw.hints.redBits = 8;
|
||||
_glfw.hints.greenBits = 8;
|
||||
_glfw.hints.blueBits = 8;
|
||||
_glfw.hints.alphaBits = 8;
|
||||
_glfw.hints.depthBits = 24;
|
||||
_glfw.hints.stencilBits = 8;
|
||||
_glfw.hints.doublebuffer = GL_TRUE;
|
||||
_glfw.hints.framebuffer.redBits = 8;
|
||||
_glfw.hints.framebuffer.greenBits = 8;
|
||||
_glfw.hints.framebuffer.blueBits = 8;
|
||||
_glfw.hints.framebuffer.alphaBits = 8;
|
||||
_glfw.hints.framebuffer.depthBits = 24;
|
||||
_glfw.hints.framebuffer.stencilBits = 8;
|
||||
_glfw.hints.framebuffer.doublebuffer = GL_TRUE;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwWindowHint(int target, int hint)
|
||||
@ -304,94 +273,94 @@ GLFWAPI void glfwWindowHint(int target, int hint)
|
||||
switch (target)
|
||||
{
|
||||
case GLFW_RED_BITS:
|
||||
_glfw.hints.redBits = hint;
|
||||
_glfw.hints.framebuffer.redBits = hint;
|
||||
break;
|
||||
case GLFW_GREEN_BITS:
|
||||
_glfw.hints.greenBits = hint;
|
||||
_glfw.hints.framebuffer.greenBits = hint;
|
||||
break;
|
||||
case GLFW_BLUE_BITS:
|
||||
_glfw.hints.blueBits = hint;
|
||||
_glfw.hints.framebuffer.blueBits = hint;
|
||||
break;
|
||||
case GLFW_ALPHA_BITS:
|
||||
_glfw.hints.alphaBits = hint;
|
||||
_glfw.hints.framebuffer.alphaBits = hint;
|
||||
break;
|
||||
case GLFW_DEPTH_BITS:
|
||||
_glfw.hints.depthBits = hint;
|
||||
_glfw.hints.framebuffer.depthBits = hint;
|
||||
break;
|
||||
case GLFW_STENCIL_BITS:
|
||||
_glfw.hints.stencilBits = hint;
|
||||
_glfw.hints.framebuffer.stencilBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_RED_BITS:
|
||||
_glfw.hints.accumRedBits = hint;
|
||||
_glfw.hints.framebuffer.accumRedBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_GREEN_BITS:
|
||||
_glfw.hints.accumGreenBits = hint;
|
||||
_glfw.hints.framebuffer.accumGreenBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_BLUE_BITS:
|
||||
_glfw.hints.accumBlueBits = hint;
|
||||
_glfw.hints.framebuffer.accumBlueBits = hint;
|
||||
break;
|
||||
case GLFW_ACCUM_ALPHA_BITS:
|
||||
_glfw.hints.accumAlphaBits = hint;
|
||||
_glfw.hints.framebuffer.accumAlphaBits = hint;
|
||||
break;
|
||||
case GLFW_AUX_BUFFERS:
|
||||
_glfw.hints.auxBuffers = hint;
|
||||
_glfw.hints.framebuffer.auxBuffers = hint;
|
||||
break;
|
||||
case GLFW_STEREO:
|
||||
_glfw.hints.stereo = hint;
|
||||
_glfw.hints.framebuffer.stereo = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_REFRESH_RATE:
|
||||
_glfw.hints.refreshRate = hint;
|
||||
break;
|
||||
case GLFW_DOUBLEBUFFER:
|
||||
_glfw.hints.doublebuffer = hint;
|
||||
_glfw.hints.framebuffer.doublebuffer = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_RESIZABLE:
|
||||
_glfw.hints.resizable = hint;
|
||||
_glfw.hints.window.resizable = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_DECORATED:
|
||||
_glfw.hints.decorated = hint;
|
||||
_glfw.hints.window.decorated = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_FOCUSED:
|
||||
_glfw.hints.focused = hint;
|
||||
_glfw.hints.window.focused = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_AUTO_ICONIFY:
|
||||
_glfw.hints.autoIconify = hint;
|
||||
_glfw.hints.window.autoIconify = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_FLOATING:
|
||||
_glfw.hints.floating = hint;
|
||||
_glfw.hints.window.floating = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_VISIBLE:
|
||||
_glfw.hints.visible = hint;
|
||||
_glfw.hints.window.visible = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_SAMPLES:
|
||||
_glfw.hints.samples = hint;
|
||||
_glfw.hints.framebuffer.samples = hint;
|
||||
break;
|
||||
case GLFW_SRGB_CAPABLE:
|
||||
_glfw.hints.sRGB = hint;
|
||||
_glfw.hints.framebuffer.sRGB = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_CLIENT_API:
|
||||
_glfw.hints.api = hint;
|
||||
_glfw.hints.context.api = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_VERSION_MAJOR:
|
||||
_glfw.hints.major = hint;
|
||||
_glfw.hints.context.major = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_VERSION_MINOR:
|
||||
_glfw.hints.minor = hint;
|
||||
_glfw.hints.context.minor = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_ROBUSTNESS:
|
||||
_glfw.hints.robustness = hint;
|
||||
_glfw.hints.context.robustness = hint;
|
||||
break;
|
||||
case GLFW_OPENGL_FORWARD_COMPAT:
|
||||
_glfw.hints.forward = hint;
|
||||
_glfw.hints.context.forward = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_OPENGL_DEBUG_CONTEXT:
|
||||
_glfw.hints.debug = hint;
|
||||
_glfw.hints.context.debug = hint ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GLFW_OPENGL_PROFILE:
|
||||
_glfw.hints.profile = hint;
|
||||
_glfw.hints.context.profile = hint;
|
||||
break;
|
||||
case GLFW_CONTEXT_RELEASE_BEHAVIOR:
|
||||
_glfw.hints.release = hint;
|
||||
_glfw.hints.context.release = hint;
|
||||
break;
|
||||
default:
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint");
|
||||
|
Loading…
Reference in New Issue
Block a user