diff --git a/lib/internal.h b/lib/internal.h index 80469dd2..a7d09afe 100644 --- a/lib/internal.h +++ b/lib/internal.h @@ -36,7 +36,7 @@ // module (all other modules reference global variables as 'extern') //======================================================================== -#if defined( _init_c_ ) +#if defined(_init_c_) #define GLFWGLOBAL #else #define GLFWGLOBAL extern @@ -131,7 +131,7 @@ typedef struct { //======================================================================== // Flag indicating if GLFW has been initialized -#if defined( _init_c_ ) +#if defined(_init_c_) int _glfwInitialized = 0; #else GLFWGLOBAL int _glfwInitialized; @@ -143,46 +143,46 @@ GLFWGLOBAL int _glfwInitialized; //======================================================================== // Init/terminate -int _glfwPlatformInit( void ); -int _glfwPlatformTerminate( void ); +int _glfwPlatformInit(void); +int _glfwPlatformTerminate(void); // Enable/Disable -void _glfwPlatformEnableSystemKeys( void ); -void _glfwPlatformDisableSystemKeys( void ); +void _glfwPlatformEnableSystemKeys(void); +void _glfwPlatformDisableSystemKeys(void); // Fullscreen -int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount ); -void _glfwPlatformGetDesktopMode( GLFWvidmode *mode ); +int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount); +void _glfwPlatformGetDesktopMode(GLFWvidmode* mode); // OpenGL extensions -int _glfwPlatformExtensionSupported( const char *extension ); -void * _glfwPlatformGetProcAddress( const char *procname ); +int _glfwPlatformExtensionSupported(const char* extension); +void* _glfwPlatformGetProcAddress(const char* procname); // Joystick -int _glfwPlatformGetJoystickParam( int joy, int param ); -int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes ); -int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons ); +int _glfwPlatformGetJoystickParam(int joy, int param); +int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes); +int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); // Time -double _glfwPlatformGetTime( void ); -void _glfwPlatformSetTime( double time ); +double _glfwPlatformGetTime(void); +void _glfwPlatformSetTime(double time); // Window management -int _glfwPlatformOpenWindow( int width, int height, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig ); -void _glfwPlatformCloseWindow( void ); -void _glfwPlatformSetWindowTitle( const char *title ); -void _glfwPlatformSetWindowSize( int width, int height ); -void _glfwPlatformSetWindowPos( int x, int y ); -void _glfwPlatformIconifyWindow( void ); -void _glfwPlatformRestoreWindow( void ); -void _glfwPlatformSwapBuffers( void ); -void _glfwPlatformSwapInterval( int interval ); -void _glfwPlatformRefreshWindowParams( void ); -void _glfwPlatformPollEvents( void ); -void _glfwPlatformWaitEvents( void ); -void _glfwPlatformHideMouseCursor( void ); -void _glfwPlatformShowMouseCursor( void ); -void _glfwPlatformSetMouseCursorPos( int x, int y ); +int _glfwPlatformOpenWindow(int width, int height, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig); +void _glfwPlatformCloseWindow(void); +void _glfwPlatformSetWindowTitle(const char* title); +void _glfwPlatformSetWindowSize(int width, int height); +void _glfwPlatformSetWindowPos(int x, int y); +void _glfwPlatformIconifyWindow(void); +void _glfwPlatformRestoreWindow(void); +void _glfwPlatformSwapBuffers(void); +void _glfwPlatformSwapInterval(int interval); +void _glfwPlatformRefreshWindowParams(void); +void _glfwPlatformPollEvents(void); +void _glfwPlatformWaitEvents(void); +void _glfwPlatformHideMouseCursor(void); +void _glfwPlatformShowMouseCursor(void); +void _glfwPlatformSetMouseCursorPos(int x, int y); //======================================================================== @@ -190,23 +190,23 @@ void _glfwPlatformSetMouseCursorPos( int x, int y ); //======================================================================== // Window management (window.c) -void _glfwClearWindowHints( void ); +void _glfwClearWindowHints(void); // Input handling (window.c) -void _glfwClearInput( void ); -void _glfwInputDeactivation( void ); -void _glfwInputKey( int key, int action ); -void _glfwInputChar( int character, int action ); -void _glfwInputMouseClick( int button, int action ); +void _glfwClearInput(void); +void _glfwInputDeactivation(void); +void _glfwInputKey(int key, int action); +void _glfwInputChar(int character, int action); +void _glfwInputMouseClick(int button, int action); // OpenGL extensions (glext.c) -void _glfwParseGLVersion( int *major, int *minor, int *rev ); -int _glfwStringInExtensionString( const char *string, const GLubyte *extensions ); +void _glfwParseGLVersion(int* major, int* minor, int* rev); +int _glfwStringInExtensionString(const char* string, const GLubyte* extensions); // Framebuffer configs -const _GLFWfbconfig *_glfwChooseFBConfig( const _GLFWfbconfig *desired, - const _GLFWfbconfig *alternatives, - unsigned int count ); +const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, + const _GLFWfbconfig* alternatives, + unsigned int count); #endif // _internal_h_