Fixed broken key repeat detection.
This commit is contained in:
parent
22e1b525a5
commit
dc5c264e26
@ -132,15 +132,20 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
||||
{
|
||||
if (key >= 0 && key <= GLFW_KEY_LAST)
|
||||
{
|
||||
GLboolean repeated = GL_FALSE;
|
||||
|
||||
if (action == GLFW_RELEASE && window->key[key] == GLFW_RELEASE)
|
||||
return;
|
||||
|
||||
if (action == GLFW_PRESS && window->key[key] == GLFW_PRESS)
|
||||
repeated = GL_TRUE;
|
||||
|
||||
if (action == GLFW_RELEASE && window->stickyKeys)
|
||||
window->key[key] = _GLFW_STICK;
|
||||
else
|
||||
window->key[key] = (char) action;
|
||||
|
||||
if (action == GLFW_PRESS && window->key[key] == GLFW_PRESS)
|
||||
if (repeated)
|
||||
action = GLFW_REPEAT;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user