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Update comments for some functions in s_sin.c
Update comments for some functions to bring them in sync with what the functions are actually doing.
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@ -1,5 +1,8 @@
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2016-10-06 Siddhesh Poyarekar <siddhesh@sourceware.org>
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* sysdeps/ieee754/dbl-64/s_sin.c (reduce_and_compute, do_sincos_1,
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do_sincos_2, sloww, sloww1): Update comments.
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* sysdeps/ieee754/dbl-64/s_sincos.c (__sincos): Adjust calls to
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do_sincos_1 and do_sincos_2 to pass a boolean shift_quadrant.
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@ -263,9 +263,9 @@ do_sin_slow (double x, double dx, double eps, double *corp)
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return res;
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}
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/* Reduce range of X and compute sin of a + da. K is the amount by which to
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rotate the quadrants. This allows us to use the same routine to compute cos
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by simply rotating the quadrants by 1. */
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/* Reduce range of X and compute sin of a + da. When SHIFT_QUADRANT is true,
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the routine returns the cosine of a + da by rotating the quadrant once and
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computing the sine of the result. */
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static inline double
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__always_inline
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reduce_and_compute (double x, bool shift_quadrant)
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@ -315,8 +315,8 @@ reduce_sincos_1 (double x, double *a, double *da)
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return n;
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}
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/* Compute sin (A + DA). cos can be computed by shifting the quadrant N
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clockwise. */
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/* Compute sin (A + DA). cos can be computed by passing SHIFT_QUADRANT as
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true, which results in shifting the quadrant N clockwise. */
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static double
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__always_inline
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do_sincos_1 (double a, double da, double x, int4 n, bool shift_quadrant)
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@ -387,8 +387,8 @@ reduce_sincos_2 (double x, double *a, double *da)
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return n;
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}
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/* Compute sin (A + DA). cos can be computed by shifting the quadrant N
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clockwise. */
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/* Compute sin (A + DA). cos can be computed by passing SHIFT_QUADRANT as
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true, which results in shifting the quadrant N clockwise. */
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static double
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__always_inline
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do_sincos_2 (double a, double da, double x, int4 n, bool shift_quadrant)
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@ -686,14 +686,11 @@ slow2 (double x)
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return __mpsin (fabs (x), 0, false);
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}
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/***************************************************************************/
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/* Routine compute sin(x+dx) (Double-Length number) where x is small enough*/
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/* to use Taylor series around zero and (x+dx) */
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/* in first or third quarter of unit circle.Routine receive also */
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/* (right argument) the original value of x for computing error of */
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/* result.And if result not accurate enough routine calls mpsin1 or dubsin */
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/***************************************************************************/
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/* Compute sin(x + dx) where X is small enough to use Taylor series around zero
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and (x + dx) in the first or third quarter of the unit circle. ORIG is the
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original value of X for computing error of the result. If the result is not
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accurate enough, the routine calls mpsin or dubsin. SHIFT_QUADRANT rotates
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the unit circle by 1 to compute the cosine instead of sine. */
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static inline double
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__always_inline
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sloww (double x, double dx, double orig, bool shift_quadrant)
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@ -748,13 +745,11 @@ sloww (double x, double dx, double orig, bool shift_quadrant)
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return shift_quadrant ? __mpcos (orig, 0, true) : __mpsin (orig, 0, true);
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}
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/***************************************************************************/
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/* Routine compute sin(x+dx) (Double-Length number) where x in first or */
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/* third quarter of unit circle.Routine receive also (right argument) the */
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/* original value of x for computing error of result.And if result not */
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/* accurate enough routine calls mpsin1 or dubsin */
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/***************************************************************************/
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/* Compute sin(x + dx) where X is in the first or third quarter of the unit
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circle. ORIG is the original value of X for computing error of the result.
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If the result is not accurate enough, the routine calls mpsin or dubsin.
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SHIFT_QUADRANT rotates the unit circle by 1 to compute the cosine instead of
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sine. */
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static inline double
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__always_inline
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sloww1 (double x, double dx, double orig, bool shift_quadrant)
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