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Fix float range reduction problems (bug 14283).
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@ -1,5 +1,14 @@
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2012-07-03 Joseph Myers <joseph@codesourcery.com>
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[BZ #14283]
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* sysdeps/ieee754/flt-32/k_rem_pio2f.c (__kernel_rem_pio2f): Shift
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by 7 not 8 to examine high bit of fractional part. Use volatile
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variables when splitting into final array of floats if
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__FLT_EVAL_METHOD__ != 0.
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* math/libm-test.inc (cos_test): Add another test.
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(sin_test): Likewise.
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* sysdeps/i386/fpu/libm-test-ulps: Update.
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[BZ #14273]
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* math/libm-test.inc (cosh_test): Add more tests.
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2
NEWS
2
NEWS
@ -9,6 +9,8 @@ Version 2.17
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* The following bugs are resolved with this release:
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14283
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Version 2.16
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@ -2589,6 +2589,8 @@ cos_test (void)
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TEST_f_f (cos, 0.80190127184058835, 0.69534156199418473);
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#endif
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TEST_f_f (cos, 0x1.442f74p+15, 2.4407839902314016628485779006274989801517e-06L);
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#ifndef TEST_FLOAT
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TEST_f_f (cos, 1e22, 0.5232147853951389454975944733847094921409L);
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TEST_f_f (cos, 0x1p1023, -0.826369834614147994500785680811743734805L);
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@ -7692,6 +7694,8 @@ sin_test (void)
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TEST_f_f (sin, 0x1p65, -0.047183876212354673805106149805700013943218L);
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TEST_f_f (sin, -0x1p65, 0.047183876212354673805106149805700013943218L);
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TEST_f_f (sin, 0x1.7f4134p+103, -6.6703229329788657073304190650534846045235e-08L);
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#ifdef TEST_DOUBLE
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TEST_f_f (sin, 0.80190127184058835, 0.71867942238767868);
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TEST_f_f (sin, 2.522464e-1, 2.4957989804940911e-1);
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@ -1656,8 +1656,8 @@ Test "j1 (0.75) == 0.349243602174862192523281016426251335":
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double: 1
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idouble: 1
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Test "j1 (0x1.3ffp+74) == 1.818984347516051243459364437186082741567e-12":
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float: 1
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ifloat: 1
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float: 2
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ifloat: 2
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ildouble: 1
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ldouble: 1
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Test "j1 (0x1.ff00000000002p+840) == 1.846591691699331493194965158699937660696e-127":
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@ -2359,8 +2359,8 @@ float: 1
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idouble: 1
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ifloat: 1
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Test "y0 (0x1.3ffp+74) == 1.818984347516051243459467456433028748678e-12":
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float: 1
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ifloat: 1
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float: 2
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ifloat: 2
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ildouble: 1
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ldouble: 1
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Test "y0 (0x1.ff00000000002p+840) == 1.846591691699331493194965158699937660696e-127":
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@ -2956,9 +2956,9 @@ ldouble: 2
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Function: "j1":
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double: 2
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float: 1
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float: 2
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idouble: 2
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ifloat: 1
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ifloat: 2
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ildouble: 1
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ldouble: 1
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@ -3128,9 +3128,9 @@ ldouble: 1
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Function: "y0":
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double: 2
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float: 1
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float: 2
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idouble: 2
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ifloat: 1
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ifloat: 2
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ildouble: 1
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ldouble: 1
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@ -88,7 +88,7 @@ recompute:
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iq[jz-1] -= i<<(8-q0);
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ih = iq[jz-1]>>(7-q0);
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}
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else if(q0==0) ih = iq[jz-1]>>8;
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else if(q0==0) ih = iq[jz-1]>>7;
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else if(z>=(float)0.5) ih=2;
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if(ih>0) { /* q > 0.5 */
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@ -166,24 +166,33 @@ recompute:
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y[0] = (ih==0)? fw: -fw;
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break;
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case 1:
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case 2:
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fw = 0.0;
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for (i=jz;i>=0;i--) fw += fq[i];
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y[0] = (ih==0)? fw: -fw;
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fw = fq[0]-fw;
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for (i=1;i<=jz;i++) fw += fq[i];
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y[1] = (ih==0)? fw: -fw;
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case 2:;
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#if __FLT_EVAL_METHOD__ != 0
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volatile
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#endif
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float fv = 0.0;
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for (i=jz;i>=0;i--) fv += fq[i];
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y[0] = (ih==0)? fv: -fv;
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fv = fq[0]-fv;
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for (i=1;i<=jz;i++) fv += fq[i];
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y[1] = (ih==0)? fv: -fv;
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break;
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case 3: /* painful */
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for (i=jz;i>0;i--) {
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fw = fq[i-1]+fq[i];
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fq[i] += fq[i-1]-fw;
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fq[i-1] = fw;
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#if __FLT_EVAL_METHOD__ != 0
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volatile
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#endif
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float fv = fq[i-1]+fq[i];
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fq[i] += fq[i-1]-fv;
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fq[i-1] = fv;
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}
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for (i=jz;i>1;i--) {
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fw = fq[i-1]+fq[i];
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fq[i] += fq[i-1]-fw;
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fq[i-1] = fw;
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#if __FLT_EVAL_METHOD__ != 0
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volatile
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#endif
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float fv = fq[i-1]+fq[i];
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fq[i] += fq[i-1]-fv;
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fq[i-1] = fv;
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}
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for (fw=0.0,i=jz;i>=2;i--) fw += fq[i];
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if(ih==0) {
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