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Fix uses of math_force_eval
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@ -1,5 +1,9 @@
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2011-10-26 Andreas Schwab <schwab@redhat.com>
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* sysdeps/ieee754/flt-32/e_j0f.c: Fix use of math_force_eval.
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* sysdeps/ieee754/dbl-64/s_round.c: Likewise.
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* sysdeps/ieee754/flt-32/s_roundf.c: Likewise.
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* math/math_private.h (math_force_eval): Allow non-addressable
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arguments.
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* sysdeps/i386/fpu/math_private.h (math_force_eval): Likewise.
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@ -38,7 +38,7 @@ __round (double x)
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{
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if (j0 < 0)
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{
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math_force_eval (huge + x > 0.0);
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math_force_eval (huge + x);
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i0 &= 0x80000000;
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if (j0 == -1)
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@ -51,7 +51,7 @@ __round (double x)
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if (((i0 & i) | i1) == 0)
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/* X is integral. */
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return x;
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math_force_eval (huge + x > 0.0);
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math_force_eval (huge + x);
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/* Raise inexact if x != 0. */
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i0 += 0x00080000 >> j0;
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@ -74,7 +74,7 @@ __round (double x)
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/* X is integral. */
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return x;
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math_force_eval (huge + x > 0.0);
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math_force_eval (huge + x);
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/* Raise inexact if x != 0. */
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u_int32_t j = i1 + (1 << (51 - j0));
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@ -66,7 +66,7 @@ __ieee754_j0f(float x)
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return z;
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}
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if(ix<0x39000000) { /* |x| < 2**-13 */
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math_force_eval(huge+x>one); /* raise inexact if x != 0 */
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math_force_eval(huge+x); /* raise inexact if x != 0 */
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if(ix<0x32000000) return one; /* |x|<2**-27 */
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else return one - (float)0.25*x*x;
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}
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@ -37,7 +37,7 @@ __roundf (float x)
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{
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if (j0 < 0)
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{
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math_force_eval (huge + x > 0.0F);
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math_force_eval (huge + x);
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i0 &= 0x80000000;
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if (j0 == -1)
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@ -49,7 +49,7 @@ __roundf (float x)
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if ((i0 & i) == 0)
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/* X is integral. */
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return x;
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math_force_eval (huge + x > 0.0F);
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math_force_eval (huge + x);
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/* Raise inexact if x != 0. */
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i0 += 0x00400000 >> j0;
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