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[PATCH 1/7] sin/cos slow paths: avoid slow paths for small inputs
This series of patches removes the slow patchs from sin, cos and sincos. Besides greatly simplifying the implementation, the new version is also much faster for inputs up to PI (41% faster) and for large inputs needing range reduction (27% faster). ULP is ~0.55 with no errors found after testing 1.6 billion inputs across most of the range with mpsin and mpcos. The number of incorrectly rounded results (ie. ULP >0.5) is at most ~2750 per million inputs between 0.125 and 0.5, the average is ~850 per million between 0 and PI. Tested on AArch64 and x86_64 with no regressions. The first patch removes the slow paths for the cases where the input is small and doesn't require range reduction. Update ULP tables for sin, cos and sincos on AArch64 and x86_64. * sysdeps/aarch64/libm-test-ulps: Update ULP for sin, cos, sincos. * sysdeps/ieee754/dbl-64/s_sin.c (__sin): Remove slow paths for small inputs. (__cos): Likewise. * sysdeps/x86_64/fpu/libm-test-ulps: Update ULP for sin, cos, sincos.
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@ -1012,7 +1012,9 @@ ildouble: 2
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ldouble: 2
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Function: "cos":
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double: 1
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float: 1
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idouble: 1
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ifloat: 1
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ildouble: 1
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ldouble: 1
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@ -1968,7 +1970,9 @@ ildouble: 2
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ldouble: 2
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Function: "sin":
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double: 1
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float: 1
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idouble: 1
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ifloat: 1
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ildouble: 1
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ldouble: 1
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@ -1998,7 +2002,9 @@ ildouble: 3
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ldouble: 3
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Function: "sincos":
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double: 1
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float: 1
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idouble: 1
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ifloat: 1
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ildouble: 1
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ldouble: 1
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@ -448,7 +448,7 @@ SECTION
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#endif
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__sin (double x)
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{
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double xx, res, t, cor;
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double xx, t, cor;
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mynumber u;
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int4 k, m;
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double retval = 0;
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@ -471,26 +471,22 @@ __sin (double x)
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xx = x * x;
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/* Taylor series. */
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t = POLYNOMIAL (xx) * (xx * x);
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res = x + t;
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cor = (x - res) + t;
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retval = (res == res + 1.07 * cor) ? res : slow (x);
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/* Max ULP of x + t is 0.535. */
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retval = x + t;
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} /* else if (k < 0x3fd00000) */
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/*---------------------------- 0.25<|x|< 0.855469---------------------- */
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else if (k < 0x3feb6000)
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{
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res = do_sin (x, 0, &cor);
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retval = (res == res + 1.096 * cor) ? res : slow1 (x);
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retval = __copysign (retval, x);
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/* Max ULP is 0.548. */
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retval = __copysign (do_sin (x, 0, &cor), x);
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} /* else if (k < 0x3feb6000) */
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/*----------------------- 0.855469 <|x|<2.426265 ----------------------*/
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else if (k < 0x400368fd)
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{
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t = hp0 - fabs (x);
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res = do_cos (t, hp1, &cor);
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retval = (res == res + 1.020 * cor) ? res : slow2 (x);
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retval = __copysign (retval, x);
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/* Max ULP is 0.51. */
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retval = __copysign (do_cos (t, hp1, &cor), x);
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} /* else if (k < 0x400368fd) */
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#ifndef IN_SINCOS
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@ -541,7 +537,7 @@ SECTION
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#endif
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__cos (double x)
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{
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double y, xx, res, cor, a, da;
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double y, xx, cor, a, da;
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mynumber u;
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int4 k, m;
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@ -561,8 +557,8 @@ __cos (double x)
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else if (k < 0x3feb6000)
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{ /* 2^-27 < |x| < 0.855469 */
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res = do_cos (x, 0, &cor);
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retval = (res == res + 1.020 * cor) ? res : cslow2 (x);
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/* Max ULP is 0.51. */
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retval = do_cos (x, 0, &cor);
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} /* else if (k < 0x3feb6000) */
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else if (k < 0x400368fd)
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@ -571,20 +567,12 @@ __cos (double x)
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a = y + hp1;
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da = (y - a) + hp1;
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xx = a * a;
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/* Max ULP is 0.501 if xx < 0.01588 or 0.518 otherwise.
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Range reduction uses 106 bits here which is sufficient. */
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if (xx < 0.01588)
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{
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res = TAYLOR_SIN (xx, a, da, cor);
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cor = 1.02 * cor + __copysign (1.0e-31, cor);
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retval = (res == res + cor) ? res : sloww (a, da, x, true);
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}
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retval = TAYLOR_SIN (xx, a, da, cor);
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else
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{
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res = do_sin (a, da, &cor);
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cor = 1.035 * cor + __copysign (1.0e-31, cor);
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retval = ((res == res + cor) ? __copysign (res, a)
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: sloww1 (a, da, x, true));
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}
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retval = __copysign (do_sin (a, da, &cor), a);
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} /* else if (k < 0x400368fd) */
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@ -1262,7 +1262,9 @@ ildouble: 1
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ldouble: 1
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Function: "cos":
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double: 1
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float128: 1
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idouble: 1
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ifloat128: 1
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ildouble: 1
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ldouble: 1
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@ -2526,7 +2528,9 @@ Function: "pow_vlen8_avx2":
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float: 3
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Function: "sin":
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double: 1
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float128: 1
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idouble: 1
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ifloat128: 1
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ildouble: 1
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ldouble: 1
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@ -2576,7 +2580,9 @@ Function: "sin_vlen8_avx2":
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float: 1
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Function: "sincos":
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double: 1
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float128: 1
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idouble: 1
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ifloat128: 1
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ildouble: 1
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ldouble: 1
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