/* Storage management for the chain of loaded shared objects. Copyright (C) 1995, 1996, 1997, 1998, 1999 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include /* Allocate a `struct link_map' for a new object being loaded, and enter it into the _dl_loaded list. */ struct link_map * internal_function _dl_new_object (char *realname, const char *libname, int type, struct link_map *loader) { struct link_map *l; int idx; size_t libname_len = strlen (libname) + 1; struct link_map *new = calloc (sizeof *new, 1); struct libname_list *newname = malloc (sizeof *newname + libname_len); if (! new || ! newname) return NULL; new->l_name = realname; newname->name = memcpy (newname + 1, libname, libname_len); newname->next = NULL; new->l_libname = newname; new->l_type = type; new->l_loader = loader; new->l_global = 0; /* Counter for the scopes we have to handle. */ idx = 0; if (_dl_loaded != NULL) { l = _dl_loaded; while (l->l_next) l = l->l_next; new->l_prev = l; /* new->l_next = NULL; Would be necesary but we use calloc. */ l->l_next = new; /* Add the global scope. */ new->l_scope[idx++] = &_dl_loaded->l_searchlist; } else _dl_loaded = new; /* This is our local scope. */ if (loader != NULL) { while (loader->l_loader != NULL) loader = loader->l_loader; new->l_scope[idx] = &loader->l_searchlist; } else new->l_scope[idx] = &new->l_searchlist; new->l_local_scope[0] = &new->l_searchlist; /* Don't try to find the origin for the main map which has the name "". */ if (realname[0] != '\0') { char *origin; if (realname[0] == '/') { /* It an absolute path. Use it. But we have to make a copy since we strip out the trailing slash. */ size_t len = strlen (realname) + 1; origin = malloc (len); if (origin == NULL) origin = (char *) -1; else memcpy (origin, realname, len); } else { size_t realname_len = strlen (realname) + 1; size_t len = 128 + realname_len; char *result = NULL; /* Get the current directory name. */ origin = malloc (len); while (origin != NULL && (result = __getcwd (origin, len - realname_len)) == NULL && errno == ERANGE) { len += 128; origin = (char *) realloc (origin, len); } if (result == NULL) { /* We were not able to determine the current directory. */ if (origin != NULL) free (origin); origin = (char *) -1; } else { /* Now append the filename. */ char *cp = strchr (origin, '\0'); if (cp [-1] != '/') *cp++ = '/'; memcpy (cp, realname, realname_len); } } if (origin != (char *) -1) { /* Now remove the filename and the slash. Do this even if the string is something like "/foo" which leaves an empty string. */ char *last = strrchr (origin, '/'); if (last == origin) origin[1] = '\0'; else *last = '\0'; } new->l_origin = origin; } return new; }