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b20e47cb14
* sysdeps/unix/bsd/pause.c: Moved to sysdeps/unix/common/pause.c. Mon Mar 4 20:17:28 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/unix/sysv/linux/adjtime.c: Use INT_MAX instead of LONG_MAX. * sysdeps/unix/sysv/Makefile (sysdep_routines): Don't add s_getdents. * sysdeps/unix/sysv/linux/Makefile (sysdep_routines): Don't add mount, umount. * sysdeps/alpha/__math.h (atan, cabs): New functions. * sysdeps/unix/sysv/linux/alpha/sigsuspend.S: new file (syscall expects set-value, not pointer to it). Sun Feb 25 22:36:10 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/unix/sysv/linux/alpha/profil-counter.h: New file. * gmon/gmon.c (__bb_head): new variable. (write_hist, write_call_graph, write_bb_counts): new functions. (_mcleanup): modified to call above functions instead of directly writing out gmon.out. * gmon/sys/gmon.h (struct __bb): New type. (struct gmonhdr): Type removed. (struct gmonparam): New member `log_hashfraction'. (GMONVERSION): Macro removed. * gmon/sys/gmon_out.h, gmon/bb_exit_func.c, sysdeps/generic/bb_init_func.c, sysdeps/alpha/bb_init_func.S: new files. * gmon/Makefile (headers): Add sys/gmon_out.h. (routines): Add bb_init_func, bb_exit_func. * gmon/mcount.c: Avoid integer division. Wed Feb 21 23:56:41 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/alpha/setjmp.S: switched order in which sp and fp are passed to match what __sigsetjmp_aux() expects. Tue Feb 20 11:33:46 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/unix/sysv/linux/alpha/syscalls.list (select, bind, connect, getpeername, getsockname, listen, recv, recvfrom, recvmsg, send, sendmsg, sendto, setsockopt, shutdown, socketpair): added to override same-name assembly file in the parent directory. * stdlib/stdlib.h: add include of sys/types.h in front of random etc declarations to ensure int32_t is declared. * stdlib/random.c, stdlib/random_r.c: replaced "long int" by int32_t where 32 bit integers are required. Also change LONG_MAX into 0x7fffffff since the intent is to turn off the sign bit in a 32 bit integer. * time/offtime.c (__offtime): Use Paul Eggert's code to deal with very large values for "days" (e.g., 64 bit values). Mon Feb 19 22:22:12 1996 David Mosberger-Tang <davidm@azstarnet.com> * stdlib/stdlib.h (__random, __random_r, random_r, struct random_data): use int32_t instead of `long int'. Sat Feb 17 11:29:29 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/unix/sysv/linux/alpha/ioperm.c: new file. * sysdeps/alpha/ffs.S: new file. * sysdeps/alpha/fabs.c: File removed. * time/tzfile.c (__tzfile_read): counter variable is i, *not* num_transitions! * time/offtime.c: make capable of dealing with very large (64 bit) time_t values. Use old algorithm until a year is reached that is an integer multiple of 400, then use DAYS_PER_400_YEARS to do the remainder in a single division. * sysdeps/generic/ffs.c (ffs): fix variable declarations to be unsigned int, not unsigned long. * string/test-ffs.c (main): add test case with all upper bits set. * stdlib/tst-strtol.c: add tests cases for machines where sizeof(long)==8. * stdlib/testrand.c (main): disallow rand() to return negative integers. * stdlib/testmb.c (main): fix format to use %lx instead of %x. * stdlib/stdlib.h: on 64 bit machines, declare struct random_data, __random(), __random_r, and random_r to return "int" instead of "long int". * stdlib/random_r.c: 64 bit machines use "int" instead of "long int". Similarly, use INT_MAX instead of LONG_MAX. * stdlib/random.c: on 64 bit machines, randtbl[] and __random[] need to operate on "int" instead of "long int". * locale/locfile-hash.c (compute_hashval): make shifted constant a long to avoid loosing bits on 64 bit machines. * dirent/tst-seekdir.c (main): fix confusing comment; print a line to mark point where directory is rewound. Fri Feb 16 15:01:49 1996 David Mosberger-Tang <davidm@azstarnet.com> * time/strftime.c (strftime): any hour > 11 is PM (not > 12!). Wed Feb 14 00:21:17 1996 David Mosberger-Tang <davidm@azstarnet.com> * sysdeps/unix/sysv/linux/alpha/Makefile, sysdeps/unix/sysv/linux/alpha/brk.S, sysdeps/unix/sysv/linux/alpha/fpu_control.c, sysdeps/unix/sysv/linux/alpha/fpu_control.h, sysdeps/unix/sysv/linux/alpha/ieee_get_fp_control.S, sysdeps/unix/sysv/linux/alpha/ieee_set_fp_control.S, sysdeps/unix/sysv/linux/alpha/pipe.S, sysdeps/unix/sysv/linux/alpha/setfpucw.c, sysdeps/unix/sysv/linux/alpha/sigprocmask.c, sysdeps/unix/sysv/linux/alpha/speed.c, sysdeps/unix/sysv/linux/alpha/start.S, sysdeps/unix/sysv/linux/alpha/syscall.S, sysdeps/unix/sysv/linux/alpha/syscalls.list, sysdeps/unix/sysv/linux/alpha/alpha/regdef.h, sysdeps/unix/sysv/linux/alpha/sysdep.S, sysdeps/unix/sysv/linux/alpha/sysdep.h: New files. * sysdeps/alpha/setjmp_aux.c (__sigsetjmp_aux): restore return address register before returning (gcc 2.7.1 doesn't do it, presumably because $26 is declared as a global variable). * sysdeps/unix/sysv/linux/sys/mman.h: msync was missing "flags" argument. * sysdeps/unix/alarm.c (alarm): do roundup using test & increment instead of multiplication. * sysdeps/posix/sleep.c (sleep): initialize sa_mask to mask of currently blocked signals instead of the empty mask to ensure that execution of alarm handler occurs with none of the currently blocked signals enabled. * sysdeps/unix/alpha/sysdep.h: new file (adapted from OSF/1 version). * sysdeps/unix/bsd/osf/alpha/sysdep.h: include sysdeps/unix/alpha/sysdep.h and removed definitions now in that file. * sysdeps/alpha/divrem.S, sysdeps/alpha/htonl.S, sysdeps/alpha/htons.S, sysdeps/alpha/machine-gmon.h, sysdeps/alpha/_mcount.S, sysdeps/alpha/ntohl.s, sysdeps/alpha/ntohs.s, sysdeps/alpha/strlen.S: New files. * sysdeps/alpha/divl.S, sysdeps/alpha/divlu.S, sysdeps/alpha/divq.S, sysdeps/alpha/divqu.S, sysdeps/alpha/divrem.m4, sysdeps/alpha/macros.m4, sysdeps/alpha/reml.S, sysdeps/alpha/remlu.S, sysdeps/alpha/remq.S, sysdeps/alpha/remqu.S, sysdeps/alpha/strlen.c: Removed. * sysdeps/generic/sbrk.c (__sbrk): argument is of type ptrdiff_t, not int. * sysdeps/alpha/__longjmp.c (__longjmp): moved dummy while loop to end of function to avoid a jump across NOPs. * sysdeps/alpha/Makefile (sysdep_routines): Removed all rules pertaining to integer division/remainder routines since new code doesn't require them. * sunrpc/xdr_mem.c, sunrpc/xdr_stdio.c: Use 4 instead of sizeof(long) where 32 bit quantities are consumed/stored. Various other minor 64-bit cleanups (casting). * sunrpc/xdr.c (xdr_int): test for sizeof(int)==4 to determine whether xdr_long or xdr_short should be used to encode an int. Notice that an xdr_long is 4 bytes independent of the architecture (otherwise no Alpha could interoperate with existing NFS servers, for example). Ditto for enums. * sunrpc/svc_udp.c (svcudp_recv): changed test from 4*sizeof(u_long) to 16 since it really wants 16 bytes. * sunrpc/svc.c (maskp): changed from u_long* to u_int32*. * sunrpc/rpc_cmsg.c (xdr_callmsg), sunrpc/svc_authux.c: increment "buf" pointer by casting it to a char* first since a long* may be 8 bytes or more and oa->oa_length may be any multiple of 4. * sunrpc/rpc/xdr.h (IXDR_GET_LONG, IXDR_PUT_LONG): change casts to u_int32_t (instead of u_long). * sunrpc/clnt_udp.c (clntudp_call): replaced sizeof(u_long) by 4 since it really is testing for 32 bits. Fixed casts to use u_int32 instead of u_long. * sunrpc/xdr_rec.c: Likewise. * sunrpc/clnt_tcp.c (clnttcp_call): replaced u_long by u_int32. * sunrpc/rpc/auth.h: Likewise. * limits.h (LONG_MAX, LONG_MIN, ULONG_MAX): use 64 bit values for Alpha. Tue Mar 19 13:27:49 1996 Roland McGrath <roland@charlie-brown.gnu.ai.mit.edu> * sysdeps/i386/fpu/__math.h: New file. Contributed by John C. Bowman <bowman@hagar.ph.utexas.edu>. Sun Mar 17 00:28:16 1996 Andreas Schwab <schwab@issan.informatik.uni-dortmund.de> * sysdeps/posix/clock.c: Don't multiply the return value by CLOCKS_PER_SEC or CLK_TCK. * sysdeps/mach/hurd/getcwd.c: Fail with ENOENT if a parent directory scan finds no match. * posix/unistd.h (setpgrp): Declare no-arg version unless __FAVOR_BSD. * misc/bsd-compat.c (setpgrp): New function, two arg version. * sysdeps/stub/setpgid.c: Remove setpgrp alias. * sysdeps/mach/hurd/setpgid.c: Likewise. * sysdeps/unix/sysv/sysv4/setpgid.c: Likewise. * sysdeps/unix/common/syscalls.list (setpgid): Remove setpgrp alias. * sysdeps/unix/sysv/irix4/syscalls.list: Likewise. * sysdeps/unix/sysv/linux/setpgrp.c: Obsolete file removed. * posix/setpgrp.c (setpgrp): New file. * posix/Makefile (routines): Add setpgrp. Tue Feb 6 12:46:29 1996 David Mosberger-Tang <davidm@azstarnet.com> * libc-symbols.h (weak_alias, weak_symbol): added definitions for ECOFF (HAVE_ECOFF).
338 lines
11 KiB
C
338 lines
11 KiB
C
/*
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* Copyright (c) 1983 Regents of the University of California.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the University of California, Berkeley. The name of the
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* University may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*/
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/*
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* This is derived from the Berkeley source:
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* @(#)random.c 5.5 (Berkeley) 7/6/88
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* It was reworked for the GNU C Library by Roland McGrath.
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* Rewritten to be reentrent by Ulrich Drepper, 1995
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*/
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#include <errno.h>
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#include <limits.h>
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#include <stddef.h>
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#include <stdlib.h>
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/* An improved random number generation package. In addition to the standard
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rand()/srand() like interface, this package also has a special state info
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interface. The initstate() routine is called with a seed, an array of
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bytes, and a count of how many bytes are being passed in; this array is
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then initialized to contain information for random number generation with
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that much state information. Good sizes for the amount of state
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information are 32, 64, 128, and 256 bytes. The state can be switched by
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calling the setstate() function with the same array as was initiallized
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with initstate(). By default, the package runs with 128 bytes of state
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information and generates far better random numbers than a linear
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congruential generator. If the amount of state information is less than
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32 bytes, a simple linear congruential R.N.G. is used. Internally, the
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state information is treated as an array of longs; the zeroeth element of
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the array is the type of R.N.G. being used (small integer); the remainder
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of the array is the state information for the R.N.G. Thus, 32 bytes of
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state information will give 7 longs worth of state information, which will
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allow a degree seven polynomial. (Note: The zeroeth word of state
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information also has some other information stored in it; see setstate
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for details). The random number generation technique is a linear feedback
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shift register approach, employing trinomials (since there are fewer terms
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to sum up that way). In this approach, the least significant bit of all
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the numbers in the state table will act as a linear feedback shift register,
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and will have period 2^deg - 1 (where deg is the degree of the polynomial
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being used, assuming that the polynomial is irreducible and primitive).
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The higher order bits will have longer periods, since their values are
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also influenced by pseudo-random carries out of the lower bits. The
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total period of the generator is approximately deg*(2**deg - 1); thus
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doubling the amount of state information has a vast influence on the
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period of the generator. Note: The deg*(2**deg - 1) is an approximation
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only good for large deg, when the period of the shift register is the
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dominant factor. With deg equal to seven, the period is actually much
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longer than the 7*(2**7 - 1) predicted by this formula. */
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/* For each of the currently supported random number generators, we have a
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break value on the amount of state information (you need at least thi
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bytes of state info to support this random number generator), a degree for
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the polynomial (actually a trinomial) that the R.N.G. is based on, and
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separation between the two lower order coefficients of the trinomial. */
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/* Linear congruential. */
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#define TYPE_0 0
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#define BREAK_0 8
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#define DEG_0 0
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#define SEP_0 0
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/* x**7 + x**3 + 1. */
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#define TYPE_1 1
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#define BREAK_1 32
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#define DEG_1 7
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#define SEP_1 3
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/* x**15 + x + 1. */
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#define TYPE_2 2
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#define BREAK_2 64
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#define DEG_2 15
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#define SEP_2 1
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/* x**31 + x**3 + 1. */
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#define TYPE_3 3
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#define BREAK_3 128
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#define DEG_3 31
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#define SEP_3 3
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/* x**63 + x + 1. */
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#define TYPE_4 4
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#define BREAK_4 256
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#define DEG_4 63
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#define SEP_4 1
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/* Array versions of the above information to make code run faster.
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Relies on fact that TYPE_i == i. */
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#define MAX_TYPES 5 /* Max number of types above. */
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static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
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static const int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
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/* Initialize the random number generator based on the given seed. If the
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type is the trivial no-state-information type, just remember the seed.
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Otherwise, initializes state[] based on the given "seed" via a linear
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congruential generator. Then, the pointers are set to known locations
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that are exactly rand_sep places apart. Lastly, it cycles the state
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information a given number of times to get rid of any initial dependencies
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introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
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for default usage relies on values produced by this routine. */
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int
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__srandom_r (x, buf)
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unsigned int x;
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struct random_data *buf;
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{
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if (buf == NULL || buf->rand_type < TYPE_0 || buf->rand_type > TYPE_4)
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return -1;
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buf->state[0] = x;
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if (buf->rand_type != TYPE_0)
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{
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long int i;
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for (i = 1; i < buf->rand_deg; ++i)
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{
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/* This does:
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state[i] = (16807 * state[i - 1]) % 2147483647;
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but avoids overflowing 31 bits. */
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long int hi = buf->state[i - 1] / 127773;
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long int lo = buf->state[i - 1] % 127773;
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long int test = 16807 * lo - 2836 * hi;
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buf->state[i] = test + (test < 0 ? 2147483647 : 0);
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}
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buf->fptr = &buf->state[buf->rand_sep];
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buf->rptr = &buf->state[0];
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for (i = 0; i < 10 * buf->rand_deg; ++i)
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{
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int32_t discard;
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(void) __random_r (buf, &discard);
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}
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}
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return 0;
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}
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weak_alias (__srandom_r, srandom_r)
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weak_alias (__srandom_r, srand_r)
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/* Initialize the state information in the given array of N bytes for
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future random number generation. Based on the number of bytes we
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are given, and the break values for the different R.N.G.'s, we choose
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the best (largest) one we can and set things up for it. srandom is
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then called to initialize the state information. Note that on return
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from srandom, we set state[-1] to be the type multiplexed with the current
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value of the rear pointer; this is so successive calls to initstate won't
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lose this information and will be able to restart with setstate.
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Note: The first thing we do is save the current state, if any, just like
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setstate so that it doesn't matter when initstate is called.
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Returns a pointer to the old state. */
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int
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__initstate_r (seed, arg_state, n, buf)
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unsigned int seed;
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void *arg_state;
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size_t n;
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struct random_data *buf;
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{
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if (buf == NULL)
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return -1;
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if (buf->rand_type == TYPE_0)
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buf->state[-1] = buf->rand_type;
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else
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buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
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if (n < BREAK_1)
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{
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if (n < BREAK_0)
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{
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errno = EINVAL;
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return -1;
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}
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buf->rand_type = TYPE_0;
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buf->rand_deg = DEG_0;
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buf->rand_sep = SEP_0;
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}
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else if (n < BREAK_2)
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{
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buf->rand_type = TYPE_1;
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buf->rand_deg = DEG_1;
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buf->rand_sep = SEP_1;
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}
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else if (n < BREAK_3)
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{
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buf->rand_type = TYPE_2;
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buf->rand_deg = DEG_2;
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buf->rand_sep = SEP_2;
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}
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else if (n < BREAK_4)
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{
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buf->rand_type = TYPE_3;
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buf->rand_deg = DEG_3;
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buf->rand_sep = SEP_3;
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}
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else
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{
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buf->rand_type = TYPE_4;
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buf->rand_deg = DEG_4;
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buf->rand_sep = SEP_4;
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}
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buf->state = &((int32_t *) arg_state)[1]; /* First location. */
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/* Must set END_PTR before srandom. */
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buf->end_ptr = &buf->state[buf->rand_deg];
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__srandom_r (seed, buf);
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if (buf->rand_type == TYPE_0)
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buf->state[-1] = buf->rand_type;
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else
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buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
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return 0;
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}
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weak_alias (__initstate_r, initstate_r)
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/* Restore the state from the given state array.
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Note: It is important that we also remember the locations of the pointers
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in the current state information, and restore the locations of the pointers
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from the old state information. This is done by multiplexing the pointer
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location into the zeroeth word of the state information. Note that due
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to the order in which things are done, it is OK to call setstate with the
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same state as the current state
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Returns a pointer to the old state information. */
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int
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__setstate_r (arg_state, buf)
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void *arg_state;
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struct random_data *buf;
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{
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int32_t *new_state = (int32_t *) arg_state;
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int type = new_state[0] % MAX_TYPES;
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int rear = new_state[0] / MAX_TYPES;
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if (buf == NULL)
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return -1;
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if (buf->rand_type == TYPE_0)
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buf->state[-1] = buf->rand_type;
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else
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buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
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switch (type)
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{
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case TYPE_0:
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case TYPE_1:
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case TYPE_2:
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case TYPE_3:
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case TYPE_4:
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buf->rand_type = type;
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buf->rand_deg = degrees[type];
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buf->rand_sep = seps[type];
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break;
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default:
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/* State info munged. */
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errno = EINVAL;
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return -1;
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}
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buf->state = &new_state[1];
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if (buf->rand_type != TYPE_0)
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{
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buf->rptr = &buf->state[rear];
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buf->fptr = &buf->state[(rear + buf->rand_sep) % buf->rand_deg];
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}
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/* Set end_ptr too. */
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buf->end_ptr = &buf->state[buf->rand_deg];
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return 0;
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}
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weak_alias (__setstate_r, setstate_r)
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/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
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same in all ther other cases due to all the global variables that have been
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set up. The basic operation is to add the number at the rear pointer into
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the one at the front pointer. Then both pointers are advanced to the next
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location cyclically in the table. The value returned is the sum generated,
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reduced to 31 bits by throwing away the "least random" low bit.
|
||
Note: The code takes advantage of the fact that both the front and
|
||
rear pointers can't wrap on the same call by not testing the rear
|
||
pointer if the front one has wrapped. Returns a 31-bit random number. */
|
||
|
||
int
|
||
__random_r (buf, result)
|
||
struct random_data *buf;
|
||
int32_t *result;
|
||
{
|
||
if (buf == NULL || result == NULL)
|
||
return -1;
|
||
|
||
if (buf->rand_type == TYPE_0)
|
||
{
|
||
buf->state[0] = ((buf->state[0] * 1103515245) + 12345) & 0x7fffffff;
|
||
*result = buf->state[0];
|
||
}
|
||
else
|
||
{
|
||
*buf->fptr += *buf->rptr;
|
||
/* Chucking least random bit. */
|
||
*result = (*buf->fptr >> 1) & 0x7fffffff;
|
||
++buf->fptr;
|
||
if (buf->fptr >= buf->end_ptr)
|
||
{
|
||
buf->fptr = buf->state;
|
||
++buf->rptr;
|
||
}
|
||
else
|
||
{
|
||
++buf->rptr;
|
||
if (buf->rptr >= buf->end_ptr)
|
||
buf->rptr = buf->state;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
weak_alias (__random_r, random_r)
|