glibc/malloc/obstack.c
Ulrich Drepper 1f205a479b Update.
1997-05-21 02:49  Ulrich Drepper  <drepper@cygnus.com>

	* gnu-versions.h (_GNU_OBSTACK_INTERFACE_VERSION): Set to 2 since
	interface was changed with addition of _obstack_memory_used.
	Suggested by Ian Taylor <ian@cygnus.com>.

	* malloc/obstack.c: Include <config.h>.  Include <stdlib.h> only
	if __GNU_LIBRARY__ or HAVE_STDLIB_H is defined.
	Reported by Ian Taylor <ian@cygnus.com>.

	* dirent/Makefile (routines): Add versionsort.
	* dirent/dirent.h: Add prototype for versionsort.
	* dirent/versionsort.c: New file.
	* manual/filesys.texi: Add documentation for versionsort.
	* manual/string.texi: Add documentation for strverscmp.
	* string/Makefile (routines): Add strverscmp.
	(tests): Add tst-svc.
	* string/string.h: Add prototype for strverscmp.
	* string/strverscmp.c: New file.
	* string/tst-svc.c: New file.  Test for strverscmp.
	* string/tst-svc.input: New file.  Input data for tst-svc.
	* string/tst-svc.expect: New file.  Expected out from tst-svc.

	* math/Makefile (calls): Add s_signbit.

	* po/sv.po: Update.

	* resolv/nss_dns/dns-host.c: Add casts to prevent warnings.
	* sunrpc/pmap_rmt.c: Likewise.

	* string/basename.c: Don't use ISO C definition style.
	Include <config.h> is HAVE_CONFIG_H is defined.

	* sunrpc/proto.h: Add `const' wherever possible.
	* sunrpc/rpc_cout.c: Likewise.
	* sunrpc/rpc_svcout.c: Likewise.
	* sunrpc/xdr_mem.c: Likewise.
	* sunrpc/xdr_rec.c: Likewise.
	* sunrpc/xdr_stdio.c: Likewise.
	* sunrpc/rpc_parse.c: Delete comma from end of enum definition.
	* sunrpc/xdr.c: Little code cleanups.
	* sunrpc/xdr_flaot.c: Likewise.
	Patches by Matthew Wilcox <matthew.wilcox@chbs.mhs.ciba.com>.

	* sysdeps/i386/fpu/__math.h (__finite): Fix typo.

	* sysdeps/unix/sysv/linux/shmdt.c: Add cast to prevent warning.

	* time/europe: Update from tzdata1997f.
	* time/zic.c: Update from tzcode1997e.

1997-05-20 19:20  Miguel de Icaza <miguel@athena.nuclecu.unam.mx>

	* sysdeps/sparc/setjmp.S: Flush windows.
	Bug found by Richard Henderson.

1997-05-19 12:54  Andreas Schwab  <schwab@issan.informatik.uni-dortmund.de>

	* misc/efgcvt_r.c (fcvt_r, ecvt_r): Rewritten as to fit the specs.

1997-05-19 18:41  Thorsten Kukuk  <kukuk@uni-paderborn.de>

	* nis/nss_nisplus/nisplus-spwd.c (_nss_nisplus_parse_spent): Use
	atol instead of atoi.

1997-05-18 00:22  Philip Blundell <pjb27@cam.ac.uk>

	* inet/Makefile (routines): Add if_index.
	* sysdeps/unix/sysv/linux/if_index.c: New file.
	* sysdeps/stub/if_index.c: New file.
	* sysdeps/unix/sysv/linux/net/if.h: Add prototypes for routines in
	if_index.c (required by IPv6 basic API).
	* sysdeps/unix/sysv/linux/netinet/in.h: Add struct ipv6_pktinfo.

1997-05-17 23:29  Philip Blundell  <pjb27@cam.ac.uk>

	* sysdeps/unix/sysv/linux/netinet/in.h: Update IPv6 definitions
	for new advanced API draft.

1997-05-13 21:33  Andreas Schwab  <schwab@issan.informatik.uni-dortmund.de>

	* stdio-common/printf_fp.c: Only use the field width for deciding
	on padding when printing special values.
	* stdio-common/printf_fphex.c: Likewise.

1997-05-15 13:14  Miles Bader  <miles@gnu.ai.mit.edu>

	Changes by Thomas Bushnell <thomas@gnu.ai.mit.edu>:
	* hurd/hurdauth.c (_S_msg_add_auth): Implement correctly.

1997-05-12 14:50  Thomas Bushnell, n/BSG  <thomas@gnu.ai.mit.edu>

	* hurd/hurdsig.c (_hurdsig_init): Double size of sigthread stack;
	msg_add_auth was overflowing it.

1997-05-12 21:20  Richard Henderson  <rth@tamu.edu>

	* elf/dl-lookup.c (_dl_lookup_symbol_skip): Call _dl_signal_error
	when we can't find the symbol.

1997-05-12 16:54  Ulrich Drepper  <drepper@cygnus.com>

	* posix/regex.c: Fix handling of 32-bit Windog environments.
	Patch by Arnold Robbins <arnold@skeeve.atl.ga.us>.

1997-05-10 23:26  Andreas Schwab  <schwab@issan.informatik.uni-dortmund.de>

	* sysdeps/unix/sysv/linux/m68k/syscalls.list: Add cacheflush.

1997-05-10 11:40  Andreas Schwab  <schwab@issan.informatik.uni-dortmund.de>

	* elf/ldd.bash.in: Remove spurious quote character from version
	message.

1997-05-10 08:49  Andreas Schwab  <schwab@issan.informatik.uni-dortmund.de>

	* locale/programs/locale.c (write_charmaps): Don't get stuck in a
	loop if the file ends in a long line without newline.
	* locale/programs/charmap.c (charmap_read): Likewise.

1997-05-12 03:47  Ulrich Drepper  <drepper@cygnus.com>

	* sunrpc/rpc/xdr.h: Include more headers to be self-contained.
	* sunrpc/rpc/svc_auth.h: Likewise.
	* sunrpc/rpc/svc.h: Likewise.
	* sunrpc/rpc/rpc_msg.h: Likewise.
	* sunrpc/rpc/pmap_rmt.h: Likewise.
	* sunrpc/rpc/pmap_clnt.h: Likewise.
	* sunrpc/rpc/clnt.h: Likewise.
	* sunrpc/rpc/auth_unix.h: Likewise.
	* sysdeps/generic/rpc/auth.h: Likewise.
	Patches by Michael Deutschmann <ldeutsch@mail.netshop.net>.

1997-05-11 15:29  Philip Blundell  <pjb27@cam.ac.uk>

	* sysdeps/stub/sigaction.c (__sigaction): Correct typo.
	* sysdeps/standalone/arm/errnos.h: New file.
	* sysdeps/stub/sys/param.h: Add dummy definition of MAXSYMLINKS.
	* sysdeps/unix/arm/fork.S: New file.
	* sysdeps/unix/sysv/linux/arm/sysdep.h: New file.
	* sysdeps/stub/tempname.c (__stdio_gen_tempname): Add missing
	`streamptr' argument.
	* sysdeps/stub/vdprintf.c: Remove second copy of file (!), include
	<stdarg.h> to get va_list defined, return 0 not NULL.
	* sysdeps/unix/sysv/linux/statfsbuf.h: Include <gnu/types.h>.
	* sysdeps/unix/sysv/linux/arm/syscall.S: New file.
	* sysdeps/stub/direntry.h (struct dirent): Add missing ';'.
	* sysdeps/stub/seekdir.c (seekdir): Likewise.
	* sysdeps/stub/dirfd.c (dirfd): Argument dirp is DIR*, not FILE*.
	* sysdeps/standalone/dirstream.h: Define struct __dirstream
	not DIR; <dirent.h> provides typedef.
	* sysdeps/unix/sysv/linux/arm/clone.S: New file.
	* sysdeps/unix/sysv/linux/arm/socket.S: New file.
	* sysdeps/stub/sysconf.c (__sysconf): Fix typos.

1997-05-01 06:35  Geoff Keating  <geoffk@ozemail.com.au>

	* sysdeps/powerpc/Dist: New file.
	* sysdeps/powerpc/Makefile: New file.
	* sysdeps/powerpc/fclrexcpt.c: New file.
	* sysdeps/powerpc/fegetenv.c: New file.
	* sysdeps/powerpc/fegetround.c: New file.
	* sysdeps/powerpc/feholdexcpt.c: New file.
	* sysdeps/powerpc/fenvbits.h: New file.
	* sysdeps/powerpc/fenv_const.c: New file.
	* sysdeps/powerpc/fenv_libc.h: New file.
	* sysdeps/powerpc/fesetenv.c: New file.
	* sysdeps/powerpc/fesetround.c: New file.
	* sysdeps/powerpc/feupdateenv.c: New file.
	* sysdeps/powerpc/fgetexcptflg.c: New file.
	* sysdeps/powerpc/fraiseexcpt.c: New file.
	* sysdeps/powerpc/fsetexcptflg.c: New file.
	* sysdeps/powerpc/ftestexcept.c: New file.
	* sysdeps/powerpc/mathbits.h: New file.

	* sysdeps/powerpc/dl-machine.h: Wrap in #ifndef dl_machine_h;
	define elf_machine_lookup_noexec_p, elf_machine_lookup_noplt_p,
	ELF_MACHINE_RELOC_NOPLT; consequent changes to elf_machine_rela.

	* sysdeps/powerpc/__math.h: Remove definition for hypot and __sgn.

	* sysdep/powerpc/fpu_control.h: Correct IEEE default mode.

	* sysdeps/unix/sysv/linux/powerpc/sysdep.h: Don't use .text, but
	instead .section ".text".

1997-04-25 05:06  Geoff Keating  <geoffk@ozemail.com.au>

	* sysdeps/powerpc/__longjmp.S: Use symbolic register numbering.
	* sysdeps/powerpc/bsd-_setjmp.S: Likewise.
	* sysdeps/powerpc/bsd-setjmp.S: Likewise.
	* sysdeps/powerpc/setjmp.S: Likewise.

	* sysdeps/unix/sysv/linux/clone.S: Likewise.
	* sysdeps/unix/sysv/linux/socket.S: Likewise.
	* sysdeps/unix/sysv/linux/syscall.S: Likewise.

1997-04-20 04:37  Geoff Keating  <geoffk@ozemail.com.au>

	* sysdeps/powerpc/strchr.s: New file.
	* sysdeps/powerpc/strcmp.s: New (ugly) file.
	* sysdeps/powerpc/memset.s: New file.
	* string/tester.c: Include prototype and _GNU_SOURCE to make
	standalone compilation possible. Give strcmp a better
	test. Give memset a better test.

1997-04-05 06:34  Geoff Keating  <geoffk@ozemail.com.au>

	* sysdeps/powerpc/strlen.s: Fixed bugs (how did it ever pass its
	tests before?). Changed to symbolic register numbering as an
	experiment.
	* sysdeps/powerpc/ffs.c: Don't include bstring.h, it doesn't
	exist.
	* sysdeps/rs6000/ffs.c: Likewise.

1997-05-12 02:28  Ulrich Drepper  <drepper@cygnus.com>

	* time/sys/time.h: Make second argument of setitimer const.
	Patch by Michael Deutschmann <ldeutsch@mail.netshop.net>.
	* sysdeps/stub/setitimer.c: Likewise.
	* sysdeps/mach/hurd/setitimer.c: Likewise.
1997-05-21 01:48:59 +00:00

593 lines
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/* obstack.c - subroutines used implicitly by object stack macros
Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
This file is part of the GNU C Library. Its master source is NOT part of
the C library, however. The master source lives in /gd/gnu/lib.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with the GNU C Library; see the file COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "obstack.h"
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
incremented whenever callers compiled using an old obstack.h can no
longer properly call the functions in this obstack.c. */
#define OBSTACK_INTERFACE_VERSION 1
/* Comment out all this code if we are using the GNU C Library, and are not
actually compiling the library itself, and the installed library
supports the same library interface we do. This code is part of the GNU
C Library, but also included in many other GNU distributions. Compiling
and linking in this code is a waste when using the GNU C library
(especially if it is a shared library). Rather than having every GNU
program understand `configure --with-gnu-libc' and omit the object
files, it is simpler to just do this in the source for each such file. */
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
#include <gnu-versions.h>
#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
#define ELIDE_CODE
#endif
#endif
#ifndef ELIDE_CODE
#if defined (__STDC__) && __STDC__
#define POINTER void *
#else
#define POINTER char *
#endif
/* Determine default alignment. */
struct fooalign {char x; double d;};
#define DEFAULT_ALIGNMENT \
((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
union fooround {long x; double d;};
#define DEFAULT_ROUNDING (sizeof (union fooround))
/* When we copy a long block of data, this is the unit to do it with.
On some machines, copying successive ints does not work;
in such a case, redefine COPYING_UNIT to `long' (if that works)
or `char' as a last resort. */
#ifndef COPYING_UNIT
#define COPYING_UNIT int
#endif
/* The functions allocating more room by calling `obstack_chunk_alloc'
jump to the handler pointed to by `obstack_alloc_failed_handler'.
This variable by default points to the internal function
`print_and_abort'. */
#if defined (__STDC__) && __STDC__
static void print_and_abort (void);
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
#else
static void print_and_abort ();
void (*obstack_alloc_failed_handler) () = print_and_abort;
#endif
/* Exit value used when `print_and_abort' is used. */
#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifndef EXIT_FAILURE
#define EXIT_FAILURE 1
#endif
int obstack_exit_failure = EXIT_FAILURE;
/* The non-GNU-C macros copy the obstack into this global variable
to avoid multiple evaluation. */
struct obstack *_obstack;
/* Define a macro that either calls functions with the traditional malloc/free
calling interface, or calls functions with the mmalloc/mfree interface
(that adds an extra first argument), based on the state of use_extra_arg.
For free, do not use ?:, since some compilers, like the MIPS compilers,
do not allow (expr) ? void : void. */
#if defined (__STDC__) && __STDC__
#define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
#define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
} while (0)
#else
#define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
#define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) ()) (h)->freefun) ((old_chunk)); \
} while (0)
#endif
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
Objects start on multiples of ALIGNMENT (0 means use default).
CHUNKFUN is the function to use to allocate chunks,
and FREEFUN the function to free them.
Return nonzero if successful, zero if out of memory.
To recover from an out of memory error,
free up some memory, then call this again. */
int
_obstack_begin (h, size, alignment, chunkfun, freefun)
struct obstack *h;
int size;
int alignment;
#if defined (__STDC__) && __STDC__
POINTER (*chunkfun) (long);
void (*freefun) (void *);
#else
POINTER (*chunkfun) ();
void (*freefun) ();
#endif
{
register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
if (size == 0)
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
Use the values for range checking, because if range checking is off,
the extra bytes won't be missed terribly, but if range checking is on
and we used a larger request, a whole extra 4096 bytes would be
allocated.
These number are irrelevant to the new GNU malloc. I suspect it is
less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ 4 + DEFAULT_ROUNDING - 1)
& ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
#if defined (__STDC__) && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
#else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
#endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
(*obstack_alloc_failed_handler) ();
h->next_free = h->object_base = chunk->contents;
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
h->alloc_failed = 0;
return 1;
}
int
_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
struct obstack *h;
int size;
int alignment;
#if defined (__STDC__) && __STDC__
POINTER (*chunkfun) (POINTER, long);
void (*freefun) (POINTER, POINTER);
#else
POINTER (*chunkfun) ();
void (*freefun) ();
#endif
POINTER arg;
{
register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
if (size == 0)
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
Use the values for range checking, because if range checking is off,
the extra bytes won't be missed terribly, but if range checking is on
and we used a larger request, a whole extra 4096 bytes would be
allocated.
These number are irrelevant to the new GNU malloc. I suspect it is
less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ 4 + DEFAULT_ROUNDING - 1)
& ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
#if defined(__STDC__) && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
#else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
#endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
h->use_extra_arg = 1;
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
(*obstack_alloc_failed_handler) ();
h->next_free = h->object_base = chunk->contents;
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
h->alloc_failed = 0;
return 1;
}
/* Allocate a new current chunk for the obstack *H
on the assumption that LENGTH bytes need to be added
to the current object, or a new object of length LENGTH allocated.
Copies any partial object from the end of the old chunk
to the beginning of the new one. */
void
_obstack_newchunk (h, length)
struct obstack *h;
int length;
{
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
register long new_size;
register int obj_size = h->next_free - h->object_base;
register int i;
int already;
/* Compute size for new chunk. */
new_size = (obj_size + length) + (obj_size >> 3) + 100;
if (new_size < h->chunk_size)
new_size = h->chunk_size;
/* Allocate and initialize the new chunk. */
new_chunk = CALL_CHUNKFUN (h, new_size);
if (!new_chunk)
(*obstack_alloc_failed_handler) ();
h->chunk = new_chunk;
new_chunk->prev = old_chunk;
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
/* Move the existing object to the new chunk.
Word at a time is fast and is safe if the object
is sufficiently aligned. */
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
{
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
i >= 0; i--)
((COPYING_UNIT *)new_chunk->contents)[i]
= ((COPYING_UNIT *)h->object_base)[i];
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
but that can cross a page boundary on a machine
which does not do strict alignment for COPYING_UNITS. */
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
}
else
already = 0;
/* Copy remaining bytes one by one. */
for (i = already; i < obj_size; i++)
new_chunk->contents[i] = h->object_base[i];
/* If the object just copied was the only data in OLD_CHUNK,
free that chunk and remove it from the chain.
But not if that chunk might contain an empty object. */
if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
{
new_chunk->prev = old_chunk->prev;
CALL_FREEFUN (h, old_chunk);
}
h->object_base = new_chunk->contents;
h->next_free = h->object_base + obj_size;
/* The new chunk certainly contains no empty object yet. */
h->maybe_empty_object = 0;
}
/* Return nonzero if object OBJ has been allocated from obstack H.
This is here for debugging.
If you use it in a program, you are probably losing. */
#if defined (__STDC__) && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
int _obstack_allocated_p (struct obstack *h, POINTER obj);
#endif
int
_obstack_allocated_p (h, obj)
struct obstack *h;
POINTER obj;
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = (h)->chunk;
/* We use >= rather than > since the object cannot be exactly at
the beginning of the chunk but might be an empty object exactly
at the end of an adjacent chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
{
plp = lp->prev;
lp = plp;
}
return lp != 0;
}
/* Free objects in obstack H, including OBJ and everything allocate
more recently than OBJ. If OBJ is zero, free everything in H. */
#undef obstack_free
/* This function has two names with identical definitions.
This is the first one, called from non-ANSI code. */
void
_obstack_free (h, obj)
struct obstack *h;
POINTER obj;
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = h->chunk;
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
lp = plp;
/* If we switch chunks, we can't tell whether the new current
chunk contains an empty object, so assume that it may. */
h->maybe_empty_object = 1;
}
if (lp)
{
h->object_base = h->next_free = (char *) (obj);
h->chunk_limit = lp->limit;
h->chunk = lp;
}
else if (obj != 0)
/* obj is not in any of the chunks! */
abort ();
}
/* This function is used from ANSI code. */
void
obstack_free (h, obj)
struct obstack *h;
POINTER obj;
{
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = h->chunk;
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
lp = plp;
/* If we switch chunks, we can't tell whether the new current
chunk contains an empty object, so assume that it may. */
h->maybe_empty_object = 1;
}
if (lp)
{
h->object_base = h->next_free = (char *) (obj);
h->chunk_limit = lp->limit;
h->chunk = lp;
}
else if (obj != 0)
/* obj is not in any of the chunks! */
abort ();
}
int
_obstack_memory_used (h)
struct obstack *h;
{
register struct _obstack_chunk* lp;
register int nbytes = 0;
for (lp = h->chunk; lp != 0; lp = lp->prev)
{
nbytes += lp->limit - (char *) lp;
}
return nbytes;
}
/* Define the error handler. */
#ifndef _
# ifdef HAVE_LIBINTL_H
# include <libintl.h>
# ifndef _
# define _(Str) gettext (Str)
# endif
# else
# define _(Str) (Str)
# endif
#endif
static void
print_and_abort ()
{
fputs (_("memory exhausted\n"), stderr);
exit (obstack_exit_failure);
}
#if 0
/* These are now turned off because the applications do not use it
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
/* Now define the functional versions of the obstack macros.
Define them to simply use the corresponding macros to do the job. */
#if defined (__STDC__) && __STDC__
/* These function definitions do not work with non-ANSI preprocessors;
they won't pass through the macro names in parentheses. */
/* The function names appear in parentheses in order to prevent
the macro-definitions of the names from being expanded there. */
POINTER (obstack_base) (obstack)
struct obstack *obstack;
{
return obstack_base (obstack);
}
POINTER (obstack_next_free) (obstack)
struct obstack *obstack;
{
return obstack_next_free (obstack);
}
int (obstack_object_size) (obstack)
struct obstack *obstack;
{
return obstack_object_size (obstack);
}
int (obstack_room) (obstack)
struct obstack *obstack;
{
return obstack_room (obstack);
}
int (obstack_make_room) (obstack, length)
struct obstack *obstack;
int length;
{
return obstack_make_room (obstack, length);
}
void (obstack_grow) (obstack, pointer, length)
struct obstack *obstack;
POINTER pointer;
int length;
{
obstack_grow (obstack, pointer, length);
}
void (obstack_grow0) (obstack, pointer, length)
struct obstack *obstack;
POINTER pointer;
int length;
{
obstack_grow0 (obstack, pointer, length);
}
void (obstack_1grow) (obstack, character)
struct obstack *obstack;
int character;
{
obstack_1grow (obstack, character);
}
void (obstack_blank) (obstack, length)
struct obstack *obstack;
int length;
{
obstack_blank (obstack, length);
}
void (obstack_1grow_fast) (obstack, character)
struct obstack *obstack;
int character;
{
obstack_1grow_fast (obstack, character);
}
void (obstack_blank_fast) (obstack, length)
struct obstack *obstack;
int length;
{
obstack_blank_fast (obstack, length);
}
POINTER (obstack_finish) (obstack)
struct obstack *obstack;
{
return obstack_finish (obstack);
}
POINTER (obstack_alloc) (obstack, length)
struct obstack *obstack;
int length;
{
return obstack_alloc (obstack, length);
}
POINTER (obstack_copy) (obstack, pointer, length)
struct obstack *obstack;
POINTER pointer;
int length;
{
return obstack_copy (obstack, pointer, length);
}
POINTER (obstack_copy0) (obstack, pointer, length)
struct obstack *obstack;
POINTER pointer;
int length;
{
return obstack_copy0 (obstack, pointer, length);
}
#endif /* __STDC__ */
#endif /* 0 */
#endif /* !ELIDE_CODE */