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96 lines
3.3 KiB
C
96 lines
3.3 KiB
C
/* Used by sinf, cosf and sincosf functions.
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Copyright (C) 2018-2020 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, see
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<https://www.gnu.org/licenses/>. */
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#include <stdint.h>
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#include <math.h>
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#include "math_config.h"
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#include <sincosf_poly.h>
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/* 2PI * 2^-64. */
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static const double pi63 = 0x1.921FB54442D18p-62;
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/* PI / 4. */
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static const double pio4 = 0x1.921FB54442D18p-1;
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/* Polynomial data (the cosine polynomial is negated in the 2nd entry). */
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extern const sincos_t __sincosf_table[2] attribute_hidden;
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/* Table with 4/PI to 192 bit precision. */
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extern const uint32_t __inv_pio4[] attribute_hidden;
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/* Top 12 bits of the float representation with the sign bit cleared. */
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static inline uint32_t
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abstop12 (float x)
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{
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return (asuint (x) >> 20) & 0x7ff;
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}
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/* Fast range reduction using single multiply-subtract. Return the modulo of
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X as a value between -PI/4 and PI/4 and store the quadrant in NP.
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The values for PI/2 and 2/PI are accessed via P. Since PI/2 as a double
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is accurate to 55 bits and the worst-case cancellation happens at 6 * PI/4,
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the result is accurate for |X| <= 120.0. */
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static inline double
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reduce_fast (double x, const sincos_t *p, int *np)
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{
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double r;
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#if TOINT_INTRINSICS
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/* Use fast round and lround instructions when available. */
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r = x * p->hpi_inv;
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*np = converttoint (r);
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return x - roundtoint (r) * p->hpi;
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#else
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/* Use scaled float to int conversion with explicit rounding.
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hpi_inv is prescaled by 2^24 so the quadrant ends up in bits 24..31.
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This avoids inaccuracies introduced by truncating negative values. */
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r = x * p->hpi_inv;
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int n = ((int32_t)r + 0x800000) >> 24;
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*np = n;
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return x - n * p->hpi;
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#endif
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}
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/* Reduce the range of XI to a multiple of PI/2 using fast integer arithmetic.
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XI is a reinterpreted float and must be >= 2.0f (the sign bit is ignored).
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Return the modulo between -PI/4 and PI/4 and store the quadrant in NP.
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Reduction uses a table of 4/PI with 192 bits of precision. A 32x96->128 bit
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multiply computes the exact 2.62-bit fixed-point modulo. Since the result
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can have at most 29 leading zeros after the binary point, the double
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precision result is accurate to 33 bits. */
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static inline double
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reduce_large (uint32_t xi, int *np)
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{
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const uint32_t *arr = &__inv_pio4[(xi >> 26) & 15];
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int shift = (xi >> 23) & 7;
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uint64_t n, res0, res1, res2;
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xi = (xi & 0xffffff) | 0x800000;
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xi <<= shift;
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res0 = xi * arr[0];
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res1 = (uint64_t)xi * arr[4];
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res2 = (uint64_t)xi * arr[8];
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res0 = (res2 >> 32) | (res0 << 32);
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res0 += res1;
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n = (res0 + (1ULL << 61)) >> 62;
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res0 -= n << 62;
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double x = (int64_t)res0;
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*np = n;
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return x * pi63;
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}
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