mirror of
https://sourceware.org/git/glibc.git
synced 2024-12-23 19:30:10 +00:00
4fcddf8e57
2000-03-24 Andreas Jaeger <aj@suse.de> * Makefile (postclean): Added soversions.i. 2000-03-24 Scott Bambrough <scottb@netwinder.org> * sysdeps/arm/fpu/fpu_control.h: Define _FPU_MASK_IM, _FPU_MASK_ZM, _FPU_MASK_OM, _FPU_MASK_UM, _FPU_MASK_PM, _FPU_MASK_DM, _FPU_DEFAULT, and _FPU_IEEE. Change _FPU_RESERVED. 2000-03-24 Scott Bambrough <scottb@netwinder.org> * sysdeps/unix/sysv/linux/arm/sys/ucontext.h: New file. 2000-03-24 Roland McGrath <roland@baalperazim.frob.com> * sysdeps/posix/getaddrinfo.c: Include <net/if.h> for if_nametoindex. (gaih_inet): Remove unused duplicate variable. * inet/getnameinfo.c (getnameinfo): Use IFNAMSIZ, not MAXHOSTNAMELEN. Don't use __libc_sa_len, which only exists for Linux. Just handle AF_INET and AF_INET6 directly as well as AF_LOCAL, since those are the only flavors supported by this function anyway. 2000-03-24 Geoff Clare <gwc@unisoft.com> * stdlib/strfmon.c: corrected problems with missing signs and missing or extra spaces; allow for sign strings longer than one character; add padding to ensure positive and negative formats are aligned when a left precision is used. 2000-03-26 Ulrich Drepper <drepper@redhat.com> * stdlib/random_r.c (__setstate_r): Allow RNGs of type 4. Patch by John Mizel <John.Mizel@msdw.com>.
376 lines
11 KiB
C
376 lines
11 KiB
C
/*
|
||
* Copyright (c) 1983 Regents of the University of California.
|
||
* All rights reserved.
|
||
*
|
||
* Redistribution and use in source and binary forms are permitted
|
||
* provided that the above copyright notice and this paragraph are
|
||
* duplicated in all such forms and that any documentation,
|
||
* advertising materials, and other materials related to such
|
||
* distribution and use acknowledge that the software was developed
|
||
* by the University of California, Berkeley. The name of the
|
||
* University may not be used to endorse or promote products derived
|
||
* from this software without specific prior written permission.
|
||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
|
||
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
|
||
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||
*/
|
||
|
||
/*
|
||
* This is derived from the Berkeley source:
|
||
* @(#)random.c 5.5 (Berkeley) 7/6/88
|
||
* It was reworked for the GNU C Library by Roland McGrath.
|
||
* Rewritten to be reentrant by Ulrich Drepper, 1995
|
||
*/
|
||
|
||
#include <errno.h>
|
||
#include <limits.h>
|
||
#include <stddef.h>
|
||
#include <stdlib.h>
|
||
|
||
|
||
/* An improved random number generation package. In addition to the standard
|
||
rand()/srand() like interface, this package also has a special state info
|
||
interface. The initstate() routine is called with a seed, an array of
|
||
bytes, and a count of how many bytes are being passed in; this array is
|
||
then initialized to contain information for random number generation with
|
||
that much state information. Good sizes for the amount of state
|
||
information are 32, 64, 128, and 256 bytes. The state can be switched by
|
||
calling the setstate() function with the same array as was initialized
|
||
with initstate(). By default, the package runs with 128 bytes of state
|
||
information and generates far better random numbers than a linear
|
||
congruential generator. If the amount of state information is less than
|
||
32 bytes, a simple linear congruential R.N.G. is used. Internally, the
|
||
state information is treated as an array of longs; the zeroth element of
|
||
the array is the type of R.N.G. being used (small integer); the remainder
|
||
of the array is the state information for the R.N.G. Thus, 32 bytes of
|
||
state information will give 7 longs worth of state information, which will
|
||
allow a degree seven polynomial. (Note: The zeroth word of state
|
||
information also has some other information stored in it; see setstate
|
||
for details). The random number generation technique is a linear feedback
|
||
shift register approach, employing trinomials (since there are fewer terms
|
||
to sum up that way). In this approach, the least significant bit of all
|
||
the numbers in the state table will act as a linear feedback shift register,
|
||
and will have period 2^deg - 1 (where deg is the degree of the polynomial
|
||
being used, assuming that the polynomial is irreducible and primitive).
|
||
The higher order bits will have longer periods, since their values are
|
||
also influenced by pseudo-random carries out of the lower bits. The
|
||
total period of the generator is approximately deg*(2**deg - 1); thus
|
||
doubling the amount of state information has a vast influence on the
|
||
period of the generator. Note: The deg*(2**deg - 1) is an approximation
|
||
only good for large deg, when the period of the shift register is the
|
||
dominant factor. With deg equal to seven, the period is actually much
|
||
longer than the 7*(2**7 - 1) predicted by this formula. */
|
||
|
||
|
||
|
||
/* For each of the currently supported random number generators, we have a
|
||
break value on the amount of state information (you need at least this many
|
||
bytes of state info to support this random number generator), a degree for
|
||
the polynomial (actually a trinomial) that the R.N.G. is based on, and
|
||
separation between the two lower order coefficients of the trinomial. */
|
||
|
||
/* Linear congruential. */
|
||
#define TYPE_0 0
|
||
#define BREAK_0 8
|
||
#define DEG_0 0
|
||
#define SEP_0 0
|
||
|
||
/* x**7 + x**3 + 1. */
|
||
#define TYPE_1 1
|
||
#define BREAK_1 32
|
||
#define DEG_1 7
|
||
#define SEP_1 3
|
||
|
||
/* x**15 + x + 1. */
|
||
#define TYPE_2 2
|
||
#define BREAK_2 64
|
||
#define DEG_2 15
|
||
#define SEP_2 1
|
||
|
||
/* x**31 + x**3 + 1. */
|
||
#define TYPE_3 3
|
||
#define BREAK_3 128
|
||
#define DEG_3 31
|
||
#define SEP_3 3
|
||
|
||
/* x**63 + x + 1. */
|
||
#define TYPE_4 4
|
||
#define BREAK_4 256
|
||
#define DEG_4 63
|
||
#define SEP_4 1
|
||
|
||
|
||
/* Array versions of the above information to make code run faster.
|
||
Relies on fact that TYPE_i == i. */
|
||
|
||
#define MAX_TYPES 5 /* Max number of types above. */
|
||
|
||
struct random_poly_info
|
||
{
|
||
int seps[MAX_TYPES];
|
||
int degrees[MAX_TYPES];
|
||
};
|
||
|
||
static const struct random_poly_info random_poly_info =
|
||
{
|
||
{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
|
||
{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
|
||
};
|
||
|
||
|
||
|
||
|
||
/* Initialize the random number generator based on the given seed. If the
|
||
type is the trivial no-state-information type, just remember the seed.
|
||
Otherwise, initializes state[] based on the given "seed" via a linear
|
||
congruential generator. Then, the pointers are set to known locations
|
||
that are exactly rand_sep places apart. Lastly, it cycles the state
|
||
information a given number of times to get rid of any initial dependencies
|
||
introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
|
||
for default usage relies on values produced by this routine. */
|
||
int
|
||
__srandom_r (seed, buf)
|
||
unsigned int seed;
|
||
struct random_data *buf;
|
||
{
|
||
int type;
|
||
int32_t *state;
|
||
long int i;
|
||
long int word;
|
||
int32_t *dst;
|
||
int kc;
|
||
|
||
if (buf == NULL)
|
||
goto fail;
|
||
type = buf->rand_type;
|
||
if ((unsigned int) type >= MAX_TYPES)
|
||
goto fail;
|
||
|
||
state = buf->state;
|
||
/* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */
|
||
if (seed == 0)
|
||
seed = 1;
|
||
state[0] = seed;
|
||
if (type == TYPE_0)
|
||
goto done;
|
||
|
||
dst = state;
|
||
word = seed;
|
||
kc = buf->rand_deg;
|
||
for (i = 1; i < kc; ++i)
|
||
{
|
||
/* This does:
|
||
state[i] = (16807 * state[i - 1]) % 2147483647;
|
||
but avoids overflowing 31 bits. */
|
||
long int hi = word / 127773;
|
||
long int lo = word % 127773;
|
||
word = 16807 * lo - 2836 * hi;
|
||
if (word < 0)
|
||
word += 2147483647;
|
||
*++dst = word;
|
||
}
|
||
|
||
buf->fptr = &state[buf->rand_sep];
|
||
buf->rptr = &state[0];
|
||
kc *= 10;
|
||
while (--kc >= 0)
|
||
{
|
||
int32_t discard;
|
||
(void) __random_r (buf, &discard);
|
||
}
|
||
|
||
done:
|
||
return 0;
|
||
|
||
fail:
|
||
return -1;
|
||
}
|
||
|
||
weak_alias (__srandom_r, srandom_r)
|
||
|
||
/* Initialize the state information in the given array of N bytes for
|
||
future random number generation. Based on the number of bytes we
|
||
are given, and the break values for the different R.N.G.'s, we choose
|
||
the best (largest) one we can and set things up for it. srandom is
|
||
then called to initialize the state information. Note that on return
|
||
from srandom, we set state[-1] to be the type multiplexed with the current
|
||
value of the rear pointer; this is so successive calls to initstate won't
|
||
lose this information and will be able to restart with setstate.
|
||
Note: The first thing we do is save the current state, if any, just like
|
||
setstate so that it doesn't matter when initstate is called.
|
||
Returns a pointer to the old state. */
|
||
int
|
||
__initstate_r (seed, arg_state, n, buf)
|
||
unsigned int seed;
|
||
char *arg_state;
|
||
size_t n;
|
||
struct random_data *buf;
|
||
{
|
||
int type;
|
||
int degree;
|
||
int separation;
|
||
int32_t *state;
|
||
|
||
if (buf == NULL)
|
||
goto fail;
|
||
|
||
if (n >= BREAK_3)
|
||
type = n < BREAK_4 ? TYPE_3 : TYPE_4;
|
||
else if (n < BREAK_1)
|
||
{
|
||
if (n < BREAK_0)
|
||
{
|
||
__set_errno (EINVAL);
|
||
goto fail;
|
||
}
|
||
type = TYPE_0;
|
||
}
|
||
else
|
||
type = n < BREAK_2 ? TYPE_1 : TYPE_2;
|
||
|
||
degree = random_poly_info.degrees[type];
|
||
separation = random_poly_info.seps[type];
|
||
|
||
buf->rand_type = type;
|
||
buf->rand_sep = separation;
|
||
buf->rand_deg = degree;
|
||
state = &((int32_t *) arg_state)[1]; /* First location. */
|
||
/* Must set END_PTR before srandom. */
|
||
buf->end_ptr = &state[degree];
|
||
|
||
buf->state = state;
|
||
|
||
__srandom_r (seed, buf);
|
||
|
||
state[-1] = TYPE_0;
|
||
if (type != TYPE_0)
|
||
state[-1] = (buf->rptr - state) * MAX_TYPES + type;
|
||
|
||
return 0;
|
||
|
||
fail:
|
||
return -1;
|
||
}
|
||
|
||
weak_alias (__initstate_r, initstate_r)
|
||
|
||
/* Restore the state from the given state array.
|
||
Note: It is important that we also remember the locations of the pointers
|
||
in the current state information, and restore the locations of the pointers
|
||
from the old state information. This is done by multiplexing the pointer
|
||
location into the zeroth word of the state information. Note that due
|
||
to the order in which things are done, it is OK to call setstate with the
|
||
same state as the current state
|
||
Returns a pointer to the old state information. */
|
||
int
|
||
__setstate_r (arg_state, buf)
|
||
char *arg_state;
|
||
struct random_data *buf;
|
||
{
|
||
int32_t *new_state = (int32_t *) arg_state;
|
||
int type;
|
||
int old_type;
|
||
int32_t *old_state;
|
||
int degree;
|
||
int separation;
|
||
|
||
if (buf == NULL)
|
||
goto fail;
|
||
|
||
old_type = buf->rand_type;
|
||
old_state = buf->state;
|
||
if (old_type == TYPE_0)
|
||
old_state[-1] = TYPE_0;
|
||
else
|
||
old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
|
||
|
||
type = new_state[0] % MAX_TYPES;
|
||
if (type < TYPE_0 || type > TYPE_4)
|
||
goto fail;
|
||
|
||
buf->rand_deg = degree = random_poly_info.degrees[type];
|
||
buf->rand_sep = separation = random_poly_info.seps[type];
|
||
buf->rand_type = type;
|
||
|
||
if (type != TYPE_0)
|
||
{
|
||
int rear = new_state[0] / MAX_TYPES;
|
||
buf->rptr = &new_state[rear];
|
||
buf->fptr = &new_state[(rear + separation) % degree];
|
||
}
|
||
buf->state = &new_state[1];
|
||
/* Set end_ptr too. */
|
||
buf->end_ptr = &new_state[degree];
|
||
|
||
return 0;
|
||
|
||
fail:
|
||
__set_errno (EINVAL);
|
||
return -1;
|
||
}
|
||
|
||
weak_alias (__setstate_r, setstate_r)
|
||
|
||
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
|
||
congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
|
||
same in all the other cases due to all the global variables that have been
|
||
set up. The basic operation is to add the number at the rear pointer into
|
||
the one at the front pointer. Then both pointers are advanced to the next
|
||
location cyclically in the table. The value returned is the sum generated,
|
||
reduced to 31 bits by throwing away the "least random" low bit.
|
||
Note: The code takes advantage of the fact that both the front and
|
||
rear pointers can't wrap on the same call by not testing the rear
|
||
pointer if the front one has wrapped. Returns a 31-bit random number. */
|
||
|
||
int
|
||
__random_r (buf, result)
|
||
struct random_data *buf;
|
||
int32_t *result;
|
||
{
|
||
int32_t *state;
|
||
|
||
if (buf == NULL || result == NULL)
|
||
goto fail;
|
||
|
||
state = buf->state;
|
||
|
||
if (buf->rand_type == TYPE_0)
|
||
{
|
||
int32_t val = state[0];
|
||
val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
|
||
state[0] = val;
|
||
*result = val;
|
||
}
|
||
else
|
||
{
|
||
int32_t *fptr = buf->fptr;
|
||
int32_t *rptr = buf->rptr;
|
||
int32_t *end_ptr = buf->end_ptr;
|
||
int32_t val;
|
||
|
||
val = *fptr += *rptr;
|
||
/* Chucking least random bit. */
|
||
*result = (val >> 1) & 0x7fffffff;
|
||
++fptr;
|
||
if (fptr >= end_ptr)
|
||
{
|
||
fptr = state;
|
||
++rptr;
|
||
}
|
||
else
|
||
{
|
||
++rptr;
|
||
if (rptr >= end_ptr)
|
||
rptr = state;
|
||
}
|
||
buf->fptr = fptr;
|
||
buf->rptr = rptr;
|
||
}
|
||
return 0;
|
||
|
||
fail:
|
||
return -1;
|
||
}
|
||
|
||
weak_alias (__random_r, random_r)
|