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* sysdeps/generic/thread_state.h (MACHINE_NEW_THREAD_STATE_FLAVOR): Define macro. * sysdeps/mach/thread_state.h (MACHINE_THREAD_STATE_FIX_NEW): New macro. * sysdeps/mach/i386/thread_state.h (MACHINE_NEW_THREAD_STATE_FLAVOR): New macro, defined to i386_THREAD_STATE. (MACHINE_THREAD_STATE_FLAVOR): Define to i386_REGS_SEGS_STATE instead of i386_THREAD_STATE. (MACHINE_THREAD_STATE_FIX_NEW): New macro, reads segments. * sysdeps/mach/hurd/i386/trampoline.c (_hurd_setup_sighandler): Use i386_REGS_SEGS_STATE instead of i386_THREAD_STATE. * sysdeps/mach/hurd/i386/tls.h (TCB_ALIGNMENT, HURD_SEL_LDT): New macros. (_hurd_tls_fork): Add original thread parameter, Duplicate existing LDT descriptor instead of creating a new one. (_hurd_tls_new): New function, creates a new descriptor and updates tcb. * mach/setup-thread.c: Include <ldsodefs.h>. (__mach_setup_thread): Call _dl_allocate_tls, pass MACHINE_NEW_THREAD_STATE_FLAVOR to __thread_set_state instead of MACHINE_THREAD_STATE_FLAVOR, before getting MACHINE_THREAD_STATE_FLAVOR, calling _hurd_tls_new, and setting MACHINE_THREAD_STATE_FLAVOR with the result. * hurd/hurdfault.c (_hurdsig_fault_init): Call MACHINE_THREAD_STATE_FIX_NEW. * sysdeps/mach/hurd/fork.c (__fork): Call _hurd_tls_fork for sigthread too. Add original thread parameter.
93 lines
3.0 KiB
C
93 lines
3.0 KiB
C
/* Generic definitions for dealing with Mach thread states.
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Copyright (C) 1994-2018 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, see
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<http://www.gnu.org/licenses/>. */
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/* Everything else is called `thread_state', but CMU's header file is
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called `thread_status'. Oh boy. */
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#include <mach/thread_status.h>
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/* The machine-dependent thread_state.h file can either define these
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macros, or just define PC and SP to the register names. */
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#ifndef MACHINE_THREAD_STATE_SET_PC
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#define MACHINE_THREAD_STATE_SET_PC(ts, pc) \
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((ts)->PC = (unsigned long int) (pc))
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#endif
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#ifndef MACHINE_THREAD_STATE_SET_SP
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#ifdef STACK_GROWTH_UP
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#define MACHINE_THREAD_STATE_SET_SP(ts, stack, size) \
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((ts)->SP = (unsigned long int) (stack))
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#else
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#define MACHINE_THREAD_STATE_SET_SP(ts, stack, size) \
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((ts)->SP = (unsigned long int) (stack) + (size))
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#endif
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#endif
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/* This copies architecture-specific bits from the current thread to the new
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thread state. */
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#ifndef MACHINE_THREAD_STATE_FIX_NEW
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# define MACHINE_THREAD_STATE_FIX_NEW(ts)
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#endif
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/* These functions are of use in machine-dependent signal trampoline
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implementations. */
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#include <string.h> /* size_t, memcpy */
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#include <mach/mach_interface.h> /* __thread_get_state */
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static inline int
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machine_get_state (thread_t thread, struct machine_thread_all_state *state,
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int flavor, void *stateptr, void *scpptr, size_t size)
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{
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if (state->set & (1 << flavor))
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{
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/* Copy the saved state. */
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memcpy (scpptr, stateptr, size);
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return 1;
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}
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else
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{
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/* No one asked about this flavor of state before; fetch the state
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directly from the kernel into the sigcontext. */
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mach_msg_type_number_t got = (size / sizeof (int));
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return (! __thread_get_state (thread, flavor, scpptr, &got)
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&& got == (size / sizeof (int)));
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}
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}
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static inline int
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machine_get_basic_state (thread_t thread,
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struct machine_thread_all_state *state)
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{
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mach_msg_type_number_t count;
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if (state->set & (1 << MACHINE_THREAD_STATE_FLAVOR))
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return 1;
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count = MACHINE_THREAD_STATE_COUNT;
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if (__thread_get_state (thread, MACHINE_THREAD_STATE_FLAVOR,
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(natural_t *) &state->basic,
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&count) != KERN_SUCCESS ||
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count != MACHINE_THREAD_STATE_COUNT)
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/* What kind of thread?? */
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return 0; /* XXX */
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state->set |= 1 << MACHINE_THREAD_STATE_FLAVOR;
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return 1;
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}
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