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288 lines
9.7 KiB
C
288 lines
9.7 KiB
C
/* Run time dynamic linker.
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Copyright (C) 1995 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If
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not, write to the Free Software Foundation, Inc., 675 Mass Ave,
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Cambridge, MA 02139, USA. */
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#include <link.h>
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#include "dynamic-link.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <unistd.h>
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#ifdef RTLD_START
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RTLD_START
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#else
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#error "sysdeps/MACHINE/dl-machine.h fails to define RTLD_START"
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#endif
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/* System-specific function to do initial startup for the dynamic linker.
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After this, file access calls and getenv must work. This is responsible
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for setting _dl_secure if we need to be secure (e.g. setuid),
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and for setting _dl_argc and _dl_argv, and then calling _dl_main. */
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extern Elf32_Addr _dl_sysdep_start (void **start_argptr,
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void (*dl_main) (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry));
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int _dl_secure;
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int _dl_argc;
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char **_dl_argv;
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struct r_debug dl_r_debug;
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static void dl_main (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry);
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Elf32_Addr
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_dl_start (void *arg)
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{
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struct link_map rtld_map;
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/* Figure out the run-time load address of the dynamic linker itself. */
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rtld_map.l_addr = elf_machine_load_address ();
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/* Read our own dynamic section and fill in the info array.
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Conveniently, the first element of the GOT contains the
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offset of _DYNAMIC relative to the run-time load address. */
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rtld_map.l_ld = (void *) rtld_map.l_addr + *elf_machine_got ();
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elf_get_dynamic_info (rtld_map.l_ld, rtld_map.l_info);
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#ifdef ELF_MACHINE_BEFORE_RTLD_RELOC
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ELF_MACHINE_BEFORE_RTLD_RELOC (rtld_map.l_info);
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#endif
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/* Relocate ourselves so we can do normal function calls and
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data access using the global offset table. */
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ELF_DYNAMIC_RELOCATE (&rtld_map, 0, NULL);
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/* Now life is sane; we can call functions and access global data.
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Set up to use the operating system facilities, and find out from
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the operating system's program loader where to find the program
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header table in core. */
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dl_r_debug.r_ldbase = rtld_map.l_addr; /* Record our load address. */
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/* Call the OS-dependent function to set up life so we can do things like
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file access. It will call `dl_main' (below) to do all the real work
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of the dynamic linker, and then unwind our frame and run the user
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entry point on the same stack we entered on. */
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return _dl_sysdep_start (&arg, &dl_main);
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}
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/* Now life is peachy; we can do all normal operations.
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On to the real work. */
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void _start (void);
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static void
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dl_main (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry)
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{
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void doit (void)
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{
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const Elf32_Phdr *ph;
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struct link_map *l;
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const char *interpreter_name;
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int lazy;
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if (*user_entry == (Elf32_Addr) &_start)
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{
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/* Ho ho. We are not the program interpreter! We are the program
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itself! This means someone ran ld.so as a command. Well, that
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might be convenient to do sometimes. We support it by
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interpreting the args like this:
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ld.so PROGRAM ARGS...
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The first argument is the name of a file containing an ELF
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executable we will load and run with the following arguments.
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To simplify life here, PROGRAM is searched for using the
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normal rules for shared objects, rather than $PATH or anything
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like that. We just load it and use its entry point; we don't
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pay attention to its PT_INTERP command (we are the interpreter
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ourselves). This is an easy way to test a new ld.so before
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installing it. */
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if (_dl_argc < 2)
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_dl_sysdep_fatal ("\
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Usage: ld.so EXECUTABLE-FILE [ARGS-FOR-PROGRAM...]\n\
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You have invoked `ld.so', the helper program for shared library executables.\n\
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This program usually lives in the file `/lib/ld.so', and special directives\n\
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in executable files using ELF shared libraries tell the system's program\n\
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loader to load the helper program from this file. This helper program loads\n\
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the shared libraries needed by the program executable, prepares the program\n\
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to run, and runs it. You may invoke this helper program directly from the\n\
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command line to load and run an ELF executable file; this is like executing\n\
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that file itself, but always uses this helper program from the file you\n\
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specified, instead of the helper program file specified in the executable\n\
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file you run. This is mostly of use for maintainers to test new versions\n\
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of this helper program; chances are you did not intend to run this program.\n"
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);
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interpreter_name = _dl_argv[0];
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--_dl_argc;
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++_dl_argv;
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l = _dl_map_object (NULL, _dl_argv[0], user_entry);
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phdr = l->l_phdr;
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phent = l->l_phnum;
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l->l_type = lt_executable;
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l->l_libname = (char *) "";
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}
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else
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{
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/* Create a link_map for the executable itself.
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This will be what dlopen on "" returns. */
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l = _dl_new_object ((char *) "", "", lt_executable);
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l->l_phdr = phdr;
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l->l_phnum = phent;
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interpreter_name = 0;
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}
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/* Scan the program header table for the dynamic section. */
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for (ph = phdr; ph < &phdr[phent]; ++ph)
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switch (ph->p_type)
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{
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case PT_DYNAMIC:
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/* This tells us where to find the dynamic section,
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which tells us everything we need to do. */
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l->l_ld = (void *) ph->p_vaddr;
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break;
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case PT_INTERP:
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/* This "interpreter segment" was used by the program loader to
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find the program interpreter, which is this program itself, the
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dynamic linker. We note what name finds us, so that a future
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dlopen call or DT_NEEDED entry, for something that wants to link
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against the dynamic linker as a shared library, will know that
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the shared object is already loaded. */
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interpreter_name = (void *) ph->p_vaddr;
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break;
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}
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assert (interpreter_name); /* How else did we get here? */
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/* Extract the contents of the dynamic section for easy access. */
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elf_get_dynamic_info (l->l_ld, l->l_info);
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/* Set up our cache of pointers into the hash table. */
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_dl_setup_hash (l);
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if (l->l_info[DT_DEBUG])
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/* There is a DT_DEBUG entry in the dynamic section. Fill it in
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with the run-time address of the r_debug structure, which we
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will set up later to communicate with the debugger. */
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l->l_info[DT_DEBUG]->d_un.d_ptr = (Elf32_Addr) &dl_r_debug;
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l = _dl_new_object ((char *) interpreter_name, interpreter_name,
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lt_interpreter);
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/* Now process all the DT_NEEDED entries and map in the objects.
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Each new link_map will go on the end of the chain, so we will
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come across it later in the loop to map in its dependencies. */
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for (l = _dl_loaded; l; l = l->l_next)
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{
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if (l->l_info[DT_NEEDED])
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{
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const char *strtab
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= (void *) l->l_addr + l->l_info[DT_STRTAB]->d_un.d_ptr;
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const Elf32_Dyn *d;
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for (d = l->l_ld; d->d_tag != DT_NULL; ++d)
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if (d->d_tag == DT_NEEDED)
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_dl_map_object (l, strtab + d->d_un.d_val, NULL);
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}
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l->l_deps_loaded = 1;
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}
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l = _dl_loaded->l_next;
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assert (l->l_type == lt_interpreter);
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if (l->l_opencount == 0)
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{
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/* No DT_NEEDED entry referred to the interpreter object itself.
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Remove it from the maps we will use for symbol resolution. */
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l->l_prev->l_next = l->l_next;
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if (l->l_next)
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l->l_next->l_prev = l->l_prev;
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}
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lazy = _dl_secure || *(getenv ("LD_BIND_NOW") ?: "");
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/* Now we have all the objects loaded. Relocate them all.
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We do this in reverse order so that copy relocs of earlier
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objects overwrite the data written by later objects. */
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l = _dl_loaded;
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while (l->l_next)
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l = l->l_next;
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do
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{
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_dl_relocate_object (l, lazy);
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l = l->l_prev;
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} while (l);
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/* Tell the debugger where to find the map of loaded objects. */
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dl_r_debug.r_version = 1 /* R_DEBUG_VERSION XXX */;
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dl_r_debug.r_map = _dl_loaded;
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dl_r_debug.r_brk = (Elf32_Addr) &_dl_r_debug_state;
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}
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const char *errstring;
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const char *errobj;
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int err;
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err = _dl_catch_error (&errstring, &errobj, &doit);
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if (errstring)
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_dl_sysdep_fatal (_dl_argv[0] ?: "<program name unknown>",
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": error in loading shared libraries\n",
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errobj ?: "", errobj ? ": " : "",
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errstring, err ? ": " : NULL,
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err ? strerror (err) : NULL, NULL);
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/* Once we return, _dl_sysdep_start will invoke
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the DT_INIT functions and then *USER_ENTRY. */
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}
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/* This function exists solely to have a breakpoint set on it by the
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debugger. */
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void
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_dl_r_debug_state (void)
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{
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}
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#ifndef NDEBUG
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/* Define (weakly) our own assert failure function which doesn't use stdio.
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If we are linked into the user program (-ldl), the normal __assert_fail
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defn can override this one. */
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#include "../stdio/_itoa.h"
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void
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__assert_fail (const char *assertion,
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const char *file, unsigned int line, const char *function)
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{
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char buf[64];
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buf[sizeof buf - 1] = '\0';
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_dl_sysdep_fatal ("BUG IN DYNAMIC LINKER ld.so: ",
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file, ": ", _itoa (line, buf + sizeof buf - 1, 10, 0),
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": ", function ?: "", function ? ": " : "",
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"Assertion `", assertion, "' failed!\n");
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}
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weak_symbol (__assert_fail)
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#endif
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