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1997-04-02 16:55 Ulrich Drepper <drepper@cygnus.com> * manual/socket.texi: Document behaviour of inet_ntoa in multi- threaded programs. * manual/stdio.texi: Change wording for snprintf description a bit. Correct typo in example. * manual/lang.texi: Add documentation of __va_copy. * Makefile: Add rule to easily generate dir-add.texi file. * manual/Makefile: Likewise. * manual/arith.texi: Add description of lldiv_t, lldiv, and atoll. Change description of strtoll and strtoull to make clear these are the preferred names. Describe `inf', `inifinity', `nan', `nan(...)' inputs for strtod and friends. Change references to HUGE_VALf and HUGE_VALl to HUGE_VALF and HUGE_VALL. * sysdeps/libm-ieee754/s_nan.c: Use strtod if parameter is not empty * sysdeps/libm-ieee754/s_nanl.c: Likewise.
1287 lines
47 KiB
Plaintext
1287 lines
47 KiB
Plaintext
@node Language Features, Library Summary, System Configuration, Top
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@appendix C Language Facilities in the Library
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Some of the facilities implemented by the C library really should be
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thought of as parts of the C language itself. These facilities ought to
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be documented in the C Language Manual, not in the library manual; but
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since we don't have the language manual yet, and documentation for these
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features has been written, we are publishing it here.
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@menu
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* Consistency Checking:: Using @code{assert} to abort if
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something ``impossible'' happens.
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* Variadic Functions:: Defining functions with varying numbers
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of args.
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* Null Pointer Constant:: The macro @code{NULL}.
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* Important Data Types:: Data types for object sizes.
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* Data Type Measurements:: Parameters of data type representations.
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@end menu
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@node Consistency Checking
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@section Explicitly Checking Internal Consistency
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@cindex consistency checking
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@cindex impossible events
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@cindex assertions
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When you're writing a program, it's often a good idea to put in checks
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at strategic places for ``impossible'' errors or violations of basic
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assumptions. These kinds of checks are helpful in debugging problems
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with the interfaces between different parts of the program, for example.
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@pindex assert.h
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The @code{assert} macro, defined in the header file @file{assert.h},
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provides a convenient way to abort the program while printing a message
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about where in the program the error was detected.
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@vindex NDEBUG
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Once you think your program is debugged, you can disable the error
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checks performed by the @code{assert} macro by recompiling with the
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macro @code{NDEBUG} defined. This means you don't actually have to
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change the program source code to disable these checks.
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But disabling these consistency checks is undesirable unless they make
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the program significantly slower. All else being equal, more error
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checking is good no matter who is running the program. A wise user
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would rather have a program crash, visibly, than have it return nonsense
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without indicating anything might be wrong.
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@comment assert.h
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@comment ISO
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@deftypefn Macro void assert (int @var{expression})
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Verify the programmer's belief that @var{expression} should be nonzero
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at this point in the program.
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If @code{NDEBUG} is not defined, @code{assert} tests the value of
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@var{expression}. If it is false (zero), @code{assert} aborts the
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program (@pxref{Aborting a Program}) after printing a message of the
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form:
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@smallexample
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@file{@var{file}}:@var{linenum}: @var{function}: Assertion `@var{expression}' failed.
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@end smallexample
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@noindent
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on the standard error stream @code{stderr} (@pxref{Standard Streams}).
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The filename and line number are taken from the C preprocessor macros
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@code{__FILE__} and @code{__LINE__} and specify where the call to
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@code{assert} was written. When using the GNU C compiler, the name of
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the function which calls @code{assert} is taken from the built-in
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variable @code{__PRETTY_FUNCTION__}; with older compilers, the function
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name and following colon are omitted.
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If the preprocessor macro @code{NDEBUG} is defined before
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@file{assert.h} is included, the @code{assert} macro is defined to do
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absolutely nothing.
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@strong{Warning:} Even the argument expression @var{expression} is not
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evaluated if @code{NDEBUG} is in effect. So never use @code{assert}
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with arguments that involve side effects. For example, @code{assert
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(++i > 0);} is a bad idea, because @code{i} will not be incremented if
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@code{NDEBUG} is defined.
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@end deftypefn
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Sometimes the ``impossible'' condition you want to check for is an error
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return from an operating system function. Then it is useful to display
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not only where the program crashes, but also what error was returned.
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The @code{assert_perror} macro makes this easy.
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@comment assert.h
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@comment GNU
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@deftypefn Macro void assert_perror (int @var{errnum})
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Similar to @code{assert}, but verifies that @var{errnum} is zero.
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If @code{NDEBUG} is defined, @code{assert_perror} tests the value of
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@var{errnum}. If it is nonzero, @code{assert_perror} aborts the program
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after a printing a message of the form:
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@smallexample
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@file{@var{file}}:@var{linenum}: @var{function}: @var{error text}
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@end smallexample
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@noindent
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on the standard error stream. The file name, line number, and function
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name are as for @code{assert}. The error text is the result of
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@w{@code{strerror (@var{errnum})}}. @xref{Error Messages}.
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Like @code{assert}, if @code{NDEBUG} is defined before @file{assert.h}
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is included, the @code{assert_perror} macro does absolutely nothing. It
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does not evaluate the argument, so @var{errnum} should not have any side
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effects. It is best for @var{errnum} to be a just simple variable
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reference; often it will be @code{errno}.
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This macro is a GNU extension.
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@end deftypefn
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@strong{Usage note:} The @code{assert} facility is designed for
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detecting @emph{internal inconsistency}; it is not suitable for
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reporting invalid input or improper usage by @emph{the user} of the
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program.
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The information in the diagnostic messages printed by the @code{assert}
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macro is intended to help you, the programmer, track down the cause of a
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bug, but is not really useful for telling a user of your program why his
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or her input was invalid or why a command could not be carried out. So
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you can't use @code{assert} or @code{assert_perror} to print the error
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messages for these eventualities.
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What's more, your program should not abort when given invalid input, as
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@code{assert} would do---it should exit with nonzero status (@pxref{Exit
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Status}) after printing its error messages, or perhaps read another
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command or move on to the next input file.
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@xref{Error Messages}, for information on printing error messages for
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problems that @emph{do not} represent bugs in the program.
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@node Variadic Functions
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@section Variadic Functions
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@cindex variable number of arguments
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@cindex variadic functions
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@cindex optional arguments
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@w{ISO C} defines a syntax for declaring a function to take a variable
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number or type of arguments. (Such functions are referred to as
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@dfn{varargs functions} or @dfn{variadic functions}.) However, the
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language itself provides no mechanism for such functions to access their
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non-required arguments; instead, you use the variable arguments macros
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defined in @file{stdarg.h}.
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This section describes how to declare variadic functions, how to write
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them, and how to call them properly.
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@strong{Compatibility Note:} Many older C dialects provide a similar,
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but incompatible, mechanism for defining functions with variable numbers
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of arguments, using @file{varargs.h}.
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@menu
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* Why Variadic:: Reasons for making functions take
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variable arguments.
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* How Variadic:: How to define and call variadic functions.
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* Variadic Example:: A complete example.
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@end menu
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@node Why Variadic
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@subsection Why Variadic Functions are Used
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Ordinary C functions take a fixed number of arguments. When you define
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a function, you specify the data type for each argument. Every call to
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the function should supply the expected number of arguments, with types
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that can be converted to the specified ones. Thus, if the function
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@samp{foo} is declared with @code{int foo (int, char *);} then you must
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call it with two arguments, a number (any kind will do) and a string
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pointer.
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But some functions perform operations that can meaningfully accept an
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unlimited number of arguments.
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In some cases a function can handle any number of values by operating on
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all of them as a block. For example, consider a function that allocates
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a one-dimensional array with @code{malloc} to hold a specified set of
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values. This operation makes sense for any number of values, as long as
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the length of the array corresponds to that number. Without facilities
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for variable arguments, you would have to define a separate function for
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each possible array size.
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The library function @code{printf} (@pxref{Formatted Output}) is an
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example of another class of function where variable arguments are
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useful. This function prints its arguments (which can vary in type as
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well as number) under the control of a format template string.
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These are good reasons to define a @dfn{variadic} function which can
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handle as many arguments as the caller chooses to pass.
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Some functions such as @code{open} take a fixed set of arguments, but
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occasionally ignore the last few. Strict adherence to @w{ISO C} requires
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these functions to be defined as variadic; in practice, however, the GNU
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C compiler and most other C compilers let you define such a function to
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take a fixed set of arguments---the most it can ever use---and then only
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@emph{declare} the function as variadic (or not declare its arguments
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at all!).
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@node How Variadic
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@subsection How Variadic Functions are Defined and Used
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Defining and using a variadic function involves three steps:
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@itemize @bullet
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@item
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@emph{Define} the function as variadic, using an ellipsis
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(@samp{@dots{}}) in the argument list, and using special macros to
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access the variable arguments. @xref{Receiving Arguments}.
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@item
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@emph{Declare} the function as variadic, using a prototype with an
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ellipsis (@samp{@dots{}}), in all the files which call it.
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@xref{Variadic Prototypes}.
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@item
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@emph{Call} the function by writing the fixed arguments followed by the
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additional variable arguments. @xref{Calling Variadics}.
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@end itemize
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@menu
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* Variadic Prototypes:: How to make a prototype for a function
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with variable arguments.
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* Receiving Arguments:: Steps you must follow to access the
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optional argument values.
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* How Many Arguments:: How to decide whether there are more arguments.
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* Calling Variadics:: Things you need to know about calling
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variable arguments functions.
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* Argument Macros:: Detailed specification of the macros
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for accessing variable arguments.
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* Old Varargs:: The pre-ISO way of defining variadic functions.
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@end menu
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@node Variadic Prototypes
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@subsubsection Syntax for Variable Arguments
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@cindex function prototypes (variadic)
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@cindex prototypes for variadic functions
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@cindex variadic function prototypes
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A function that accepts a variable number of arguments must be declared
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with a prototype that says so. You write the fixed arguments as usual,
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and then tack on @samp{@dots{}} to indicate the possibility of
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additional arguments. The syntax of @w{ISO C} requires at least one fixed
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argument before the @samp{@dots{}}. For example,
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@smallexample
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int
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func (const char *a, int b, @dots{})
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@{
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@dots{}
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@}
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@end smallexample
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@noindent
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outlines a definition of a function @code{func} which returns an
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@code{int} and takes two required arguments, a @code{const char *} and
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an @code{int}. These are followed by any number of anonymous
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arguments.
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@strong{Portability note:} For some C compilers, the last required
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argument must not be declared @code{register} in the function
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definition. Furthermore, this argument's type must be
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@dfn{self-promoting}: that is, the default promotions must not change
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its type. This rules out array and function types, as well as
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@code{float}, @code{char} (whether signed or not) and @w{@code{short int}}
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(whether signed or not). This is actually an @w{ISO C} requirement.
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@node Receiving Arguments
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@subsubsection Receiving the Argument Values
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@cindex variadic function argument access
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@cindex arguments (variadic functions)
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Ordinary fixed arguments have individual names, and you can use these
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names to access their values. But optional arguments have no
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names---nothing but @samp{@dots{}}. How can you access them?
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@pindex stdarg.h
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The only way to access them is sequentially, in the order they were
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written, and you must use special macros from @file{stdarg.h} in the
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following three step process:
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@enumerate
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@item
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You initialize an argument pointer variable of type @code{va_list} using
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@code{va_start}. The argument pointer when initialized points to the
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first optional argument.
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@item
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You access the optional arguments by successive calls to @code{va_arg}.
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The first call to @code{va_arg} gives you the first optional argument,
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the next call gives you the second, and so on.
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You can stop at any time if you wish to ignore any remaining optional
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arguments. It is perfectly all right for a function to access fewer
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arguments than were supplied in the call, but you will get garbage
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values if you try to access too many arguments.
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@item
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You indicate that you are finished with the argument pointer variable by
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calling @code{va_end}.
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(In practice, with most C compilers, calling @code{va_end} does nothing
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and you do not really need to call it. This is always true in the GNU C
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compiler. But you might as well call @code{va_end} just in case your
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program is someday compiled with a peculiar compiler.)
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@end enumerate
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@xref{Argument Macros}, for the full definitions of @code{va_start},
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@code{va_arg} and @code{va_end}.
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Steps 1 and 3 must be performed in the function that accepts the
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optional arguments. However, you can pass the @code{va_list} variable
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as an argument to another function and perform all or part of step 2
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there.
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You can perform the entire sequence of the three steps multiple times
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within a single function invocation. If you want to ignore the optional
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arguments, you can do these steps zero times.
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You can have more than one argument pointer variable if you like. You
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can initialize each variable with @code{va_start} when you wish, and
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then you can fetch arguments with each argument pointer as you wish.
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Each argument pointer variable will sequence through the same set of
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argument values, but at its own pace.
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@strong{Portability note:} With some compilers, once you pass an
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argument pointer value to a subroutine, you must not keep using the same
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argument pointer value after that subroutine returns. For full
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portability, you should just pass it to @code{va_end}. This is actually
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an @w{ISO C} requirement, but most ANSI C compilers work happily
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regardless.
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@node How Many Arguments
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@subsubsection How Many Arguments Were Supplied
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@cindex number of arguments passed
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@cindex how many arguments
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@cindex arguments, how many
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There is no general way for a function to determine the number and type
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of the optional arguments it was called with. So whoever designs the
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function typically designs a convention for the caller to tell it how
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many arguments it has, and what kind. It is up to you to define an
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appropriate calling convention for each variadic function, and write all
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calls accordingly.
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One kind of calling convention is to pass the number of optional
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arguments as one of the fixed arguments. This convention works provided
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all of the optional arguments are of the same type.
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A similar alternative is to have one of the required arguments be a bit
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mask, with a bit for each possible purpose for which an optional
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argument might be supplied. You would test the bits in a predefined
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sequence; if the bit is set, fetch the value of the next argument,
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otherwise use a default value.
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A required argument can be used as a pattern to specify both the number
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and types of the optional arguments. The format string argument to
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@code{printf} is one example of this (@pxref{Formatted Output Functions}).
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Another possibility is to pass an ``end marker'' value as the last
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optional argument. For example, for a function that manipulates an
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arbitrary number of pointer arguments, a null pointer might indicate the
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end of the argument list. (This assumes that a null pointer isn't
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otherwise meaningful to the function.) The @code{execl} function works
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in just this way; see @ref{Executing a File}.
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@node Calling Variadics
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@subsubsection Calling Variadic Functions
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@cindex variadic functions, calling
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@cindex calling variadic functions
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@cindex declaring variadic functions
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You don't have to write anything special when you call a variadic function.
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Just write the arguments (required arguments, followed by optional ones)
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inside parentheses, separated by commas, as usual. But you should prepare
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by declaring the function with a prototype, and you must know how the
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argument values are converted.
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In principle, functions that are @emph{defined} to be variadic must also
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be @emph{declared} to be variadic using a function prototype whenever
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you call them. (@xref{Variadic Prototypes}, for how.) This is because
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some C compilers use a different calling convention to pass the same set
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of argument values to a function depending on whether that function
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takes variable arguments or fixed arguments.
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In practice, the GNU C compiler always passes a given set of argument
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types in the same way regardless of whether they are optional or
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required. So, as long as the argument types are self-promoting, you can
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safely omit declaring them. Usually it is a good idea to declare the
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argument types for variadic functions, and indeed for all functions.
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But there are a few functions which it is extremely convenient not to
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have to declare as variadic---for example, @code{open} and
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@code{printf}.
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@cindex default argument promotions
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@cindex argument promotion
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Since the prototype doesn't specify types for optional arguments, in a
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call to a variadic function the @dfn{default argument promotions} are
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performed on the optional argument values. This means the objects of
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|
type @code{char} or @w{@code{short int}} (whether signed or not) are
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promoted to either @code{int} or @w{@code{unsigned int}}, as
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appropriate; and that objects of type @code{float} are promoted to type
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@code{double}. So, if the caller passes a @code{char} as an optional
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argument, it is promoted to an @code{int}, and the function should get
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it with @code{va_arg (@var{ap}, int)}.
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Conversion of the required arguments is controlled by the function
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prototype in the usual way: the argument expression is converted to the
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declared argument type as if it were being assigned to a variable of
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that type.
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@node Argument Macros
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@subsubsection Argument Access Macros
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|
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|
Here are descriptions of the macros used to retrieve variable arguments.
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These macros are defined in the header file @file{stdarg.h}.
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@pindex stdarg.h
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@comment stdarg.h
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@comment ISO
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@deftp {Data Type} va_list
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The type @code{va_list} is used for argument pointer variables.
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@end deftp
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@comment stdarg.h
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@comment ISO
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@deftypefn {Macro} void va_start (va_list @var{ap}, @var{last-required})
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This macro initializes the argument pointer variable @var{ap} to point
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to the first of the optional arguments of the current function;
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@var{last-required} must be the last required argument to the function.
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@xref{Old Varargs}, for an alternate definition of @code{va_start}
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found in the header file @file{varargs.h}.
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@end deftypefn
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@comment stdarg.h
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@comment ISO
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@deftypefn {Macro} @var{type} va_arg (va_list @var{ap}, @var{type})
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The @code{va_arg} macro returns the value of the next optional argument,
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and modifies the value of @var{ap} to point to the subsequent argument.
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|
Thus, successive uses of @code{va_arg} return successive optional
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|
arguments.
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|
The type of the value returned by @code{va_arg} is @var{type} as
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|
specified in the call. @var{type} must be a self-promoting type (not
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@code{char} or @code{short int} or @code{float}) that matches the type
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of the actual argument.
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@end deftypefn
|
|
|
|
@comment stdarg.h
|
|
@comment ISO
|
|
@deftypefn {Macro} void va_end (va_list @var{ap})
|
|
This ends the use of @var{ap}. After a @code{va_end} call, further
|
|
@code{va_arg} calls with the same @var{ap} may not work. You should invoke
|
|
@code{va_end} before returning from the function in which @code{va_start}
|
|
was invoked with the same @var{ap} argument.
|
|
|
|
In the GNU C library, @code{va_end} does nothing, and you need not ever
|
|
use it except for reasons of portability.
|
|
@refill
|
|
@end deftypefn
|
|
|
|
Sometimes it is necessary to parse the list of parameters more than once
|
|
or one wants to remember a certain position in the parameter list. To
|
|
do this one will have to make a copy of the current value of the
|
|
argument. But @code{va_list} is an opaque type and it is not guaranteed
|
|
that one can simply assign the value of a variable to another one of
|
|
type @code{va_list}
|
|
|
|
@comment stdarg.h
|
|
@comment GNU
|
|
@deftypefn {Macro} void __va_copy (va_list @var{dest}, va_list @var{src})
|
|
The @code{__va_copy} macro allows copying of objects of type
|
|
@code{va_list} even if this is no integral type. The argument pointer
|
|
in @var{dest} is initialized to point to the same argument as the
|
|
pointer in @var{src}.
|
|
|
|
This macro is a GNU extension but it will hopefully also be available in
|
|
the next update of the ISO C standard.
|
|
@end deftypefn
|
|
|
|
If you want to use @code{__va_copy} you should always be prepared that
|
|
this macro is not available. On architectures where a simple assignment
|
|
is invalid it hopefully is and so one should always write something like
|
|
this:
|
|
|
|
@smallexample
|
|
@{
|
|
va_list ap, save;
|
|
@dots{}
|
|
#ifdef __va_copy
|
|
__va_copy (save, ap);
|
|
#else
|
|
save = ap;
|
|
#endif
|
|
@dots{}
|
|
@}
|
|
@end smallexample
|
|
|
|
|
|
@node Variadic Example
|
|
@subsection Example of a Variadic Function
|
|
|
|
Here is a complete sample function that accepts a variable number of
|
|
arguments. The first argument to the function is the count of remaining
|
|
arguments, which are added up and the result returned. While trivial,
|
|
this function is sufficient to illustrate how to use the variable
|
|
arguments facility.
|
|
|
|
@comment Yes, this example has been tested.
|
|
@smallexample
|
|
@include add.c.texi
|
|
@end smallexample
|
|
|
|
@node Old Varargs
|
|
@subsubsection Old-Style Variadic Functions
|
|
|
|
@pindex varargs.h
|
|
Before @w{ISO C}, programmers used a slightly different facility for
|
|
writing variadic functions. The GNU C compiler still supports it;
|
|
currently, it is more portable than the @w{ISO C} facility, since support
|
|
for @w{ISO C} is still not universal. The header file which defines the
|
|
old-fashioned variadic facility is called @file{varargs.h}.
|
|
|
|
Using @file{varargs.h} is almost the same as using @file{stdarg.h}.
|
|
There is no difference in how you call a variadic function;
|
|
@xref{Calling Variadics}. The only difference is in how you define
|
|
them. First of all, you must use old-style non-prototype syntax, like
|
|
this:
|
|
|
|
@smallexample
|
|
tree
|
|
build (va_alist)
|
|
va_dcl
|
|
@{
|
|
@end smallexample
|
|
|
|
Secondly, you must give @code{va_start} just one argument, like this:
|
|
|
|
@smallexample
|
|
va_list p;
|
|
va_start (p);
|
|
@end smallexample
|
|
|
|
These are the special macros used for defining old-style variadic
|
|
functions:
|
|
|
|
@comment varargs.h
|
|
@comment Unix
|
|
@deffn Macro va_alist
|
|
This macro stands for the argument name list required in a variadic
|
|
function.
|
|
@end deffn
|
|
|
|
@comment varargs.h
|
|
@comment Unix
|
|
@deffn Macro va_dcl
|
|
This macro declares the implicit argument or arguments for a variadic
|
|
function.
|
|
@end deffn
|
|
|
|
@comment varargs.h
|
|
@comment Unix
|
|
@deftypefn {Macro} void va_start (va_list @var{ap})
|
|
This macro, as defined in @file{varargs.h}, initializes the argument
|
|
pointer variable @var{ap} to point to the first argument of the current
|
|
function.
|
|
@end deftypefn
|
|
|
|
The other argument macros, @code{va_arg} and @code{va_end}, are the same
|
|
in @file{varargs.h} as in @file{stdarg.h}; see @ref{Argument Macros} for
|
|
details.
|
|
|
|
It does not work to include both @file{varargs.h} and @file{stdarg.h} in
|
|
the same compilation; they define @code{va_start} in conflicting ways.
|
|
|
|
@node Null Pointer Constant
|
|
@section Null Pointer Constant
|
|
@cindex null pointer constant
|
|
|
|
The null pointer constant is guaranteed not to point to any real object.
|
|
You can assign it to any pointer variable since it has type @code{void
|
|
*}. The preferred way to write a null pointer constant is with
|
|
@code{NULL}.
|
|
|
|
@comment stddef.h
|
|
@comment ISO
|
|
@deftypevr Macro {void *} NULL
|
|
This is a null pointer constant.
|
|
@end deftypevr
|
|
|
|
You can also use @code{0} or @code{(void *)0} as a null pointer
|
|
constant, but using @code{NULL} is cleaner because it makes the purpose
|
|
of the constant more evident.
|
|
|
|
If you use the null pointer constant as a function argument, then for
|
|
complete portability you should make sure that the function has a
|
|
prototype declaration. Otherwise, if the target machine has two
|
|
different pointer representations, the compiler won't know which
|
|
representation to use for that argument. You can avoid the problem by
|
|
explicitly casting the constant to the proper pointer type, but we
|
|
recommend instead adding a prototype for the function you are calling.
|
|
|
|
@node Important Data Types
|
|
@section Important Data Types
|
|
|
|
The result of subtracting two pointers in C is always an integer, but the
|
|
precise data type varies from C compiler to C compiler. Likewise, the
|
|
data type of the result of @code{sizeof} also varies between compilers.
|
|
ISO defines standard aliases for these two types, so you can refer to
|
|
them in a portable fashion. They are defined in the header file
|
|
@file{stddef.h}.
|
|
@pindex stddef.h
|
|
|
|
@comment stddef.h
|
|
@comment ISO
|
|
@deftp {Data Type} ptrdiff_t
|
|
This is the signed integer type of the result of subtracting two
|
|
pointers. For example, with the declaration @code{char *p1, *p2;}, the
|
|
expression @code{p2 - p1} is of type @code{ptrdiff_t}. This will
|
|
probably be one of the standard signed integer types (@w{@code{short
|
|
int}}, @code{int} or @w{@code{long int}}), but might be a nonstandard
|
|
type that exists only for this purpose.
|
|
@end deftp
|
|
|
|
@comment stddef.h
|
|
@comment ISO
|
|
@deftp {Data Type} size_t
|
|
This is an unsigned integer type used to represent the sizes of objects.
|
|
The result of the @code{sizeof} operator is of this type, and functions
|
|
such as @code{malloc} (@pxref{Unconstrained Allocation}) and
|
|
@code{memcpy} (@pxref{Copying and Concatenation}) accept arguments of
|
|
this type to specify object sizes.
|
|
|
|
@strong{Usage Note:} @code{size_t} is the preferred way to declare any
|
|
arguments or variables that hold the size of an object.
|
|
@end deftp
|
|
|
|
In the GNU system @code{size_t} is equivalent to either
|
|
@w{@code{unsigned int}} or @w{@code{unsigned long int}}. These types
|
|
have identical properties on the GNU system, and for most purposes, you
|
|
can use them interchangeably. However, they are distinct as data types,
|
|
which makes a difference in certain contexts.
|
|
|
|
For example, when you specify the type of a function argument in a
|
|
function prototype, it makes a difference which one you use. If the
|
|
system header files declare @code{malloc} with an argument of type
|
|
@code{size_t} and you declare @code{malloc} with an argument of type
|
|
@code{unsigned int}, you will get a compilation error if @code{size_t}
|
|
happens to be @code{unsigned long int} on your system. To avoid any
|
|
possibility of error, when a function argument or value is supposed to
|
|
have type @code{size_t}, never declare its type in any other way.
|
|
|
|
@strong{Compatibility Note:} Implementations of C before the advent of
|
|
@w{ISO C} generally used @code{unsigned int} for representing object sizes
|
|
and @code{int} for pointer subtraction results. They did not
|
|
necessarily define either @code{size_t} or @code{ptrdiff_t}. Unix
|
|
systems did define @code{size_t}, in @file{sys/types.h}, but the
|
|
definition was usually a signed type.
|
|
|
|
@node Data Type Measurements
|
|
@section Data Type Measurements
|
|
|
|
Most of the time, if you choose the proper C data type for each object
|
|
in your program, you need not be concerned with just how it is
|
|
represented or how many bits it uses. When you do need such
|
|
information, the C language itself does not provide a way to get it.
|
|
The header files @file{limits.h} and @file{float.h} contain macros
|
|
which give you this information in full detail.
|
|
|
|
@menu
|
|
* Width of Type:: How many bits does an integer type hold?
|
|
* Range of Type:: What are the largest and smallest values
|
|
that an integer type can hold?
|
|
* Floating Type Macros:: Parameters that measure the floating point types.
|
|
* Structure Measurement:: Getting measurements on structure types.
|
|
@end menu
|
|
|
|
@node Width of Type
|
|
@subsection Computing the Width of an Integer Data Type
|
|
@cindex integer type width
|
|
@cindex width of integer type
|
|
@cindex type measurements, integer
|
|
|
|
The most common reason that a program needs to know how many bits are in
|
|
an integer type is for using an array of @code{long int} as a bit vector.
|
|
You can access the bit at index @var{n} with
|
|
|
|
@smallexample
|
|
vector[@var{n} / LONGBITS] & (1 << (@var{n} % LONGBITS))
|
|
@end smallexample
|
|
|
|
@noindent
|
|
provided you define @code{LONGBITS} as the number of bits in a
|
|
@code{long int}.
|
|
|
|
@pindex limits.h
|
|
There is no operator in the C language that can give you the number of
|
|
bits in an integer data type. But you can compute it from the macro
|
|
@code{CHAR_BIT}, defined in the header file @file{limits.h}.
|
|
|
|
@table @code
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item CHAR_BIT
|
|
This is the number of bits in a @code{char}---eight, on most systems.
|
|
The value has type @code{int}.
|
|
|
|
You can compute the number of bits in any data type @var{type} like
|
|
this:
|
|
|
|
@smallexample
|
|
sizeof (@var{type}) * CHAR_BIT
|
|
@end smallexample
|
|
@end table
|
|
|
|
@node Range of Type
|
|
@subsection Range of an Integer Type
|
|
@cindex integer type range
|
|
@cindex range of integer type
|
|
@cindex limits, integer types
|
|
|
|
Suppose you need to store an integer value which can range from zero to
|
|
one million. Which is the smallest type you can use? There is no
|
|
general rule; it depends on the C compiler and target machine. You can
|
|
use the @samp{MIN} and @samp{MAX} macros in @file{limits.h} to determine
|
|
which type will work.
|
|
|
|
Each signed integer type has a pair of macros which give the smallest
|
|
and largest values that it can hold. Each unsigned integer type has one
|
|
such macro, for the maximum value; the minimum value is, of course,
|
|
zero.
|
|
|
|
The values of these macros are all integer constant expressions. The
|
|
@samp{MAX} and @samp{MIN} macros for @code{char} and @w{@code{short
|
|
int}} types have values of type @code{int}. The @samp{MAX} and
|
|
@samp{MIN} macros for the other types have values of the same type
|
|
described by the macro---thus, @code{ULONG_MAX} has type
|
|
@w{@code{unsigned long int}}.
|
|
|
|
@comment Extra blank lines make it look better.
|
|
@table @code
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item SCHAR_MIN
|
|
|
|
This is the minimum value that can be represented by a @w{@code{signed char}}.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item SCHAR_MAX
|
|
@comment limits.h
|
|
@comment ISO
|
|
@itemx UCHAR_MAX
|
|
|
|
These are the maximum values that can be represented by a
|
|
@w{@code{signed char}} and @w{@code{unsigned char}}, respectively.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item CHAR_MIN
|
|
|
|
This is the minimum value that can be represented by a @code{char}.
|
|
It's equal to @code{SCHAR_MIN} if @code{char} is signed, or zero
|
|
otherwise.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item CHAR_MAX
|
|
|
|
This is the maximum value that can be represented by a @code{char}.
|
|
It's equal to @code{SCHAR_MAX} if @code{char} is signed, or
|
|
@code{UCHAR_MAX} otherwise.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item SHRT_MIN
|
|
|
|
This is the minimum value that can be represented by a @w{@code{signed
|
|
short int}}. On most machines that the GNU C library runs on,
|
|
@code{short} integers are 16-bit quantities.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item SHRT_MAX
|
|
@comment limits.h
|
|
@comment ISO
|
|
@itemx USHRT_MAX
|
|
|
|
These are the maximum values that can be represented by a
|
|
@w{@code{signed short int}} and @w{@code{unsigned short int}},
|
|
respectively.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item INT_MIN
|
|
|
|
This is the minimum value that can be represented by a @w{@code{signed
|
|
int}}. On most machines that the GNU C system runs on, an @code{int} is
|
|
a 32-bit quantity.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item INT_MAX
|
|
@comment limits.h
|
|
@comment ISO
|
|
@itemx UINT_MAX
|
|
|
|
These are the maximum values that can be represented by, respectively,
|
|
the type @w{@code{signed int}} and the type @w{@code{unsigned int}}.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item LONG_MIN
|
|
|
|
This is the minimum value that can be represented by a @w{@code{signed
|
|
long int}}. On most machines that the GNU C system runs on, @code{long}
|
|
integers are 32-bit quantities, the same size as @code{int}.
|
|
|
|
@comment limits.h
|
|
@comment ISO
|
|
@item LONG_MAX
|
|
@comment limits.h
|
|
@comment ISO
|
|
@itemx ULONG_MAX
|
|
|
|
These are the maximum values that can be represented by a
|
|
@w{@code{signed long int}} and @code{unsigned long int}, respectively.
|
|
|
|
@comment limits.h
|
|
@comment GNU
|
|
@item LONG_LONG_MIN
|
|
|
|
This is the minimum value that can be represented by a @w{@code{signed
|
|
long long int}}. On most machines that the GNU C system runs on,
|
|
@w{@code{long long}} integers are 64-bit quantities.
|
|
|
|
@comment limits.h
|
|
@comment GNU
|
|
@item LONG_LONG_MAX
|
|
@comment limits.h
|
|
@comment ISO
|
|
@itemx ULONG_LONG_MAX
|
|
|
|
These are the maximum values that can be represented by a @code{signed
|
|
long long int} and @code{unsigned long long int}, respectively.
|
|
|
|
@comment limits.h
|
|
@comment GNU
|
|
@item WCHAR_MAX
|
|
|
|
This is the maximum value that can be represented by a @code{wchar_t}.
|
|
@xref{Wide Char Intro}.
|
|
@end table
|
|
|
|
The header file @file{limits.h} also defines some additional constants
|
|
that parameterize various operating system and file system limits. These
|
|
constants are described in @ref{System Configuration}.
|
|
|
|
@node Floating Type Macros
|
|
@subsection Floating Type Macros
|
|
@cindex floating type measurements
|
|
@cindex measurements of floating types
|
|
@cindex type measurements, floating
|
|
@cindex limits, floating types
|
|
|
|
The specific representation of floating point numbers varies from
|
|
machine to machine. Because floating point numbers are represented
|
|
internally as approximate quantities, algorithms for manipulating
|
|
floating point data often need to take account of the precise details of
|
|
the machine's floating point representation.
|
|
|
|
Some of the functions in the C library itself need this information; for
|
|
example, the algorithms for printing and reading floating point numbers
|
|
(@pxref{I/O on Streams}) and for calculating trigonometric and
|
|
irrational functions (@pxref{Mathematics}) use it to avoid round-off
|
|
error and loss of accuracy. User programs that implement numerical
|
|
analysis techniques also often need this information in order to
|
|
minimize or compute error bounds.
|
|
|
|
The header file @file{float.h} describes the format used by your
|
|
machine.
|
|
|
|
@menu
|
|
* Floating Point Concepts:: Definitions of terminology.
|
|
* Floating Point Parameters:: Details of specific macros.
|
|
* IEEE Floating Point:: The measurements for one common
|
|
representation.
|
|
@end menu
|
|
|
|
@node Floating Point Concepts
|
|
@subsubsection Floating Point Representation Concepts
|
|
|
|
This section introduces the terminology for describing floating point
|
|
representations.
|
|
|
|
You are probably already familiar with most of these concepts in terms
|
|
of scientific or exponential notation for floating point numbers. For
|
|
example, the number @code{123456.0} could be expressed in exponential
|
|
notation as @code{1.23456e+05}, a shorthand notation indicating that the
|
|
mantissa @code{1.23456} is multiplied by the base @code{10} raised to
|
|
power @code{5}.
|
|
|
|
More formally, the internal representation of a floating point number
|
|
can be characterized in terms of the following parameters:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
@cindex sign (of floating point number)
|
|
The @dfn{sign} is either @code{-1} or @code{1}.
|
|
|
|
@item
|
|
@cindex base (of floating point number)
|
|
@cindex radix (of floating point number)
|
|
The @dfn{base} or @dfn{radix} for exponentiation, an integer greater
|
|
than @code{1}. This is a constant for a particular representation.
|
|
|
|
@item
|
|
@cindex exponent (of floating point number)
|
|
The @dfn{exponent} to which the base is raised. The upper and lower
|
|
bounds of the exponent value are constants for a particular
|
|
representation.
|
|
|
|
@cindex bias (of floating point number exponent)
|
|
Sometimes, in the actual bits representing the floating point number,
|
|
the exponent is @dfn{biased} by adding a constant to it, to make it
|
|
always be represented as an unsigned quantity. This is only important
|
|
if you have some reason to pick apart the bit fields making up the
|
|
floating point number by hand, which is something for which the GNU
|
|
library provides no support. So this is ignored in the discussion that
|
|
follows.
|
|
|
|
@item
|
|
@cindex mantissa (of floating point number)
|
|
@cindex significand (of floating point number)
|
|
The @dfn{mantissa} or @dfn{significand}, an unsigned integer which is a
|
|
part of each floating point number.
|
|
|
|
@item
|
|
@cindex precision (of floating point number)
|
|
The @dfn{precision} of the mantissa. If the base of the representation
|
|
is @var{b}, then the precision is the number of base-@var{b} digits in
|
|
the mantissa. This is a constant for a particular representation.
|
|
|
|
@cindex hidden bit (of floating point number mantissa)
|
|
Many floating point representations have an implicit @dfn{hidden bit} in
|
|
the mantissa. This is a bit which is present virtually in the mantissa,
|
|
but not stored in memory because its value is always 1 in a normalized
|
|
number. The precision figure (see above) includes any hidden bits.
|
|
|
|
Again, the GNU library provides no facilities for dealing with such
|
|
low-level aspects of the representation.
|
|
@end itemize
|
|
|
|
The mantissa of a floating point number actually represents an implicit
|
|
fraction whose denominator is the base raised to the power of the
|
|
precision. Since the largest representable mantissa is one less than
|
|
this denominator, the value of the fraction is always strictly less than
|
|
@code{1}. The mathematical value of a floating point number is then the
|
|
product of this fraction, the sign, and the base raised to the exponent.
|
|
|
|
@cindex normalized floating point number
|
|
We say that the floating point number is @dfn{normalized} if the
|
|
fraction is at least @code{1/@var{b}}, where @var{b} is the base. In
|
|
other words, the mantissa would be too large to fit if it were
|
|
multiplied by the base. Non-normalized numbers are sometimes called
|
|
@dfn{denormal}; they contain less precision than the representation
|
|
normally can hold.
|
|
|
|
If the number is not normalized, then you can subtract @code{1} from the
|
|
exponent while multiplying the mantissa by the base, and get another
|
|
floating point number with the same value. @dfn{Normalization} consists
|
|
of doing this repeatedly until the number is normalized. Two distinct
|
|
normalized floating point numbers cannot be equal in value.
|
|
|
|
(There is an exception to this rule: if the mantissa is zero, it is
|
|
considered normalized. Another exception happens on certain machines
|
|
where the exponent is as small as the representation can hold. Then
|
|
it is impossible to subtract @code{1} from the exponent, so a number
|
|
may be normalized even if its fraction is less than @code{1/@var{b}}.)
|
|
|
|
@node Floating Point Parameters
|
|
@subsubsection Floating Point Parameters
|
|
|
|
@pindex float.h
|
|
These macro definitions can be accessed by including the header file
|
|
@file{float.h} in your program.
|
|
|
|
Macro names starting with @samp{FLT_} refer to the @code{float} type,
|
|
while names beginning with @samp{DBL_} refer to the @code{double} type
|
|
and names beginning with @samp{LDBL_} refer to the @code{long double}
|
|
type. (Currently GCC does not support @code{long double} as a distinct
|
|
data type, so the values for the @samp{LDBL_} constants are equal to the
|
|
corresponding constants for the @code{double} type.)@refill
|
|
|
|
Of these macros, only @code{FLT_RADIX} is guaranteed to be a constant
|
|
expression. The other macros listed here cannot be reliably used in
|
|
places that require constant expressions, such as @samp{#if}
|
|
preprocessing directives or in the dimensions of static arrays.
|
|
|
|
Although the @w{ISO C} standard specifies minimum and maximum values for
|
|
most of these parameters, the GNU C implementation uses whatever values
|
|
describe the floating point representation of the target machine. So in
|
|
principle GNU C actually satisfies the @w{ISO C} requirements only if the
|
|
target machine is suitable. In practice, all the machines currently
|
|
supported are suitable.
|
|
|
|
@table @code
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_ROUNDS
|
|
This value characterizes the rounding mode for floating point addition.
|
|
The following values indicate standard rounding modes:
|
|
|
|
@need 750
|
|
|
|
@table @code
|
|
@item -1
|
|
The mode is indeterminable.
|
|
@item 0
|
|
Rounding is towards zero.
|
|
@item 1
|
|
Rounding is to the nearest number.
|
|
@item 2
|
|
Rounding is towards positive infinity.
|
|
@item 3
|
|
Rounding is towards negative infinity.
|
|
@end table
|
|
|
|
@noindent
|
|
Any other value represents a machine-dependent nonstandard rounding
|
|
mode.
|
|
|
|
On most machines, the value is @code{1}, in accordance with the IEEE
|
|
standard for floating point.
|
|
|
|
Here is a table showing how certain values round for each possible value
|
|
of @code{FLT_ROUNDS}, if the other aspects of the representation match
|
|
the IEEE single-precision standard.
|
|
|
|
@smallexample
|
|
0 1 2 3
|
|
1.00000003 1.0 1.0 1.00000012 1.0
|
|
1.00000007 1.0 1.00000012 1.00000012 1.0
|
|
-1.00000003 -1.0 -1.0 -1.0 -1.00000012
|
|
-1.00000007 -1.0 -1.00000012 -1.0 -1.00000012
|
|
@end smallexample
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_RADIX
|
|
This is the value of the base, or radix, of exponent representation.
|
|
This is guaranteed to be a constant expression, unlike the other macros
|
|
described in this section. The value is 2 on all machines we know of
|
|
except the IBM 360 and derivatives.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MANT_DIG
|
|
This is the number of base-@code{FLT_RADIX} digits in the floating point
|
|
mantissa for the @code{float} data type. The following expression
|
|
yields @code{1.0} (even though mathematically it should not) due to the
|
|
limited number of mantissa digits:
|
|
|
|
@smallexample
|
|
float radix = FLT_RADIX;
|
|
|
|
1.0f + 1.0f / radix / radix / @dots{} / radix
|
|
@end smallexample
|
|
|
|
@noindent
|
|
where @code{radix} appears @code{FLT_MANT_DIG} times.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MANT_DIG
|
|
@itemx LDBL_MANT_DIG
|
|
This is the number of base-@code{FLT_RADIX} digits in the floating point
|
|
mantissa for the data types @code{double} and @code{long double},
|
|
respectively.
|
|
|
|
@comment Extra blank lines make it look better.
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_DIG
|
|
|
|
This is the number of decimal digits of precision for the @code{float}
|
|
data type. Technically, if @var{p} and @var{b} are the precision and
|
|
base (respectively) for the representation, then the decimal precision
|
|
@var{q} is the maximum number of decimal digits such that any floating
|
|
point number with @var{q} base 10 digits can be rounded to a floating
|
|
point number with @var{p} base @var{b} digits and back again, without
|
|
change to the @var{q} decimal digits.
|
|
|
|
The value of this macro is supposed to be at least @code{6}, to satisfy
|
|
@w{ISO C}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_DIG
|
|
@itemx LDBL_DIG
|
|
|
|
These are similar to @code{FLT_DIG}, but for the data types
|
|
@code{double} and @code{long double}, respectively. The values of these
|
|
macros are supposed to be at least @code{10}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MIN_EXP
|
|
This is the smallest possible exponent value for type @code{float}.
|
|
More precisely, is the minimum negative integer such that the value
|
|
@code{FLT_RADIX} raised to this power minus 1 can be represented as a
|
|
normalized floating point number of type @code{float}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MIN_EXP
|
|
@itemx LDBL_MIN_EXP
|
|
|
|
These are similar to @code{FLT_MIN_EXP}, but for the data types
|
|
@code{double} and @code{long double}, respectively.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MIN_10_EXP
|
|
This is the minimum negative integer such that @code{10} raised to this
|
|
power minus 1 can be represented as a normalized floating point number
|
|
of type @code{float}. This is supposed to be @code{-37} or even less.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MIN_10_EXP
|
|
@itemx LDBL_MIN_10_EXP
|
|
These are similar to @code{FLT_MIN_10_EXP}, but for the data types
|
|
@code{double} and @code{long double}, respectively.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MAX_EXP
|
|
This is the largest possible exponent value for type @code{float}. More
|
|
precisely, this is the maximum positive integer such that value
|
|
@code{FLT_RADIX} raised to this power minus 1 can be represented as a
|
|
floating point number of type @code{float}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MAX_EXP
|
|
@itemx LDBL_MAX_EXP
|
|
These are similar to @code{FLT_MAX_EXP}, but for the data types
|
|
@code{double} and @code{long double}, respectively.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MAX_10_EXP
|
|
This is the maximum positive integer such that @code{10} raised to this
|
|
power minus 1 can be represented as a normalized floating point number
|
|
of type @code{float}. This is supposed to be at least @code{37}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MAX_10_EXP
|
|
@itemx LDBL_MAX_10_EXP
|
|
These are similar to @code{FLT_MAX_10_EXP}, but for the data types
|
|
@code{double} and @code{long double}, respectively.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MAX
|
|
|
|
The value of this macro is the maximum number representable in type
|
|
@code{float}. It is supposed to be at least @code{1E+37}. The value
|
|
has type @code{float}.
|
|
|
|
The smallest representable number is @code{- FLT_MAX}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MAX
|
|
@itemx LDBL_MAX
|
|
|
|
These are similar to @code{FLT_MAX}, but for the data types
|
|
@code{double} and @code{long double}, respectively. The type of the
|
|
macro's value is the same as the type it describes.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_MIN
|
|
|
|
The value of this macro is the minimum normalized positive floating
|
|
point number that is representable in type @code{float}. It is supposed
|
|
to be no more than @code{1E-37}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_MIN
|
|
@itemx LDBL_MIN
|
|
|
|
These are similar to @code{FLT_MIN}, but for the data types
|
|
@code{double} and @code{long double}, respectively. The type of the
|
|
macro's value is the same as the type it describes.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item FLT_EPSILON
|
|
|
|
This is the minimum positive floating point number of type @code{float}
|
|
such that @code{1.0 + FLT_EPSILON != 1.0} is true. It's supposed to
|
|
be no greater than @code{1E-5}.
|
|
|
|
@comment float.h
|
|
@comment ISO
|
|
@item DBL_EPSILON
|
|
@itemx LDBL_EPSILON
|
|
|
|
These are similar to @code{FLT_EPSILON}, but for the data types
|
|
@code{double} and @code{long double}, respectively. The type of the
|
|
macro's value is the same as the type it describes. The values are not
|
|
supposed to be greater than @code{1E-9}.
|
|
@end table
|
|
|
|
@node IEEE Floating Point
|
|
@subsubsection IEEE Floating Point
|
|
@cindex IEEE floating point representation
|
|
@cindex floating point, IEEE
|
|
|
|
Here is an example showing how the floating type measurements come out
|
|
for the most common floating point representation, specified by the
|
|
@cite{IEEE Standard for Binary Floating Point Arithmetic (ANSI/IEEE Std
|
|
754-1985)}. Nearly all computers designed since the 1980s use this
|
|
format.
|
|
|
|
The IEEE single-precision float representation uses a base of 2. There
|
|
is a sign bit, a mantissa with 23 bits plus one hidden bit (so the total
|
|
precision is 24 base-2 digits), and an 8-bit exponent that can represent
|
|
values in the range -125 to 128, inclusive.
|
|
|
|
So, for an implementation that uses this representation for the
|
|
@code{float} data type, appropriate values for the corresponding
|
|
parameters are:
|
|
|
|
@smallexample
|
|
FLT_RADIX 2
|
|
FLT_MANT_DIG 24
|
|
FLT_DIG 6
|
|
FLT_MIN_EXP -125
|
|
FLT_MIN_10_EXP -37
|
|
FLT_MAX_EXP 128
|
|
FLT_MAX_10_EXP +38
|
|
FLT_MIN 1.17549435E-38F
|
|
FLT_MAX 3.40282347E+38F
|
|
FLT_EPSILON 1.19209290E-07F
|
|
@end smallexample
|
|
|
|
Here are the values for the @code{double} data type:
|
|
|
|
@smallexample
|
|
DBL_MANT_DIG 53
|
|
DBL_DIG 15
|
|
DBL_MIN_EXP -1021
|
|
DBL_MIN_10_EXP -307
|
|
DBL_MAX_EXP 1024
|
|
DBL_MAX_10_EXP 308
|
|
DBL_MAX 1.7976931348623157E+308
|
|
DBL_MIN 2.2250738585072014E-308
|
|
DBL_EPSILON 2.2204460492503131E-016
|
|
@end smallexample
|
|
|
|
@node Structure Measurement
|
|
@subsection Structure Field Offset Measurement
|
|
|
|
You can use @code{offsetof} to measure the location within a structure
|
|
type of a particular structure member.
|
|
|
|
@comment stddef.h
|
|
@comment ISO
|
|
@deftypefn {Macro} size_t offsetof (@var{type}, @var{member})
|
|
This expands to a integer constant expression that is the offset of the
|
|
structure member named @var{member} in a the structure type @var{type}.
|
|
For example, @code{offsetof (struct s, elem)} is the offset, in bytes,
|
|
of the member @code{elem} in a @code{struct s}.
|
|
|
|
This macro won't work if @var{member} is a bit field; you get an error
|
|
from the C compiler in that case.
|
|
@end deftypefn
|