glibc/sysdeps/libm-ieee754/e_sqrtf.c
Roland McGrath f7eac6eb50 Mon Mar 4 20:54:40 1996 Andreas Schwab <schwab@issan.informatik.uni-dortmund.de>
* Makeconfig ($(common-objpfx)config.make): Depend on config.h.in.


Mon Mar  4 17:35:09 1996  Roland McGrath  <roland@charlie-brown.gnu.ai.mit.edu>

	* hurd/catch-signal.c (hurd_safe_memmove): New function.
	(hurd_safe_copyin, hurd_safe_copyout): New functions.
	* hurd/hurd/sigpreempt.h: Declare them.

Sun Mar  3 08:43:44 1996  Roland McGrath  <roland@charlie-brown.gnu.ai.mit.edu>

	Replace math code with fdlibm from Sun as modified for netbsd by
	JT Conklin and Ian Taylor, including x86 FPU support.
	* sysdeps/libm-ieee754, sysdeps/libm-i387: New directories.
	* math/math_private.h: New file.
	* sysdeps/i386/fpu/Implies: New file.
	* sysdeps/ieee754/Implies: New file.
	* math/machine/asm.h, math/machine/endian.h: New files.
	* math/Makefile, math/math.h: Rewritten.
	* mathcalls.h, math/mathcalls.h: New file, broken out of math.h.
	* math/finite.c: File removed.
	* sysdeps/generic/Makefile [$(subdir)=math]: Frobnication removed.

	* math/test-math.c: Include errno.h and string.h.

	* sysdeps/unix/bsd/dirstream.h: File removed.
	* sysdeps/unix/bsd/readdir.c: File removed.
1996-03-05 21:41:30 +00:00

98 lines
2.1 KiB
C

/* e_sqrtf.c -- float version of e_sqrt.c.
* Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#if defined(LIBM_SCCS) && !defined(lint)
static char rcsid[] = "$NetBSD: e_sqrtf.c,v 1.4 1995/05/10 20:46:19 jtc Exp $";
#endif
#include "math.h"
#include "math_private.h"
#ifdef __STDC__
static const float one = 1.0, tiny=1.0e-30;
#else
static float one = 1.0, tiny=1.0e-30;
#endif
#ifdef __STDC__
float __ieee754_sqrtf(float x)
#else
float __ieee754_sqrtf(x)
float x;
#endif
{
float z;
int32_t sign = (int)0x80000000;
int32_t ix,s,q,m,t,i;
u_int32_t r;
GET_FLOAT_WORD(ix,x);
/* take care of Inf and NaN */
if((ix&0x7f800000)==0x7f800000) {
return x*x+x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
sqrt(-inf)=sNaN */
}
/* take care of zero */
if(ix<=0) {
if((ix&(~sign))==0) return x;/* sqrt(+-0) = +-0 */
else if(ix<0)
return (x-x)/(x-x); /* sqrt(-ve) = sNaN */
}
/* normalize x */
m = (ix>>23);
if(m==0) { /* subnormal x */
for(i=0;(ix&0x00800000)==0;i++) ix<<=1;
m -= i-1;
}
m -= 127; /* unbias exponent */
ix = (ix&0x007fffff)|0x00800000;
if(m&1) /* odd m, double x to make it even */
ix += ix;
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix += ix;
q = s = 0; /* q = sqrt(x) */
r = 0x01000000; /* r = moving bit from right to left */
while(r!=0) {
t = s+r;
if(t<=ix) {
s = t+r;
ix -= t;
q += r;
}
ix += ix;
r>>=1;
}
/* use floating add to find out rounding direction */
if(ix!=0) {
z = one-tiny; /* trigger inexact flag */
if (z>=one) {
z = one+tiny;
if (z>one)
q += 2;
else
q += (q&1);
}
}
ix = (q>>1)+0x3f000000;
ix += (m <<23);
SET_FLOAT_WORD(z,ix);
return z;
}