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1013 lines
34 KiB
Plaintext
1013 lines
34 KiB
Plaintext
@node Users and Groups, System Information, Name Service Switch, Top
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@chapter Users and Groups
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Every user who can log in on the system is identified by a unique number
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called the @dfn{user ID}. Each process has an effective user ID which
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says which user's access permissions it has.
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Users are classified into @dfn{groups} for access control purposes. Each
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process has one or more @dfn{group ID values} which say which groups the
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process can use for access to files.
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The effective user and group IDs of a process collectively form its
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@dfn{persona}. This determines which files the process can access.
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Normally, a process inherits its persona from the parent process, but
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under special circumstances a process can change its persona and thus
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change its access permissions.
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Each file in the system also has a user ID and a group ID. Access
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control works by comparing the user and group IDs of the file with those
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of the running process.
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The system keeps a database of all the registered users, and another
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database of all the defined groups. There are library functions you
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can use to examine these databases.
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@menu
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* User and Group IDs:: Each user has a unique numeric ID;
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likewise for groups.
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* Process Persona:: The user IDs and group IDs of a process.
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* Why Change Persona:: Why a program might need to change
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its user and/or group IDs.
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* How Change Persona:: Changing the user and group IDs.
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* Reading Persona:: How to examine the user and group IDs.
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* Setting User ID:: Functions for setting the user ID.
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* Setting Groups:: Functions for setting the group IDs.
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* Enable/Disable Setuid:: Turning setuid access on and off.
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* Setuid Program Example:: The pertinent parts of one sample program.
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* Tips for Setuid:: How to avoid granting unlimited access.
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* Who Logged In:: Getting the name of the user who logged in,
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or of the real user ID of the current process.
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* User Database:: Functions and data structures for
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accessing the user database.
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* Group Database:: Functions and data structures for
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accessing the group database.
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* Database Example:: Example program showing use of database
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inquiry functions.
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@end menu
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@node User and Group IDs
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@section User and Group IDs
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@cindex login name
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@cindex user name
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@cindex user ID
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Each user account on a computer system is identified by a @dfn{user
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name} (or @dfn{login name}) and @dfn{user ID}. Normally, each user name
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has a unique user ID, but it is possible for several login names to have
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the same user ID. The user names and corresponding user IDs are stored
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in a data base which you can access as described in @ref{User Database}.
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@cindex group name
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@cindex group ID
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Users are classified in @dfn{groups}. Each user name also belongs to
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one or more groups, and has one @dfn{default group}. Users who are
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members of the same group can share resources (such as files) that are
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not accessible to users who are not a member of that group. Each group
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has a @dfn{group name} and @dfn{group ID}. @xref{Group Database},
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for how to find information about a group ID or group name.
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@node Process Persona
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@section The Persona of a Process
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@cindex persona
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@cindex effective user ID
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@cindex effective group ID
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@c !!! bogus; not single ID. set of effective group IDs (and, in GNU,
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@c set of effective UIDs) determines privilege. lying here and then
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@c telling the truth below is confusing.
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At any time, each process has a single user ID and a group ID which
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determine the privileges of the process. These are collectively called
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the @dfn{persona} of the process, because they determine ``who it is''
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for purposes of access control. These IDs are also called the
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@dfn{effective user ID} and @dfn{effective group ID} of the process.
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Your login shell starts out with a persona which consists of your user
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ID and your default group ID.
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@c !!! also supplementary group IDs.
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In normal circumstances, all your other processes inherit these values.
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@cindex real user ID
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@cindex real group ID
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A process also has a @dfn{real user ID} which identifies the user who
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created the process, and a @dfn{real group ID} which identifies that
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user's default group. These values do not play a role in access
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control, so we do not consider them part of the persona. But they are
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also important.
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Both the real and effective user ID can be changed during the lifetime
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of a process. @xref{Why Change Persona}.
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@cindex supplementary group IDs
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In addition, a user can belong to multiple groups, so the persona
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includes @dfn{supplementary group IDs} that also contribute to access
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permission.
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For details on how a process's effective user IDs and group IDs affect
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its permission to access files, see @ref{Access Permission}.
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The user ID of a process also controls permissions for sending signals
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using the @code{kill} function. @xref{Signaling Another Process}.
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@node Why Change Persona
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@section Why Change the Persona of a Process?
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The most obvious situation where it is necessary for a process to change
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its user and/or group IDs is the @code{login} program. When
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@code{login} starts running, its user ID is @code{root}. Its job is to
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start a shell whose user and group IDs are those of the user who is
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logging in. (To accomplish this fully, @code{login} must set the real
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user and group IDs as well as its persona. But this is a special case.)
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The more common case of changing persona is when an ordinary user
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program needs access to a resource that wouldn't ordinarily be
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accessible to the user actually running it.
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For example, you may have a file that is controlled by your program but
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that shouldn't be read or modified directly by other users, either
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because it implements some kind of locking protocol, or because you want
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to preserve the integrity or privacy of the information it contains.
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This kind of restricted access can be implemented by having the program
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change its effective user or group ID to match that of the resource.
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Thus, imagine a game program that saves scores in a file. The game
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program itself needs to be able to update this file no matter who is
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running it, but if users can write the file without going through the
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game, they can give themselves any scores they like. Some people
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consider this undesirable, or even reprehensible. It can be prevented
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by creating a new user ID and login name (say, @code{games}) to own the
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scores file, and make the file writable only by this user. Then, when
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the game program wants to update this file, it can change its effective
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user ID to be that for @code{games}. In effect, the program must
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adopt the persona of @code{games} so it can write the scores file.
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@node How Change Persona
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@section How an Application Can Change Persona
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@cindex @code{setuid} programs
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The ability to change the persona of a process can be a source of
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unintentional privacy violations, or even intentional abuse. Because of
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the potential for problems, changing persona is restricted to special
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circumstances.
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You can't arbitrarily set your user ID or group ID to anything you want;
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only privileged processes can do that. Instead, the normal way for a
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program to change its persona is that it has been set up in advance to
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change to a particular user or group. This is the function of the setuid
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and setgid bits of a file's access mode. @xref{Permission Bits}.
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When the setuid bit of an executable file is set, executing that file
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automatically changes the effective user ID to the user that owns the
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file. Likewise, executing a file whose setgid bit is set changes the
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effective group ID to the group of the file. @xref{Executing a File}.
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Creating a file that changes to a particular user or group ID thus
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requires full access to that user or group ID.
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@xref{File Attributes}, for a more general discussion of file modes and
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accessibility.
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A process can always change its effective user (or group) ID back to its
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real ID. Programs do this so as to turn off their special privileges
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when they are not needed, which makes for more robustness.
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@c !!! talk about _POSIX_SAVED_IDS
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@node Reading Persona
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@section Reading the Persona of a Process
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Here are detailed descriptions of the functions for reading the user and
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group IDs of a process, both real and effective. To use these
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facilities, you must include the header files @file{sys/types.h} and
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@file{unistd.h}.
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@pindex unistd.h
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@pindex sys/types.h
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@comment sys/types.h
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@comment POSIX.1
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@deftp {Data Type} uid_t
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This is an integer data type used to represent user IDs. In the GNU
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library, this is an alias for @code{unsigned int}.
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@end deftp
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@comment sys/types.h
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@comment POSIX.1
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@deftp {Data Type} gid_t
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This is an integer data type used to represent group IDs. In the GNU
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library, this is an alias for @code{unsigned int}.
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@end deftp
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@comment unistd.h
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@comment POSIX.1
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@deftypefun uid_t getuid (void)
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The @code{getuid} function returns the real user ID of the process.
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@end deftypefun
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@comment unistd.h
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@comment POSIX.1
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@deftypefun gid_t getgid (void)
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The @code{getgid} function returns the real group ID of the process.
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@end deftypefun
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@comment unistd.h
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@comment POSIX.1
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@deftypefun uid_t geteuid (void)
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The @code{geteuid} function returns the effective user ID of the process.
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@end deftypefun
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@comment unistd.h
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@comment POSIX.1
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@deftypefun gid_t getegid (void)
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The @code{getegid} function returns the effective group ID of the process.
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@end deftypefun
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@comment unistd.h
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@comment POSIX.1
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@deftypefun int getgroups (int @var{count}, gid_t *@var{groups})
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The @code{getgroups} function is used to inquire about the supplementary
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group IDs of the process. Up to @var{count} of these group IDs are
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stored in the array @var{groups}; the return value from the function is
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the number of group IDs actually stored. If @var{count} is smaller than
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the total number of supplementary group IDs, then @code{getgroups}
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returns a value of @code{-1} and @code{errno} is set to @code{EINVAL}.
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If @var{count} is zero, then @code{getgroups} just returns the total
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number of supplementary group IDs. On systems that do not support
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supplementary groups, this will always be zero.
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Here's how to use @code{getgroups} to read all the supplementary group
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IDs:
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@smallexample
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@group
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gid_t *
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read_all_groups (void)
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@{
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int ngroups = getgroups (0, NULL);
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gid_t *groups
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= (gid_t *) xmalloc (ngroups * sizeof (gid_t));
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int val = getgroups (ngroups, groups);
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if (val < 0)
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@{
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free (groups);
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return NULL;
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@}
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return groups;
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@}
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@end group
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@end smallexample
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@end deftypefun
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@node Setting User ID
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@section Setting the User ID
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This section describes the functions for altering the user ID (real
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and/or effective) of a process. To use these facilities, you must
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include the header files @file{sys/types.h} and @file{unistd.h}.
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@pindex unistd.h
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@pindex sys/types.h
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@comment unistd.h
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@comment POSIX.1
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@deftypefun int setuid (uid_t @var{newuid})
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This function sets both the real and effective user ID of the process
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to @var{newuid}, provided that the process has appropriate privileges.
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@c !!! also sets saved-id
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If the process is not privileged, then @var{newuid} must either be equal
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to the real user ID or the saved user ID (if the system supports the
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@code{_POSIX_SAVED_IDS} feature). In this case, @code{setuid} sets only
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the effective user ID and not the real user ID.
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@c !!! xref to discussion of _POSIX_SAVED_IDS
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The @code{setuid} function returns a value of @code{0} to indicate
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successful completion, and a value of @code{-1} to indicate an error.
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The following @code{errno} error conditions are defined for this
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function:
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@table @code
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@item EINVAL
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The value of the @var{newuid} argument is invalid.
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@item EPERM
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The process does not have the appropriate privileges; you do not
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have permission to change to the specified ID.
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@end table
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@end deftypefun
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@comment unistd.h
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@comment BSD
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@deftypefun int setreuid (uid_t @var{ruid}, uid_t @var{euid})
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This function sets the real user ID of the process to @var{ruid} and the
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effective user ID to @var{euid}. If @var{ruid} is @code{-1}, it means
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not to change the real user ID; likewise if @var{euid} is @code{-1}, it
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means not to change the effective user ID.
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The @code{setreuid} function exists for compatibility with 4.3 BSD Unix,
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which does not support saved IDs. You can use this function to swap the
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effective and real user IDs of the process. (Privileged processes are
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not limited to this particular usage.) If saved IDs are supported, you
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should use that feature instead of this function. @xref{Enable/Disable
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Setuid}.
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The return value is @code{0} on success and @code{-1} on failure.
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The following @code{errno} error conditions are defined for this
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function:
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@table @code
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@item EPERM
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The process does not have the appropriate privileges; you do not
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have permission to change to the specified ID.
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@end table
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@end deftypefun
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@node Setting Groups
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@section Setting the Group IDs
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This section describes the functions for altering the group IDs (real
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and effective) of a process. To use these facilities, you must include
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the header files @file{sys/types.h} and @file{unistd.h}.
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@pindex unistd.h
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@pindex sys/types.h
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@comment unistd.h
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@comment POSIX.1
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@deftypefun int setgid (gid_t @var{newgid})
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This function sets both the real and effective group ID of the process
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to @var{newgid}, provided that the process has appropriate privileges.
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@c !!! also sets saved-id
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If the process is not privileged, then @var{newgid} must either be equal
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to the real group ID or the saved group ID. In this case, @code{setgid}
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sets only the effective group ID and not the real group ID.
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The return values and error conditions for @code{setgid} are the same
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as those for @code{setuid}.
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@end deftypefun
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@comment unistd.h
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@comment BSD
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@deftypefun int setregid (gid_t @var{rgid}, fid_t @var{egid})
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This function sets the real group ID of the process to @var{rgid} and
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the effective group ID to @var{egid}. If @var{rgid} is @code{-1}, it
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means not to change the real group ID; likewise if @var{egid} is
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@code{-1}, it means not to change the effective group ID.
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The @code{setregid} function is provided for compatibility with 4.3 BSD
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Unix, which does not support saved IDs. You can use this function to
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swap the effective and real group IDs of the process. (Privileged
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processes are not limited to this usage.) If saved IDs are supported,
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you should use that feature instead of using this function.
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@xref{Enable/Disable Setuid}.
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The return values and error conditions for @code{setregid} are the same
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as those for @code{setreuid}.
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@end deftypefun
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The GNU system also lets privileged processes change their supplementary
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group IDs. To use @code{setgroups} or @code{initgroups}, your programs
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should include the header file @file{grp.h}.
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@pindex grp.h
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@comment grp.h
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@comment BSD
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@deftypefun int setgroups (size_t @var{count}, gid_t *@var{groups})
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This function sets the process's supplementary group IDs. It can only
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be called from privileged processes. The @var{count} argument specifies
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the number of group IDs in the array @var{groups}.
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This function returns @code{0} if successful and @code{-1} on error.
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The following @code{errno} error conditions are defined for this
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function:
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@table @code
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@item EPERM
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The calling process is not privileged.
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@end table
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@end deftypefun
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@comment grp.h
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@comment BSD
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@deftypefun int initgroups (const char *@var{user}, gid_t @var{gid})
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The @code{initgroups} function effectively calls @code{setgroups} to
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set the process's supplementary group IDs to be the normal default for
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the user name @var{user}. The group ID @var{gid} is also included.
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@c !!! explain that this works by reading the group file looking for
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@c groups USER is a member of.
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@end deftypefun
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@node Enable/Disable Setuid
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@section Enabling and Disabling Setuid Access
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A typical setuid program does not need its special access all of the
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time. It's a good idea to turn off this access when it isn't needed,
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so it can't possibly give unintended access.
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If the system supports the saved user ID feature, you can accomplish
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this with @code{setuid}. When the game program starts, its real user ID
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is @code{jdoe}, its effective user ID is @code{games}, and its saved
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user ID is also @code{games}. The program should record both user ID
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values once at the beginning, like this:
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@smallexample
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user_user_id = getuid ();
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game_user_id = geteuid ();
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@end smallexample
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Then it can turn off game file access with
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@smallexample
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setuid (user_user_id);
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@end smallexample
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@noindent
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and turn it on with
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@smallexample
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setuid (game_user_id);
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@end smallexample
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@noindent
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Throughout this process, the real user ID remains @code{jdoe} and the
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saved user ID remains @code{games}, so the program can always set its
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effective user ID to either one.
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On other systems that don't support the saved user ID feature, you can
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turn setuid access on and off by using @code{setreuid} to swap the real
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and effective user IDs of the process, as follows:
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@smallexample
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setreuid (geteuid (), getuid ());
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@end smallexample
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@noindent
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This special case is always allowed---it cannot fail.
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Why does this have the effect of toggling the setuid access? Suppose a
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game program has just started, and its real user ID is @code{jdoe} while
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its effective user ID is @code{games}. In this state, the game can
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write the scores file. If it swaps the two uids, the real becomes
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@code{games} and the effective becomes @code{jdoe}; now the program has
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only @code{jdoe} access. Another swap brings @code{games} back to
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the effective user ID and restores access to the scores file.
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In order to handle both kinds of systems, test for the saved user ID
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feature with a preprocessor conditional, like this:
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@smallexample
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#ifdef _POSIX_SAVED_IDS
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setuid (user_user_id);
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#else
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setreuid (geteuid (), getuid ());
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#endif
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@end smallexample
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@node Setuid Program Example
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@section Setuid Program Example
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Here's an example showing how to set up a program that changes its
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effective user ID.
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This is part of a game program called @code{caber-toss} that
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manipulates a file @file{scores} that should be writable only by the game
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program itself. The program assumes that its executable
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file will be installed with the set-user-ID bit set and owned by the
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same user as the @file{scores} file. Typically, a system
|
|
administrator will set up an account like @code{games} for this purpose.
|
|
|
|
The executable file is given mode @code{4755}, so that doing an
|
|
@samp{ls -l} on it produces output like:
|
|
|
|
@smallexample
|
|
-rwsr-xr-x 1 games 184422 Jul 30 15:17 caber-toss
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The set-user-ID bit shows up in the file modes as the @samp{s}.
|
|
|
|
The scores file is given mode @code{644}, and doing an @samp{ls -l} on
|
|
it shows:
|
|
|
|
@smallexample
|
|
-rw-r--r-- 1 games 0 Jul 31 15:33 scores
|
|
@end smallexample
|
|
|
|
Here are the parts of the program that show how to set up the changed
|
|
user ID. This program is conditionalized so that it makes use of the
|
|
saved IDs feature if it is supported, and otherwise uses @code{setreuid}
|
|
to swap the effective and real user IDs.
|
|
|
|
@smallexample
|
|
#include <stdio.h>
|
|
#include <sys/types.h>
|
|
#include <unistd.h>
|
|
#include <stdlib.h>
|
|
|
|
|
|
/* @r{Save the effective and real UIDs.} */
|
|
|
|
static uid_t euid, ruid;
|
|
|
|
|
|
/* @r{Restore the effective UID to its original value.} */
|
|
|
|
void
|
|
do_setuid (void)
|
|
@{
|
|
int status;
|
|
|
|
#ifdef _POSIX_SAVED_IDS
|
|
status = setuid (euid);
|
|
#else
|
|
status = setreuid (ruid, euid);
|
|
#endif
|
|
if (status < 0) @{
|
|
fprintf (stderr, "Couldn't set uid.\n");
|
|
exit (status);
|
|
@}
|
|
@}
|
|
|
|
|
|
@group
|
|
/* @r{Set the effective UID to the real UID.} */
|
|
|
|
void
|
|
undo_setuid (void)
|
|
@{
|
|
int status;
|
|
|
|
#ifdef _POSIX_SAVED_IDS
|
|
status = setuid (ruid);
|
|
#else
|
|
status = setreuid (euid, ruid);
|
|
#endif
|
|
if (status < 0) @{
|
|
fprintf (stderr, "Couldn't set uid.\n");
|
|
exit (status);
|
|
@}
|
|
@}
|
|
@end group
|
|
|
|
/* @r{Main program.} */
|
|
|
|
int
|
|
main (void)
|
|
@{
|
|
/* @r{Save the real and effective user IDs.} */
|
|
ruid = getuid ();
|
|
euid = geteuid ();
|
|
undo_setuid ();
|
|
|
|
/* @r{Do the game and record the score.} */
|
|
@dots{}
|
|
@}
|
|
@end smallexample
|
|
|
|
Notice how the first thing the @code{main} function does is to set the
|
|
effective user ID back to the real user ID. This is so that any other
|
|
file accesses that are performed while the user is playing the game use
|
|
the real user ID for determining permissions. Only when the program
|
|
needs to open the scores file does it switch back to the original
|
|
effective user ID, like this:
|
|
|
|
@smallexample
|
|
/* @r{Record the score.} */
|
|
|
|
int
|
|
record_score (int score)
|
|
@{
|
|
FILE *stream;
|
|
char *myname;
|
|
|
|
/* @r{Open the scores file.} */
|
|
do_setuid ();
|
|
stream = fopen (SCORES_FILE, "a");
|
|
undo_setuid ();
|
|
|
|
@group
|
|
/* @r{Write the score to the file.} */
|
|
if (stream)
|
|
@{
|
|
myname = cuserid (NULL);
|
|
if (score < 0)
|
|
fprintf (stream, "%10s: Couldn't lift the caber.\n", myname);
|
|
else
|
|
fprintf (stream, "%10s: %d feet.\n", myname, score);
|
|
fclose (stream);
|
|
return 0;
|
|
@}
|
|
else
|
|
return -1;
|
|
@}
|
|
@end group
|
|
@end smallexample
|
|
|
|
@node Tips for Setuid
|
|
@section Tips for Writing Setuid Programs
|
|
|
|
It is easy for setuid programs to give the user access that isn't
|
|
intended---in fact, if you want to avoid this, you need to be careful.
|
|
Here are some guidelines for preventing unintended access and
|
|
minimizing its consequences when it does occur:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
Don't have @code{setuid} programs with privileged user IDs such as
|
|
@code{root} unless it is absolutely necessary. If the resource is
|
|
specific to your particular program, it's better to define a new,
|
|
nonprivileged user ID or group ID just to manage that resource.
|
|
|
|
@item
|
|
Be cautious about using the @code{system} and @code{exec} functions in
|
|
combination with changing the effective user ID. Don't let users of
|
|
your program execute arbitrary programs under a changed user ID.
|
|
Executing a shell is especially bad news. Less obviously, the
|
|
@code{execlp} and @code{execvp} functions are a potential risk (since
|
|
the program they execute depends on the user's @code{PATH} environment
|
|
variable).
|
|
|
|
If you must @code{exec} another program under a changed ID, specify an
|
|
absolute file name (@pxref{File Name Resolution}) for the executable,
|
|
and make sure that the protections on that executable and @emph{all}
|
|
containing directories are such that ordinary users cannot replace it
|
|
with some other program.
|
|
|
|
@item
|
|
Only use the user ID controlling the resource in the part of the program
|
|
that actually uses that resource. When you're finished with it, restore
|
|
the effective user ID back to the actual user's user ID.
|
|
@xref{Enable/Disable Setuid}.
|
|
|
|
@item
|
|
If the @code{setuid} part of your program needs to access other files
|
|
besides the controlled resource, it should verify that the real user
|
|
would ordinarily have permission to access those files. You can use the
|
|
@code{access} function (@pxref{Access Permission}) to check this; it
|
|
uses the real user and group IDs, rather than the effective IDs.
|
|
@end itemize
|
|
|
|
@node Who Logged In
|
|
@section Identifying Who Logged In
|
|
@cindex login name, determining
|
|
@cindex user ID, determining
|
|
|
|
You can use the functions listed in this section to determine the login
|
|
name of the user who is running a process, and the name of the user who
|
|
logged in the current session. See also the function @code{getuid} and
|
|
friends (@pxref{Reading Persona}).
|
|
|
|
The @code{getlogin} function is declared in @file{unistd.h}, while
|
|
@code{cuserid} and @code{L_cuserid} are declared in @file{stdio.h}.
|
|
@pindex stdio.h
|
|
@pindex unistd.h
|
|
|
|
@comment unistd.h
|
|
@comment POSIX.1
|
|
@deftypefun {char *} getlogin (void)
|
|
The @code{getlogin} function returns a pointer to a string containing the
|
|
name of the user logged in on the controlling terminal of the process,
|
|
or a null pointer if this information cannot be determined. The string
|
|
is statically allocated and might be overwritten on subsequent calls to
|
|
this function or to @code{cuserid}.
|
|
@end deftypefun
|
|
|
|
@comment stdio.h
|
|
@comment POSIX.1
|
|
@deftypefun {char *} cuserid (char *@var{string})
|
|
The @code{cuserid} function returns a pointer to a string containing a
|
|
user name associated with the effective ID of the process. If
|
|
@var{string} is not a null pointer, it should be an array that can hold
|
|
at least @code{L_cuserid} characters; the string is returned in this
|
|
array. Otherwise, a pointer to a string in a static area is returned.
|
|
This string is statically allocated and might be overwritten on
|
|
subsequent calls to this function or to @code{getlogin}.
|
|
@end deftypefun
|
|
|
|
@comment stdio.h
|
|
@comment POSIX.1
|
|
@deftypevr Macro int L_cuserid
|
|
An integer constant that indicates how long an array you might need to
|
|
store a user name.
|
|
@end deftypevr
|
|
|
|
These functions let your program identify positively the user who is
|
|
running or the user who logged in this session. (These can differ when
|
|
setuid programs are involved; @xref{Process Persona}.) The user cannot
|
|
do anything to fool these functions.
|
|
|
|
For most purposes, it is more useful to use the environment variable
|
|
@code{LOGNAME} to find out who the user is. This is more flexible
|
|
precisely because the user can set @code{LOGNAME} arbitrarily.
|
|
@xref{Standard Environment}.
|
|
|
|
@node User Database
|
|
@section User Database
|
|
@cindex user database
|
|
@cindex password database
|
|
@pindex /etc/passwd
|
|
|
|
This section describes all about how to search and scan the database of
|
|
registered users. The database itself is kept in the file
|
|
@file{/etc/passwd} on most systems, but on some systems a special
|
|
network server gives access to it.
|
|
|
|
@menu
|
|
* User Data Structure:: What each user record contains.
|
|
* Lookup User:: How to look for a particular user.
|
|
* Scanning All Users:: Scanning the list of all users, one by one.
|
|
* Writing a User Entry:: How a program can rewrite a user's record.
|
|
@end menu
|
|
|
|
@node User Data Structure
|
|
@subsection The Data Structure that Describes a User
|
|
|
|
The functions and data structures for accessing the system user database
|
|
are declared in the header file @file{pwd.h}.
|
|
@pindex pwd.h
|
|
|
|
@comment pwd.h
|
|
@comment POSIX.1
|
|
@deftp {Data Type} {struct passwd}
|
|
The @code{passwd} data structure is used to hold information about
|
|
entries in the system user data base. It has at least the following members:
|
|
|
|
@table @code
|
|
@item char *pw_name
|
|
The user's login name.
|
|
|
|
@item char *pw_passwd.
|
|
The encrypted password string.
|
|
|
|
@item uid_t pw_uid
|
|
The user ID number.
|
|
|
|
@item gid_t pw_gid
|
|
The user's default group ID number.
|
|
|
|
@item char *pw_gecos
|
|
A string typically containing the user's real name, and possibly other
|
|
information such as a phone number.
|
|
|
|
@item char *pw_dir
|
|
The user's home directory, or initial working directory. This might be
|
|
a null pointer, in which case the interpretation is system-dependent.
|
|
|
|
@item char *pw_shell
|
|
The user's default shell, or the initial program run when the user logs in.
|
|
This might be a null pointer, indicating that the system default should
|
|
be used.
|
|
@end table
|
|
@end deftp
|
|
|
|
@node Lookup User
|
|
@subsection Looking Up One User
|
|
@cindex converting user ID to user name
|
|
@cindex converting user name to user ID
|
|
|
|
You can search the system user database for information about a
|
|
specific user using @code{getpwuid} or @code{getpwnam}. These
|
|
functions are declared in @file{pwd.h}.
|
|
|
|
@comment pwd.h
|
|
@comment POSIX.1
|
|
@deftypefun {struct passwd *} getpwuid (uid_t @var{uid})
|
|
This function returns a pointer to a statically-allocated structure
|
|
containing information about the user whose user ID is @var{uid}. This
|
|
structure may be overwritten on subsequent calls to @code{getpwuid}.
|
|
|
|
A null pointer value indicates there is no user in the data base with
|
|
user ID @var{uid}.
|
|
@end deftypefun
|
|
|
|
@comment pwd.h
|
|
@comment POSIX.1
|
|
@deftypefun {struct passwd *} getpwnam (const char *@var{name})
|
|
This function returns a pointer to a statically-allocated structure
|
|
containing information about the user whose user name is @var{name}.
|
|
This structure may be overwritten on subsequent calls to
|
|
@code{getpwnam}.
|
|
|
|
A null pointer value indicates there is no user named @var{name}.
|
|
@end deftypefun
|
|
|
|
@node Scanning All Users
|
|
@subsection Scanning the List of All Users
|
|
@cindex scanning the user list
|
|
|
|
This section explains how a program can read the list of all users in
|
|
the system, one user at a time. The functions described here are
|
|
declared in @file{pwd.h}.
|
|
|
|
You can use the @code{fgetpwent} function to read user entries from a
|
|
particular file.
|
|
|
|
@comment pwd.h
|
|
@comment SVID
|
|
@deftypefun {struct passwd *} fgetpwent (FILE *@var{stream})
|
|
This function reads the next user entry from @var{stream} and returns a
|
|
pointer to the entry. The structure is statically allocated and is
|
|
rewritten on subsequent calls to @code{fgetpwent}. You must copy the
|
|
contents of the structure if you wish to save the information.
|
|
|
|
This stream must correspond to a file in the same format as the standard
|
|
password database file. This function comes from System V.
|
|
@end deftypefun
|
|
|
|
The way to scan all the entries in the user database is with
|
|
@code{setpwent}, @code{getpwent}, and @code{endpwent}.
|
|
|
|
@comment pwd.h
|
|
@comment SVID, BSD
|
|
@deftypefun void setpwent (void)
|
|
This function initializes a stream which @code{getpwent} uses to read
|
|
the user database.
|
|
@end deftypefun
|
|
|
|
@comment pwd.h
|
|
@comment POSIX.1
|
|
@deftypefun {struct passwd *} getpwent (void)
|
|
The @code{getpwent} function reads the next entry from the stream
|
|
initialized by @code{setpwent}. It returns a pointer to the entry. The
|
|
structure is statically allocated and is rewritten on subsequent calls
|
|
to @code{getpwent}. You must copy the contents of the structure if you
|
|
wish to save the information.
|
|
@end deftypefun
|
|
|
|
@comment pwd.h
|
|
@comment SVID, BSD
|
|
@deftypefun void endpwent (void)
|
|
This function closes the internal stream used by @code{getpwent}.
|
|
@end deftypefun
|
|
|
|
@node Writing a User Entry
|
|
@subsection Writing a User Entry
|
|
|
|
@comment pwd.h
|
|
@comment SVID
|
|
@deftypefun int putpwent (const struct passwd *@var{p}, FILE *@var{stream})
|
|
This function writes the user entry @code{*@var{p}} to the stream
|
|
@var{stream}, in the format used for the standard user database
|
|
file. The return value is zero on success and nonzero on failure.
|
|
|
|
This function exists for compatibility with SVID. We recommend that you
|
|
avoid using it, because it makes sense only on the assumption that the
|
|
@code{struct passwd} structure has no members except the standard ones;
|
|
on a system which merges the traditional Unix data base with other
|
|
extended information about users, adding an entry using this function
|
|
would inevitably leave out much of the important information.
|
|
|
|
The function @code{putpwent} is declared in @file{pwd.h}.
|
|
@end deftypefun
|
|
|
|
@node Group Database
|
|
@section Group Database
|
|
@cindex group database
|
|
@pindex /etc/group
|
|
|
|
This section describes all about how to search and scan the database of
|
|
registered groups. The database itself is kept in the file
|
|
@file{/etc/group} on most systems, but on some systems a special network
|
|
service provides access to it.
|
|
|
|
@menu
|
|
* Group Data Structure:: What each group record contains.
|
|
* Lookup Group:: How to look for a particular group.
|
|
* Scanning All Groups:: Scanning the list of all groups.
|
|
@end menu
|
|
|
|
@node Group Data Structure
|
|
@subsection The Data Structure for a Group
|
|
|
|
The functions and data structures for accessing the system group
|
|
database are declared in the header file @file{grp.h}.
|
|
@pindex grp.h
|
|
|
|
@comment grp.h
|
|
@comment POSIX.1
|
|
@deftp {Data Type} {struct group}
|
|
The @code{group} structure is used to hold information about an entry in
|
|
the system group database. It has at least the following members:
|
|
|
|
@table @code
|
|
@item char *gr_name
|
|
The name of the group.
|
|
|
|
@item gid_t gr_gid
|
|
The group ID of the group.
|
|
|
|
@item char **gr_mem
|
|
A vector of pointers to the names of users in the group. Each user name
|
|
is a null-terminated string, and the vector itself is terminated by a
|
|
null pointer.
|
|
@end table
|
|
@end deftp
|
|
|
|
@node Lookup Group
|
|
@subsection Looking Up One Group
|
|
@cindex converting group name to group ID
|
|
@cindex converting group ID to group name
|
|
|
|
You can search the group database for information about a specific
|
|
group using @code{getgrgid} or @code{getgrnam}. These functions are
|
|
declared in @file{grp.h}.
|
|
|
|
@comment grp.h
|
|
@comment POSIX.1
|
|
@deftypefun {struct group *} getgrgid (gid_t @var{gid})
|
|
This function returns a pointer to a statically-allocated structure
|
|
containing information about the group whose group ID is @var{gid}.
|
|
This structure may be overwritten by subsequent calls to
|
|
@code{getgrgid}.
|
|
|
|
A null pointer indicates there is no group with ID @var{gid}.
|
|
@end deftypefun
|
|
|
|
@comment grp.h
|
|
@comment SVID, BSD
|
|
@deftypefun {struct group *} getgrnam (const char *@var{name})
|
|
This function returns a pointer to a statically-allocated structure
|
|
containing information about the group whose group name is @var{name}.
|
|
This structure may be overwritten by subsequent calls to
|
|
@code{getgrnam}.
|
|
|
|
A null pointer indicates there is no group named @var{name}.
|
|
@end deftypefun
|
|
|
|
@node Scanning All Groups
|
|
@subsection Scanning the List of All Groups
|
|
@cindex scanning the group list
|
|
|
|
This section explains how a program can read the list of all groups in
|
|
the system, one group at a time. The functions described here are
|
|
declared in @file{grp.h}.
|
|
|
|
You can use the @code{fgetgrent} function to read group entries from a
|
|
particular file.
|
|
|
|
@comment grp.h
|
|
@comment SVID
|
|
@deftypefun {struct group *} fgetgrent (FILE *@var{stream})
|
|
The @code{fgetgrent} function reads the next entry from @var{stream}.
|
|
It returns a pointer to the entry. The structure is statically
|
|
allocated and is rewritten on subsequent calls to @code{fgetgrent}. You
|
|
must copy the contents of the structure if you wish to save the
|
|
information.
|
|
|
|
The stream must correspond to a file in the same format as the standard
|
|
group database file.
|
|
@end deftypefun
|
|
|
|
The way to scan all the entries in the group database is with
|
|
@code{setgrent}, @code{getgrent}, and @code{endgrent}.
|
|
|
|
@comment grp.h
|
|
@comment SVID, BSD
|
|
@deftypefun void setgrent (void)
|
|
This function initializes a stream for reading from the group data base.
|
|
You use this stream by calling @code{getgrent}.
|
|
@end deftypefun
|
|
|
|
@comment grp.h
|
|
@comment SVID, BSD
|
|
@deftypefun {struct group *} getgrent (void)
|
|
The @code{getgrent} function reads the next entry from the stream
|
|
initialized by @code{setgrent}. It returns a pointer to the entry. The
|
|
structure is statically allocated and is rewritten on subsequent calls
|
|
to @code{getgrent}. You must copy the contents of the structure if you
|
|
wish to save the information.
|
|
@end deftypefun
|
|
|
|
@comment grp.h
|
|
@comment SVID, BSD
|
|
@deftypefun void endgrent (void)
|
|
This function closes the internal stream used by @code{getgrent}.
|
|
@end deftypefun
|
|
|
|
@node Database Example
|
|
@section User and Group Database Example
|
|
|
|
Here is an example program showing the use of the system database inquiry
|
|
functions. The program prints some information about the user running
|
|
the program.
|
|
|
|
@smallexample
|
|
@include db.c.texi
|
|
@end smallexample
|
|
|
|
Here is some output from this program:
|
|
|
|
@smallexample
|
|
I am Throckmorton Snurd.
|
|
My login name is snurd.
|
|
My uid is 31093.
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My home directory is /home/fsg/snurd.
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My default shell is /bin/sh.
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My default group is guest (12).
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The members of this group are:
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friedman
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|
tami
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@end smallexample
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