mirror of
https://sourceware.org/git/glibc.git
synced 2024-12-25 04:01:10 +00:00
b100f9aa77
Merge the latest version of the obstack.c and obstack.h files from gnulib. The majority of this change is coding style and cosmetic comment changes but it also fixes a -Wundef warning in the build as a side effect. 2014-07-02 Will Newton <will.newton@linaro.org> * malloc/obstack.c: Merge from gnulib master. [HAVE_CONFIG_H]: Remove conditional code. [!_LIBC]: Include config.h. [!ELIDE_CODE]: Don't include inttypes.h, include stdint.h unconditionally. (print_and_abort): Mark as _Noreturn. (_obstack_allocated_p): Mark as __attribute_pure__. (obstack_free): Rename to __obstack_free. [!__attribute__]: Remove conditional code. * malloc/obstack.h: Merge from gnulib master. [__cplusplus]: Move conditional down. [!__attribute_pure__]: Define __attribute_pure__ here if it is not already defined. (_obstack_memory_used): Mark as __attribute_pure__. [!__obstack_free]: Define as obstack_free. [__GNUC__]: Remove check for ancient NeXT gcc.
424 lines
14 KiB
C
424 lines
14 KiB
C
/* obstack.c - subroutines used implicitly by object stack macros
|
|
Copyright (C) 1988-2014 Free Software Foundation, Inc.
|
|
This file is part of the GNU C Library.
|
|
|
|
The GNU C Library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
The GNU C Library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the GNU C Library; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
|
|
#ifdef _LIBC
|
|
# include <obstack.h>
|
|
# include <shlib-compat.h>
|
|
#else
|
|
# include <config.h>
|
|
# include "obstack.h"
|
|
#endif
|
|
|
|
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
|
|
incremented whenever callers compiled using an old obstack.h can no
|
|
longer properly call the functions in this obstack.c. */
|
|
#define OBSTACK_INTERFACE_VERSION 1
|
|
|
|
/* Comment out all this code if we are using the GNU C Library, and are not
|
|
actually compiling the library itself, and the installed library
|
|
supports the same library interface we do. This code is part of the GNU
|
|
C Library, but also included in many other GNU distributions. Compiling
|
|
and linking in this code is a waste when using the GNU C library
|
|
(especially if it is a shared library). Rather than having every GNU
|
|
program understand 'configure --with-gnu-libc' and omit the object
|
|
files, it is simpler to just do this in the source for each such file. */
|
|
|
|
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
|
|
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
|
|
# include <gnu-versions.h>
|
|
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
|
|
# define ELIDE_CODE
|
|
# endif
|
|
#endif
|
|
|
|
#include <stddef.h>
|
|
|
|
#ifndef ELIDE_CODE
|
|
|
|
|
|
# include <stdint.h>
|
|
|
|
/* Determine default alignment. */
|
|
union fooround
|
|
{
|
|
uintmax_t i;
|
|
long double d;
|
|
void *p;
|
|
};
|
|
struct fooalign
|
|
{
|
|
char c;
|
|
union fooround u;
|
|
};
|
|
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
|
|
But in fact it might be less smart and round addresses to as much as
|
|
DEFAULT_ROUNDING. So we prepare for it to do that. */
|
|
enum
|
|
{
|
|
DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
|
|
DEFAULT_ROUNDING = sizeof (union fooround)
|
|
};
|
|
|
|
/* When we copy a long block of data, this is the unit to do it with.
|
|
On some machines, copying successive ints does not work;
|
|
in such a case, redefine COPYING_UNIT to 'long' (if that works)
|
|
or 'char' as a last resort. */
|
|
# ifndef COPYING_UNIT
|
|
# define COPYING_UNIT int
|
|
# endif
|
|
|
|
|
|
/* The functions allocating more room by calling 'obstack_chunk_alloc'
|
|
jump to the handler pointed to by 'obstack_alloc_failed_handler'.
|
|
This can be set to a user defined function which should either
|
|
abort gracefully or use longjump - but shouldn't return. This
|
|
variable by default points to the internal function
|
|
'print_and_abort'. */
|
|
static _Noreturn void print_and_abort (void);
|
|
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
|
|
|
/* Exit value used when 'print_and_abort' is used. */
|
|
# include <stdlib.h>
|
|
# ifdef _LIBC
|
|
int obstack_exit_failure = EXIT_FAILURE;
|
|
# else
|
|
# include "exitfail.h"
|
|
# define obstack_exit_failure exit_failure
|
|
# endif
|
|
|
|
# ifdef _LIBC
|
|
# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
|
|
/* A looong time ago (before 1994, anyway; we're not sure) this global variable
|
|
was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
|
|
library still exports it because somebody might use it. */
|
|
struct obstack *_obstack_compat = 0;
|
|
compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
|
|
# endif
|
|
# endif
|
|
|
|
/* Define a macro that either calls functions with the traditional malloc/free
|
|
calling interface, or calls functions with the mmalloc/mfree interface
|
|
(that adds an extra first argument), based on the state of use_extra_arg.
|
|
For free, do not use ?:, since some compilers, like the MIPS compilers,
|
|
do not allow (expr) ? void : void. */
|
|
|
|
# define CALL_CHUNKFUN(h, size) \
|
|
(((h)->use_extra_arg) \
|
|
? (*(h)->chunkfun)((h)->extra_arg, (size)) \
|
|
: (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size)))
|
|
|
|
# define CALL_FREEFUN(h, old_chunk) \
|
|
do { \
|
|
if ((h)->use_extra_arg) \
|
|
(*(h)->freefun)((h)->extra_arg, (old_chunk)); \
|
|
else \
|
|
(*(void (*)(void *))(h)->freefun)((old_chunk)); \
|
|
} while (0)
|
|
|
|
|
|
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
|
|
Objects start on multiples of ALIGNMENT (0 means use default).
|
|
CHUNKFUN is the function to use to allocate chunks,
|
|
and FREEFUN the function to free them.
|
|
|
|
Return nonzero if successful, calls obstack_alloc_failed_handler if
|
|
allocation fails. */
|
|
|
|
int
|
|
_obstack_begin (struct obstack *h,
|
|
int size, int alignment,
|
|
void *(*chunkfun) (long),
|
|
void (*freefun) (void *))
|
|
{
|
|
struct _obstack_chunk *chunk; /* points to new chunk */
|
|
|
|
if (alignment == 0)
|
|
alignment = DEFAULT_ALIGNMENT;
|
|
if (size == 0)
|
|
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
|
{
|
|
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
|
Use the values for range checking, because if range checking is off,
|
|
the extra bytes won't be missed terribly, but if range checking is on
|
|
and we used a larger request, a whole extra 4096 bytes would be
|
|
allocated.
|
|
|
|
These number are irrelevant to the new GNU malloc. I suspect it is
|
|
less sensitive to the size of the request. */
|
|
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
|
+ 4 + DEFAULT_ROUNDING - 1)
|
|
& ~(DEFAULT_ROUNDING - 1));
|
|
size = 4096 - extra;
|
|
}
|
|
|
|
h->chunkfun = (struct _obstack_chunk * (*) (void *, long)) chunkfun;
|
|
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
|
h->chunk_size = size;
|
|
h->alignment_mask = alignment - 1;
|
|
h->use_extra_arg = 0;
|
|
|
|
chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
|
|
if (!chunk)
|
|
(*obstack_alloc_failed_handler) ();
|
|
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
|
alignment - 1);
|
|
h->chunk_limit = chunk->limit
|
|
= (char *) chunk + h->chunk_size;
|
|
chunk->prev = 0;
|
|
/* The initial chunk now contains no empty object. */
|
|
h->maybe_empty_object = 0;
|
|
h->alloc_failed = 0;
|
|
return 1;
|
|
}
|
|
|
|
int
|
|
_obstack_begin_1 (struct obstack *h, int size, int alignment,
|
|
void *(*chunkfun) (void *, long),
|
|
void (*freefun) (void *, void *),
|
|
void *arg)
|
|
{
|
|
struct _obstack_chunk *chunk; /* points to new chunk */
|
|
|
|
if (alignment == 0)
|
|
alignment = DEFAULT_ALIGNMENT;
|
|
if (size == 0)
|
|
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
|
{
|
|
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
|
Use the values for range checking, because if range checking is off,
|
|
the extra bytes won't be missed terribly, but if range checking is on
|
|
and we used a larger request, a whole extra 4096 bytes would be
|
|
allocated.
|
|
|
|
These number are irrelevant to the new GNU malloc. I suspect it is
|
|
less sensitive to the size of the request. */
|
|
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
|
+ 4 + DEFAULT_ROUNDING - 1)
|
|
& ~(DEFAULT_ROUNDING - 1));
|
|
size = 4096 - extra;
|
|
}
|
|
|
|
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
|
|
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
|
h->chunk_size = size;
|
|
h->alignment_mask = alignment - 1;
|
|
h->extra_arg = arg;
|
|
h->use_extra_arg = 1;
|
|
|
|
chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
|
|
if (!chunk)
|
|
(*obstack_alloc_failed_handler) ();
|
|
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
|
alignment - 1);
|
|
h->chunk_limit = chunk->limit
|
|
= (char *) chunk + h->chunk_size;
|
|
chunk->prev = 0;
|
|
/* The initial chunk now contains no empty object. */
|
|
h->maybe_empty_object = 0;
|
|
h->alloc_failed = 0;
|
|
return 1;
|
|
}
|
|
|
|
/* Allocate a new current chunk for the obstack *H
|
|
on the assumption that LENGTH bytes need to be added
|
|
to the current object, or a new object of length LENGTH allocated.
|
|
Copies any partial object from the end of the old chunk
|
|
to the beginning of the new one. */
|
|
|
|
void
|
|
_obstack_newchunk (struct obstack *h, int length)
|
|
{
|
|
struct _obstack_chunk *old_chunk = h->chunk;
|
|
struct _obstack_chunk *new_chunk;
|
|
long new_size;
|
|
long obj_size = h->next_free - h->object_base;
|
|
long i;
|
|
long already;
|
|
char *object_base;
|
|
|
|
/* Compute size for new chunk. */
|
|
new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
|
|
if (new_size < h->chunk_size)
|
|
new_size = h->chunk_size;
|
|
|
|
/* Allocate and initialize the new chunk. */
|
|
new_chunk = CALL_CHUNKFUN (h, new_size);
|
|
if (!new_chunk)
|
|
(*obstack_alloc_failed_handler)();
|
|
h->chunk = new_chunk;
|
|
new_chunk->prev = old_chunk;
|
|
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
|
|
|
/* Compute an aligned object_base in the new chunk */
|
|
object_base =
|
|
__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
|
|
|
|
/* Move the existing object to the new chunk.
|
|
Word at a time is fast and is safe if the object
|
|
is sufficiently aligned. */
|
|
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
|
{
|
|
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
|
i >= 0; i--)
|
|
((COPYING_UNIT *) object_base)[i]
|
|
= ((COPYING_UNIT *) h->object_base)[i];
|
|
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
|
but that can cross a page boundary on a machine
|
|
which does not do strict alignment for COPYING_UNITS. */
|
|
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
|
}
|
|
else
|
|
already = 0;
|
|
/* Copy remaining bytes one by one. */
|
|
for (i = already; i < obj_size; i++)
|
|
object_base[i] = h->object_base[i];
|
|
|
|
/* If the object just copied was the only data in OLD_CHUNK,
|
|
free that chunk and remove it from the chain.
|
|
But not if that chunk might contain an empty object. */
|
|
if (!h->maybe_empty_object
|
|
&& (h->object_base
|
|
== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
|
|
h->alignment_mask)))
|
|
{
|
|
new_chunk->prev = old_chunk->prev;
|
|
CALL_FREEFUN (h, old_chunk);
|
|
}
|
|
|
|
h->object_base = object_base;
|
|
h->next_free = h->object_base + obj_size;
|
|
/* The new chunk certainly contains no empty object yet. */
|
|
h->maybe_empty_object = 0;
|
|
}
|
|
# ifdef _LIBC
|
|
libc_hidden_def (_obstack_newchunk)
|
|
# endif
|
|
|
|
/* Return nonzero if object OBJ has been allocated from obstack H.
|
|
This is here for debugging.
|
|
If you use it in a program, you are probably losing. */
|
|
|
|
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
|
obstack.h because it is just for debugging. */
|
|
int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
|
|
|
|
int
|
|
_obstack_allocated_p (struct obstack *h, void *obj)
|
|
{
|
|
struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
|
struct _obstack_chunk *plp; /* point to previous chunk if any */
|
|
|
|
lp = (h)->chunk;
|
|
/* We use >= rather than > since the object cannot be exactly at
|
|
the beginning of the chunk but might be an empty object exactly
|
|
at the end of an adjacent chunk. */
|
|
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
|
{
|
|
plp = lp->prev;
|
|
lp = plp;
|
|
}
|
|
return lp != 0;
|
|
}
|
|
|
|
/* Free objects in obstack H, including OBJ and everything allocate
|
|
more recently than OBJ. If OBJ is zero, free everything in H. */
|
|
|
|
# undef obstack_free
|
|
|
|
void
|
|
__obstack_free (struct obstack *h, void *obj)
|
|
{
|
|
struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
|
struct _obstack_chunk *plp; /* point to previous chunk if any */
|
|
|
|
lp = h->chunk;
|
|
/* We use >= because there cannot be an object at the beginning of a chunk.
|
|
But there can be an empty object at that address
|
|
at the end of another chunk. */
|
|
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
|
{
|
|
plp = lp->prev;
|
|
CALL_FREEFUN (h, lp);
|
|
lp = plp;
|
|
/* If we switch chunks, we can't tell whether the new current
|
|
chunk contains an empty object, so assume that it may. */
|
|
h->maybe_empty_object = 1;
|
|
}
|
|
if (lp)
|
|
{
|
|
h->object_base = h->next_free = (char *) (obj);
|
|
h->chunk_limit = lp->limit;
|
|
h->chunk = lp;
|
|
}
|
|
else if (obj != 0)
|
|
/* obj is not in any of the chunks! */
|
|
abort ();
|
|
}
|
|
|
|
# ifdef _LIBC
|
|
/* Older versions of libc used a function _obstack_free intended to be
|
|
called by non-GCC compilers. */
|
|
strong_alias (obstack_free, _obstack_free)
|
|
# endif
|
|
|
|
int
|
|
_obstack_memory_used (struct obstack *h)
|
|
{
|
|
struct _obstack_chunk *lp;
|
|
int nbytes = 0;
|
|
|
|
for (lp = h->chunk; lp != 0; lp = lp->prev)
|
|
{
|
|
nbytes += lp->limit - (char *) lp;
|
|
}
|
|
return nbytes;
|
|
}
|
|
|
|
/* Define the error handler. */
|
|
# ifdef _LIBC
|
|
# include <libintl.h>
|
|
# else
|
|
# include "gettext.h"
|
|
# endif
|
|
# ifndef _
|
|
# define _(msgid) gettext (msgid)
|
|
# endif
|
|
|
|
# ifdef _LIBC
|
|
# include <libio/iolibio.h>
|
|
# endif
|
|
|
|
static _Noreturn void
|
|
print_and_abort (void)
|
|
{
|
|
/* Don't change any of these strings. Yes, it would be possible to add
|
|
the newline to the string and use fputs or so. But this must not
|
|
happen because the "memory exhausted" message appears in other places
|
|
like this and the translation should be reused instead of creating
|
|
a very similar string which requires a separate translation. */
|
|
# ifdef _LIBC
|
|
(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
|
|
# else
|
|
fprintf (stderr, "%s\n", _("memory exhausted"));
|
|
# endif
|
|
exit (obstack_exit_failure);
|
|
}
|
|
|
|
#endif /* !ELIDE_CODE */
|