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f0e23d34a7
The vDSO is is listed in the link_map chain, but is never the subject of an la_objopen call. A new internal flag __RTLD_VDSO is added that acts as __RTLD_OPENEXEC to allocate the required 'struct auditstate' extra space for the 'struct link_map'. The return value from the callback is currently ignored, since there is no PLT call involved by glibc when using the vDSO, neither the vDSO are exported directly. Checked on x86_64-linux-gnu, i686-linux-gnu, and aarch64-linux-gnu. Reviewed-by: Florian Weimer <fweimer@redhat.com>
264 lines
7.7 KiB
C
264 lines
7.7 KiB
C
/* Storage management for the chain of loaded shared objects.
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Copyright (C) 1995-2021 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, see
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<https://www.gnu.org/licenses/>. */
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#include <errno.h>
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#include <string.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <ldsodefs.h>
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#include <assert.h>
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/* Add the new link_map NEW to the end of the namespace list. */
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void
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_dl_add_to_namespace_list (struct link_map *new, Lmid_t nsid)
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{
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/* We modify the list of loaded objects. */
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__rtld_lock_lock_recursive (GL(dl_load_write_lock));
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if (GL(dl_ns)[nsid]._ns_loaded != NULL)
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{
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struct link_map *l = GL(dl_ns)[nsid]._ns_loaded;
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while (l->l_next != NULL)
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l = l->l_next;
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new->l_prev = l;
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/* new->l_next = NULL; Would be necessary but we use calloc. */
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l->l_next = new;
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}
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else
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GL(dl_ns)[nsid]._ns_loaded = new;
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++GL(dl_ns)[nsid]._ns_nloaded;
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new->l_serial = GL(dl_load_adds);
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++GL(dl_load_adds);
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__rtld_lock_unlock_recursive (GL(dl_load_write_lock));
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}
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/* Allocate a `struct link_map' for a new object being loaded,
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and enter it into the _dl_loaded list. */
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struct link_map *
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_dl_new_object (char *realname, const char *libname, int type,
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struct link_map *loader, int mode, Lmid_t nsid)
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{
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#ifdef SHARED
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unsigned int naudit;
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if (__glibc_unlikely ((mode & (__RTLD_OPENEXEC | __RTLD_VDSO)) != 0))
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{
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if (mode & __RTLD_OPENEXEC)
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{
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assert (type == lt_executable);
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assert (nsid == LM_ID_BASE);
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/* Ignore the specified libname for the main executable. It is
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only known with an explicit loader invocation. */
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libname = "";
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}
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/* We create the map for the executable and vDSO before we know whether
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we have auditing libraries and if yes, how many. Assume the
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worst. */
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naudit = DL_NNS;
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}
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else
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naudit = GLRO (dl_naudit);
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#endif
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size_t libname_len = strlen (libname) + 1;
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struct link_map *new;
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struct libname_list *newname;
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#ifdef SHARED
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size_t audit_space = naudit * sizeof (struct auditstate);
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#else
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# define audit_space 0
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#endif
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new = (struct link_map *) calloc (sizeof (*new) + audit_space
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+ sizeof (struct link_map *)
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+ sizeof (*newname) + libname_len, 1);
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if (new == NULL)
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return NULL;
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new->l_real = new;
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new->l_symbolic_searchlist.r_list = (struct link_map **) ((char *) (new + 1)
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+ audit_space);
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new->l_libname = newname
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= (struct libname_list *) (new->l_symbolic_searchlist.r_list + 1);
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newname->name = (char *) memcpy (newname + 1, libname, libname_len);
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/* newname->next = NULL; We use calloc therefore not necessary. */
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newname->dont_free = 1;
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/* When we create the executable link map, or a VDSO link map, we start
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with "" for the l_name. In these cases "" points to ld.so rodata
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and won't get dumped during core file generation. Therefore to assist
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gdb and to create more self-contained core files we adjust l_name to
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point at the newly allocated copy (which will get dumped) instead of
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the ld.so rodata copy.
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Furthermore, in case of explicit loader invocation, discard the
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name of the main executable, to match the regular behavior, where
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name of the executable is not known. */
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#ifdef SHARED
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if (*realname != '\0' && (mode & __RTLD_OPENEXEC) == 0)
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#else
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if (*realname != '\0')
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#endif
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new->l_name = realname;
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else
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new->l_name = (char *) newname->name + libname_len - 1;
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new->l_type = type;
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/* If we set the bit now since we know it is never used we avoid
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dirtying the cache line later. */
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if ((GLRO(dl_debug_mask) & DL_DEBUG_UNUSED) == 0)
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new->l_used = 1;
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new->l_loader = loader;
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#if NO_TLS_OFFSET != 0
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new->l_tls_offset = NO_TLS_OFFSET;
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#endif
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new->l_ns = nsid;
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#ifdef SHARED
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for (unsigned int cnt = 0; cnt < naudit; ++cnt)
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/* No need to initialize bindflags due to calloc. */
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link_map_audit_state (new, cnt)->cookie = (uintptr_t) new;
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#endif
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/* new->l_global = 0; We use calloc therefore not necessary. */
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/* Use the 'l_scope_mem' array by default for the 'l_scope'
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information. If we need more entries we will allocate a large
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array dynamically. */
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new->l_scope = new->l_scope_mem;
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new->l_scope_max = sizeof (new->l_scope_mem) / sizeof (new->l_scope_mem[0]);
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/* Counter for the scopes we have to handle. */
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int idx = 0;
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if (GL(dl_ns)[nsid]._ns_loaded != NULL)
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/* Add the global scope. */
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new->l_scope[idx++] = &GL(dl_ns)[nsid]._ns_loaded->l_searchlist;
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/* If we have no loader the new object acts as it. */
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if (loader == NULL)
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loader = new;
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else
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/* Determine the local scope. */
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while (loader->l_loader != NULL)
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loader = loader->l_loader;
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/* Insert the scope if it isn't the global scope we already added. */
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if (idx == 0 || &loader->l_searchlist != new->l_scope[0])
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{
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if ((mode & RTLD_DEEPBIND) != 0 && idx != 0)
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{
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new->l_scope[1] = new->l_scope[0];
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idx = 0;
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}
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new->l_scope[idx] = &loader->l_searchlist;
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}
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new->l_local_scope[0] = &new->l_searchlist;
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/* Determine the origin. If allocating the link map for the main
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executable, the realname is not known and "". In this case, the
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origin needs to be determined by other means. However, in case
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of an explicit loader invocation, the pathname of the main
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executable is known and needs to be processed here: From the
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point of view of the kernel, the main executable is the
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dynamic loader, and this would lead to a computation of the wrong
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origin. */
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if (realname[0] != '\0')
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{
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size_t realname_len = strlen (realname) + 1;
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char *origin;
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char *cp;
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if (realname[0] == '/')
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{
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/* It is an absolute path. Use it. But we have to make a
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copy since we strip out the trailing slash. */
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cp = origin = (char *) malloc (realname_len);
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if (origin == NULL)
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{
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origin = (char *) -1;
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goto out;
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}
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}
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else
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{
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size_t len = realname_len;
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char *result = NULL;
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/* Get the current directory name. */
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origin = NULL;
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do
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{
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char *new_origin;
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len += 128;
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new_origin = (char *) realloc (origin, len);
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if (new_origin == NULL)
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/* We exit the loop. Note that result == NULL. */
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break;
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origin = new_origin;
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}
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while ((result = __getcwd (origin, len - realname_len)) == NULL
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&& errno == ERANGE);
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if (result == NULL)
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{
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/* We were not able to determine the current directory.
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Note that free(origin) is OK if origin == NULL. */
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free (origin);
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origin = (char *) -1;
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goto out;
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}
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/* Find the end of the path and see whether we have to add a
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slash. We could use rawmemchr but this need not be
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fast. */
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cp = (strchr) (origin, '\0');
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if (cp[-1] != '/')
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*cp++ = '/';
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}
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/* Add the real file name. */
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cp = __mempcpy (cp, realname, realname_len);
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/* Now remove the filename and the slash. Leave the slash if
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the name is something like "/foo". */
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do
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--cp;
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while (*cp != '/');
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if (cp == origin)
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/* Keep the only slash which is the first character. */
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++cp;
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*cp = '\0';
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out:
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new->l_origin = origin;
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}
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return new;
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}
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