mirror of
https://sourceware.org/git/glibc.git
synced 2024-12-27 21:20:18 +00:00
152 lines
5.0 KiB
C
152 lines
5.0 KiB
C
/* Single-precision floating point square root.
|
|
Copyright (C) 1997-2014 Free Software Foundation, Inc.
|
|
This file is part of the GNU C Library.
|
|
|
|
The GNU C Library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
The GNU C Library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the GNU C Library; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include <math.h>
|
|
#include <math_private.h>
|
|
#include <fenv_libc.h>
|
|
#include <inttypes.h>
|
|
#include <stdint.h>
|
|
#include <sysdep.h>
|
|
#include <ldsodefs.h>
|
|
|
|
static const float almost_half = 0.50000006; /* 0.5 + 2^-24 */
|
|
static const ieee_float_shape_type a_nan = {.word = 0x7fc00000 };
|
|
static const ieee_float_shape_type a_inf = {.word = 0x7f800000 };
|
|
static const float two48 = 281474976710656.0;
|
|
static const float twom24 = 5.9604644775390625e-8;
|
|
extern const float __t_sqrt[1024];
|
|
|
|
/* The method is based on a description in
|
|
Computation of elementary functions on the IBM RISC System/6000 processor,
|
|
P. W. Markstein, IBM J. Res. Develop, 34(1) 1990.
|
|
Basically, it consists of two interleaved Newton-Raphson approximations,
|
|
one to find the actual square root, and one to find its reciprocal
|
|
without the expense of a division operation. The tricky bit here
|
|
is the use of the POWER/PowerPC multiply-add operation to get the
|
|
required accuracy with high speed.
|
|
|
|
The argument reduction works by a combination of table lookup to
|
|
obtain the initial guesses, and some careful modification of the
|
|
generated guesses (which mostly runs on the integer unit, while the
|
|
Newton-Raphson is running on the FPU). */
|
|
|
|
float
|
|
__slow_ieee754_sqrtf (float x)
|
|
{
|
|
const float inf = a_inf.value;
|
|
|
|
if (x > 0)
|
|
{
|
|
if (x != inf)
|
|
{
|
|
/* Variables named starting with 's' exist in the
|
|
argument-reduced space, so that 2 > sx >= 0.5,
|
|
1.41... > sg >= 0.70.., 0.70.. >= sy > 0.35... .
|
|
Variables named ending with 'i' are integer versions of
|
|
floating-point values. */
|
|
float sx; /* The value of which we're trying to find the square
|
|
root. */
|
|
float sg, g; /* Guess of the square root of x. */
|
|
float sd, d; /* Difference between the square of the guess and x. */
|
|
float sy; /* Estimate of 1/2g (overestimated by 1ulp). */
|
|
float sy2; /* 2*sy */
|
|
float e; /* Difference between y*g and 1/2 (note that e==se). */
|
|
float shx; /* == sx * fsg */
|
|
float fsg; /* sg*fsg == g. */
|
|
fenv_t fe; /* Saved floating-point environment (stores rounding
|
|
mode and whether the inexact exception is
|
|
enabled). */
|
|
uint32_t xi, sxi, fsgi;
|
|
const float *t_sqrt;
|
|
|
|
GET_FLOAT_WORD (xi, x);
|
|
fe = fegetenv_register ();
|
|
relax_fenv_state ();
|
|
sxi = (xi & 0x3fffffff) | 0x3f000000;
|
|
SET_FLOAT_WORD (sx, sxi);
|
|
t_sqrt = __t_sqrt + (xi >> (23 - 8 - 1) & 0x3fe);
|
|
sg = t_sqrt[0];
|
|
sy = t_sqrt[1];
|
|
|
|
/* Here we have three Newton-Raphson iterations each of a
|
|
division and a square root and the remainder of the
|
|
argument reduction, all interleaved. */
|
|
sd = -(sg * sg - sx);
|
|
fsgi = (xi + 0x40000000) >> 1 & 0x7f800000;
|
|
sy2 = sy + sy;
|
|
sg = sy * sd + sg; /* 16-bit approximation to sqrt(sx). */
|
|
e = -(sy * sg - almost_half);
|
|
SET_FLOAT_WORD (fsg, fsgi);
|
|
sd = -(sg * sg - sx);
|
|
sy = sy + e * sy2;
|
|
if ((xi & 0x7f800000) == 0)
|
|
goto denorm;
|
|
shx = sx * fsg;
|
|
sg = sg + sy * sd; /* 32-bit approximation to sqrt(sx),
|
|
but perhaps rounded incorrectly. */
|
|
sy2 = sy + sy;
|
|
g = sg * fsg;
|
|
e = -(sy * sg - almost_half);
|
|
d = -(g * sg - shx);
|
|
sy = sy + e * sy2;
|
|
fesetenv_register (fe);
|
|
return g + sy * d;
|
|
denorm:
|
|
/* For denormalised numbers, we normalise, calculate the
|
|
square root, and return an adjusted result. */
|
|
fesetenv_register (fe);
|
|
return __slow_ieee754_sqrtf (x * two48) * twom24;
|
|
}
|
|
}
|
|
else if (x < 0)
|
|
{
|
|
/* For some reason, some PowerPC32 processors don't implement
|
|
FE_INVALID_SQRT. */
|
|
#ifdef FE_INVALID_SQRT
|
|
feraiseexcept (FE_INVALID_SQRT);
|
|
|
|
fenv_union_t u = { .fenv = fegetenv_register () };
|
|
if ((u.l & FE_INVALID) == 0)
|
|
#endif
|
|
feraiseexcept (FE_INVALID);
|
|
x = a_nan.value;
|
|
}
|
|
return f_washf (x);
|
|
}
|
|
|
|
#undef __ieee754_sqrtf
|
|
float
|
|
__ieee754_sqrtf (float x)
|
|
{
|
|
double z;
|
|
|
|
/* If the CPU is 64-bit we can use the optional FP instructions. */
|
|
if (__CPU_HAS_FSQRT)
|
|
{
|
|
/* Volatile is required to prevent the compiler from moving the
|
|
fsqrt instruction above the branch. */
|
|
__asm __volatile (" fsqrts %0,%1\n"
|
|
:"=f" (z):"f" (x));
|
|
}
|
|
else
|
|
z = __slow_ieee754_sqrtf (x);
|
|
|
|
return z;
|
|
}
|
|
strong_alias (__ieee754_sqrtf, __sqrtf_finite)
|