mirror of
https://sourceware.org/git/glibc.git
synced 2024-11-22 13:00:06 +00:00
ca6c73895d
2001-10-26 Ulrich Drepper <drepper@redhat.com> * string/strxfrm.c [USE_IN_EXTENDED_LOCALE_MODEL]: Correctly get nrules value. 2001-10-24 H.J. Lu <hjl@gnu.org> * sysdeps/generic/bits/dlfcn.h (DL_CALL_FCT): Cast to void *. Use __BEGIN_DECLS/__END_DECLS around prototypes. * sysdeps/mips/bits/dlfcn.h (DL_CALL_FCT): Likewise. 2001-10-21 Jim Meyering <meyering@lucent.com> * malloc/obstack.c (_): Honor the setting of ENABLE_NLS. Otherwise, this code would end up calling gettext even in packages built with --disable-nls. * posix/getopt.c (_): Likewise. * posix/regex.c (_): Likewise. 2001-10-26 Ulrich Drepper <drepper@redhat.com> * resolv/gethnamaddr.c (gethostbyaddr): Use ip6.addr for reverse lookup not ip6.int. * resolv/nss_dns/dns-host.c (_nss_dns_gethostbyaddr_r): Likewise. Reported by Martin.v.Loewis@t-online.de [PR libc/2598]. 2001-10-19 Jakub Jelinek <jakub@redhat.com> * misc/sys/cdefs.h (__attribute_used__): Define. * elf/rtld.c (_dl_start): Add __attribute_used__. * elf/dl-runtime.c (fixup, profile_fixup): Likewise.
624 lines
19 KiB
C
624 lines
19 KiB
C
/* obstack.c - subroutines used implicitly by object stack macros
|
||
Copyright (C) 1988-1994,96,97,98,99,2000,2001 Free Software Foundation, Inc.
|
||
This file is part of the GNU C Library. Its master source is NOT part of
|
||
the C library, however. The master source lives in /gd/gnu/lib.
|
||
|
||
The GNU C Library is free software; you can redistribute it and/or
|
||
modify it under the terms of the GNU Lesser General Public
|
||
License as published by the Free Software Foundation; either
|
||
version 2.1 of the License, or (at your option) any later version.
|
||
|
||
The GNU C Library is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
Lesser General Public License for more details.
|
||
|
||
You should have received a copy of the GNU Lesser General Public
|
||
License along with the GNU C Library; if not, write to the Free
|
||
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
|
||
02111-1307 USA. */
|
||
|
||
#ifdef HAVE_CONFIG_H
|
||
# include <config.h>
|
||
#endif
|
||
|
||
#include "obstack.h"
|
||
|
||
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
|
||
incremented whenever callers compiled using an old obstack.h can no
|
||
longer properly call the functions in this obstack.c. */
|
||
#define OBSTACK_INTERFACE_VERSION 1
|
||
|
||
/* Comment out all this code if we are using the GNU C Library, and are not
|
||
actually compiling the library itself, and the installed library
|
||
supports the same library interface we do. This code is part of the GNU
|
||
C Library, but also included in many other GNU distributions. Compiling
|
||
and linking in this code is a waste when using the GNU C library
|
||
(especially if it is a shared library). Rather than having every GNU
|
||
program understand `configure --with-gnu-libc' and omit the object
|
||
files, it is simpler to just do this in the source for each such file. */
|
||
|
||
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
|
||
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
|
||
# include <gnu-versions.h>
|
||
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
|
||
# define ELIDE_CODE
|
||
# endif
|
||
#endif
|
||
|
||
#if defined _LIBC && defined USE_IN_LIBIO
|
||
# include <wchar.h>
|
||
#endif
|
||
|
||
#ifndef ELIDE_CODE
|
||
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
# define POINTER void *
|
||
# else
|
||
# define POINTER char *
|
||
# endif
|
||
|
||
/* Determine default alignment. */
|
||
struct fooalign {char x; double d;};
|
||
# define DEFAULT_ALIGNMENT \
|
||
((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
|
||
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
|
||
But in fact it might be less smart and round addresses to as much as
|
||
DEFAULT_ROUNDING. So we prepare for it to do that. */
|
||
union fooround {long x; double d;};
|
||
# define DEFAULT_ROUNDING (sizeof (union fooround))
|
||
|
||
/* When we copy a long block of data, this is the unit to do it with.
|
||
On some machines, copying successive ints does not work;
|
||
in such a case, redefine COPYING_UNIT to `long' (if that works)
|
||
or `char' as a last resort. */
|
||
# ifndef COPYING_UNIT
|
||
# define COPYING_UNIT int
|
||
# endif
|
||
|
||
|
||
/* The functions allocating more room by calling `obstack_chunk_alloc'
|
||
jump to the handler pointed to by `obstack_alloc_failed_handler'.
|
||
This can be set to a user defined function which should either
|
||
abort gracefully or use longjump - but shouldn't return. This
|
||
variable by default points to the internal function
|
||
`print_and_abort'. */
|
||
# if defined __STDC__ && __STDC__
|
||
static void print_and_abort (void);
|
||
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
||
# else
|
||
static void print_and_abort ();
|
||
void (*obstack_alloc_failed_handler) () = print_and_abort;
|
||
# endif
|
||
|
||
/* Exit value used when `print_and_abort' is used. */
|
||
# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
|
||
# include <stdlib.h>
|
||
# endif
|
||
# ifndef EXIT_FAILURE
|
||
# define EXIT_FAILURE 1
|
||
# endif
|
||
int obstack_exit_failure = EXIT_FAILURE;
|
||
|
||
/* The non-GNU-C macros copy the obstack into this global variable
|
||
to avoid multiple evaluation. */
|
||
|
||
struct obstack *_obstack;
|
||
|
||
/* Define a macro that either calls functions with the traditional malloc/free
|
||
calling interface, or calls functions with the mmalloc/mfree interface
|
||
(that adds an extra first argument), based on the state of use_extra_arg.
|
||
For free, do not use ?:, since some compilers, like the MIPS compilers,
|
||
do not allow (expr) ? void : void. */
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
# define CALL_CHUNKFUN(h, size) \
|
||
(((h) -> use_extra_arg) \
|
||
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
|
||
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
|
||
|
||
# define CALL_FREEFUN(h, old_chunk) \
|
||
do { \
|
||
if ((h) -> use_extra_arg) \
|
||
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
|
||
else \
|
||
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
|
||
} while (0)
|
||
# else
|
||
# define CALL_CHUNKFUN(h, size) \
|
||
(((h) -> use_extra_arg) \
|
||
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
|
||
: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
|
||
|
||
# define CALL_FREEFUN(h, old_chunk) \
|
||
do { \
|
||
if ((h) -> use_extra_arg) \
|
||
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
|
||
else \
|
||
(*(void (*) ()) (h)->freefun) ((old_chunk)); \
|
||
} while (0)
|
||
# endif
|
||
|
||
|
||
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
|
||
Objects start on multiples of ALIGNMENT (0 means use default).
|
||
CHUNKFUN is the function to use to allocate chunks,
|
||
and FREEFUN the function to free them.
|
||
|
||
Return nonzero if successful, calls obstack_alloc_failed_handler if
|
||
allocation fails. */
|
||
|
||
int
|
||
_obstack_begin (h, size, alignment, chunkfun, freefun)
|
||
struct obstack *h;
|
||
int size;
|
||
int alignment;
|
||
# if defined __STDC__ && __STDC__
|
||
POINTER (*chunkfun) (long);
|
||
void (*freefun) (void *);
|
||
# else
|
||
POINTER (*chunkfun) ();
|
||
void (*freefun) ();
|
||
# endif
|
||
{
|
||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||
|
||
if (alignment == 0)
|
||
alignment = (int) DEFAULT_ALIGNMENT;
|
||
if (size == 0)
|
||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||
{
|
||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||
Use the values for range checking, because if range checking is off,
|
||
the extra bytes won't be missed terribly, but if range checking is on
|
||
and we used a larger request, a whole extra 4096 bytes would be
|
||
allocated.
|
||
|
||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||
less sensitive to the size of the request. */
|
||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||
+ 4 + DEFAULT_ROUNDING - 1)
|
||
& ~(DEFAULT_ROUNDING - 1));
|
||
size = 4096 - extra;
|
||
}
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
|
||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||
# else
|
||
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
|
||
h->freefun = freefun;
|
||
# endif
|
||
h->chunk_size = size;
|
||
h->alignment_mask = alignment - 1;
|
||
h->use_extra_arg = 0;
|
||
|
||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||
if (!chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->next_free = h->object_base = chunk->contents;
|
||
h->chunk_limit = chunk->limit
|
||
= (char *) chunk + h->chunk_size;
|
||
chunk->prev = 0;
|
||
/* The initial chunk now contains no empty object. */
|
||
h->maybe_empty_object = 0;
|
||
h->alloc_failed = 0;
|
||
return 1;
|
||
}
|
||
|
||
int
|
||
_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
|
||
struct obstack *h;
|
||
int size;
|
||
int alignment;
|
||
# if defined __STDC__ && __STDC__
|
||
POINTER (*chunkfun) (POINTER, long);
|
||
void (*freefun) (POINTER, POINTER);
|
||
# else
|
||
POINTER (*chunkfun) ();
|
||
void (*freefun) ();
|
||
# endif
|
||
POINTER arg;
|
||
{
|
||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||
|
||
if (alignment == 0)
|
||
alignment = (int) DEFAULT_ALIGNMENT;
|
||
if (size == 0)
|
||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||
{
|
||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||
Use the values for range checking, because if range checking is off,
|
||
the extra bytes won't be missed terribly, but if range checking is on
|
||
and we used a larger request, a whole extra 4096 bytes would be
|
||
allocated.
|
||
|
||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||
less sensitive to the size of the request. */
|
||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||
+ 4 + DEFAULT_ROUNDING - 1)
|
||
& ~(DEFAULT_ROUNDING - 1));
|
||
size = 4096 - extra;
|
||
}
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
|
||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||
# else
|
||
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
|
||
h->freefun = freefun;
|
||
# endif
|
||
h->chunk_size = size;
|
||
h->alignment_mask = alignment - 1;
|
||
h->extra_arg = arg;
|
||
h->use_extra_arg = 1;
|
||
|
||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||
if (!chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->next_free = h->object_base = chunk->contents;
|
||
h->chunk_limit = chunk->limit
|
||
= (char *) chunk + h->chunk_size;
|
||
chunk->prev = 0;
|
||
/* The initial chunk now contains no empty object. */
|
||
h->maybe_empty_object = 0;
|
||
h->alloc_failed = 0;
|
||
return 1;
|
||
}
|
||
|
||
/* Allocate a new current chunk for the obstack *H
|
||
on the assumption that LENGTH bytes need to be added
|
||
to the current object, or a new object of length LENGTH allocated.
|
||
Copies any partial object from the end of the old chunk
|
||
to the beginning of the new one. */
|
||
|
||
void
|
||
_obstack_newchunk (h, length)
|
||
struct obstack *h;
|
||
int length;
|
||
{
|
||
register struct _obstack_chunk *old_chunk = h->chunk;
|
||
register struct _obstack_chunk *new_chunk;
|
||
register long new_size;
|
||
register long obj_size = h->next_free - h->object_base;
|
||
register long i;
|
||
long already;
|
||
char *object_base;
|
||
|
||
/* Compute size for new chunk. */
|
||
new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
|
||
if (new_size < h->chunk_size)
|
||
new_size = h->chunk_size;
|
||
|
||
/* Allocate and initialize the new chunk. */
|
||
new_chunk = CALL_CHUNKFUN (h, new_size);
|
||
if (!new_chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->chunk = new_chunk;
|
||
new_chunk->prev = old_chunk;
|
||
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
||
|
||
/* Compute an aligned object_base in the new chunk */
|
||
object_base =
|
||
__INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
|
||
& ~ (h->alignment_mask));
|
||
|
||
/* Move the existing object to the new chunk.
|
||
Word at a time is fast and is safe if the object
|
||
is sufficiently aligned. */
|
||
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
||
{
|
||
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
||
i >= 0; i--)
|
||
((COPYING_UNIT *)object_base)[i]
|
||
= ((COPYING_UNIT *)h->object_base)[i];
|
||
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
||
but that can cross a page boundary on a machine
|
||
which does not do strict alignment for COPYING_UNITS. */
|
||
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
||
}
|
||
else
|
||
already = 0;
|
||
/* Copy remaining bytes one by one. */
|
||
for (i = already; i < obj_size; i++)
|
||
object_base[i] = h->object_base[i];
|
||
|
||
/* If the object just copied was the only data in OLD_CHUNK,
|
||
free that chunk and remove it from the chain.
|
||
But not if that chunk might contain an empty object. */
|
||
if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
|
||
{
|
||
new_chunk->prev = old_chunk->prev;
|
||
CALL_FREEFUN (h, old_chunk);
|
||
}
|
||
|
||
h->object_base = object_base;
|
||
h->next_free = h->object_base + obj_size;
|
||
/* The new chunk certainly contains no empty object yet. */
|
||
h->maybe_empty_object = 0;
|
||
}
|
||
|
||
/* Return nonzero if object OBJ has been allocated from obstack H.
|
||
This is here for debugging.
|
||
If you use it in a program, you are probably losing. */
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
||
obstack.h because it is just for debugging. */
|
||
int _obstack_allocated_p (struct obstack *h, POINTER obj);
|
||
# endif
|
||
|
||
int
|
||
_obstack_allocated_p (h, obj)
|
||
struct obstack *h;
|
||
POINTER obj;
|
||
{
|
||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||
|
||
lp = (h)->chunk;
|
||
/* We use >= rather than > since the object cannot be exactly at
|
||
the beginning of the chunk but might be an empty object exactly
|
||
at the end of an adjacent chunk. */
|
||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||
{
|
||
plp = lp->prev;
|
||
lp = plp;
|
||
}
|
||
return lp != 0;
|
||
}
|
||
|
||
/* Free objects in obstack H, including OBJ and everything allocate
|
||
more recently than OBJ. If OBJ is zero, free everything in H. */
|
||
|
||
# undef obstack_free
|
||
|
||
/* This function has two names with identical definitions.
|
||
This is the first one, called from non-ANSI code. */
|
||
|
||
void
|
||
_obstack_free (h, obj)
|
||
struct obstack *h;
|
||
POINTER obj;
|
||
{
|
||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||
|
||
lp = h->chunk;
|
||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||
But there can be an empty object at that address
|
||
at the end of another chunk. */
|
||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||
{
|
||
plp = lp->prev;
|
||
CALL_FREEFUN (h, lp);
|
||
lp = plp;
|
||
/* If we switch chunks, we can't tell whether the new current
|
||
chunk contains an empty object, so assume that it may. */
|
||
h->maybe_empty_object = 1;
|
||
}
|
||
if (lp)
|
||
{
|
||
h->object_base = h->next_free = (char *) (obj);
|
||
h->chunk_limit = lp->limit;
|
||
h->chunk = lp;
|
||
}
|
||
else if (obj != 0)
|
||
/* obj is not in any of the chunks! */
|
||
abort ();
|
||
}
|
||
|
||
/* This function is used from ANSI code. */
|
||
|
||
void
|
||
obstack_free (h, obj)
|
||
struct obstack *h;
|
||
POINTER obj;
|
||
{
|
||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||
|
||
lp = h->chunk;
|
||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||
But there can be an empty object at that address
|
||
at the end of another chunk. */
|
||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||
{
|
||
plp = lp->prev;
|
||
CALL_FREEFUN (h, lp);
|
||
lp = plp;
|
||
/* If we switch chunks, we can't tell whether the new current
|
||
chunk contains an empty object, so assume that it may. */
|
||
h->maybe_empty_object = 1;
|
||
}
|
||
if (lp)
|
||
{
|
||
h->object_base = h->next_free = (char *) (obj);
|
||
h->chunk_limit = lp->limit;
|
||
h->chunk = lp;
|
||
}
|
||
else if (obj != 0)
|
||
/* obj is not in any of the chunks! */
|
||
abort ();
|
||
}
|
||
|
||
int
|
||
_obstack_memory_used (h)
|
||
struct obstack *h;
|
||
{
|
||
register struct _obstack_chunk* lp;
|
||
register int nbytes = 0;
|
||
|
||
for (lp = h->chunk; lp != 0; lp = lp->prev)
|
||
{
|
||
nbytes += lp->limit - (char *) lp;
|
||
}
|
||
return nbytes;
|
||
}
|
||
|
||
/* Define the error handler. */
|
||
# ifndef _
|
||
# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC
|
||
# include <libintl.h>
|
||
# ifndef _
|
||
# define _(Str) gettext (Str)
|
||
# endif
|
||
# else
|
||
# define _(Str) (Str)
|
||
# endif
|
||
# endif
|
||
# if defined _LIBC && defined USE_IN_LIBIO
|
||
# include <libio/iolibio.h>
|
||
# define fputs(s, f) _IO_fputs (s, f)
|
||
# endif
|
||
|
||
# ifndef __attribute__
|
||
/* This feature is available in gcc versions 2.5 and later. */
|
||
# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
|
||
# define __attribute__(Spec) /* empty */
|
||
# endif
|
||
# endif
|
||
|
||
static void
|
||
__attribute__ ((noreturn))
|
||
print_and_abort ()
|
||
{
|
||
/* Don't change any of these strings. Yes, it would be possible to add
|
||
the newline to the string and use fputs or so. But this must not
|
||
happen because the "memory exhausted" message appears in other places
|
||
like this and the translation should be reused instead of creating
|
||
a very similar string which requires a separate translation. */
|
||
# if defined _LIBC && defined USE_IN_LIBIO
|
||
if (_IO_fwide (stderr, 0) > 0)
|
||
__fwprintf (stderr, L"%s\n", _("memory exhausted"));
|
||
else
|
||
# endif
|
||
fprintf (stderr, "%s\n", _("memory exhausted"));
|
||
exit (obstack_exit_failure);
|
||
}
|
||
|
||
# if 0
|
||
/* These are now turned off because the applications do not use it
|
||
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
|
||
|
||
/* Now define the functional versions of the obstack macros.
|
||
Define them to simply use the corresponding macros to do the job. */
|
||
|
||
# if defined __STDC__ && __STDC__
|
||
/* These function definitions do not work with non-ANSI preprocessors;
|
||
they won't pass through the macro names in parentheses. */
|
||
|
||
/* The function names appear in parentheses in order to prevent
|
||
the macro-definitions of the names from being expanded there. */
|
||
|
||
POINTER (obstack_base) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_base (obstack);
|
||
}
|
||
|
||
POINTER (obstack_next_free) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_next_free (obstack);
|
||
}
|
||
|
||
int (obstack_object_size) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_object_size (obstack);
|
||
}
|
||
|
||
int (obstack_room) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_room (obstack);
|
||
}
|
||
|
||
int (obstack_make_room) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
return obstack_make_room (obstack, length);
|
||
}
|
||
|
||
void (obstack_grow) (obstack, data, length)
|
||
struct obstack *obstack;
|
||
const POINTER data;
|
||
int length;
|
||
{
|
||
obstack_grow (obstack, data, length);
|
||
}
|
||
|
||
void (obstack_grow0) (obstack, data, length)
|
||
struct obstack *obstack;
|
||
const POINTER data;
|
||
int length;
|
||
{
|
||
obstack_grow0 (obstack, data, length);
|
||
}
|
||
|
||
void (obstack_1grow) (obstack, character)
|
||
struct obstack *obstack;
|
||
int character;
|
||
{
|
||
obstack_1grow (obstack, character);
|
||
}
|
||
|
||
void (obstack_blank) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
obstack_blank (obstack, length);
|
||
}
|
||
|
||
void (obstack_1grow_fast) (obstack, character)
|
||
struct obstack *obstack;
|
||
int character;
|
||
{
|
||
obstack_1grow_fast (obstack, character);
|
||
}
|
||
|
||
void (obstack_blank_fast) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
obstack_blank_fast (obstack, length);
|
||
}
|
||
|
||
POINTER (obstack_finish) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_finish (obstack);
|
||
}
|
||
|
||
POINTER (obstack_alloc) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
return obstack_alloc (obstack, length);
|
||
}
|
||
|
||
POINTER (obstack_copy) (obstack, address, length)
|
||
struct obstack *obstack;
|
||
const POINTER address;
|
||
int length;
|
||
{
|
||
return obstack_copy (obstack, address, length);
|
||
}
|
||
|
||
POINTER (obstack_copy0) (obstack, address, length)
|
||
struct obstack *obstack;
|
||
const POINTER address;
|
||
int length;
|
||
{
|
||
return obstack_copy0 (obstack, address, length);
|
||
}
|
||
|
||
# endif /* __STDC__ */
|
||
|
||
# endif /* 0 */
|
||
|
||
#endif /* !ELIDE_CODE */
|