glibc/elf/dl-init.c
Florian Weimer 7b5bfe7783 elf: Assert that objects are relocated before their constructors run
If we try to run constructors before relocation, this is always
a dynamic linker bug.  An assert is easier to notice than a call
via an invalid function pointer (which may not even produce a valid
call stack).

Reviewed-by: Carlos O'Donell <carlos@redhat.com>
2020-05-18 15:30:09 +02:00

128 lines
4.3 KiB
C

/* Run initializers for newly loaded objects.
Copyright (C) 1995-2020 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<https://www.gnu.org/licenses/>. */
#include <assert.h>
#include <stddef.h>
#include <ldsodefs.h>
#include <elf-initfini.h>
/* Type of the initializer. */
typedef void (*init_t) (int, char **, char **);
static void
call_init (struct link_map *l, int argc, char **argv, char **env)
{
/* If the object has not been relocated, this is a bug. The
function pointers are invalid in this case. (Executables do not
need relocation, and neither do proxy objects.) */
assert (l->l_real->l_relocated || l->l_real->l_type == lt_executable);
if (l->l_init_called)
/* This object is all done. */
return;
/* Avoid handling this constructor again in case we have a circular
dependency. */
l->l_init_called = 1;
/* Check for object which constructors we do not run here. */
if (__builtin_expect (l->l_name[0], 'a') == '\0'
&& l->l_type == lt_executable)
return;
/* Print a debug message if wanted. */
if (__glibc_unlikely (GLRO(dl_debug_mask) & DL_DEBUG_IMPCALLS))
_dl_debug_printf ("\ncalling init: %s\n\n",
DSO_FILENAME (l->l_name));
/* Now run the local constructors. There are two forms of them:
- the one named by DT_INIT
- the others in the DT_INIT_ARRAY.
*/
if (ELF_INITFINI && l->l_info[DT_INIT] != NULL)
DL_CALL_DT_INIT(l, l->l_addr + l->l_info[DT_INIT]->d_un.d_ptr, argc, argv, env);
/* Next see whether there is an array with initialization functions. */
ElfW(Dyn) *init_array = l->l_info[DT_INIT_ARRAY];
if (init_array != NULL)
{
unsigned int j;
unsigned int jm;
ElfW(Addr) *addrs;
jm = l->l_info[DT_INIT_ARRAYSZ]->d_un.d_val / sizeof (ElfW(Addr));
addrs = (ElfW(Addr) *) (init_array->d_un.d_ptr + l->l_addr);
for (j = 0; j < jm; ++j)
((init_t) addrs[j]) (argc, argv, env);
}
}
void
_dl_init (struct link_map *main_map, int argc, char **argv, char **env)
{
ElfW(Dyn) *preinit_array = main_map->l_info[DT_PREINIT_ARRAY];
ElfW(Dyn) *preinit_array_size = main_map->l_info[DT_PREINIT_ARRAYSZ];
unsigned int i;
if (__glibc_unlikely (GL(dl_initfirst) != NULL))
{
call_init (GL(dl_initfirst), argc, argv, env);
GL(dl_initfirst) = NULL;
}
/* Don't do anything if there is no preinit array. */
if (__builtin_expect (preinit_array != NULL, 0)
&& preinit_array_size != NULL
&& (i = preinit_array_size->d_un.d_val / sizeof (ElfW(Addr))) > 0)
{
ElfW(Addr) *addrs;
unsigned int cnt;
if (__glibc_unlikely (GLRO(dl_debug_mask) & DL_DEBUG_IMPCALLS))
_dl_debug_printf ("\ncalling preinit: %s\n\n",
DSO_FILENAME (main_map->l_name));
addrs = (ElfW(Addr) *) (preinit_array->d_un.d_ptr + main_map->l_addr);
for (cnt = 0; cnt < i; ++cnt)
((init_t) addrs[cnt]) (argc, argv, env);
}
/* Stupid users forced the ELF specification to be changed. It now
says that the dynamic loader is responsible for determining the
order in which the constructors have to run. The constructors
for all dependencies of an object must run before the constructor
for the object itself. Circular dependencies are left unspecified.
This is highly questionable since it puts the burden on the dynamic
loader which has to find the dependencies at runtime instead of
letting the user do it right. Stupidity rules! */
i = main_map->l_searchlist.r_nlist;
while (i-- > 0)
call_init (main_map->l_initfini[i], argc, argv, env);
#ifndef HAVE_INLINED_SYSCALLS
/* Finished starting up. */
_dl_starting_up = 0;
#endif
}