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1649 lines
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1649 lines
59 KiB
Plaintext
@node Resource Usage And Limitation, Non-Local Exits, Date and Time, Top
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@c %MENU% Functions for examining resource usage and getting and setting limits
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@chapter Resource Usage And Limitation
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This chapter describes functions for examining how much of various kinds of
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resources (CPU time, memory, etc.) a process has used and getting and setting
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limits on future usage.
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@menu
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* Resource Usage:: Measuring various resources used.
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* Limits on Resources:: Specifying limits on resource usage.
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* Priority:: Reading or setting process run priority.
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* Memory Resources:: Querying memory available resources.
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* Processor Resources:: Learn about the processors available.
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@end menu
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@node Resource Usage
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@section Resource Usage
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@pindex sys/resource.h
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The function @code{getrusage} and the data type @code{struct rusage}
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are used to examine the resource usage of a process. They are declared
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in @file{sys/resource.h}.
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@comment sys/resource.h
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@comment BSD
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@deftypefun int getrusage (int @var{processes}, struct rusage *@var{rusage})
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This function reports resource usage totals for processes specified by
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@var{processes}, storing the information in @code{*@var{rusage}}.
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In most systems, @var{processes} has only two valid values:
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@table @code
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@comment sys/resource.h
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@comment BSD
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@item RUSAGE_SELF
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Just the current process.
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@comment sys/resource.h
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@comment BSD
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@item RUSAGE_CHILDREN
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All child processes (direct and indirect) that have already terminated.
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@end table
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The return value of @code{getrusage} is zero for success, and @code{-1}
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for failure.
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@table @code
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@item EINVAL
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The argument @var{processes} is not valid.
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@end table
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@end deftypefun
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One way of getting resource usage for a particular child process is with
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the function @code{wait4}, which returns totals for a child when it
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terminates. @xref{BSD Wait Functions}.
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@comment sys/resource.h
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@comment BSD
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@deftp {Data Type} {struct rusage}
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This data type stores various resource usage statistics. It has the
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following members, and possibly others:
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@table @code
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@item struct timeval ru_utime
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Time spent executing user instructions.
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@item struct timeval ru_stime
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Time spent in operating system code on behalf of @var{processes}.
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@item long int ru_maxrss
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The maximum resident set size used, in kilobytes. That is, the maximum
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number of kilobytes of physical memory that @var{processes} used
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simultaneously.
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@item long int ru_ixrss
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An integral value expressed in kilobytes times ticks of execution, which
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indicates the amount of memory used by text that was shared with other
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processes.
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@item long int ru_idrss
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An integral value expressed the same way, which is the amount of
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unshared memory used for data.
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@item long int ru_isrss
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An integral value expressed the same way, which is the amount of
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unshared memory used for stack space.
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@item long int ru_minflt
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The number of page faults which were serviced without requiring any I/O.
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@item long int ru_majflt
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The number of page faults which were serviced by doing I/O.
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@item long int ru_nswap
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The number of times @var{processes} was swapped entirely out of main memory.
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@item long int ru_inblock
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The number of times the file system had to read from the disk on behalf
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of @var{processes}.
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@item long int ru_oublock
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The number of times the file system had to write to the disk on behalf
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of @var{processes}.
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@item long int ru_msgsnd
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Number of IPC messages sent.
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@item long int ru_msgrcv
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Number of IPC messages received.
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@item long int ru_nsignals
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Number of signals received.
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@item long int ru_nvcsw
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The number of times @var{processes} voluntarily invoked a context switch
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(usually to wait for some service).
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@item long int ru_nivcsw
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The number of times an involuntary context switch took place (because
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a time slice expired, or another process of higher priority was
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scheduled).
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@end table
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@end deftp
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@code{vtimes} is a historical function that does some of what
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@code{getrusage} does. @code{getrusage} is a better choice.
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@code{vtimes} and its @code{vtimes} data structure are declared in
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@file{sys/vtimes.h}.
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@pindex sys/vtimes.h
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@comment vtimes.h
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@deftypefun int vtimes (struct vtimes @var{current}, struct vtimes @var{child})
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@code{vtimes} reports resource usage totals for a process.
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If @var{current} is non-null, @code{vtimes} stores resource usage totals for
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the invoking process alone in the structure to which it points. If
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@var{child} is non-null, @code{vtimes} stores resource usage totals for all
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past children (which have terminated) of the invoking process in the structure
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to which it points.
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@deftp {Data Type} {struct vtimes}
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This data type contains information about the resource usage of a process.
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Each member corresponds to a member of the @code{struct rusage} data type
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described above.
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@table @code
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@item vm_utime
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User CPU time. Analogous to @code{ru_utime} in @code{struct rusage}
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@item vm_stime
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System CPU time. Analogous to @code{ru_stime} in @code{struct rusage}
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@item vm_idsrss
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Data and stack memory. The sum of the values that would be reported as
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@code{ru_idrss} and @code{ru_isrss} in @code{struct rusage}
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@item vm_ixrss
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Shared memory. Analogous to @code{ru_ixrss} in @code{struct rusage}
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@item vm_maxrss
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Maximent resident set size. Analogous to @code{ru_maxrss} in
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@code{struct rusage}
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@item vm_majflt
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Major page faults. Analogous to @code{ru_majflt} in @code{struct rusage}
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@item vm_minflt
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Minor page faults. Analogous to @code{ru_minflt} in @code{struct rusage}
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@item vm_nswap
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Swap count. Analogous to @code{ru_nswap} in @code{struct rusage}
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@item vm_inblk
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Disk reads. Analogous to @code{ru_inblk} in @code{struct rusage}
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@item vm_oublk
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Disk writes. Analogous to @code{ru_oublk} in @code{struct rusage}
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@end table
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@end deftp
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The return value is zero if the function succeeds; @code{-1} otherwise.
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@end deftypefun
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An additional historical function for examining resource usage,
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@code{vtimes}, is supported but not documented here. It is declared in
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@file{sys/vtimes.h}.
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@node Limits on Resources
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@section Limiting Resource Usage
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@cindex resource limits
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@cindex limits on resource usage
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@cindex usage limits
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You can specify limits for the resource usage of a process. When the
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process tries to exceed a limit, it may get a signal, or the system call
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by which it tried to do so may fail, depending on the resource. Each
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process initially inherits its limit values from its parent, but it can
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subsequently change them.
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There are two per-process limits associated with a resource:
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@cindex limit
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@table @dfn
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@item current limit
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The current limit is the value the system will not allow usage to
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exceed. It is also called the ``soft limit'' because the process being
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limited can generally raise the current limit at will.
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@cindex current limit
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@cindex soft limit
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@item maximum limit
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The maximum limit is the maximum value to which a process is allowed to
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set its current limit. It is also called the ``hard limit'' because
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there is no way for a process to get around it. A process may lower
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its own maximum limit, but only the superuser may increase a maximum
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limit.
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@cindex maximum limit
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@cindex hard limit
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@end table
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@pindex sys/resource.h
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The symbols for use with @code{getrlimit}, @code{setrlimit},
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@code{getrlimit64}, and @code{setrlimit64} are defined in
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@file{sys/resource.h}.
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@comment sys/resource.h
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@comment BSD
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@deftypefun int getrlimit (int @var{resource}, struct rlimit *@var{rlp})
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Read the current and maximum limits for the resource @var{resource}
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and store them in @code{*@var{rlp}}.
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The return value is @code{0} on success and @code{-1} on failure. The
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only possible @code{errno} error condition is @code{EFAULT}.
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When the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a
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32-bit system this function is in fact @code{getrlimit64}. Thus, the
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LFS interface transparently replaces the old interface.
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@end deftypefun
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@comment sys/resource.h
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@comment Unix98
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@deftypefun int getrlimit64 (int @var{resource}, struct rlimit64 *@var{rlp})
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This function is similar to @code{getrlimit} but its second parameter is
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a pointer to a variable of type @code{struct rlimit64}, which allows it
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to read values which wouldn't fit in the member of a @code{struct
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rlimit}.
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If the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a
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32-bit machine, this function is available under the name
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@code{getrlimit} and so transparently replaces the old interface.
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@end deftypefun
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@comment sys/resource.h
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@comment BSD
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@deftypefun int setrlimit (int @var{resource}, const struct rlimit *@var{rlp})
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Store the current and maximum limits for the resource @var{resource}
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in @code{*@var{rlp}}.
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The return value is @code{0} on success and @code{-1} on failure. The
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following @code{errno} error condition is possible:
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@table @code
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@item EPERM
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@itemize @bullet
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@item
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The process tried to raise a current limit beyond the maximum limit.
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@item
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The process tried to raise a maximum limit, but is not superuser.
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@end itemize
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@end table
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When the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a
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32-bit system this function is in fact @code{setrlimit64}. Thus, the
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LFS interface transparently replaces the old interface.
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@end deftypefun
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@comment sys/resource.h
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@comment Unix98
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@deftypefun int setrlimit64 (int @var{resource}, const struct rlimit64 *@var{rlp})
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This function is similar to @code{setrlimit} but its second parameter is
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a pointer to a variable of type @code{struct rlimit64} which allows it
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to set values which wouldn't fit in the member of a @code{struct
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rlimit}.
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If the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a
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32-bit machine this function is available under the name
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@code{setrlimit} and so transparently replaces the old interface.
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@end deftypefun
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@comment sys/resource.h
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@comment BSD
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@deftp {Data Type} {struct rlimit}
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This structure is used with @code{getrlimit} to receive limit values,
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and with @code{setrlimit} to specify limit values for a particular process
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and resource. It has two fields:
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@table @code
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@item rlim_t rlim_cur
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The current limit
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@item rlim_t rlim_max
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The maximum limit.
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@end table
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For @code{getrlimit}, the structure is an output; it receives the current
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values. For @code{setrlimit}, it specifies the new values.
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@end deftp
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For the LFS functions a similar type is defined in @file{sys/resource.h}.
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@comment sys/resource.h
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@comment Unix98
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@deftp {Data Type} {struct rlimit64}
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This structure is analogous to the @code{rlimit} structure above, but
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its components have wider ranges. It has two fields:
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@table @code
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@item rlim64_t rlim_cur
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This is analogous to @code{rlimit.rlim_cur}, but with a different type.
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@item rlim64_t rlim_max
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This is analogous to @code{rlimit.rlim_max}, but with a different type.
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@end table
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@end deftp
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Here is a list of resources for which you can specify a limit. Memory
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and file sizes are measured in bytes.
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@table @code
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_CPU
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@vindex RLIMIT_CPU
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The maximum amount of CPU time the process can use. If it runs for
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longer than this, it gets a signal: @code{SIGXCPU}. The value is
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measured in seconds. @xref{Operation Error Signals}.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_FSIZE
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@vindex RLIMIT_FSIZE
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The maximum size of file the process can create. Trying to write a
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larger file causes a signal: @code{SIGXFSZ}. @xref{Operation Error
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Signals}.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_DATA
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@vindex RLIMIT_DATA
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The maximum size of data memory for the process. If the process tries
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to allocate data memory beyond this amount, the allocation function
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fails.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_STACK
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@vindex RLIMIT_STACK
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The maximum stack size for the process. If the process tries to extend
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its stack past this size, it gets a @code{SIGSEGV} signal.
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@xref{Program Error Signals}.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_CORE
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@vindex RLIMIT_CORE
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The maximum size core file that this process can create. If the process
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terminates and would dump a core file larger than this, then no core
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file is created. So setting this limit to zero prevents core files from
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ever being created.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_RSS
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@vindex RLIMIT_RSS
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The maximum amount of physical memory that this process should get.
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This parameter is a guide for the system's scheduler and memory
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allocator; the system may give the process more memory when there is a
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surplus.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_MEMLOCK
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The maximum amount of memory that can be locked into physical memory (so
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it will never be paged out).
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_NPROC
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The maximum number of processes that can be created with the same user ID.
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If you have reached the limit for your user ID, @code{fork} will fail
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with @code{EAGAIN}. @xref{Creating a Process}.
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@comment sys/resource.h
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@comment BSD
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@item RLIMIT_NOFILE
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@vindex RLIMIT_NOFILE
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@itemx RLIMIT_OFILE
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@vindex RLIMIT_OFILE
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The maximum number of files that the process can open. If it tries to
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open more files than this, its open attempt fails with @code{errno}
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@code{EMFILE}. @xref{Error Codes}. Not all systems support this limit;
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GNU does, and 4.4 BSD does.
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@comment sys/resource.h
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@comment Unix98
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@item RLIMIT_AS
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@vindex RLIMIT_AS
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The maximum size of total memory that this process should get. If the
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process tries to allocate more memory beyond this amount with, for
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example, @code{brk}, @code{malloc}, @code{mmap} or @code{sbrk}, the
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allocation function fails.
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@comment sys/resource.h
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@comment BSD
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@item RLIM_NLIMITS
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@vindex RLIM_NLIMITS
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The number of different resource limits. Any valid @var{resource}
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operand must be less than @code{RLIM_NLIMITS}.
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@end table
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@comment sys/resource.h
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@comment BSD
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@deftypevr Constant int RLIM_INFINITY
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This constant stands for a value of ``infinity'' when supplied as
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the limit value in @code{setrlimit}.
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@end deftypevr
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The following are historical functions to do some of what the functions
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above do. The functions above are better choices.
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@code{ulimit} and the command symbols are declared in @file{ulimit.h}.
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@pindex ulimit.h
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@comment ulimit.h
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@comment BSD
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@deftypefun int ulimit (int @var{cmd}, @dots{})
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@code{ulimit} gets the current limit or sets the current and maximum
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limit for a particular resource for the calling process according to the
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command @var{cmd}.a
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If you are getting a limit, the command argument is the only argument.
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If you are setting a limit, there is a second argument:
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@code{long int} @var{limit} which is the value to which you are setting
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the limit.
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The @var{cmd} values and the operations they specify are:
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@table @code
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@item GETFSIZE
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Get the current limit on the size of a file, in units of 512 bytes.
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@item SETFSIZE
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Set the current and maximum limit on the size of a file to @var{limit} *
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512 bytes.
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@end table
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There are also some other @var{cmd} values that may do things on some
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systems, but they are not supported.
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Only the superuser may increase a maximum limit.
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When you successfully get a limit, the return value of @code{ulimit} is
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that limit, which is never negative. When you successfully set a limit,
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the return value is zero. When the function fails, the return value is
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@code{-1} and @code{errno} is set according to the reason:
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@table @code
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@item EPERM
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A process tried to increase a maximum limit, but is not superuser.
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@end table
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@end deftypefun
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@code{vlimit} and its resource symbols are declared in @file{sys/vlimit.h}.
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@pindex sys/vlimit.h
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@comment sys/vlimit.h
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@comment BSD
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@deftypefun int vlimit (int @var{resource}, int @var{limit})
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@code{vlimit} sets the current limit for a resource for a process.
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@var{resource} identifies the resource:
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@table @code
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@item LIM_CPU
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Maximum CPU time. Same as @code{RLIMIT_CPU} for @code{setrlimit}.
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@item LIM_FSIZE
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Maximum file size. Same as @code{RLIMIT_FSIZE} for @code{setrlimit}.
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@item LIM_DATA
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Maximum data memory. Same as @code{RLIMIT_DATA} for @code{setrlimit}.
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@item LIM_STACK
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Maximum stack size. Same as @code{RLIMIT_STACK} for @code{setrlimit}.
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@item LIM_CORE
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Maximum core file size. Same as @code{RLIMIT_COR} for @code{setrlimit}.
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@item LIM_MAXRSS
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Maximum physical memory. Same as @code{RLIMIT_RSS} for @code{setrlimit}.
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@end table
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The return value is zero for success, and @code{-1} with @code{errno} set
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accordingly for failure:
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@table @code
|
|
@item EPERM
|
|
The process tried to set its current limit beyond its maximum limit.
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
@node Priority
|
|
@section Process CPU Priority And Scheduling
|
|
@cindex process priority
|
|
@cindex cpu priority
|
|
@cindex priority of a process
|
|
|
|
When multiple processes simultaneously require CPU time, the system's
|
|
scheduling policy and process CPU priorities determine which processes
|
|
get it. This section describes how that determination is made and
|
|
@glibcadj{} functions to control it.
|
|
|
|
It is common to refer to CPU scheduling simply as scheduling and a
|
|
process' CPU priority simply as the process' priority, with the CPU
|
|
resource being implied. Bear in mind, though, that CPU time is not the
|
|
only resource a process uses or that processes contend for. In some
|
|
cases, it is not even particularly important. Giving a process a high
|
|
``priority'' may have very little effect on how fast a process runs with
|
|
respect to other processes. The priorities discussed in this section
|
|
apply only to CPU time.
|
|
|
|
CPU scheduling is a complex issue and different systems do it in wildly
|
|
different ways. New ideas continually develop and find their way into
|
|
the intricacies of the various systems' scheduling algorithms. This
|
|
section discusses the general concepts, some specifics of systems
|
|
that commonly use @theglibc{}, and some standards.
|
|
|
|
For simplicity, we talk about CPU contention as if there is only one CPU
|
|
in the system. But all the same principles apply when a processor has
|
|
multiple CPUs, and knowing that the number of processes that can run at
|
|
any one time is equal to the number of CPUs, you can easily extrapolate
|
|
the information.
|
|
|
|
The functions described in this section are all defined by the POSIX.1
|
|
and POSIX.1b standards (the @code{sched@dots{}} functions are POSIX.1b).
|
|
However, POSIX does not define any semantics for the values that these
|
|
functions get and set. In this chapter, the semantics are based on the
|
|
Linux kernel's implementation of the POSIX standard. As you will see,
|
|
the Linux implementation is quite the inverse of what the authors of the
|
|
POSIX syntax had in mind.
|
|
|
|
@menu
|
|
* Absolute Priority:: The first tier of priority. Posix
|
|
* Realtime Scheduling:: Scheduling among the process nobility
|
|
* Basic Scheduling Functions:: Get/set scheduling policy, priority
|
|
* Traditional Scheduling:: Scheduling among the vulgar masses
|
|
* CPU Affinity:: Limiting execution to certain CPUs
|
|
@end menu
|
|
|
|
|
|
|
|
@node Absolute Priority
|
|
@subsection Absolute Priority
|
|
@cindex absolute priority
|
|
@cindex priority, absolute
|
|
|
|
Every process has an absolute priority, and it is represented by a number.
|
|
The higher the number, the higher the absolute priority.
|
|
|
|
@cindex realtime CPU scheduling
|
|
On systems of the past, and most systems today, all processes have
|
|
absolute priority 0 and this section is irrelevant. In that case,
|
|
@xref{Traditional Scheduling}. Absolute priorities were invented to
|
|
accommodate realtime systems, in which it is vital that certain processes
|
|
be able to respond to external events happening in real time, which
|
|
means they cannot wait around while some other process that @emph{wants
|
|
to}, but doesn't @emph{need to} run occupies the CPU.
|
|
|
|
@cindex ready to run
|
|
@cindex preemptive scheduling
|
|
When two processes are in contention to use the CPU at any instant, the
|
|
one with the higher absolute priority always gets it. This is true even if the
|
|
process with the lower priority is already using the CPU (i.e., the
|
|
scheduling is preemptive). Of course, we're only talking about
|
|
processes that are running or ``ready to run,'' which means they are
|
|
ready to execute instructions right now. When a process blocks to wait
|
|
for something like I/O, its absolute priority is irrelevant.
|
|
|
|
@cindex runnable process
|
|
@strong{NB:} The term ``runnable'' is a synonym for ``ready to run.''
|
|
|
|
When two processes are running or ready to run and both have the same
|
|
absolute priority, it's more interesting. In that case, who gets the
|
|
CPU is determined by the scheduling policy. If the processes have
|
|
absolute priority 0, the traditional scheduling policy described in
|
|
@ref{Traditional Scheduling} applies. Otherwise, the policies described
|
|
in @ref{Realtime Scheduling} apply.
|
|
|
|
You normally give an absolute priority above 0 only to a process that
|
|
can be trusted not to hog the CPU. Such processes are designed to block
|
|
(or terminate) after relatively short CPU runs.
|
|
|
|
A process begins life with the same absolute priority as its parent
|
|
process. Functions described in @ref{Basic Scheduling Functions} can
|
|
change it.
|
|
|
|
Only a privileged process can change a process' absolute priority to
|
|
something other than @code{0}. Only a privileged process or the
|
|
target process' owner can change its absolute priority at all.
|
|
|
|
POSIX requires absolute priority values used with the realtime
|
|
scheduling policies to be consecutive with a range of at least 32. On
|
|
Linux, they are 1 through 99. The functions
|
|
@code{sched_get_priority_max} and @code{sched_set_priority_min} portably
|
|
tell you what the range is on a particular system.
|
|
|
|
|
|
@subsubsection Using Absolute Priority
|
|
|
|
One thing you must keep in mind when designing real time applications is
|
|
that having higher absolute priority than any other process doesn't
|
|
guarantee the process can run continuously. Two things that can wreck a
|
|
good CPU run are interrupts and page faults.
|
|
|
|
Interrupt handlers live in that limbo between processes. The CPU is
|
|
executing instructions, but they aren't part of any process. An
|
|
interrupt will stop even the highest priority process. So you must
|
|
allow for slight delays and make sure that no device in the system has
|
|
an interrupt handler that could cause too long a delay between
|
|
instructions for your process.
|
|
|
|
Similarly, a page fault causes what looks like a straightforward
|
|
sequence of instructions to take a long time. The fact that other
|
|
processes get to run while the page faults in is of no consequence,
|
|
because as soon as the I/O is complete, the high priority process will
|
|
kick them out and run again, but the wait for the I/O itself could be a
|
|
problem. To neutralize this threat, use @code{mlock} or
|
|
@code{mlockall}.
|
|
|
|
There are a few ramifications of the absoluteness of this priority on a
|
|
single-CPU system that you need to keep in mind when you choose to set a
|
|
priority and also when you're working on a program that runs with high
|
|
absolute priority. Consider a process that has higher absolute priority
|
|
than any other process in the system and due to a bug in its program, it
|
|
gets into an infinite loop. It will never cede the CPU. You can't run
|
|
a command to kill it because your command would need to get the CPU in
|
|
order to run. The errant program is in complete control. It controls
|
|
the vertical, it controls the horizontal.
|
|
|
|
There are two ways to avoid this: 1) keep a shell running somewhere with
|
|
a higher absolute priority. 2) keep a controlling terminal attached to
|
|
the high priority process group. All the priority in the world won't
|
|
stop an interrupt handler from running and delivering a signal to the
|
|
process if you hit Control-C.
|
|
|
|
Some systems use absolute priority as a means of allocating a fixed
|
|
percentage of CPU time to a process. To do this, a super high priority
|
|
privileged process constantly monitors the process' CPU usage and raises
|
|
its absolute priority when the process isn't getting its entitled share
|
|
and lowers it when the process is exceeding it.
|
|
|
|
@strong{NB:} The absolute priority is sometimes called the ``static
|
|
priority.'' We don't use that term in this manual because it misses the
|
|
most important feature of the absolute priority: its absoluteness.
|
|
|
|
|
|
@node Realtime Scheduling
|
|
@subsection Realtime Scheduling
|
|
@cindex realtime scheduling
|
|
|
|
Whenever two processes with the same absolute priority are ready to run,
|
|
the kernel has a decision to make, because only one can run at a time.
|
|
If the processes have absolute priority 0, the kernel makes this decision
|
|
as described in @ref{Traditional Scheduling}. Otherwise, the decision
|
|
is as described in this section.
|
|
|
|
If two processes are ready to run but have different absolute priorities,
|
|
the decision is much simpler, and is described in @ref{Absolute
|
|
Priority}.
|
|
|
|
Each process has a scheduling policy. For processes with absolute
|
|
priority other than zero, there are two available:
|
|
|
|
@enumerate
|
|
@item
|
|
First Come First Served
|
|
@item
|
|
Round Robin
|
|
@end enumerate
|
|
|
|
The most sensible case is where all the processes with a certain
|
|
absolute priority have the same scheduling policy. We'll discuss that
|
|
first.
|
|
|
|
In Round Robin, processes share the CPU, each one running for a small
|
|
quantum of time (``time slice'') and then yielding to another in a
|
|
circular fashion. Of course, only processes that are ready to run and
|
|
have the same absolute priority are in this circle.
|
|
|
|
In First Come First Served, the process that has been waiting the
|
|
longest to run gets the CPU, and it keeps it until it voluntarily
|
|
relinquishes the CPU, runs out of things to do (blocks), or gets
|
|
preempted by a higher priority process.
|
|
|
|
First Come First Served, along with maximal absolute priority and
|
|
careful control of interrupts and page faults, is the one to use when a
|
|
process absolutely, positively has to run at full CPU speed or not at
|
|
all.
|
|
|
|
Judicious use of @code{sched_yield} function invocations by processes
|
|
with First Come First Served scheduling policy forms a good compromise
|
|
between Round Robin and First Come First Served.
|
|
|
|
To understand how scheduling works when processes of different scheduling
|
|
policies occupy the same absolute priority, you have to know the nitty
|
|
gritty details of how processes enter and exit the ready to run list:
|
|
|
|
In both cases, the ready to run list is organized as a true queue, where
|
|
a process gets pushed onto the tail when it becomes ready to run and is
|
|
popped off the head when the scheduler decides to run it. Note that
|
|
ready to run and running are two mutually exclusive states. When the
|
|
scheduler runs a process, that process is no longer ready to run and no
|
|
longer in the ready to run list. When the process stops running, it
|
|
may go back to being ready to run again.
|
|
|
|
The only difference between a process that is assigned the Round Robin
|
|
scheduling policy and a process that is assigned First Come First Serve
|
|
is that in the former case, the process is automatically booted off the
|
|
CPU after a certain amount of time. When that happens, the process goes
|
|
back to being ready to run, which means it enters the queue at the tail.
|
|
The time quantum we're talking about is small. Really small. This is
|
|
not your father's timesharing. For example, with the Linux kernel, the
|
|
round robin time slice is a thousand times shorter than its typical
|
|
time slice for traditional scheduling.
|
|
|
|
A process begins life with the same scheduling policy as its parent process.
|
|
Functions described in @ref{Basic Scheduling Functions} can change it.
|
|
|
|
Only a privileged process can set the scheduling policy of a process
|
|
that has absolute priority higher than 0.
|
|
|
|
@node Basic Scheduling Functions
|
|
@subsection Basic Scheduling Functions
|
|
|
|
This section describes functions in @theglibc{} for setting the
|
|
absolute priority and scheduling policy of a process.
|
|
|
|
@strong{Portability Note:} On systems that have the functions in this
|
|
section, the macro _POSIX_PRIORITY_SCHEDULING is defined in
|
|
@file{<unistd.h>}.
|
|
|
|
For the case that the scheduling policy is traditional scheduling, more
|
|
functions to fine tune the scheduling are in @ref{Traditional Scheduling}.
|
|
|
|
Don't try to make too much out of the naming and structure of these
|
|
functions. They don't match the concepts described in this manual
|
|
because the functions are as defined by POSIX.1b, but the implementation
|
|
on systems that use @theglibc{} is the inverse of what the POSIX
|
|
structure contemplates. The POSIX scheme assumes that the primary
|
|
scheduling parameter is the scheduling policy and that the priority
|
|
value, if any, is a parameter of the scheduling policy. In the
|
|
implementation, though, the priority value is king and the scheduling
|
|
policy, if anything, only fine tunes the effect of that priority.
|
|
|
|
The symbols in this section are declared by including file @file{sched.h}.
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftp {Data Type} {struct sched_param}
|
|
This structure describes an absolute priority.
|
|
@table @code
|
|
@item int sched_priority
|
|
absolute priority value
|
|
@end table
|
|
@end deftp
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_setscheduler (pid_t @var{pid}, int @var{policy}, const struct sched_param *@var{param})
|
|
|
|
This function sets both the absolute priority and the scheduling policy
|
|
for a process.
|
|
|
|
It assigns the absolute priority value given by @var{param} and the
|
|
scheduling policy @var{policy} to the process with Process ID @var{pid},
|
|
or the calling process if @var{pid} is zero. If @var{policy} is
|
|
negative, @code{sched_setscheduler} keeps the existing scheduling policy.
|
|
|
|
The following macros represent the valid values for @var{policy}:
|
|
|
|
@table @code
|
|
@item SCHED_OTHER
|
|
Traditional Scheduling
|
|
@item SCHED_FIFO
|
|
First In First Out
|
|
@item SCHED_RR
|
|
Round Robin
|
|
@end table
|
|
|
|
@c The Linux kernel code (in sched.c) actually reschedules the process,
|
|
@c but it puts it at the head of the run queue, so I'm not sure just what
|
|
@c the effect is, but it must be subtle.
|
|
|
|
On success, the return value is @code{0}. Otherwise, it is @code{-1}
|
|
and @code{ERRNO} is set accordingly. The @code{errno} values specific
|
|
to this function are:
|
|
|
|
@table @code
|
|
@item EPERM
|
|
@itemize @bullet
|
|
@item
|
|
The calling process does not have @code{CAP_SYS_NICE} permission and
|
|
@var{policy} is not @code{SCHED_OTHER} (or it's negative and the
|
|
existing policy is not @code{SCHED_OTHER}.
|
|
|
|
@item
|
|
The calling process does not have @code{CAP_SYS_NICE} permission and its
|
|
owner is not the target process' owner. I.e., the effective uid of the
|
|
calling process is neither the effective nor the real uid of process
|
|
@var{pid}.
|
|
@c We need a cross reference to the capabilities section, when written.
|
|
@end itemize
|
|
|
|
@item ESRCH
|
|
There is no process with pid @var{pid} and @var{pid} is not zero.
|
|
|
|
@item EINVAL
|
|
@itemize @bullet
|
|
@item
|
|
@var{policy} does not identify an existing scheduling policy.
|
|
|
|
@item
|
|
The absolute priority value identified by *@var{param} is outside the
|
|
valid range for the scheduling policy @var{policy} (or the existing
|
|
scheduling policy if @var{policy} is negative) or @var{param} is
|
|
null. @code{sched_get_priority_max} and @code{sched_get_priority_min}
|
|
tell you what the valid range is.
|
|
|
|
@item
|
|
@var{pid} is negative.
|
|
@end itemize
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_getscheduler (pid_t @var{pid})
|
|
|
|
This function returns the scheduling policy assigned to the process with
|
|
Process ID (pid) @var{pid}, or the calling process if @var{pid} is zero.
|
|
|
|
The return value is the scheduling policy. See
|
|
@code{sched_setscheduler} for the possible values.
|
|
|
|
If the function fails, the return value is instead @code{-1} and
|
|
@code{errno} is set accordingly.
|
|
|
|
The @code{errno} values specific to this function are:
|
|
|
|
@table @code
|
|
|
|
@item ESRCH
|
|
There is no process with pid @var{pid} and it is not zero.
|
|
|
|
@item EINVAL
|
|
@var{pid} is negative.
|
|
|
|
@end table
|
|
|
|
Note that this function is not an exact mate to @code{sched_setscheduler}
|
|
because while that function sets the scheduling policy and the absolute
|
|
priority, this function gets only the scheduling policy. To get the
|
|
absolute priority, use @code{sched_getparam}.
|
|
|
|
@end deftypefun
|
|
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_setparam (pid_t @var{pid}, const struct sched_param *@var{param})
|
|
|
|
This function sets a process' absolute priority.
|
|
|
|
It is functionally identical to @code{sched_setscheduler} with
|
|
@var{policy} = @code{-1}.
|
|
|
|
@c in fact, that's how it's implemented in Linux.
|
|
|
|
@end deftypefun
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_getparam (pid_t @var{pid}, const struct sched_param *@var{param})
|
|
|
|
This function returns a process' absolute priority.
|
|
|
|
@var{pid} is the Process ID (pid) of the process whose absolute priority
|
|
you want to know.
|
|
|
|
@var{param} is a pointer to a structure in which the function stores the
|
|
absolute priority of the process.
|
|
|
|
On success, the return value is @code{0}. Otherwise, it is @code{-1}
|
|
and @code{ERRNO} is set accordingly. The @code{errno} values specific
|
|
to this function are:
|
|
|
|
@table @code
|
|
|
|
@item ESRCH
|
|
There is no process with pid @var{pid} and it is not zero.
|
|
|
|
@item EINVAL
|
|
@var{pid} is negative.
|
|
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_get_priority_min (int *@var{policy})
|
|
|
|
This function returns the lowest absolute priority value that is
|
|
allowable for a process with scheduling policy @var{policy}.
|
|
|
|
On Linux, it is 0 for SCHED_OTHER and 1 for everything else.
|
|
|
|
On success, the return value is @code{0}. Otherwise, it is @code{-1}
|
|
and @code{ERRNO} is set accordingly. The @code{errno} values specific
|
|
to this function are:
|
|
|
|
@table @code
|
|
@item EINVAL
|
|
@var{policy} does not identify an existing scheduling policy.
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_get_priority_max (int *@var{policy})
|
|
|
|
This function returns the highest absolute priority value that is
|
|
allowable for a process that with scheduling policy @var{policy}.
|
|
|
|
On Linux, it is 0 for SCHED_OTHER and 99 for everything else.
|
|
|
|
On success, the return value is @code{0}. Otherwise, it is @code{-1}
|
|
and @code{ERRNO} is set accordingly. The @code{errno} values specific
|
|
to this function are:
|
|
|
|
@table @code
|
|
@item EINVAL
|
|
@var{policy} does not identify an existing scheduling policy.
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_rr_get_interval (pid_t @var{pid}, struct timespec *@var{interval})
|
|
|
|
This function returns the length of the quantum (time slice) used with
|
|
the Round Robin scheduling policy, if it is used, for the process with
|
|
Process ID @var{pid}.
|
|
|
|
It returns the length of time as @var{interval}.
|
|
@c We need a cross-reference to where timespec is explained. But that
|
|
@c section doesn't exist yet, and the time chapter needs to be slightly
|
|
@c reorganized so there is a place to put it (which will be right next
|
|
@c to timeval, which is presently misplaced). 2000.05.07.
|
|
|
|
With a Linux kernel, the round robin time slice is always 150
|
|
microseconds, and @var{pid} need not even be a real pid.
|
|
|
|
The return value is @code{0} on success and in the pathological case
|
|
that it fails, the return value is @code{-1} and @code{errno} is set
|
|
accordingly. There is nothing specific that can go wrong with this
|
|
function, so there are no specific @code{errno} values.
|
|
|
|
@end deftypefun
|
|
|
|
@comment sched.h
|
|
@comment POSIX
|
|
@deftypefun int sched_yield (void)
|
|
|
|
This function voluntarily gives up the process' claim on the CPU.
|
|
|
|
Technically, @code{sched_yield} causes the calling process to be made
|
|
immediately ready to run (as opposed to running, which is what it was
|
|
before). This means that if it has absolute priority higher than 0, it
|
|
gets pushed onto the tail of the queue of processes that share its
|
|
absolute priority and are ready to run, and it will run again when its
|
|
turn next arrives. If its absolute priority is 0, it is more
|
|
complicated, but still has the effect of yielding the CPU to other
|
|
processes.
|
|
|
|
If there are no other processes that share the calling process' absolute
|
|
priority, this function doesn't have any effect.
|
|
|
|
To the extent that the containing program is oblivious to what other
|
|
processes in the system are doing and how fast it executes, this
|
|
function appears as a no-op.
|
|
|
|
The return value is @code{0} on success and in the pathological case
|
|
that it fails, the return value is @code{-1} and @code{errno} is set
|
|
accordingly. There is nothing specific that can go wrong with this
|
|
function, so there are no specific @code{errno} values.
|
|
|
|
@end deftypefun
|
|
|
|
@node Traditional Scheduling
|
|
@subsection Traditional Scheduling
|
|
@cindex scheduling, traditional
|
|
|
|
This section is about the scheduling among processes whose absolute
|
|
priority is 0. When the system hands out the scraps of CPU time that
|
|
are left over after the processes with higher absolute priority have
|
|
taken all they want, the scheduling described herein determines who
|
|
among the great unwashed processes gets them.
|
|
|
|
@menu
|
|
* Traditional Scheduling Intro::
|
|
* Traditional Scheduling Functions::
|
|
@end menu
|
|
|
|
@node Traditional Scheduling Intro
|
|
@subsubsection Introduction To Traditional Scheduling
|
|
|
|
Long before there was absolute priority (See @ref{Absolute Priority}),
|
|
Unix systems were scheduling the CPU using this system. When Posix came
|
|
in like the Romans and imposed absolute priorities to accommodate the
|
|
needs of realtime processing, it left the indigenous Absolute Priority
|
|
Zero processes to govern themselves by their own familiar scheduling
|
|
policy.
|
|
|
|
Indeed, absolute priorities higher than zero are not available on many
|
|
systems today and are not typically used when they are, being intended
|
|
mainly for computers that do realtime processing. So this section
|
|
describes the only scheduling many programmers need to be concerned
|
|
about.
|
|
|
|
But just to be clear about the scope of this scheduling: Any time a
|
|
process with a absolute priority of 0 and a process with an absolute
|
|
priority higher than 0 are ready to run at the same time, the one with
|
|
absolute priority 0 does not run. If it's already running when the
|
|
higher priority ready-to-run process comes into existence, it stops
|
|
immediately.
|
|
|
|
In addition to its absolute priority of zero, every process has another
|
|
priority, which we will refer to as "dynamic priority" because it changes
|
|
over time. The dynamic priority is meaningless for processes with
|
|
an absolute priority higher than zero.
|
|
|
|
The dynamic priority sometimes determines who gets the next turn on the
|
|
CPU. Sometimes it determines how long turns last. Sometimes it
|
|
determines whether a process can kick another off the CPU.
|
|
|
|
In Linux, the value is a combination of these things, but mostly it is
|
|
just determines the length of the time slice. The higher a process'
|
|
dynamic priority, the longer a shot it gets on the CPU when it gets one.
|
|
If it doesn't use up its time slice before giving up the CPU to do
|
|
something like wait for I/O, it is favored for getting the CPU back when
|
|
it's ready for it, to finish out its time slice. Other than that,
|
|
selection of processes for new time slices is basically round robin.
|
|
But the scheduler does throw a bone to the low priority processes: A
|
|
process' dynamic priority rises every time it is snubbed in the
|
|
scheduling process. In Linux, even the fat kid gets to play.
|
|
|
|
The fluctuation of a process' dynamic priority is regulated by another
|
|
value: The ``nice'' value. The nice value is an integer, usually in the
|
|
range -20 to 20, and represents an upper limit on a process' dynamic
|
|
priority. The higher the nice number, the lower that limit.
|
|
|
|
On a typical Linux system, for example, a process with a nice value of
|
|
20 can get only 10 milliseconds on the CPU at a time, whereas a process
|
|
with a nice value of -20 can achieve a high enough priority to get 400
|
|
milliseconds.
|
|
|
|
The idea of the nice value is deferential courtesy. In the beginning,
|
|
in the Unix garden of Eden, all processes shared equally in the bounty
|
|
of the computer system. But not all processes really need the same
|
|
share of CPU time, so the nice value gave a courteous process the
|
|
ability to refuse its equal share of CPU time that others might prosper.
|
|
Hence, the higher a process' nice value, the nicer the process is.
|
|
(Then a snake came along and offered some process a negative nice value
|
|
and the system became the crass resource allocation system we know
|
|
today).
|
|
|
|
Dynamic priorities tend upward and downward with an objective of
|
|
smoothing out allocation of CPU time and giving quick response time to
|
|
infrequent requests. But they never exceed their nice limits, so on a
|
|
heavily loaded CPU, the nice value effectively determines how fast a
|
|
process runs.
|
|
|
|
In keeping with the socialistic heritage of Unix process priority, a
|
|
process begins life with the same nice value as its parent process and
|
|
can raise it at will. A process can also raise the nice value of any
|
|
other process owned by the same user (or effective user). But only a
|
|
privileged process can lower its nice value. A privileged process can
|
|
also raise or lower another process' nice value.
|
|
|
|
@glibcadj{} functions for getting and setting nice values are described in
|
|
@xref{Traditional Scheduling Functions}.
|
|
|
|
@node Traditional Scheduling Functions
|
|
@subsubsection Functions For Traditional Scheduling
|
|
|
|
@pindex sys/resource.h
|
|
This section describes how you can read and set the nice value of a
|
|
process. All these symbols are declared in @file{sys/resource.h}.
|
|
|
|
The function and macro names are defined by POSIX, and refer to
|
|
"priority," but the functions actually have to do with nice values, as
|
|
the terms are used both in the manual and POSIX.
|
|
|
|
The range of valid nice values depends on the kernel, but typically it
|
|
runs from @code{-20} to @code{20}. A lower nice value corresponds to
|
|
higher priority for the process. These constants describe the range of
|
|
priority values:
|
|
|
|
@vtable @code
|
|
@comment sys/resource.h
|
|
@comment BSD
|
|
@item PRIO_MIN
|
|
The lowest valid nice value.
|
|
|
|
@comment sys/resource.h
|
|
@comment BSD
|
|
@item PRIO_MAX
|
|
The highest valid nice value.
|
|
@end vtable
|
|
|
|
@comment sys/resource.h
|
|
@comment BSD,POSIX
|
|
@deftypefun int getpriority (int @var{class}, int @var{id})
|
|
Return the nice value of a set of processes; @var{class} and @var{id}
|
|
specify which ones (see below). If the processes specified do not all
|
|
have the same nice value, this returns the lowest value that any of them
|
|
has.
|
|
|
|
On success, the return value is @code{0}. Otherwise, it is @code{-1}
|
|
and @code{ERRNO} is set accordingly. The @code{errno} values specific
|
|
to this function are:
|
|
|
|
@table @code
|
|
@item ESRCH
|
|
The combination of @var{class} and @var{id} does not match any existing
|
|
process.
|
|
|
|
@item EINVAL
|
|
The value of @var{class} is not valid.
|
|
@end table
|
|
|
|
If the return value is @code{-1}, it could indicate failure, or it could
|
|
be the nice value. The only way to make certain is to set @code{errno =
|
|
0} before calling @code{getpriority}, then use @code{errno != 0}
|
|
afterward as the criterion for failure.
|
|
@end deftypefun
|
|
|
|
@comment sys/resource.h
|
|
@comment BSD,POSIX
|
|
@deftypefun int setpriority (int @var{class}, int @var{id}, int @var{niceval})
|
|
Set the nice value of a set of processes to @var{niceval}; @var{class}
|
|
and @var{id} specify which ones (see below).
|
|
|
|
The return value is @code{0} on success, and @code{-1} on
|
|
failure. The following @code{errno} error condition are possible for
|
|
this function:
|
|
|
|
@table @code
|
|
@item ESRCH
|
|
The combination of @var{class} and @var{id} does not match any existing
|
|
process.
|
|
|
|
@item EINVAL
|
|
The value of @var{class} is not valid.
|
|
|
|
@item EPERM
|
|
The call would set the nice value of a process which is owned by a different
|
|
user than the calling process (i.e., the target process' real or effective
|
|
uid does not match the calling process' effective uid) and the calling
|
|
process does not have @code{CAP_SYS_NICE} permission.
|
|
|
|
@item EACCES
|
|
The call would lower the process' nice value and the process does not have
|
|
@code{CAP_SYS_NICE} permission.
|
|
@end table
|
|
|
|
@end deftypefun
|
|
|
|
The arguments @var{class} and @var{id} together specify a set of
|
|
processes in which you are interested. These are the possible values of
|
|
@var{class}:
|
|
|
|
@vtable @code
|
|
@comment sys/resource.h
|
|
@comment BSD
|
|
@item PRIO_PROCESS
|
|
One particular process. The argument @var{id} is a process ID (pid).
|
|
|
|
@comment sys/resource.h
|
|
@comment BSD
|
|
@item PRIO_PGRP
|
|
All the processes in a particular process group. The argument @var{id} is
|
|
a process group ID (pgid).
|
|
|
|
@comment sys/resource.h
|
|
@comment BSD
|
|
@item PRIO_USER
|
|
All the processes owned by a particular user (i.e., whose real uid
|
|
indicates the user). The argument @var{id} is a user ID (uid).
|
|
@end vtable
|
|
|
|
If the argument @var{id} is 0, it stands for the calling process, its
|
|
process group, or its owner (real uid), according to @var{class}.
|
|
|
|
@comment unistd.h
|
|
@comment BSD
|
|
@deftypefun int nice (int @var{increment})
|
|
Increment the nice value of the calling process by @var{increment}.
|
|
The return value is the new nice value on success, and @code{-1} on
|
|
failure. In the case of failure, @code{errno} will be set to the
|
|
same values as for @code{setpriority}.
|
|
|
|
|
|
Here is an equivalent definition of @code{nice}:
|
|
|
|
@smallexample
|
|
int
|
|
nice (int increment)
|
|
@{
|
|
int result, old = getpriority (PRIO_PROCESS, 0);
|
|
result = setpriority (PRIO_PROCESS, 0, old + increment);
|
|
if (result != -1)
|
|
return old + increment;
|
|
else
|
|
return -1;
|
|
@}
|
|
@end smallexample
|
|
@end deftypefun
|
|
|
|
|
|
@node CPU Affinity
|
|
@subsection Limiting execution to certain CPUs
|
|
|
|
On a multi-processor system the operating system usually distributes
|
|
the different processes which are runnable on all available CPUs in a
|
|
way which allows the system to work most efficiently. Which processes
|
|
and threads run can be to some extend be control with the scheduling
|
|
functionality described in the last sections. But which CPU finally
|
|
executes which process or thread is not covered.
|
|
|
|
There are a number of reasons why a program might want to have control
|
|
over this aspect of the system as well:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
One thread or process is responsible for absolutely critical work
|
|
which under no circumstances must be interrupted or hindered from
|
|
making process by other process or threads using CPU resources. In
|
|
this case the special process would be confined to a CPU which no
|
|
other process or thread is allowed to use.
|
|
|
|
@item
|
|
The access to certain resources (RAM, I/O ports) has different costs
|
|
from different CPUs. This is the case in NUMA (Non-Uniform Memory
|
|
Architecture) machines. Preferably memory should be accessed locally
|
|
but this requirement is usually not visible to the scheduler.
|
|
Therefore forcing a process or thread to the CPUs which have local
|
|
access to the mostly used memory helps to significantly boost the
|
|
performance.
|
|
|
|
@item
|
|
In controlled runtimes resource allocation and book-keeping work (for
|
|
instance garbage collection) is performance local to processors. This
|
|
can help to reduce locking costs if the resources do not have to be
|
|
protected from concurrent accesses from different processors.
|
|
@end itemize
|
|
|
|
The POSIX standard up to this date is of not much help to solve this
|
|
problem. The Linux kernel provides a set of interfaces to allow
|
|
specifying @emph{affinity sets} for a process. The scheduler will
|
|
schedule the thread or process on CPUs specified by the affinity
|
|
masks. The interfaces which @theglibc{} define follow to some
|
|
extend the Linux kernel interface.
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftp {Data Type} cpu_set_t
|
|
This data set is a bitset where each bit represents a CPU. How the
|
|
system's CPUs are mapped to bits in the bitset is system dependent.
|
|
The data type has a fixed size; in the unlikely case that the number
|
|
of bits are not sufficient to describe the CPUs of the system a
|
|
different interface has to be used.
|
|
|
|
This type is a GNU extension and is defined in @file{sched.h}.
|
|
@end deftp
|
|
|
|
To manipulate the bitset, to set and reset bits, a number of macros is
|
|
defined. Some of the macros take a CPU number as a parameter. Here
|
|
it is important to never exceed the size of the bitset. The following
|
|
macro specifies the number of bits in the @code{cpu_set_t} bitset.
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypevr Macro int CPU_SETSIZE
|
|
The value of this macro is the maximum number of CPUs which can be
|
|
handled with a @code{cpu_set_t} object.
|
|
@end deftypevr
|
|
|
|
The type @code{cpu_set_t} should be considered opaque; all
|
|
manipulation should happen via the next four macros.
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefn Macro void CPU_ZERO (cpu_set_t *@var{set})
|
|
This macro initializes the CPU set @var{set} to be the empty set.
|
|
|
|
This macro is a GNU extension and is defined in @file{sched.h}.
|
|
@end deftypefn
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefn Macro void CPU_SET (int @var{cpu}, cpu_set_t *@var{set})
|
|
This macro adds @var{cpu} to the CPU set @var{set}.
|
|
|
|
The @var{cpu} parameter must not have side effects since it is
|
|
evaluated more than once.
|
|
|
|
This macro is a GNU extension and is defined in @file{sched.h}.
|
|
@end deftypefn
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefn Macro void CPU_CLR (int @var{cpu}, cpu_set_t *@var{set})
|
|
This macro removes @var{cpu} from the CPU set @var{set}.
|
|
|
|
The @var{cpu} parameter must not have side effects since it is
|
|
evaluated more than once.
|
|
|
|
This macro is a GNU extension and is defined in @file{sched.h}.
|
|
@end deftypefn
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefn Macro int CPU_ISSET (int @var{cpu}, const cpu_set_t *@var{set})
|
|
This macro returns a nonzero value (true) if @var{cpu} is a member
|
|
of the CPU set @var{set}, and zero (false) otherwise.
|
|
|
|
The @var{cpu} parameter must not have side effects since it is
|
|
evaluated more than once.
|
|
|
|
This macro is a GNU extension and is defined in @file{sched.h}.
|
|
@end deftypefn
|
|
|
|
|
|
CPU bitsets can be constructed from scratch or the currently installed
|
|
affinity mask can be retrieved from the system.
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefun int sched_getaffinity (pid_t @var{pid}, size_t @var{cpusetsize}, cpu_set_t *@var{cpuset})
|
|
|
|
This functions stores the CPU affinity mask for the process or thread
|
|
with the ID @var{pid} in the @var{cpusetsize} bytes long bitmap
|
|
pointed to by @var{cpuset}. If successful, the function always
|
|
initializes all bits in the @code{cpu_set_t} object and returns zero.
|
|
|
|
If @var{pid} does not correspond to a process or thread on the system
|
|
the or the function fails for some other reason, it returns @code{-1}
|
|
and @code{errno} is set to represent the error condition.
|
|
|
|
@table @code
|
|
@item ESRCH
|
|
No process or thread with the given ID found.
|
|
|
|
@item EFAULT
|
|
The pointer @var{cpuset} is does not point to a valid object.
|
|
@end table
|
|
|
|
This function is a GNU extension and is declared in @file{sched.h}.
|
|
@end deftypefun
|
|
|
|
Note that it is not portably possible to use this information to
|
|
retrieve the information for different POSIX threads. A separate
|
|
interface must be provided for that.
|
|
|
|
@comment sched.h
|
|
@comment GNU
|
|
@deftypefun int sched_setaffinity (pid_t @var{pid}, size_t @var{cpusetsize}, const cpu_set_t *@var{cpuset})
|
|
|
|
This function installs the @var{cpusetsize} bytes long affinity mask
|
|
pointed to by @var{cpuset} for the process or thread with the ID @var{pid}.
|
|
If successful the function returns zero and the scheduler will in future
|
|
take the affinity information into account.
|
|
|
|
If the function fails it will return @code{-1} and @code{errno} is set
|
|
to the error code:
|
|
|
|
@table @code
|
|
@item ESRCH
|
|
No process or thread with the given ID found.
|
|
|
|
@item EFAULT
|
|
The pointer @var{cpuset} is does not point to a valid object.
|
|
|
|
@item EINVAL
|
|
The bitset is not valid. This might mean that the affinity set might
|
|
not leave a processor for the process or thread to run on.
|
|
@end table
|
|
|
|
This function is a GNU extension and is declared in @file{sched.h}.
|
|
@end deftypefun
|
|
|
|
|
|
@node Memory Resources
|
|
@section Querying memory available resources
|
|
|
|
The amount of memory available in the system and the way it is organized
|
|
determines oftentimes the way programs can and have to work. For
|
|
functions like @code{mmap} it is necessary to know about the size of
|
|
individual memory pages and knowing how much memory is available enables
|
|
a program to select appropriate sizes for, say, caches. Before we get
|
|
into these details a few words about memory subsystems in traditional
|
|
Unix systems will be given.
|
|
|
|
@menu
|
|
* Memory Subsystem:: Overview about traditional Unix memory handling.
|
|
* Query Memory Parameters:: How to get information about the memory
|
|
subsystem?
|
|
@end menu
|
|
|
|
@node Memory Subsystem
|
|
@subsection Overview about traditional Unix memory handling
|
|
|
|
@cindex address space
|
|
@cindex physical memory
|
|
@cindex physical address
|
|
Unix systems normally provide processes virtual address spaces. This
|
|
means that the addresses of the memory regions do not have to correspond
|
|
directly to the addresses of the actual physical memory which stores the
|
|
data. An extra level of indirection is introduced which translates
|
|
virtual addresses into physical addresses. This is normally done by the
|
|
hardware of the processor.
|
|
|
|
@cindex shared memory
|
|
Using a virtual address space has several advantage. The most important
|
|
is process isolation. The different processes running on the system
|
|
cannot interfere directly with each other. No process can write into
|
|
the address space of another process (except when shared memory is used
|
|
but then it is wanted and controlled).
|
|
|
|
Another advantage of virtual memory is that the address space the
|
|
processes see can actually be larger than the physical memory available.
|
|
The physical memory can be extended by storage on an external media
|
|
where the content of currently unused memory regions is stored. The
|
|
address translation can then intercept accesses to these memory regions
|
|
and make memory content available again by loading the data back into
|
|
memory. This concept makes it necessary that programs which have to use
|
|
lots of memory know the difference between available virtual address
|
|
space and available physical memory. If the working set of virtual
|
|
memory of all the processes is larger than the available physical memory
|
|
the system will slow down dramatically due to constant swapping of
|
|
memory content from the memory to the storage media and back. This is
|
|
called ``thrashing''.
|
|
@cindex thrashing
|
|
|
|
@cindex memory page
|
|
@cindex page, memory
|
|
A final aspect of virtual memory which is important and follows from
|
|
what is said in the last paragraph is the granularity of the virtual
|
|
address space handling. When we said that the virtual address handling
|
|
stores memory content externally it cannot do this on a byte-by-byte
|
|
basis. The administrative overhead does not allow this (leaving alone
|
|
the processor hardware). Instead several thousand bytes are handled
|
|
together and form a @dfn{page}. The size of each page is always a power
|
|
of two byte. The smallest page size in use today is 4096, with 8192,
|
|
16384, and 65536 being other popular sizes.
|
|
|
|
@node Query Memory Parameters
|
|
@subsection How to get information about the memory subsystem?
|
|
|
|
The page size of the virtual memory the process sees is essential to
|
|
know in several situations. Some programming interface (e.g.,
|
|
@code{mmap}, @pxref{Memory-mapped I/O}) require the user to provide
|
|
information adjusted to the page size. In the case of @code{mmap} is it
|
|
necessary to provide a length argument which is a multiple of the page
|
|
size. Another place where the knowledge about the page size is useful
|
|
is in memory allocation. If one allocates pieces of memory in larger
|
|
chunks which are then subdivided by the application code it is useful to
|
|
adjust the size of the larger blocks to the page size. If the total
|
|
memory requirement for the block is close (but not larger) to a multiple
|
|
of the page size the kernel's memory handling can work more effectively
|
|
since it only has to allocate memory pages which are fully used. (To do
|
|
this optimization it is necessary to know a bit about the memory
|
|
allocator which will require a bit of memory itself for each block and
|
|
this overhead must not push the total size over the page size multiple.
|
|
|
|
The page size traditionally was a compile time constant. But recent
|
|
development of processors changed this. Processors now support
|
|
different page sizes and they can possibly even vary among different
|
|
processes on the same system. Therefore the system should be queried at
|
|
runtime about the current page size and no assumptions (except about it
|
|
being a power of two) should be made.
|
|
|
|
@vindex _SC_PAGESIZE
|
|
The correct interface to query about the page size is @code{sysconf}
|
|
(@pxref{Sysconf Definition}) with the parameter @code{_SC_PAGESIZE}.
|
|
There is a much older interface available, too.
|
|
|
|
@comment unistd.h
|
|
@comment BSD
|
|
@deftypefun int getpagesize (void)
|
|
The @code{getpagesize} function returns the page size of the process.
|
|
This value is fixed for the runtime of the process but can vary in
|
|
different runs of the application.
|
|
|
|
The function is declared in @file{unistd.h}.
|
|
@end deftypefun
|
|
|
|
Widely available on @w{System V} derived systems is a method to get
|
|
information about the physical memory the system has. The call
|
|
|
|
@vindex _SC_PHYS_PAGES
|
|
@cindex sysconf
|
|
@smallexample
|
|
sysconf (_SC_PHYS_PAGES)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
returns the total number of pages of physical the system has.
|
|
This does not mean all this memory is available. This information can
|
|
be found using
|
|
|
|
@vindex _SC_AVPHYS_PAGES
|
|
@cindex sysconf
|
|
@smallexample
|
|
sysconf (_SC_AVPHYS_PAGES)
|
|
@end smallexample
|
|
|
|
These two values help to optimize applications. The value returned for
|
|
@code{_SC_AVPHYS_PAGES} is the amount of memory the application can use
|
|
without hindering any other process (given that no other process
|
|
increases its memory usage). The value returned for
|
|
@code{_SC_PHYS_PAGES} is more or less a hard limit for the working set.
|
|
If all applications together constantly use more than that amount of
|
|
memory the system is in trouble.
|
|
|
|
@Theglibc{} provides in addition to these already described way to
|
|
get this information two functions. They are declared in the file
|
|
@file{sys/sysinfo.h}. Programmers should prefer to use the
|
|
@code{sysconf} method described above.
|
|
|
|
@comment sys/sysinfo.h
|
|
@comment GNU
|
|
@deftypefun {long int} get_phys_pages (void)
|
|
The @code{get_phys_pages} function returns the total number of pages of
|
|
physical the system has. To get the amount of memory this number has to
|
|
be multiplied by the page size.
|
|
|
|
This function is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@comment sys/sysinfo.h
|
|
@comment GNU
|
|
@deftypefun {long int} get_avphys_pages (void)
|
|
The @code{get_phys_pages} function returns the number of available pages of
|
|
physical the system has. To get the amount of memory this number has to
|
|
be multiplied by the page size.
|
|
|
|
This function is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@node Processor Resources
|
|
@section Learn about the processors available
|
|
|
|
The use of threads or processes with shared memory allows an application
|
|
to take advantage of all the processing power a system can provide. If
|
|
the task can be parallelized the optimal way to write an application is
|
|
to have at any time as many processes running as there are processors.
|
|
To determine the number of processors available to the system one can
|
|
run
|
|
|
|
@vindex _SC_NPROCESSORS_CONF
|
|
@cindex sysconf
|
|
@smallexample
|
|
sysconf (_SC_NPROCESSORS_CONF)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
which returns the number of processors the operating system configured.
|
|
But it might be possible for the operating system to disable individual
|
|
processors and so the call
|
|
|
|
@vindex _SC_NPROCESSORS_ONLN
|
|
@cindex sysconf
|
|
@smallexample
|
|
sysconf (_SC_NPROCESSORS_ONLN)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
returns the number of processors which are currently online (i.e.,
|
|
available).
|
|
|
|
For these two pieces of information @theglibc{} also provides
|
|
functions to get the information directly. The functions are declared
|
|
in @file{sys/sysinfo.h}.
|
|
|
|
@comment sys/sysinfo.h
|
|
@comment GNU
|
|
@deftypefun int get_nprocs_conf (void)
|
|
The @code{get_nprocs_conf} function returns the number of processors the
|
|
operating system configured.
|
|
|
|
This function is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@comment sys/sysinfo.h
|
|
@comment GNU
|
|
@deftypefun int get_nprocs (void)
|
|
The @code{get_nprocs} function returns the number of available processors.
|
|
|
|
This function is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@cindex load average
|
|
Before starting more threads it should be checked whether the processors
|
|
are not already overused. Unix systems calculate something called the
|
|
@dfn{load average}. This is a number indicating how many processes were
|
|
running. This number is average over different periods of times
|
|
(normally 1, 5, and 15 minutes).
|
|
|
|
@comment stdlib.h
|
|
@comment BSD
|
|
@deftypefun int getloadavg (double @var{loadavg}[], int @var{nelem})
|
|
This function gets the 1, 5 and 15 minute load averages of the
|
|
system. The values are placed in @var{loadavg}. @code{getloadavg} will
|
|
place at most @var{nelem} elements into the array but never more than
|
|
three elements. The return value is the number of elements written to
|
|
@var{loadavg}, or -1 on error.
|
|
|
|
This function is declared in @file{stdlib.h}.
|
|
@end deftypefun
|