glibc/malloc/hooks.c
Ulrich Drepper 9bf248c6c6 Correctly implement M_MXFAST.
* malloc/malloc.c (struct malloc_state): Replace max_fast with flags
	fields.
	(global_max_fast): New variable.
	(set_max_fast): Change to not require arena parameter and to modify
	global_max_fast.  Change all callers.
	(get_max_fast): New macro.  Use this instead of directly accessing
	now removed max_fast arena member.
	(have_fastchunks): Use flags instead of max_fast.
	(clear_fastchunks): Likewise.
	(set_fastchunks): Likewise.
	(contiguous): Likewise.
	(noncontiguous): Likewise.
	(set_noncontiguous): Likewise.
	(set_contiguous): Likewise.
	(malloc_init_state): Explicitly set FASTCHUNKS_BIT.  Call set_max_fast
	only for main arena.
	* malloc/hooks.c (public_sET_STATe): Adjust set_max_fast use.
2005-10-12 20:18:07 +00:00

662 lines
19 KiB
C

/* Malloc implementation for multiple threads without lock contention.
Copyright (C) 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Wolfram Gloger <wg@malloc.de>, 2001.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; see the file COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* $Id$ */
/* What to do if the standard debugging hooks are in place and a
corrupt pointer is detected: do nothing (0), print an error message
(1), or call abort() (2). */
/* Hooks for debugging versions. The initial hooks just call the
initialization routine, then do the normal work. */
static Void_t*
#if __STD_C
malloc_hook_ini(size_t sz, const __malloc_ptr_t caller)
#else
malloc_hook_ini(sz, caller)
size_t sz; const __malloc_ptr_t caller;
#endif
{
__malloc_hook = NULL;
ptmalloc_init();
return public_mALLOc(sz);
}
static Void_t*
#if __STD_C
realloc_hook_ini(Void_t* ptr, size_t sz, const __malloc_ptr_t caller)
#else
realloc_hook_ini(ptr, sz, caller)
Void_t* ptr; size_t sz; const __malloc_ptr_t caller;
#endif
{
__malloc_hook = NULL;
__realloc_hook = NULL;
ptmalloc_init();
return public_rEALLOc(ptr, sz);
}
static Void_t*
#if __STD_C
memalign_hook_ini(size_t alignment, size_t sz, const __malloc_ptr_t caller)
#else
memalign_hook_ini(alignment, sz, caller)
size_t alignment; size_t sz; const __malloc_ptr_t caller;
#endif
{
__memalign_hook = NULL;
ptmalloc_init();
return public_mEMALIGn(alignment, sz);
}
/* Whether we are using malloc checking. */
static int using_malloc_checking;
/* A flag that is set by malloc_set_state, to signal that malloc checking
must not be enabled on the request from the user (via the MALLOC_CHECK_
environment variable). It is reset by __malloc_check_init to tell
malloc_set_state that the user has requested malloc checking.
The purpose of this flag is to make sure that malloc checking is not
enabled when the heap to be restored was constructed without malloc
checking, and thus does not contain the required magic bytes.
Otherwise the heap would be corrupted by calls to free and realloc. If
it turns out that the heap was created with malloc checking and the
user has requested it malloc_set_state just calls __malloc_check_init
again to enable it. On the other hand, reusing such a heap without
further malloc checking is safe. */
static int disallow_malloc_check;
/* Activate a standard set of debugging hooks. */
void
__malloc_check_init()
{
if (disallow_malloc_check) {
disallow_malloc_check = 0;
return;
}
using_malloc_checking = 1;
__malloc_hook = malloc_check;
__free_hook = free_check;
__realloc_hook = realloc_check;
__memalign_hook = memalign_check;
if(check_action & 1)
malloc_printerr (5, "malloc: using debugging hooks", NULL);
}
/* A simple, standard set of debugging hooks. Overhead is `only' one
byte per chunk; still this will catch most cases of double frees or
overruns. The goal here is to avoid obscure crashes due to invalid
usage, unlike in the MALLOC_DEBUG code. */
#define MAGICBYTE(p) ( ( ((size_t)p >> 3) ^ ((size_t)p >> 11)) & 0xFF )
/* Instrument a chunk with overrun detector byte(s) and convert it
into a user pointer with requested size sz. */
static Void_t*
internal_function
#if __STD_C
mem2mem_check(Void_t *ptr, size_t sz)
#else
mem2mem_check(ptr, sz) Void_t *ptr; size_t sz;
#endif
{
mchunkptr p;
unsigned char* m_ptr = (unsigned char*)BOUNDED_N(ptr, sz);
size_t i;
if (!ptr)
return ptr;
p = mem2chunk(ptr);
for(i = chunksize(p) - (chunk_is_mmapped(p) ? 2*SIZE_SZ+1 : SIZE_SZ+1);
i > sz;
i -= 0xFF) {
if(i-sz < 0x100) {
m_ptr[i] = (unsigned char)(i-sz);
break;
}
m_ptr[i] = 0xFF;
}
m_ptr[sz] = MAGICBYTE(p);
return (Void_t*)m_ptr;
}
/* Convert a pointer to be free()d or realloc()ed to a valid chunk
pointer. If the provided pointer is not valid, return NULL. */
static mchunkptr
internal_function
#if __STD_C
mem2chunk_check(Void_t* mem, unsigned char **magic_p)
#else
mem2chunk_check(mem, magic_p) Void_t* mem; unsigned char **magic_p;
#endif
{
mchunkptr p;
INTERNAL_SIZE_T sz, c;
unsigned char magic;
if(!aligned_OK(mem)) return NULL;
p = mem2chunk(mem);
if (!chunk_is_mmapped(p)) {
/* Must be a chunk in conventional heap memory. */
int contig = contiguous(&main_arena);
sz = chunksize(p);
if((contig &&
((char*)p<mp_.sbrk_base ||
((char*)p + sz)>=(mp_.sbrk_base+main_arena.system_mem) )) ||
sz<MINSIZE || sz&MALLOC_ALIGN_MASK || !inuse(p) ||
( !prev_inuse(p) && (p->prev_size&MALLOC_ALIGN_MASK ||
(contig && (char*)prev_chunk(p)<mp_.sbrk_base) ||
next_chunk(prev_chunk(p))!=p) ))
return NULL;
magic = MAGICBYTE(p);
for(sz += SIZE_SZ-1; (c = ((unsigned char*)p)[sz]) != magic; sz -= c) {
if(c<=0 || sz<(c+2*SIZE_SZ)) return NULL;
}
} else {
unsigned long offset, page_mask = malloc_getpagesize-1;
/* mmap()ed chunks have MALLOC_ALIGNMENT or higher power-of-two
alignment relative to the beginning of a page. Check this
first. */
offset = (unsigned long)mem & page_mask;
if((offset!=MALLOC_ALIGNMENT && offset!=0 && offset!=0x10 &&
offset!=0x20 && offset!=0x40 && offset!=0x80 && offset!=0x100 &&
offset!=0x200 && offset!=0x400 && offset!=0x800 && offset!=0x1000 &&
offset<0x2000) ||
!chunk_is_mmapped(p) || (p->size & PREV_INUSE) ||
( (((unsigned long)p - p->prev_size) & page_mask) != 0 ) ||
( (sz = chunksize(p)), ((p->prev_size + sz) & page_mask) != 0 ) )
return NULL;
magic = MAGICBYTE(p);
for(sz -= 1; (c = ((unsigned char*)p)[sz]) != magic; sz -= c) {
if(c<=0 || sz<(c+2*SIZE_SZ)) return NULL;
}
}
((unsigned char*)p)[sz] ^= 0xFF;
if (magic_p)
*magic_p = (unsigned char *)p + sz;
return p;
}
/* Check for corruption of the top chunk, and try to recover if
necessary. */
static int
internal_function
#if __STD_C
top_check(void)
#else
top_check()
#endif
{
mchunkptr t = top(&main_arena);
char* brk, * new_brk;
INTERNAL_SIZE_T front_misalign, sbrk_size;
unsigned long pagesz = malloc_getpagesize;
if (t == initial_top(&main_arena) ||
(!chunk_is_mmapped(t) &&
chunksize(t)>=MINSIZE &&
prev_inuse(t) &&
(!contiguous(&main_arena) ||
(char*)t + chunksize(t) == mp_.sbrk_base + main_arena.system_mem)))
return 0;
malloc_printerr (check_action, "malloc: top chunk is corrupt", t);
/* Try to set up a new top chunk. */
brk = MORECORE(0);
front_misalign = (unsigned long)chunk2mem(brk) & MALLOC_ALIGN_MASK;
if (front_misalign > 0)
front_misalign = MALLOC_ALIGNMENT - front_misalign;
sbrk_size = front_misalign + mp_.top_pad + MINSIZE;
sbrk_size += pagesz - ((unsigned long)(brk + sbrk_size) & (pagesz - 1));
new_brk = (char*)(MORECORE (sbrk_size));
if (new_brk == (char*)(MORECORE_FAILURE))
{
MALLOC_FAILURE_ACTION;
return -1;
}
/* Call the `morecore' hook if necessary. */
if (__after_morecore_hook)
(*__after_morecore_hook) ();
main_arena.system_mem = (new_brk - mp_.sbrk_base) + sbrk_size;
top(&main_arena) = (mchunkptr)(brk + front_misalign);
set_head(top(&main_arena), (sbrk_size - front_misalign) | PREV_INUSE);
return 0;
}
static Void_t*
#if __STD_C
malloc_check(size_t sz, const Void_t *caller)
#else
malloc_check(sz, caller) size_t sz; const Void_t *caller;
#endif
{
Void_t *victim;
if (sz+1 == 0) {
MALLOC_FAILURE_ACTION;
return NULL;
}
(void)mutex_lock(&main_arena.mutex);
victim = (top_check() >= 0) ? _int_malloc(&main_arena, sz+1) : NULL;
(void)mutex_unlock(&main_arena.mutex);
return mem2mem_check(victim, sz);
}
static void
#if __STD_C
free_check(Void_t* mem, const Void_t *caller)
#else
free_check(mem, caller) Void_t* mem; const Void_t *caller;
#endif
{
mchunkptr p;
if(!mem) return;
(void)mutex_lock(&main_arena.mutex);
p = mem2chunk_check(mem, NULL);
if(!p) {
(void)mutex_unlock(&main_arena.mutex);
malloc_printerr(check_action, "free(): invalid pointer", mem);
return;
}
#if HAVE_MMAP
if (chunk_is_mmapped(p)) {
(void)mutex_unlock(&main_arena.mutex);
munmap_chunk(p);
return;
}
#endif
#if 0 /* Erase freed memory. */
memset(mem, 0, chunksize(p) - (SIZE_SZ+1));
#endif
_int_free(&main_arena, mem);
(void)mutex_unlock(&main_arena.mutex);
}
static Void_t*
#if __STD_C
realloc_check(Void_t* oldmem, size_t bytes, const Void_t *caller)
#else
realloc_check(oldmem, bytes, caller)
Void_t* oldmem; size_t bytes; const Void_t *caller;
#endif
{
mchunkptr oldp;
INTERNAL_SIZE_T nb, oldsize;
Void_t* newmem = 0;
unsigned char *magic_p;
if (bytes+1 == 0) {
MALLOC_FAILURE_ACTION;
return NULL;
}
if (oldmem == 0) return malloc_check(bytes, NULL);
if (bytes == 0) {
free_check (oldmem, NULL);
return NULL;
}
(void)mutex_lock(&main_arena.mutex);
oldp = mem2chunk_check(oldmem, &magic_p);
(void)mutex_unlock(&main_arena.mutex);
if(!oldp) {
malloc_printerr(check_action, "realloc(): invalid pointer", oldmem);
return malloc_check(bytes, NULL);
}
oldsize = chunksize(oldp);
checked_request2size(bytes+1, nb);
(void)mutex_lock(&main_arena.mutex);
#if HAVE_MMAP
if (chunk_is_mmapped(oldp)) {
#if HAVE_MREMAP
mchunkptr newp = mremap_chunk(oldp, nb);
if(newp)
newmem = chunk2mem(newp);
else
#endif
{
/* Note the extra SIZE_SZ overhead. */
if(oldsize - SIZE_SZ >= nb)
newmem = oldmem; /* do nothing */
else {
/* Must alloc, copy, free. */
if (top_check() >= 0)
newmem = _int_malloc(&main_arena, bytes+1);
if (newmem) {
MALLOC_COPY(BOUNDED_N(newmem, bytes+1), oldmem, oldsize - 2*SIZE_SZ);
munmap_chunk(oldp);
}
}
}
} else {
#endif /* HAVE_MMAP */
if (top_check() >= 0)
newmem = _int_realloc(&main_arena, oldmem, bytes+1);
#if 0 /* Erase freed memory. */
if(newmem)
newp = mem2chunk(newmem);
nb = chunksize(newp);
if(oldp<newp || oldp>=chunk_at_offset(newp, nb)) {
memset((char*)oldmem + 2*sizeof(mbinptr), 0,
oldsize - (2*sizeof(mbinptr)+2*SIZE_SZ+1));
} else if(nb > oldsize+SIZE_SZ) {
memset((char*)BOUNDED_N(chunk2mem(newp), bytes) + oldsize,
0, nb - (oldsize+SIZE_SZ));
}
#endif
#if HAVE_MMAP
}
#endif
/* mem2chunk_check changed the magic byte in the old chunk.
If newmem is NULL, then the old chunk will still be used though,
so we need to invert that change here. */
if (newmem == NULL) *magic_p ^= 0xFF;
(void)mutex_unlock(&main_arena.mutex);
return mem2mem_check(newmem, bytes);
}
static Void_t*
#if __STD_C
memalign_check(size_t alignment, size_t bytes, const Void_t *caller)
#else
memalign_check(alignment, bytes, caller)
size_t alignment; size_t bytes; const Void_t *caller;
#endif
{
INTERNAL_SIZE_T nb;
Void_t* mem;
if (alignment <= MALLOC_ALIGNMENT) return malloc_check(bytes, NULL);
if (alignment < MINSIZE) alignment = MINSIZE;
if (bytes+1 == 0) {
MALLOC_FAILURE_ACTION;
return NULL;
}
checked_request2size(bytes+1, nb);
(void)mutex_lock(&main_arena.mutex);
mem = (top_check() >= 0) ? _int_memalign(&main_arena, alignment, bytes+1) :
NULL;
(void)mutex_unlock(&main_arena.mutex);
return mem2mem_check(mem, bytes);
}
#ifndef NO_THREADS
# ifdef _LIBC
# if USE___THREAD || (defined USE_TLS && !defined SHARED)
/* These routines are never needed in this configuration. */
# define NO_STARTER
# endif
# endif
# ifdef NO_STARTER
# undef NO_STARTER
# else
/* The following hooks are used when the global initialization in
ptmalloc_init() hasn't completed yet. */
static Void_t*
#if __STD_C
malloc_starter(size_t sz, const Void_t *caller)
#else
malloc_starter(sz, caller) size_t sz; const Void_t *caller;
#endif
{
Void_t* victim;
victim = _int_malloc(&main_arena, sz);
return victim ? BOUNDED_N(victim, sz) : 0;
}
static Void_t*
#if __STD_C
memalign_starter(size_t align, size_t sz, const Void_t *caller)
#else
memalign_starter(align, sz, caller) size_t align, sz; const Void_t *caller;
#endif
{
Void_t* victim;
victim = _int_memalign(&main_arena, align, sz);
return victim ? BOUNDED_N(victim, sz) : 0;
}
static void
#if __STD_C
free_starter(Void_t* mem, const Void_t *caller)
#else
free_starter(mem, caller) Void_t* mem; const Void_t *caller;
#endif
{
mchunkptr p;
if(!mem) return;
p = mem2chunk(mem);
#if HAVE_MMAP
if (chunk_is_mmapped(p)) {
munmap_chunk(p);
return;
}
#endif
_int_free(&main_arena, mem);
}
# endif /* !defiend NO_STARTER */
#endif /* NO_THREADS */
/* Get/set state: malloc_get_state() records the current state of all
malloc variables (_except_ for the actual heap contents and `hook'
function pointers) in a system dependent, opaque data structure.
This data structure is dynamically allocated and can be free()d
after use. malloc_set_state() restores the state of all malloc
variables to the previously obtained state. This is especially
useful when using this malloc as part of a shared library, and when
the heap contents are saved/restored via some other method. The
primary example for this is GNU Emacs with its `dumping' procedure.
`Hook' function pointers are never saved or restored by these
functions, with two exceptions: If malloc checking was in use when
malloc_get_state() was called, then malloc_set_state() calls
__malloc_check_init() if possible; if malloc checking was not in
use in the recorded state but the user requested malloc checking,
then the hooks are reset to 0. */
#define MALLOC_STATE_MAGIC 0x444c4541l
#define MALLOC_STATE_VERSION (0*0x100l + 2l) /* major*0x100 + minor */
struct malloc_save_state {
long magic;
long version;
mbinptr av[NBINS * 2 + 2];
char* sbrk_base;
int sbrked_mem_bytes;
unsigned long trim_threshold;
unsigned long top_pad;
unsigned int n_mmaps_max;
unsigned long mmap_threshold;
int check_action;
unsigned long max_sbrked_mem;
unsigned long max_total_mem;
unsigned int n_mmaps;
unsigned int max_n_mmaps;
unsigned long mmapped_mem;
unsigned long max_mmapped_mem;
int using_malloc_checking;
};
Void_t*
public_gET_STATe(void)
{
struct malloc_save_state* ms;
int i;
mbinptr b;
ms = (struct malloc_save_state*)public_mALLOc(sizeof(*ms));
if (!ms)
return 0;
(void)mutex_lock(&main_arena.mutex);
malloc_consolidate(&main_arena);
ms->magic = MALLOC_STATE_MAGIC;
ms->version = MALLOC_STATE_VERSION;
ms->av[0] = 0;
ms->av[1] = 0; /* used to be binblocks, now no longer used */
ms->av[2] = top(&main_arena);
ms->av[3] = 0; /* used to be undefined */
for(i=1; i<NBINS; i++) {
b = bin_at(&main_arena, i);
if(first(b) == b)
ms->av[2*i+2] = ms->av[2*i+3] = 0; /* empty bin */
else {
ms->av[2*i+2] = first(b);
ms->av[2*i+3] = last(b);
}
}
ms->sbrk_base = mp_.sbrk_base;
ms->sbrked_mem_bytes = main_arena.system_mem;
ms->trim_threshold = mp_.trim_threshold;
ms->top_pad = mp_.top_pad;
ms->n_mmaps_max = mp_.n_mmaps_max;
ms->mmap_threshold = mp_.mmap_threshold;
ms->check_action = check_action;
ms->max_sbrked_mem = main_arena.max_system_mem;
#ifdef NO_THREADS
ms->max_total_mem = mp_.max_total_mem;
#else
ms->max_total_mem = 0;
#endif
ms->n_mmaps = mp_.n_mmaps;
ms->max_n_mmaps = mp_.max_n_mmaps;
ms->mmapped_mem = mp_.mmapped_mem;
ms->max_mmapped_mem = mp_.max_mmapped_mem;
ms->using_malloc_checking = using_malloc_checking;
(void)mutex_unlock(&main_arena.mutex);
return (Void_t*)ms;
}
int
public_sET_STATe(Void_t* msptr)
{
struct malloc_save_state* ms = (struct malloc_save_state*)msptr;
size_t i;
mbinptr b;
disallow_malloc_check = 1;
ptmalloc_init();
if(ms->magic != MALLOC_STATE_MAGIC) return -1;
/* Must fail if the major version is too high. */
if((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl)) return -2;
(void)mutex_lock(&main_arena.mutex);
/* There are no fastchunks. */
clear_fastchunks(&main_arena);
set_max_fast(DEFAULT_MXFAST);
for (i=0; i<NFASTBINS; ++i)
main_arena.fastbins[i] = 0;
for (i=0; i<BINMAPSIZE; ++i)
main_arena.binmap[i] = 0;
top(&main_arena) = ms->av[2];
main_arena.last_remainder = 0;
for(i=1; i<NBINS; i++) {
b = bin_at(&main_arena, i);
if(ms->av[2*i+2] == 0) {
assert(ms->av[2*i+3] == 0);
first(b) = last(b) = b;
} else {
if(i<NSMALLBINS || (largebin_index(chunksize(ms->av[2*i+2]))==i &&
largebin_index(chunksize(ms->av[2*i+3]))==i)) {
first(b) = ms->av[2*i+2];
last(b) = ms->av[2*i+3];
/* Make sure the links to the bins within the heap are correct. */
first(b)->bk = b;
last(b)->fd = b;
/* Set bit in binblocks. */
mark_bin(&main_arena, i);
} else {
/* Oops, index computation from chunksize must have changed.
Link the whole list into unsorted_chunks. */
first(b) = last(b) = b;
b = unsorted_chunks(&main_arena);
ms->av[2*i+2]->bk = b;
ms->av[2*i+3]->fd = b->fd;
b->fd->bk = ms->av[2*i+3];
b->fd = ms->av[2*i+2];
}
}
}
mp_.sbrk_base = ms->sbrk_base;
main_arena.system_mem = ms->sbrked_mem_bytes;
mp_.trim_threshold = ms->trim_threshold;
mp_.top_pad = ms->top_pad;
mp_.n_mmaps_max = ms->n_mmaps_max;
mp_.mmap_threshold = ms->mmap_threshold;
check_action = ms->check_action;
main_arena.max_system_mem = ms->max_sbrked_mem;
#ifdef NO_THREADS
mp_.max_total_mem = ms->max_total_mem;
#endif
mp_.n_mmaps = ms->n_mmaps;
mp_.max_n_mmaps = ms->max_n_mmaps;
mp_.mmapped_mem = ms->mmapped_mem;
mp_.max_mmapped_mem = ms->max_mmapped_mem;
/* add version-dependent code here */
if (ms->version >= 1) {
/* Check whether it is safe to enable malloc checking, or whether
it is necessary to disable it. */
if (ms->using_malloc_checking && !using_malloc_checking &&
!disallow_malloc_check)
__malloc_check_init ();
else if (!ms->using_malloc_checking && using_malloc_checking) {
__malloc_hook = 0;
__free_hook = 0;
__realloc_hook = 0;
__memalign_hook = 0;
using_malloc_checking = 0;
}
}
check_malloc_state(&main_arena);
(void)mutex_unlock(&main_arena.mutex);
return 0;
}
/*
* Local variables:
* c-basic-offset: 2
* End:
*/