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565 lines
23 KiB
Plaintext
@node Searching and Sorting, Pattern Matching, Message Translation, Top
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@c %MENU% General searching and sorting functions
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@chapter Searching and Sorting
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This chapter describes functions for searching and sorting arrays of
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arbitrary objects. You pass the appropriate comparison function to be
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applied as an argument, along with the size of the objects in the array
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and the total number of elements.
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@menu
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* Comparison Functions:: Defining how to compare two objects.
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Since the sort and search facilities
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are general, you have to specify the
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ordering.
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* Array Search Function:: The @code{bsearch} function.
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* Array Sort Function:: The @code{qsort} function.
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* Search/Sort Example:: An example program.
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* Hash Search Function:: The @code{hsearch} function.
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* Tree Search Function:: The @code{tsearch} function.
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@end menu
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@node Comparison Functions
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@section Defining the Comparison Function
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@cindex Comparison Function
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In order to use the sorted array library functions, you have to describe
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how to compare the elements of the array.
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To do this, you supply a comparison function to compare two elements of
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the array. The library will call this function, passing as arguments
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pointers to two array elements to be compared. Your comparison function
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should return a value the way @code{strcmp} (@pxref{String/Array
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Comparison}) does: negative if the first argument is ``less'' than the
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second, zero if they are ``equal'', and positive if the first argument
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is ``greater''.
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Here is an example of a comparison function which works with an array of
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numbers of type @code{double}:
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@smallexample
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int
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compare_doubles (const void *a, const void *b)
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@{
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const double *da = (const double *) a;
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const double *db = (const double *) b;
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return (*da > *db) - (*da < *db);
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@}
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@end smallexample
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The header file @file{stdlib.h} defines a name for the data type of
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comparison functions. This type is a GNU extension.
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@comment stdlib.h
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@comment GNU
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@tindex comparison_fn_t
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@smallexample
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int comparison_fn_t (const void *, const void *);
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@end smallexample
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@node Array Search Function
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@section Array Search Function
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@cindex search function (for arrays)
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@cindex binary search function (for arrays)
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@cindex array search function
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Generally searching for a specific element in an array means that
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potentially all elements must be checked. @Theglibc{} contains
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functions to perform linear search. The prototypes for the following
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two functions can be found in @file{search.h}.
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@comment search.h
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@comment SVID
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@deftypefun {void *} lfind (const void *@var{key}, const void *@var{base}, size_t *@var{nmemb}, size_t @var{size}, comparison_fn_t @var{compar})
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The @code{lfind} function searches in the array with @code{*@var{nmemb}}
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elements of @var{size} bytes pointed to by @var{base} for an element
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which matches the one pointed to by @var{key}. The function pointed to
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by @var{compar} is used decide whether two elements match.
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The return value is a pointer to the matching element in the array
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starting at @var{base} if it is found. If no matching element is
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available @code{NULL} is returned.
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The mean runtime of this function is @code{*@var{nmemb}}/2. This
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function should only be used if elements often get added to or deleted from
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the array in which case it might not be useful to sort the array before
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searching.
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@end deftypefun
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@comment search.h
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@comment SVID
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@deftypefun {void *} lsearch (const void *@var{key}, void *@var{base}, size_t *@var{nmemb}, size_t @var{size}, comparison_fn_t @var{compar})
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The @code{lsearch} function is similar to the @code{lfind} function. It
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searches the given array for an element and returns it if found. The
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difference is that if no matching element is found the @code{lsearch}
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function adds the object pointed to by @var{key} (with a size of
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@var{size} bytes) at the end of the array and it increments the value of
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@code{*@var{nmemb}} to reflect this addition.
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This means for the caller that if it is not sure that the array contains
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the element one is searching for the memory allocated for the array
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starting at @var{base} must have room for at least @var{size} more
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bytes. If one is sure the element is in the array it is better to use
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@code{lfind} so having more room in the array is always necessary when
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calling @code{lsearch}.
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@end deftypefun
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To search a sorted array for an element matching the key, use the
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@code{bsearch} function. The prototype for this function is in
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the header file @file{stdlib.h}.
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@pindex stdlib.h
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@comment stdlib.h
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@comment ISO
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@deftypefun {void *} bsearch (const void *@var{key}, const void *@var{array}, size_t @var{count}, size_t @var{size}, comparison_fn_t @var{compare})
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The @code{bsearch} function searches the sorted array @var{array} for an object
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that is equivalent to @var{key}. The array contains @var{count} elements,
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each of which is of size @var{size} bytes.
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The @var{compare} function is used to perform the comparison. This
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function is called with two pointer arguments and should return an
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integer less than, equal to, or greater than zero corresponding to
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whether its first argument is considered less than, equal to, or greater
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than its second argument. The elements of the @var{array} must already
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be sorted in ascending order according to this comparison function.
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The return value is a pointer to the matching array element, or a null
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pointer if no match is found. If the array contains more than one element
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that matches, the one that is returned is unspecified.
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This function derives its name from the fact that it is implemented
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using the binary search algorithm.
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@end deftypefun
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@node Array Sort Function
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@section Array Sort Function
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@cindex sort function (for arrays)
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@cindex quick sort function (for arrays)
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@cindex array sort function
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To sort an array using an arbitrary comparison function, use the
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@code{qsort} function. The prototype for this function is in
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@file{stdlib.h}.
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@pindex stdlib.h
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@comment stdlib.h
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@comment ISO
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@deftypefun void qsort (void *@var{array}, size_t @var{count}, size_t @var{size}, comparison_fn_t @var{compare})
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The @var{qsort} function sorts the array @var{array}. The array contains
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@var{count} elements, each of which is of size @var{size}.
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The @var{compare} function is used to perform the comparison on the
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array elements. This function is called with two pointer arguments and
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should return an integer less than, equal to, or greater than zero
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corresponding to whether its first argument is considered less than,
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equal to, or greater than its second argument.
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@cindex stable sorting
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@strong{Warning:} If two objects compare as equal, their order after
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sorting is unpredictable. That is to say, the sorting is not stable.
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This can make a difference when the comparison considers only part of
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the elements. Two elements with the same sort key may differ in other
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respects.
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If you want the effect of a stable sort, you can get this result by
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writing the comparison function so that, lacking other reason
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distinguish between two elements, it compares them by their addresses.
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Note that doing this may make the sorting algorithm less efficient, so
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do it only if necessary.
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Here is a simple example of sorting an array of doubles in numerical
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order, using the comparison function defined above (@pxref{Comparison
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Functions}):
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@smallexample
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@{
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double *array;
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int size;
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@dots{}
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qsort (array, size, sizeof (double), compare_doubles);
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@}
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@end smallexample
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The @code{qsort} function derives its name from the fact that it was
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originally implemented using the ``quick sort'' algorithm.
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The implementation of @code{qsort} in this library might not be an
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in-place sort and might thereby use an extra amount of memory to store
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the array.
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@end deftypefun
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@node Search/Sort Example
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@section Searching and Sorting Example
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Here is an example showing the use of @code{qsort} and @code{bsearch}
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with an array of structures. The objects in the array are sorted
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by comparing their @code{name} fields with the @code{strcmp} function.
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Then, we can look up individual objects based on their names.
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@comment This example is dedicated to the memory of Jim Henson. RIP.
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@smallexample
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@include search.c.texi
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@end smallexample
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@cindex Kermit the frog
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The output from this program looks like:
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@smallexample
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Kermit, the frog
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Piggy, the pig
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Gonzo, the whatever
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Fozzie, the bear
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Sam, the eagle
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Robin, the frog
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Animal, the animal
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Camilla, the chicken
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Sweetums, the monster
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Dr. Strangepork, the pig
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Link Hogthrob, the pig
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Zoot, the human
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Dr. Bunsen Honeydew, the human
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Beaker, the human
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Swedish Chef, the human
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Animal, the animal
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Beaker, the human
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Camilla, the chicken
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Dr. Bunsen Honeydew, the human
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Dr. Strangepork, the pig
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Fozzie, the bear
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Gonzo, the whatever
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Kermit, the frog
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Link Hogthrob, the pig
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Piggy, the pig
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Robin, the frog
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Sam, the eagle
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Swedish Chef, the human
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Sweetums, the monster
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Zoot, the human
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Kermit, the frog
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Gonzo, the whatever
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Couldn't find Janice.
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@end smallexample
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@node Hash Search Function
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@section The @code{hsearch} function.
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The functions mentioned so far in this chapter are for searching in a sorted
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or unsorted array. There are other methods to organize information
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which later should be searched. The costs of insert, delete and search
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differ. One possible implementation is using hashing tables.
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The following functions are declared in the header file @file{search.h}.
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@comment search.h
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@comment SVID
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@deftypefun int hcreate (size_t @var{nel})
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The @code{hcreate} function creates a hashing table which can contain at
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least @var{nel} elements. There is no possibility to grow this table so
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it is necessary to choose the value for @var{nel} wisely. The method
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used to implement this function might make it necessary to make the
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number of elements in the hashing table larger than the expected maximal
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number of elements. Hashing tables usually work inefficiently if they are
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filled 80% or more. The constant access time guaranteed by hashing can
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only be achieved if few collisions exist. See Knuth's ``The Art of
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Computer Programming, Part 3: Searching and Sorting'' for more
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information.
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The weakest aspect of this function is that there can be at most one
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hashing table used through the whole program. The table is allocated
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in local memory out of control of the programmer. As an extension @theglibc{}
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provides an additional set of functions with an reentrant
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interface which provide a similar interface but which allow to keep
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arbitrarily many hashing tables.
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It is possible to use more than one hashing table in the program run if
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the former table is first destroyed by a call to @code{hdestroy}.
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The function returns a non-zero value if successful. If it return zero
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something went wrong. This could either mean there is already a hashing
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table in use or the program runs out of memory.
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@end deftypefun
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@comment search.h
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@comment SVID
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@deftypefun void hdestroy (void)
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The @code{hdestroy} function can be used to free all the resources
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allocated in a previous call of @code{hcreate}. After a call to this
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function it is again possible to call @code{hcreate} and allocate a new
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table with possibly different size.
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It is important to remember that the elements contained in the hashing
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table at the time @code{hdestroy} is called are @emph{not} freed by this
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function. It is the responsibility of the program code to free those
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strings (if necessary at all). Freeing all the element memory is not
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possible without extra, separately kept information since there is no
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function to iterate through all available elements in the hashing table.
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If it is really necessary to free a table and all elements the
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programmer has to keep a list of all table elements and before calling
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@code{hdestroy} s/he has to free all element's data using this list.
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This is a very unpleasant mechanism and it also shows that this kind of
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hashing tables is mainly meant for tables which are created once and
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used until the end of the program run.
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@end deftypefun
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Entries of the hashing table and keys for the search are defined using
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this type:
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@deftp {Data type} {struct ENTRY}
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Both elements of this structure are pointers to zero-terminated strings.
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This is a limiting restriction of the functionality of the
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@code{hsearch} functions. They can only be used for data sets which use
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the NUL character always and solely to terminate the records. It is not
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possible to handle general binary data.
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@table @code
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@item char *key
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Pointer to a zero-terminated string of characters describing the key for
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the search or the element in the hashing table.
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@item char *data
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Pointer to a zero-terminated string of characters describing the data.
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If the functions will be called only for searching an existing entry
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this element might stay undefined since it is not used.
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@end table
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@end deftp
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@comment search.h
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@comment SVID
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@deftypefun {ENTRY *} hsearch (ENTRY @var{item}, ACTION @var{action})
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To search in a hashing table created using @code{hcreate} the
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@code{hsearch} function must be used. This function can perform simple
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search for an element (if @var{action} has the @code{FIND}) or it can
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alternatively insert the key element into the hashing table. Entries
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are never replaced.
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The key is denoted by a pointer to an object of type @code{ENTRY}. For
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locating the corresponding position in the hashing table only the
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@code{key} element of the structure is used.
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If an entry with matching key is found the @var{action} parameter is
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irrelevant. The found entry is returned. If no matching entry is found
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and the @var{action} parameter has the value @code{FIND} the function
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returns a @code{NULL} pointer. If no entry is found and the
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@var{action} parameter has the value @code{ENTER} a new entry is added
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to the hashing table which is initialized with the parameter @var{item}.
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A pointer to the newly added entry is returned.
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@end deftypefun
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As mentioned before the hashing table used by the functions described so
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far is global and there can be at any time at most one hashing table in
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the program. A solution is to use the following functions which are a
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GNU extension. All have in common that they operate on a hashing table
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which is described by the content of an object of the type @code{struct
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hsearch_data}. This type should be treated as opaque, none of its
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members should be changed directly.
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@comment search.h
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@comment GNU
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@deftypefun int hcreate_r (size_t @var{nel}, struct hsearch_data *@var{htab})
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The @code{hcreate_r} function initializes the object pointed to by
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@var{htab} to contain a hashing table with at least @var{nel} elements.
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So this function is equivalent to the @code{hcreate} function except
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that the initialized data structure is controlled by the user.
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This allows having more than one hashing table at one time. The memory
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necessary for the @code{struct hsearch_data} object can be allocated
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dynamically. It must be initialized with zero before calling this
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function.
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The return value is non-zero if the operation was successful. If the
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return value is zero, something went wrong, which probably means the
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programs ran out of memory.
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@end deftypefun
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@comment search.h
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@comment GNU
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@deftypefun void hdestroy_r (struct hsearch_data *@var{htab})
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The @code{hdestroy_r} function frees all resources allocated by the
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@code{hcreate_r} function for this very same object @var{htab}. As for
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@code{hdestroy} it is the programs responsibility to free the strings
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for the elements of the table.
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@end deftypefun
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@comment search.h
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@comment GNU
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@deftypefun int hsearch_r (ENTRY @var{item}, ACTION @var{action}, ENTRY **@var{retval}, struct hsearch_data *@var{htab})
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The @code{hsearch_r} function is equivalent to @code{hsearch}. The
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meaning of the first two arguments is identical. But instead of
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operating on a single global hashing table the function works on the
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table described by the object pointed to by @var{htab} (which is
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initialized by a call to @code{hcreate_r}).
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Another difference to @code{hcreate} is that the pointer to the found
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entry in the table is not the return value of the functions. It is
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returned by storing it in a pointer variables pointed to by the
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@var{retval} parameter. The return value of the function is an integer
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value indicating success if it is non-zero and failure if it is zero.
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In the latter case the global variable @var{errno} signals the reason for
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the failure.
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@table @code
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@item ENOMEM
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The table is filled and @code{hsearch_r} was called with an so far
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unknown key and @var{action} set to @code{ENTER}.
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@item ESRCH
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The @var{action} parameter is @code{FIND} and no corresponding element
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is found in the table.
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@end table
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@end deftypefun
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@node Tree Search Function
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@section The @code{tsearch} function.
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Another common form to organize data for efficient search is to use
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trees. The @code{tsearch} function family provides a nice interface to
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functions to organize possibly large amounts of data by providing a mean
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access time proportional to the logarithm of the number of elements.
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@Theglibc{} implementation even guarantees that this bound is
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never exceeded even for input data which cause problems for simple
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binary tree implementations.
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The functions described in the chapter are all described in the @w{System
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V} and X/Open specifications and are therefore quite portable.
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In contrast to the @code{hsearch} functions the @code{tsearch} functions
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can be used with arbitrary data and not only zero-terminated strings.
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The @code{tsearch} functions have the advantage that no function to
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initialize data structures is necessary. A simple pointer of type
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@code{void *} initialized to @code{NULL} is a valid tree and can be
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extended or searched. The prototypes for these functions can be found
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in the header file @file{search.h}.
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@comment search.h
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@comment SVID
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@deftypefun {void *} tsearch (const void *@var{key}, void **@var{rootp}, comparison_fn_t @var{compar})
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The @code{tsearch} function searches in the tree pointed to by
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@code{*@var{rootp}} for an element matching @var{key}. The function
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pointed to by @var{compar} is used to determine whether two elements
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match. @xref{Comparison Functions}, for a specification of the functions
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which can be used for the @var{compar} parameter.
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If the tree does not contain a matching entry the @var{key} value will
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be added to the tree. @code{tsearch} does not make a copy of the object
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pointed to by @var{key} (how could it since the size is unknown).
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Instead it adds a reference to this object which means the object must
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be available as long as the tree data structure is used.
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The tree is represented by a pointer to a pointer since it is sometimes
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necessary to change the root node of the tree. So it must not be
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assumed that the variable pointed to by @var{rootp} has the same value
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after the call. This also shows that it is not safe to call the
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@code{tsearch} function more than once at the same time using the same
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tree. It is no problem to run it more than once at a time on different
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trees.
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The return value is a pointer to the matching element in the tree. If a
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new element was created the pointer points to the new data (which is in
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fact @var{key}). If an entry had to be created and the program ran out
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of space @code{NULL} is returned.
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@end deftypefun
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@comment search.h
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@comment SVID
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@deftypefun {void *} tfind (const void *@var{key}, void *const *@var{rootp}, comparison_fn_t @var{compar})
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The @code{tfind} function is similar to the @code{tsearch} function. It
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locates an element matching the one pointed to by @var{key} and returns
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a pointer to this element. But if no matching element is available no
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new element is entered (note that the @var{rootp} parameter points to a
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constant pointer). Instead the function returns @code{NULL}.
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@end deftypefun
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|
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Another advantage of the @code{tsearch} function in contrast to the
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@code{hsearch} functions is that there is an easy way to remove
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elements.
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@comment search.h
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@comment SVID
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|
@deftypefun {void *} tdelete (const void *@var{key}, void **@var{rootp}, comparison_fn_t @var{compar})
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To remove a specific element matching @var{key} from the tree
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|
@code{tdelete} can be used. It locates the matching element using the
|
|
same method as @code{tfind}. The corresponding element is then removed
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|
and a pointer to the parent of the deleted node is returned by the
|
|
function. If there is no matching entry in the tree nothing can be
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|
deleted and the function returns @code{NULL}. If the root of the tree
|
|
is deleted @code{tdelete} returns some unspecified value not equal to
|
|
@code{NULL}.
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|
@end deftypefun
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|
|
|
@comment search.h
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|
@comment GNU
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|
@deftypefun void tdestroy (void *@var{vroot}, __free_fn_t @var{freefct})
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|
If the complete search tree has to be removed one can use
|
|
@code{tdestroy}. It frees all resources allocated by the @code{tsearch}
|
|
function to generate the tree pointed to by @var{vroot}.
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|
|
|
For the data in each tree node the function @var{freefct} is called.
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|
The pointer to the data is passed as the argument to the function. If
|
|
no such work is necessary @var{freefct} must point to a function doing
|
|
nothing. It is called in any case.
|
|
|
|
This function is a GNU extension and not covered by the @w{System V} or
|
|
X/Open specifications.
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|
@end deftypefun
|
|
|
|
In addition to the function to create and destroy the tree data
|
|
structure, there is another function which allows you to apply a
|
|
function to all elements of the tree. The function must have this type:
|
|
|
|
@smallexample
|
|
void __action_fn_t (const void *nodep, VISIT value, int level);
|
|
@end smallexample
|
|
|
|
The @var{nodep} is the data value of the current node (once given as the
|
|
@var{key} argument to @code{tsearch}). @var{level} is a numeric value
|
|
which corresponds to the depth of the current node in the tree. The
|
|
root node has the depth @math{0} and its children have a depth of
|
|
@math{1} and so on. The @code{VISIT} type is an enumeration type.
|
|
|
|
@deftp {Data Type} VISIT
|
|
The @code{VISIT} value indicates the status of the current node in the
|
|
tree and how the function is called. The status of a node is either
|
|
`leaf' or `internal node'. For each leaf node the function is called
|
|
exactly once, for each internal node it is called three times: before
|
|
the first child is processed, after the first child is processed and
|
|
after both children are processed. This makes it possible to handle all
|
|
three methods of tree traversal (or even a combination of them).
|
|
|
|
@table @code
|
|
@item preorder
|
|
The current node is an internal node and the function is called before
|
|
the first child was processed.
|
|
@item postorder
|
|
The current node is an internal node and the function is called after
|
|
the first child was processed.
|
|
@item endorder
|
|
The current node is an internal node and the function is called after
|
|
the second child was processed.
|
|
@item leaf
|
|
The current node is a leaf.
|
|
@end table
|
|
@end deftp
|
|
|
|
@comment search.h
|
|
@comment SVID
|
|
@deftypefun void twalk (const void *@var{root}, __action_fn_t @var{action})
|
|
For each node in the tree with a node pointed to by @var{root}, the
|
|
@code{twalk} function calls the function provided by the parameter
|
|
@var{action}. For leaf nodes the function is called exactly once with
|
|
@var{value} set to @code{leaf}. For internal nodes the function is
|
|
called three times, setting the @var{value} parameter or @var{action} to
|
|
the appropriate value. The @var{level} argument for the @var{action}
|
|
function is computed while descending the tree with increasing the value
|
|
by one for the descend to a child, starting with the value @math{0} for
|
|
the root node.
|
|
|
|
Since the functions used for the @var{action} parameter to @code{twalk}
|
|
must not modify the tree data, it is safe to run @code{twalk} in more
|
|
than one thread at the same time, working on the same tree. It is also
|
|
safe to call @code{tfind} in parallel. Functions which modify the tree
|
|
must not be used, otherwise the behavior is undefined.
|
|
@end deftypefun
|