mirror of
https://sourceware.org/git/glibc.git
synced 2024-11-08 22:30:07 +00:00
305 lines
12 KiB
C
305 lines
12 KiB
C
/* Copyright (C) 1995-2013 Free Software Foundation, Inc.
|
||
|
||
The GNU C Library is free software; you can redistribute it and/or
|
||
modify it under the terms of the GNU Lesser General Public
|
||
License as published by the Free Software Foundation; either
|
||
version 2.1 of the License, or (at your option) any later version.
|
||
|
||
The GNU C Library is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
Lesser General Public License for more details.
|
||
|
||
You should have received a copy of the GNU Lesser General Public
|
||
License along with the GNU C Library; if not, see
|
||
<http://www.gnu.org/licenses/>. */
|
||
|
||
/*
|
||
* This is derived from the Berkeley source:
|
||
* @(#)random.c 5.5 (Berkeley) 7/6/88
|
||
* It was reworked for the GNU C Library by Roland McGrath.
|
||
* Rewritten to use reentrant functions by Ulrich Drepper, 1995.
|
||
*/
|
||
|
||
/*
|
||
Copyright (C) 1983 Regents of the University of California.
|
||
All rights reserved.
|
||
|
||
Redistribution and use in source and binary forms, with or without
|
||
modification, are permitted provided that the following conditions
|
||
are met:
|
||
|
||
1. Redistributions of source code must retain the above copyright
|
||
notice, this list of conditions and the following disclaimer.
|
||
2. Redistributions in binary form must reproduce the above copyright
|
||
notice, this list of conditions and the following disclaimer in the
|
||
documentation and/or other materials provided with the distribution.
|
||
4. Neither the name of the University nor the names of its contributors
|
||
may be used to endorse or promote products derived from this software
|
||
without specific prior written permission.
|
||
|
||
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||
SUCH DAMAGE.*/
|
||
|
||
#include <bits/libc-lock.h>
|
||
#include <limits.h>
|
||
#include <stddef.h>
|
||
#include <stdlib.h>
|
||
|
||
|
||
/* An improved random number generation package. In addition to the standard
|
||
rand()/srand() like interface, this package also has a special state info
|
||
interface. The initstate() routine is called with a seed, an array of
|
||
bytes, and a count of how many bytes are being passed in; this array is
|
||
then initialized to contain information for random number generation with
|
||
that much state information. Good sizes for the amount of state
|
||
information are 32, 64, 128, and 256 bytes. The state can be switched by
|
||
calling the setstate() function with the same array as was initialized
|
||
with initstate(). By default, the package runs with 128 bytes of state
|
||
information and generates far better random numbers than a linear
|
||
congruential generator. If the amount of state information is less than
|
||
32 bytes, a simple linear congruential R.N.G. is used. Internally, the
|
||
state information is treated as an array of longs; the zeroth element of
|
||
the array is the type of R.N.G. being used (small integer); the remainder
|
||
of the array is the state information for the R.N.G. Thus, 32 bytes of
|
||
state information will give 7 longs worth of state information, which will
|
||
allow a degree seven polynomial. (Note: The zeroth word of state
|
||
information also has some other information stored in it; see setstate
|
||
for details). The random number generation technique is a linear feedback
|
||
shift register approach, employing trinomials (since there are fewer terms
|
||
to sum up that way). In this approach, the least significant bit of all
|
||
the numbers in the state table will act as a linear feedback shift register,
|
||
and will have period 2^deg - 1 (where deg is the degree of the polynomial
|
||
being used, assuming that the polynomial is irreducible and primitive).
|
||
The higher order bits will have longer periods, since their values are
|
||
also influenced by pseudo-random carries out of the lower bits. The
|
||
total period of the generator is approximately deg*(2**deg - 1); thus
|
||
doubling the amount of state information has a vast influence on the
|
||
period of the generator. Note: The deg*(2**deg - 1) is an approximation
|
||
only good for large deg, when the period of the shift register is the
|
||
dominant factor. With deg equal to seven, the period is actually much
|
||
longer than the 7*(2**7 - 1) predicted by this formula. */
|
||
|
||
|
||
|
||
/* For each of the currently supported random number generators, we have a
|
||
break value on the amount of state information (you need at least this many
|
||
bytes of state info to support this random number generator), a degree for
|
||
the polynomial (actually a trinomial) that the R.N.G. is based on, and
|
||
separation between the two lower order coefficients of the trinomial. */
|
||
|
||
/* Linear congruential. */
|
||
#define TYPE_0 0
|
||
#define BREAK_0 8
|
||
#define DEG_0 0
|
||
#define SEP_0 0
|
||
|
||
/* x**7 + x**3 + 1. */
|
||
#define TYPE_1 1
|
||
#define BREAK_1 32
|
||
#define DEG_1 7
|
||
#define SEP_1 3
|
||
|
||
/* x**15 + x + 1. */
|
||
#define TYPE_2 2
|
||
#define BREAK_2 64
|
||
#define DEG_2 15
|
||
#define SEP_2 1
|
||
|
||
/* x**31 + x**3 + 1. */
|
||
#define TYPE_3 3
|
||
#define BREAK_3 128
|
||
#define DEG_3 31
|
||
#define SEP_3 3
|
||
|
||
/* x**63 + x + 1. */
|
||
#define TYPE_4 4
|
||
#define BREAK_4 256
|
||
#define DEG_4 63
|
||
#define SEP_4 1
|
||
|
||
|
||
/* Array versions of the above information to make code run faster.
|
||
Relies on fact that TYPE_i == i. */
|
||
|
||
#define MAX_TYPES 5 /* Max number of types above. */
|
||
|
||
|
||
/* Initially, everything is set up as if from:
|
||
initstate(1, randtbl, 128);
|
||
Note that this initialization takes advantage of the fact that srandom
|
||
advances the front and rear pointers 10*rand_deg times, and hence the
|
||
rear pointer which starts at 0 will also end up at zero; thus the zeroth
|
||
element of the state information, which contains info about the current
|
||
position of the rear pointer is just
|
||
(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
|
||
|
||
static int32_t randtbl[DEG_3 + 1] =
|
||
{
|
||
TYPE_3,
|
||
|
||
-1726662223, 379960547, 1735697613, 1040273694, 1313901226,
|
||
1627687941, -179304937, -2073333483, 1780058412, -1989503057,
|
||
-615974602, 344556628, 939512070, -1249116260, 1507946756,
|
||
-812545463, 154635395, 1388815473, -1926676823, 525320961,
|
||
-1009028674, 968117788, -123449607, 1284210865, 435012392,
|
||
-2017506339, -911064859, -370259173, 1132637927, 1398500161,
|
||
-205601318,
|
||
};
|
||
|
||
|
||
static struct random_data unsafe_state =
|
||
{
|
||
/* FPTR and RPTR are two pointers into the state info, a front and a rear
|
||
pointer. These two pointers are always rand_sep places aparts, as they
|
||
cycle through the state information. (Yes, this does mean we could get
|
||
away with just one pointer, but the code for random is more efficient
|
||
this way). The pointers are left positioned as they would be from the call:
|
||
initstate(1, randtbl, 128);
|
||
(The position of the rear pointer, rptr, is really 0 (as explained above
|
||
in the initialization of randtbl) because the state table pointer is set
|
||
to point to randtbl[1] (as explained below).) */
|
||
|
||
.fptr = &randtbl[SEP_3 + 1],
|
||
.rptr = &randtbl[1],
|
||
|
||
/* The following things are the pointer to the state information table,
|
||
the type of the current generator, the degree of the current polynomial
|
||
being used, and the separation between the two pointers.
|
||
Note that for efficiency of random, we remember the first location of
|
||
the state information, not the zeroth. Hence it is valid to access
|
||
state[-1], which is used to store the type of the R.N.G.
|
||
Also, we remember the last location, since this is more efficient than
|
||
indexing every time to find the address of the last element to see if
|
||
the front and rear pointers have wrapped. */
|
||
|
||
.state = &randtbl[1],
|
||
|
||
.rand_type = TYPE_3,
|
||
.rand_deg = DEG_3,
|
||
.rand_sep = SEP_3,
|
||
|
||
.end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
|
||
};
|
||
|
||
/* POSIX.1c requires that there is mutual exclusion for the `rand' and
|
||
`srand' functions to prevent concurrent calls from modifying common
|
||
data. */
|
||
__libc_lock_define_initialized (static, lock)
|
||
|
||
/* Initialize the random number generator based on the given seed. If the
|
||
type is the trivial no-state-information type, just remember the seed.
|
||
Otherwise, initializes state[] based on the given "seed" via a linear
|
||
congruential generator. Then, the pointers are set to known locations
|
||
that are exactly rand_sep places apart. Lastly, it cycles the state
|
||
information a given number of times to get rid of any initial dependencies
|
||
introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
|
||
for default usage relies on values produced by this routine. */
|
||
void
|
||
__srandom (x)
|
||
unsigned int x;
|
||
{
|
||
__libc_lock_lock (lock);
|
||
(void) __srandom_r (x, &unsafe_state);
|
||
__libc_lock_unlock (lock);
|
||
}
|
||
|
||
weak_alias (__srandom, srandom)
|
||
weak_alias (__srandom, srand)
|
||
|
||
/* Initialize the state information in the given array of N bytes for
|
||
future random number generation. Based on the number of bytes we
|
||
are given, and the break values for the different R.N.G.'s, we choose
|
||
the best (largest) one we can and set things up for it. srandom is
|
||
then called to initialize the state information. Note that on return
|
||
from srandom, we set state[-1] to be the type multiplexed with the current
|
||
value of the rear pointer; this is so successive calls to initstate won't
|
||
lose this information and will be able to restart with setstate.
|
||
Note: The first thing we do is save the current state, if any, just like
|
||
setstate so that it doesn't matter when initstate is called.
|
||
Returns a pointer to the old state. */
|
||
char *
|
||
__initstate (seed, arg_state, n)
|
||
unsigned int seed;
|
||
char *arg_state;
|
||
size_t n;
|
||
{
|
||
int32_t *ostate;
|
||
|
||
__libc_lock_lock (lock);
|
||
|
||
ostate = &unsafe_state.state[-1];
|
||
|
||
__initstate_r (seed, arg_state, n, &unsafe_state);
|
||
|
||
__libc_lock_unlock (lock);
|
||
|
||
return (char *) ostate;
|
||
}
|
||
|
||
weak_alias (__initstate, initstate)
|
||
|
||
/* Restore the state from the given state array.
|
||
Note: It is important that we also remember the locations of the pointers
|
||
in the current state information, and restore the locations of the pointers
|
||
from the old state information. This is done by multiplexing the pointer
|
||
location into the zeroth word of the state information. Note that due
|
||
to the order in which things are done, it is OK to call setstate with the
|
||
same state as the current state
|
||
Returns a pointer to the old state information. */
|
||
char *
|
||
__setstate (arg_state)
|
||
char *arg_state;
|
||
{
|
||
int32_t *ostate;
|
||
|
||
__libc_lock_lock (lock);
|
||
|
||
ostate = &unsafe_state.state[-1];
|
||
|
||
if (__setstate_r (arg_state, &unsafe_state) < 0)
|
||
ostate = NULL;
|
||
|
||
__libc_lock_unlock (lock);
|
||
|
||
return (char *) ostate;
|
||
}
|
||
|
||
weak_alias (__setstate, setstate)
|
||
|
||
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
|
||
congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
|
||
same in all the other cases due to all the global variables that have been
|
||
set up. The basic operation is to add the number at the rear pointer into
|
||
the one at the front pointer. Then both pointers are advanced to the next
|
||
location cyclically in the table. The value returned is the sum generated,
|
||
reduced to 31 bits by throwing away the "least random" low bit.
|
||
Note: The code takes advantage of the fact that both the front and
|
||
rear pointers can't wrap on the same call by not testing the rear
|
||
pointer if the front one has wrapped. Returns a 31-bit random number. */
|
||
|
||
long int
|
||
__random ()
|
||
{
|
||
int32_t retval;
|
||
|
||
__libc_lock_lock (lock);
|
||
|
||
(void) __random_r (&unsafe_state, &retval);
|
||
|
||
__libc_lock_unlock (lock);
|
||
|
||
return retval;
|
||
}
|
||
|
||
weak_alias (__random, random)
|