glibc/locale/programs/3level.h
Ulrich Drepper 48ddeb0b4c Update.
Andreas Schwab  <schwab@suse.de>
	    Bruno Haible  <haible@clisp.cons.org>

	* locale/programs/3level.h (EMPTY): New macro.
	(*_get, *_add, *_iterate, *_finalize): Use it instead of ~(uint32_t) 0.

2001-08-08  GOTO Masanori  <gotom@debian.or.jp>

	* locale/iso-3166.def: Updates from latest official list.

2001-08-07  Andreas Jaeger  <aj@suse.de>
	* iconv/gconv_charset.h (upstr): Add unused attribute to avoid warning.
	* libio/iopopen.c (_IO_new_proc_open): Fix typos, it's _IO_MTSAFE_IO.
2001-08-07 18:55:12 +00:00

324 lines
8.8 KiB
C

/* Copyright (C) 2000-2001 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Bruno Haible <haible@clisp.cons.org>, 2000.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA. */
/* Construction of sparse 3-level tables.
See wchar-lookup.h or coll-lookup.h for their structure and the
meaning of p and q.
Before including this file, set
TABLE to the name of the structure to be defined
ELEMENT to the type of every entry
DEFAULT to the default value for empty entries
ITERATE if you want the TABLE_iterate function to be defined
NO_FINALIZE if you don't want the TABLE_finalize function to be defined
This will define
struct TABLE;
void TABLE_init (struct TABLE *t);
ELEMENT TABLE_get (struct TABLE *t, uint32_t wc);
void TABLE_add (struct TABLE *t, uint32_t wc, ELEMENT value);
void TABLE_iterate (struct TABLE *t,
void (*fn) (uint32_t wc, ELEMENT value));
void TABLE_finalize (struct TABLE *t);
*/
#define CONCAT(a,b) CONCAT1(a,b)
#define CONCAT1(a,b) a##b
struct TABLE
{
/* Parameters. */
unsigned int p;
unsigned int q;
/* Working representation. */
size_t level1_alloc;
size_t level1_size;
uint32_t *level1;
size_t level2_alloc;
size_t level2_size;
uint32_t *level2;
size_t level3_alloc;
size_t level3_size;
ELEMENT *level3;
/* Compressed representation. */
size_t result_size;
char *result;
};
/* Initialize. Assumes t->p and t->q have already been set. */
static inline void
CONCAT(TABLE,_init) (struct TABLE *t)
{
t->level1 = NULL;
t->level1_alloc = t->level1_size = 0;
t->level2 = NULL;
t->level2_alloc = t->level2_size = 0;
t->level3 = NULL;
t->level3_alloc = t->level3_size = 0;
}
/* Marker for an empty slot. This has the value 0xFFFFFFFF, regardless
whether 'int' is 16 bit, 32 bit, or 64 bit. */
#define EMPTY ((uint32_t) ~0)
/* Retrieve an entry. */
static inline ELEMENT
CONCAT(TABLE,_get) (struct TABLE *t, uint32_t wc)
{
uint32_t index1 = wc >> (t->q + t->p);
if (index1 < t->level1_size)
{
uint32_t lookup1 = t->level1[index1];
if (lookup1 != EMPTY)
{
uint32_t index2 = ((wc >> t->p) & ((1 << t->q) - 1))
+ (lookup1 << t->q);
uint32_t lookup2 = t->level2[index2];
if (lookup2 != EMPTY)
{
uint32_t index3 = (wc & ((1 << t->p) - 1))
+ (lookup2 << t->p);
ELEMENT lookup3 = t->level3[index3];
return lookup3;
}
}
}
return DEFAULT;
}
/* Add one entry. */
static void
CONCAT(TABLE,_add) (struct TABLE *t, uint32_t wc, ELEMENT value)
{
uint32_t index1 = wc >> (t->q + t->p);
uint32_t index2 = (wc >> t->p) & ((1 << t->q) - 1);
uint32_t index3 = wc & ((1 << t->p) - 1);
size_t i, i1, i2;
if (value == CONCAT(TABLE,_get) (t, wc))
return;
if (index1 >= t->level1_size)
{
if (index1 >= t->level1_alloc)
{
size_t alloc = 2 * t->level1_alloc;
if (alloc <= index1)
alloc = index1 + 1;
t->level1 = (uint32_t *) xrealloc ((char *) t->level1,
alloc * sizeof (uint32_t));
t->level1_alloc = alloc;
}
while (index1 >= t->level1_size)
t->level1[t->level1_size++] = EMPTY;
}
if (t->level1[index1] == EMPTY)
{
if (t->level2_size == t->level2_alloc)
{
size_t alloc = 2 * t->level2_alloc + 1;
t->level2 = (uint32_t *) xrealloc ((char *) t->level2,
(alloc << t->q) * sizeof (uint32_t));
t->level2_alloc = alloc;
}
i1 = t->level2_size << t->q;
i2 = (t->level2_size + 1) << t->q;
for (i = i1; i < i2; i++)
t->level2[i] = EMPTY;
t->level1[index1] = t->level2_size++;
}
index2 += t->level1[index1] << t->q;
if (t->level2[index2] == EMPTY)
{
if (t->level3_size == t->level3_alloc)
{
size_t alloc = 2 * t->level3_alloc + 1;
t->level3 = (ELEMENT *) xrealloc ((char *) t->level3,
(alloc << t->p) * sizeof (ELEMENT));
t->level3_alloc = alloc;
}
i1 = t->level3_size << t->p;
i2 = (t->level3_size + 1) << t->p;
for (i = i1; i < i2; i++)
t->level3[i] = DEFAULT;
t->level2[index2] = t->level3_size++;
}
index3 += t->level2[index2] << t->p;
t->level3[index3] = value;
}
#ifdef ITERATE
/* Apply a function to all entries in the table. */
static void
CONCAT(TABLE,_iterate) (struct TABLE *t,
void (*fn) (uint32_t wc, ELEMENT value))
{
uint32_t index1;
for (index1 = 0; index1 < t->level1_size; index1++)
{
uint32_t lookup1 = t->level1[index1];
if (lookup1 != EMPTY)
{
uint32_t lookup1_shifted = lookup1 << t->q;
uint32_t index2;
for (index2 = 0; index2 < (1 << t->q); index2++)
{
uint32_t lookup2 = t->level2[index2 + lookup1_shifted];
if (lookup2 != EMPTY)
{
uint32_t lookup2_shifted = lookup2 << t->p;
uint32_t index3;
for (index3 = 0; index3 < (1 << t->p); index3++)
{
ELEMENT lookup3 = t->level3[index3 + lookup2_shifted];
if (lookup3 != DEFAULT)
fn ((((index1 << t->q) + index2) << t->p) + index3,
lookup3);
}
}
}
}
}
}
#endif
#ifndef NO_FINALIZE
/* Finalize and shrink. */
static void
CONCAT(TABLE,_finalize) (struct TABLE *t)
{
size_t i, j, k;
uint32_t reorder3[t->level3_size];
uint32_t reorder2[t->level2_size];
uint32_t level1_offset, level2_offset, level3_offset, last_offset;
/* Uniquify level3 blocks. */
k = 0;
for (j = 0; j < t->level3_size; j++)
{
for (i = 0; i < k; i++)
if (memcmp (&t->level3[i << t->p], &t->level3[j << t->p],
(1 << t->p) * sizeof (ELEMENT)) == 0)
break;
/* Relocate block j to block i. */
reorder3[j] = i;
if (i == k)
{
if (i != j)
memcpy (&t->level3[i << t->p], &t->level3[j << t->p],
(1 << t->p) * sizeof (ELEMENT));
k++;
}
}
t->level3_size = k;
for (i = 0; i < (t->level2_size << t->q); i++)
if (t->level2[i] != EMPTY)
t->level2[i] = reorder3[t->level2[i]];
/* Uniquify level2 blocks. */
k = 0;
for (j = 0; j < t->level2_size; j++)
{
for (i = 0; i < k; i++)
if (memcmp (&t->level2[i << t->q], &t->level2[j << t->q],
(1 << t->q) * sizeof (uint32_t)) == 0)
break;
/* Relocate block j to block i. */
reorder2[j] = i;
if (i == k)
{
if (i != j)
memcpy (&t->level2[i << t->q], &t->level2[j << t->q],
(1 << t->q) * sizeof (uint32_t));
k++;
}
}
t->level2_size = k;
for (i = 0; i < t->level1_size; i++)
if (t->level1[i] != EMPTY)
t->level1[i] = reorder2[t->level1[i]];
/* Create and fill the resulting compressed representation. */
last_offset =
5 * sizeof (uint32_t)
+ t->level1_size * sizeof (uint32_t)
+ (t->level2_size << t->q) * sizeof (uint32_t)
+ (t->level3_size << t->p) * sizeof (ELEMENT);
t->result_size = (last_offset + 3) & ~3ul;
t->result = (char *) xmalloc (t->result_size);
level1_offset =
5 * sizeof (uint32_t);
level2_offset =
5 * sizeof (uint32_t)
+ t->level1_size * sizeof (uint32_t);
level3_offset =
5 * sizeof (uint32_t)
+ t->level1_size * sizeof (uint32_t)
+ (t->level2_size << t->q) * sizeof (uint32_t);
((uint32_t *) t->result)[0] = t->q + t->p;
((uint32_t *) t->result)[1] = t->level1_size;
((uint32_t *) t->result)[2] = t->p;
((uint32_t *) t->result)[3] = (1 << t->q) - 1;
((uint32_t *) t->result)[4] = (1 << t->p) - 1;
for (i = 0; i < t->level1_size; i++)
((uint32_t *) (t->result + level1_offset))[i] =
(t->level1[i] == EMPTY
? 0
: (t->level1[i] << t->q) * sizeof (uint32_t) + level2_offset);
for (i = 0; i < (t->level2_size << t->q); i++)
((uint32_t *) (t->result + level2_offset))[i] =
(t->level2[i] == EMPTY
? 0
: (t->level2[i] << t->p) * sizeof (ELEMENT) + level3_offset);
for (i = 0; i < (t->level3_size << t->p); i++)
((ELEMENT *) (t->result + level3_offset))[i] = t->level3[i];
if (last_offset < t->result_size)
memset (t->result + last_offset, 0, t->result_size - last_offset);
if (t->level1_alloc > 0)
free (t->level1);
if (t->level2_alloc > 0)
free (t->level2);
if (t->level3_alloc > 0)
free (t->level3);
}
#endif
#undef EMPTY
#undef TABLE
#undef ELEMENT
#undef DEFAULT
#undef ITERATE
#undef NO_FINALIZE