glibc/stdlib/random_r.c
Ulrich Drepper 845dcb57b1 update from main archive 960921
Sun Sep 22 03:40:52 1996  Ulrich Drepper  <drepper@cygnus.com>

	* resolv/resolv.h: Update to bind-4.9.5-T4B.
	* resolv/base64.c: Likewise.
	* resolv/res_debug.c: Likewise.
	* resolv/res_query.c: Likewise.
	* resolv/gethnamaddr.c: Likewise.
	* nss/nss_dns/dns-host.c: Likewise.
	* resolv/res_comp.c: Likewise.
	* resolv/res_send.c: Likewise.
	* resolv/arpa/nameser.h: Likewise.  Attention: MAXDNAME is much
	higher now.

	* resolv/Banner: New file.
	* resolv/Makefile (distribute): Add Banner.

Sat Sep 21 19:15:24 1996  Ulrich Drepper  <drepper@cygnus.com>

	* sysdeps/stub/getsysstats.c: New file.
	* sysdeps/unix/sysv/linux/getsysstats.c: New file.

	* misc/Makefile (headers): Add sys/sysinfo.h.
	(routines): Add getsysstats.
	* sysdeps/unix/sysv/linux/Makefile [$(subdir)==misc]
 	(sysdep_headers): Remove sys/sysinfo.h.
	* sysdeps/generic/sys/sysinfo.h: New file.
	* sysdeps/unix/sysv/linux/sys/sysinfo.h: Add prototype for get_nprocs,
	get_phys_pages, and get_avphys_pages.

	* misc/Makefile (routines): Add mntent_r.
	* misc/mntent_r.c: New file.
	* misc/mntent.c: Remove all functions but getmntent and use
	__getmntent_r.
	* misc/mntent.h: Add prototype for __getmntent_r.
	* misc/fstab.c: Use __getmntent_r function instead of getmntent.
	This will not clobber the state in getmntent.

	* sysdeps/generic/confname.h: Add _SC_PROCESSORS_CONF,
	_SC_NPROCESSORS_ONLN, _SC_PHYS_PAGES, _SC_AVPHYS_PAGES,
	_SC_ATEXIT_MAX, and _SC_PASS_MAX.
	* sysdeps/stub/sysconf.c: Add handling _SC_PROCESSORS_CONF and
	_SC_NPROCESSORS_ONLN by calling __get_nprocs, _SC_PHYS_PAGES by
	calling __get_phys_pages, _SY_AVPHYS_PAGES by calling
	__get_avphys_pages, _SC_ATEXIT_MAX and _SC_PASS_MAX.
	* sysdeps/posix/sysconf.c: Likewise.
	* posix/getconf.c (vars): Add _NPROCESSORS_CONF, _NPROCESSORS_ONLN,
	_PHYS_PAGES, _AVPHYS_PAGES, ATEXIT_MAX, and PASS_MAX entries.

Sat Sep 21 05:20:36 1996  Ulrich Drepper  <drepper@cygnus.com>

	* version.h (VERSION): Bump to 1.95.

	* Make-dist (+tsrcs): Don't filter out files in subdirs which
 	match files in the sysdeps hierachy (welcome back,
 	sys/syscall.h!).

	* resolv/Makefile (libresolv-routines): Remove getnetnamad.

Sat Sep 21 03:00:19 1996  Ulrich Drepper  <drepper@cygnus.com>

	* locale/loadlocale.c (_nl_free_locale): Remove function.
	* locale/localeinfo.h: Remove prototype for _nl_free_locale.
	* locale/setlocale.c (setlocale): Don't free locale data of
 	categories which succeeded to load after a wrong or missing data
 	file was observed.

	* locale/setlocale (setlocale): Initialize NEWNAME correctly so
	that it works even when the locale data is not used.

	* stdlib/random_r.c: Fix typo in comment.
	* stdlib/drand48-iter.c: Likewise.
	* stdlib/drand48.c: Likewise.
	* stdlib/erand48.c: Likewise.
	* stdlib/jrand48.c: Likewise.
	* stdlib/lcong48.c: Likewise.
	* stdlib/lrand48.c: Likewise.
	* stdlib/mrand48.c: Likewise.
	* stdlib/nrand48.c: Likewise.
	* stdlib/random.c: Likewise.
	* stdlib/seed48.c: Likewise.
	* stdlib/srand48.c: Likewise.
	* misc/search.h: Likewise.
	* misc/hsearch.c: Likewise.
	* misc/hsearch_r.c: Likewise.

	* sysdeps/unix/sysv/linux/m68k/sysdep.S (__errno_location):
Thu Sep 19 23:36:19 1996  Thomas Bushnell, n/BSG  <thomas@gnu.ai.mit.edu>

	* hurd/hurdinit.c (__libc_argv): Provide common decl.
	(_hurd_setproc): Don't declare __libc_argv here.
1996-09-22 03:06:42 +00:00

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/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/*
* This is derived from the Berkeley source:
* @(#)random.c 5.5 (Berkeley) 7/6/88
* It was reworked for the GNU C Library by Roland McGrath.
* Rewritten to be reentrant by Ulrich Drepper, 1995
*/
#include <errno.h>
#include <limits.h>
#include <stddef.h>
#include <stdlib.h>
/* An improved random number generation package. In addition to the standard
rand()/srand() like interface, this package also has a special state info
interface. The initstate() routine is called with a seed, an array of
bytes, and a count of how many bytes are being passed in; this array is
then initialized to contain information for random number generation with
that much state information. Good sizes for the amount of state
information are 32, 64, 128, and 256 bytes. The state can be switched by
calling the setstate() function with the same array as was initiallized
with initstate(). By default, the package runs with 128 bytes of state
information and generates far better random numbers than a linear
congruential generator. If the amount of state information is less than
32 bytes, a simple linear congruential R.N.G. is used. Internally, the
state information is treated as an array of longs; the zeroeth element of
the array is the type of R.N.G. being used (small integer); the remainder
of the array is the state information for the R.N.G. Thus, 32 bytes of
state information will give 7 longs worth of state information, which will
allow a degree seven polynomial. (Note: The zeroeth word of state
information also has some other information stored in it; see setstate
for details). The random number generation technique is a linear feedback
shift register approach, employing trinomials (since there are fewer terms
to sum up that way). In this approach, the least significant bit of all
the numbers in the state table will act as a linear feedback shift register,
and will have period 2^deg - 1 (where deg is the degree of the polynomial
being used, assuming that the polynomial is irreducible and primitive).
The higher order bits will have longer periods, since their values are
also influenced by pseudo-random carries out of the lower bits. The
total period of the generator is approximately deg*(2**deg - 1); thus
doubling the amount of state information has a vast influence on the
period of the generator. Note: The deg*(2**deg - 1) is an approximation
only good for large deg, when the period of the shift register is the
dominant factor. With deg equal to seven, the period is actually much
longer than the 7*(2**7 - 1) predicted by this formula. */
/* For each of the currently supported random number generators, we have a
break value on the amount of state information (you need at least thi
bytes of state info to support this random number generator), a degree for
the polynomial (actually a trinomial) that the R.N.G. is based on, and
separation between the two lower order coefficients of the trinomial. */
/* Linear congruential. */
#define TYPE_0 0
#define BREAK_0 8
#define DEG_0 0
#define SEP_0 0
/* x**7 + x**3 + 1. */
#define TYPE_1 1
#define BREAK_1 32
#define DEG_1 7
#define SEP_1 3
/* x**15 + x + 1. */
#define TYPE_2 2
#define BREAK_2 64
#define DEG_2 15
#define SEP_2 1
/* x**31 + x**3 + 1. */
#define TYPE_3 3
#define BREAK_3 128
#define DEG_3 31
#define SEP_3 3
/* x**63 + x + 1. */
#define TYPE_4 4
#define BREAK_4 256
#define DEG_4 63
#define SEP_4 1
/* Array versions of the above information to make code run faster.
Relies on fact that TYPE_i == i. */
#define MAX_TYPES 5 /* Max number of types above. */
static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
static const int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
/* Initialize the random number generator based on the given seed. If the
type is the trivial no-state-information type, just remember the seed.
Otherwise, initializes state[] based on the given "seed" via a linear
congruential generator. Then, the pointers are set to known locations
that are exactly rand_sep places apart. Lastly, it cycles the state
information a given number of times to get rid of any initial dependencies
introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
for default usage relies on values produced by this routine. */
int
__srandom_r (x, buf)
unsigned int x;
struct random_data *buf;
{
if (buf == NULL || buf->rand_type < TYPE_0 || buf->rand_type > TYPE_4)
return -1;
buf->state[0] = x;
if (buf->rand_type != TYPE_0)
{
long int i;
for (i = 1; i < buf->rand_deg; ++i)
{
/* This does:
state[i] = (16807 * state[i - 1]) % 2147483647;
but avoids overflowing 31 bits. */
long int hi = buf->state[i - 1] / 127773;
long int lo = buf->state[i - 1] % 127773;
long int test = 16807 * lo - 2836 * hi;
buf->state[i] = test + (test < 0 ? 2147483647 : 0);
}
buf->fptr = &buf->state[buf->rand_sep];
buf->rptr = &buf->state[0];
for (i = 0; i < 10 * buf->rand_deg; ++i)
{
int32_t discard;
(void) __random_r (buf, &discard);
}
}
return 0;
}
weak_alias (__srandom_r, srandom_r)
weak_alias (__srandom_r, srand_r)
/* Initialize the state information in the given array of N bytes for
future random number generation. Based on the number of bytes we
are given, and the break values for the different R.N.G.'s, we choose
the best (largest) one we can and set things up for it. srandom is
then called to initialize the state information. Note that on return
from srandom, we set state[-1] to be the type multiplexed with the current
value of the rear pointer; this is so successive calls to initstate won't
lose this information and will be able to restart with setstate.
Note: The first thing we do is save the current state, if any, just like
setstate so that it doesn't matter when initstate is called.
Returns a pointer to the old state. */
int
__initstate_r (seed, arg_state, n, buf)
unsigned int seed;
void *arg_state;
size_t n;
struct random_data *buf;
{
if (buf == NULL)
return -1;
if (buf->rand_type == TYPE_0)
buf->state[-1] = buf->rand_type;
else
buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
if (n < BREAK_1)
{
if (n < BREAK_0)
{
errno = EINVAL;
return -1;
}
buf->rand_type = TYPE_0;
buf->rand_deg = DEG_0;
buf->rand_sep = SEP_0;
}
else if (n < BREAK_2)
{
buf->rand_type = TYPE_1;
buf->rand_deg = DEG_1;
buf->rand_sep = SEP_1;
}
else if (n < BREAK_3)
{
buf->rand_type = TYPE_2;
buf->rand_deg = DEG_2;
buf->rand_sep = SEP_2;
}
else if (n < BREAK_4)
{
buf->rand_type = TYPE_3;
buf->rand_deg = DEG_3;
buf->rand_sep = SEP_3;
}
else
{
buf->rand_type = TYPE_4;
buf->rand_deg = DEG_4;
buf->rand_sep = SEP_4;
}
buf->state = &((int32_t *) arg_state)[1]; /* First location. */
/* Must set END_PTR before srandom. */
buf->end_ptr = &buf->state[buf->rand_deg];
__srandom_r (seed, buf);
if (buf->rand_type == TYPE_0)
buf->state[-1] = buf->rand_type;
else
buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
return 0;
}
weak_alias (__initstate_r, initstate_r)
/* Restore the state from the given state array.
Note: It is important that we also remember the locations of the pointers
in the current state information, and restore the locations of the pointers
from the old state information. This is done by multiplexing the pointer
location into the zeroeth word of the state information. Note that due
to the order in which things are done, it is OK to call setstate with the
same state as the current state
Returns a pointer to the old state information. */
int
__setstate_r (arg_state, buf)
void *arg_state;
struct random_data *buf;
{
int32_t *new_state = (int32_t *) arg_state;
int type = new_state[0] % MAX_TYPES;
int rear = new_state[0] / MAX_TYPES;
if (buf == NULL)
return -1;
if (buf->rand_type == TYPE_0)
buf->state[-1] = buf->rand_type;
else
buf->state[-1] = (MAX_TYPES * (buf->rptr - buf->state)) + buf->rand_type;
switch (type)
{
case TYPE_0:
case TYPE_1:
case TYPE_2:
case TYPE_3:
case TYPE_4:
buf->rand_type = type;
buf->rand_deg = degrees[type];
buf->rand_sep = seps[type];
break;
default:
/* State info munged. */
errno = EINVAL;
return -1;
}
buf->state = &new_state[1];
if (buf->rand_type != TYPE_0)
{
buf->rptr = &buf->state[rear];
buf->fptr = &buf->state[(rear + buf->rand_sep) % buf->rand_deg];
}
/* Set end_ptr too. */
buf->end_ptr = &buf->state[buf->rand_deg];
return 0;
}
weak_alias (__setstate_r, setstate_r)
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
same in all ther other cases due to all the global variables that have been
set up. The basic operation is to add the number at the rear pointer into
the one at the front pointer. Then both pointers are advanced to the next
location cyclically in the table. The value returned is the sum generated,
reduced to 31 bits by throwing away the "least random" low bit.
Note: The code takes advantage of the fact that both the front and
rear pointers can't wrap on the same call by not testing the rear
pointer if the front one has wrapped. Returns a 31-bit random number. */
int
__random_r (buf, result)
struct random_data *buf;
int32_t *result;
{
if (buf == NULL || result == NULL)
return -1;
if (buf->rand_type == TYPE_0)
{
buf->state[0] = ((buf->state[0] * 1103515245) + 12345) & 0x7fffffff;
*result = buf->state[0];
}
else
{
*buf->fptr += *buf->rptr;
/* Chucking least random bit. */
*result = (*buf->fptr >> 1) & 0x7fffffff;
++buf->fptr;
if (buf->fptr >= buf->end_ptr)
{
buf->fptr = buf->state;
++buf->rptr;
}
else
{
++buf->rptr;
if (buf->rptr >= buf->end_ptr)
buf->rptr = buf->state;
}
}
return 0;
}
weak_alias (__random_r, random_r)