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224 lines
10 KiB
C
224 lines
10 KiB
C
/* Copyright (C) 2003-2018 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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Contributed by Martin Schwidefsky <schwidefsky@de.ibm.com>, 2003.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, see
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<http://www.gnu.org/licenses/>. */
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#include <errno.h>
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#include <sysdep.h>
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#include <futex-internal.h>
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#include <pthreadP.h>
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/* Wait on the barrier.
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In each round, we wait for a fixed number of threads to enter the barrier
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(COUNT). Once that has happened, exactly these threads are allowed to
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leave the barrier. Note that POSIX does not require that only COUNT
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threads can attempt to block using the barrier concurrently.
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We count the number of threads that have entered (IN). Each thread
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increments IN when entering, thus getting a position in the sequence of
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threads that are or have been waiting (starting with 1, so the position
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is the number of threads that have entered so far including the current
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thread).
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CURRENT_ROUND designates the most recent thread whose round has been
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detected as complete. When a thread detects that enough threads have
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entered to make a round complete, it finishes this round by effectively
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adding COUNT to CURRENT_ROUND atomically. Threads that believe that their
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round is not complete yet wait until CURRENT_ROUND is not smaller than
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their position anymore.
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A barrier can be destroyed as soon as no threads are blocked on the
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barrier. This is already the case if just one thread from the last round
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has stopped waiting and returned to the caller; the assumption is that
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all threads from the round are unblocked atomically, even though they may
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return at different times from the respective calls to
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pthread_barrier_wait). Thus, a valid call to pthread_barrier_destroy can
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be concurrent with other threads still figuring out that their round has
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been completed. Therefore, threads need to confirm that they have left
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the barrier by incrementing OUT, and pthread_barrier_destroy needs to wait
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until OUT equals IN.
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To avoid an ABA issue for futex_wait on CURRENT_ROUND and for archs with
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32b-only atomics, we additionally reset the barrier when IN reaches
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a threshold to avoid overflow. We assume that the total number of threads
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is less than UINT_MAX/2, and set the threshold accordingly so that we can
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use a simple atomic_fetch_add on IN instead of a CAS when entering. The
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threshold is always set to the end of a round, so all threads that have
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entered are either pre-reset threads or post-reset threads (i.e., have a
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position larger than the threshold).
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Pre-reset threads just run the algorithm explained above. Post-reset
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threads wait until IN is reset to a pre-threshold value.
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When the last pre-reset thread leaves the barrier (i.e., OUT equals the
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threshold), it resets the barrier to its initial state. Other (post-reset)
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threads wait for the reset to have finished by waiting until IN is less
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than the threshold and then restart by trying to enter the barrier again.
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We reuse the reset mechanism in pthread_barrier_destroy to get notified
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when all threads have left the barrier: We trigger an artificial reset and
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wait for the last pre-reset thread to finish reset, thus notifying the
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thread that is about to destroy the barrier.
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Blocking using futexes is straightforward: pre-reset threads wait for
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completion of their round using CURRENT_ROUND as futex word, and post-reset
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threads and pthread_barrier_destroy use IN as futex word.
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Further notes:
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* It is not simple to let some of the post-reset threads help with the
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reset because of the ABA issues that arise; therefore, we simply make
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the last thread to leave responsible for the reset.
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* POSIX leaves it unspecified whether a signal handler running in a thread
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that has been unblocked (because its round is complete) can stall all
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other threads and prevent them from returning from the barrier. In this
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implementation, other threads will return. However,
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pthread_barrier_destroy will of course wait for the signal handler thread
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to confirm that it left the barrier.
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TODO We should add spinning with back-off. Once we do that, we could also
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try to avoid the futex_wake syscall when a round is detected as finished.
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If we do not spin, it is quite likely that at least some other threads will
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have called futex_wait already. */
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int
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__pthread_barrier_wait (pthread_barrier_t *barrier)
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{
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struct pthread_barrier *bar = (struct pthread_barrier *) barrier;
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/* How many threads entered so far, including ourself. */
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unsigned int i;
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reset_restart:
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/* Try to enter the barrier. We need acquire MO to (1) ensure that if we
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observe that our round can be completed (see below for our attempt to do
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so), all pre-barrier-entry effects of all threads in our round happen
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before us completing the round, and (2) to make our use of the barrier
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happen after a potential reset. We need release MO to make sure that our
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pre-barrier-entry effects happen before threads in this round leaving the
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barrier. */
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i = atomic_fetch_add_acq_rel (&bar->in, 1) + 1;
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/* These loads are after the fetch_add so that we're less likely to first
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pull in the cache line as shared. */
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unsigned int count = bar->count;
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/* This is the number of threads that can enter before we need to reset.
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Always at the end of a round. */
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unsigned int max_in_before_reset = BARRIER_IN_THRESHOLD
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- BARRIER_IN_THRESHOLD % count;
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if (i > max_in_before_reset)
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{
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/* We're in a reset round. Just wait for a reset to finish; do not
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help finishing previous rounds because this could happen
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concurrently with a reset. */
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while (i > max_in_before_reset)
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{
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futex_wait_simple (&bar->in, i, bar->shared);
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/* Relaxed MO is fine here because we just need an indication for
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when we should retry to enter (which will use acquire MO, see
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above). */
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i = atomic_load_relaxed (&bar->in);
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}
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goto reset_restart;
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}
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/* Look at the current round. At this point, we are just interested in
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whether we can complete rounds, based on the information we obtained
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through our acquire-MO load of IN. Nonetheless, if we notice that
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our round has been completed using this load, we use the acquire-MO
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fence below to make sure that all pre-barrier-entry effects of all
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threads in our round happen before us leaving the barrier. Therefore,
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relaxed MO is sufficient. */
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unsigned cr = atomic_load_relaxed (&bar->current_round);
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/* Try to finish previous rounds and/or the current round. We simply
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consider just our position here and do not try to do the work of threads
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that entered more recently. */
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while (cr + count <= i)
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{
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/* Calculate the new current round based on how many threads entered.
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NEWCR must be larger than CR because CR+COUNT ends a round. */
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unsigned int newcr = i - i % count;
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/* Try to complete previous and/or the current round. We need release
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MO to propagate the happens-before that we observed through reading
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with acquire MO from IN to other threads. If the CAS fails, it
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is like the relaxed-MO load of CURRENT_ROUND above. */
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if (atomic_compare_exchange_weak_release (&bar->current_round, &cr,
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newcr))
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{
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/* Update CR with the modification we just did. */
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cr = newcr;
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/* Wake threads belonging to the rounds we just finished. We may
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wake more threads than necessary if more than COUNT threads try
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to block concurrently on the barrier, but this is not a typical
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use of barriers.
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Note that we can still access SHARED because we haven't yet
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confirmed to have left the barrier. */
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futex_wake (&bar->current_round, INT_MAX, bar->shared);
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/* We did as much as we could based on our position. If we advanced
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the current round to a round sufficient for us, do not wait for
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that to happen and skip the acquire fence (we already
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synchronize-with all other threads in our round through the
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initial acquire MO fetch_add of IN. */
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if (i <= cr)
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goto ready_to_leave;
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else
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break;
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}
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}
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/* Wait until the current round is more recent than the round we are in. */
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while (i > cr)
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{
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/* Wait for the current round to finish. */
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futex_wait_simple (&bar->current_round, cr, bar->shared);
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/* See the fence below. */
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cr = atomic_load_relaxed (&bar->current_round);
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}
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/* Our round finished. Use the acquire MO fence to synchronize-with the
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thread that finished the round, either through the initial load of
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CURRENT_ROUND above or a failed CAS in the loop above. */
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atomic_thread_fence_acquire ();
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/* Now signal that we left. */
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unsigned int o;
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ready_to_leave:
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/* We need release MO here so that our use of the barrier happens before
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reset or memory reuse after pthread_barrier_destroy. */
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o = atomic_fetch_add_release (&bar->out, 1) + 1;
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if (o == max_in_before_reset)
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{
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/* Perform a reset if we are the last pre-reset thread leaving. All
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other threads accessing the barrier are post-reset threads and are
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incrementing or spinning on IN. Thus, resetting IN as the last step
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of reset ensures that the reset is not concurrent with actual use of
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the barrier. We need the acquire MO fence so that the reset happens
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after use of the barrier by all earlier pre-reset threads. */
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atomic_thread_fence_acquire ();
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atomic_store_relaxed (&bar->current_round, 0);
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atomic_store_relaxed (&bar->out, 0);
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/* When destroying the barrier, we wait for a reset to happen. Thus,
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we must load SHARED now so that this happens before the barrier is
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destroyed. */
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int shared = bar->shared;
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atomic_store_release (&bar->in, 0);
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futex_wake (&bar->in, INT_MAX, shared);
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}
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/* Return a special value for exactly one thread per round. */
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return i % count == 0 ? PTHREAD_BARRIER_SERIAL_THREAD : 0;
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}
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weak_alias (__pthread_barrier_wait, pthread_barrier_wait)
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