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188 lines
5.4 KiB
C
188 lines
5.4 KiB
C
/* Copyright (C) 1992 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If
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not, write to the Free Software Foundation, Inc., 675 Mass Ave,
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Cambridge, MA 02139, USA. */
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#include <ansidecl.h>
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#include <stdio.h>
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#include <obstack.h>
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#include <stdarg.h>
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#include <string.h>
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/* Output-room function for obstack streams. */
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static void
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DEFUN(grow, (stream, c), FILE *stream AND int c)
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{
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struct obstack *const obstack = (struct obstack *) stream->__cookie;
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/* Move the end of the object back to include only the portion
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of the buffer which the user has already written into. */
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obstack_blank_fast (obstack, - (stream->__put_limit - stream->__bufp));
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if (stream->__target > obstack_object_size (obstack))
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{
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/* Our target (where the buffer maps to) is always zero except when
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the user just did a SEEK_END fseek. If he sought within the
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buffer, we need do nothing and will zero the target below. If he
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sought past the end of the object, grow and zero-fill the object
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up to the target address. */
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obstack_blank (obstack,
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stream->__target - obstack_object_size (obstack));
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/* fseek has just flushed us, so the put limit points
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to the end of the written data. */
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bzero (stream->__put_limit,
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stream->__target - stream->__bufsize);
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}
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if (c != EOF)
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obstack_1grow (obstack, (unsigned char) c);
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/* The stream buffer always maps exactly to the object on the top
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of the obstack. The start of the buffer is the start of the object.
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The put limit points just past the end of the object. On fflush, the
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obstack is sync'd so the end of the object points just past the last
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character written to the stream. */
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stream->__target = stream->__offset = 0;
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stream->__buffer = obstack_base (obstack);
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stream->__bufsize = obstack_room (obstack);
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stream->__bufp = obstack_next_free (obstack);
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stream->__get_limit = stream->__bufp;
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if (c == EOF)
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/* This is fflush. Make the stream buffer, the object,
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and the characters actually written all match. */
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stream->__put_limit = stream->__get_limit;
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else
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{
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/* Extend the buffer (and the object) to include
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the rest of the obstack chunk (which is unitialized).
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Data past bufp is undefined. */
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stream->__put_limit = stream->__buffer + stream->__bufsize;
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obstack_blank_fast (obstack, stream->__put_limit - stream->__bufp);
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}
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}
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/* Seek function for obstack streams.
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There is no external state to munge. */
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static int
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DEFUN(seek, (cookie, pos, whence),
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PTR cookie AND fpos_t *pos AND int whence)
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{
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switch (whence)
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{
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case SEEK_SET:
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case SEEK_CUR:
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return 0;
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case SEEK_END:
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/* Return the position relative to the end of the object.
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fseek has just flushed us, so the obstack is consistent. */
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*pos += obstack_object_size ((struct obstack *) cookie);
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return 0;
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default:
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__libc_fatal ("obstream::seek called with bogus WHENCE\n");
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return -1;
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}
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}
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/* Input room function for obstack streams.
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Only what has been written to the stream can be read back. */
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static int
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DEFUN(input, (stream), FILE *stream)
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{
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/* Re-sync with the obstack, growing the object if necessary. */
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grow (stream, EOF);
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if (stream->__bufp < stream->__get_limit)
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return (unsigned char) *stream->__bufp++;
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stream->__eof = 1;
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return EOF;
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}
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/* Initialize STREAM to talk to OBSTACK. */
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static void
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DEFUN(init_obstream, (stream, obstack),
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FILE *stream AND struct obstack *obstack)
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{
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stream->__mode.__write = 1;
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stream->__mode.__read = 1;
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/* Input can read only what has been written. */
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stream->__room_funcs.__input = input;
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/* Do nothing for close. */
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stream->__io_funcs.__close = NULL;
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/* When the buffer is full, grow the obstack. */
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stream->__room_funcs.__output = grow;
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/* Seek within the object, and extend it. */
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stream->__io_funcs.__seek = seek;
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stream->__target = stream->__offset = 0;
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stream->__seen = 1;
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/* Don't deallocate that buffer! */
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stream->__userbuf = 1;
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/* We don't have to initialize the buffer.
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The first read attempt will call grow, which will do all the work. */
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}
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FILE *
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open_obstack_stream (obstack)
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struct obstack *obstack;
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{
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register FILE *stream;
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stream = __newstream ();
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if (stream == NULL)
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return NULL;
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init_obstream (stream, obstack);
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return stream;
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}
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int
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DEFUN(obstack_vprintf, (obstack, format, args),
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struct obstack *obstack AND const char *format AND va_list args)
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{
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FILE f;
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bzero (&f, sizeof (f));
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init_obstream (&f, obstack);
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return vfprintf (&f, format, args);
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}
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int
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DEFUN(obstack_printf, (obstack, format),
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struct obstack *obstack AND const char *format DOTS)
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{
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int result;
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va_list ap;
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va_start (ap, format);
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result = obstack_vprintf (obstack, format, ap);
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va_end (ap);
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return result;
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}
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