mirror of
https://sourceware.org/git/glibc.git
synced 2024-11-05 21:00:05 +00:00
fa8d436c87
2002-01-18 Wolfram Gloger <wg@malloc.de> * malloc/malloc.c: Rewrite, adapted from Doug Lea's malloc-2.7.0.c. * malloc/malloc.h: Likewise. * malloc/arena.c: New file. * malloc/hooks.c: New file. * malloc/tst-mallocstate.c: New file. * malloc/Makefile: Add new testcase tst-mallocstate. Add arena.c and hooks.c to distribute. Fix commented CPPFLAGS. 2002-01-28 Ulrich Drepper <drepper@redhat.com> * stdlib/msort.c: Remove last patch. The optimization violates the same rule which qsort.c had problems with. 2002-01-27 Paul Eggert <eggert@twinsun.com> * stdlib/qsort.c (_quicksort): Do not apply the comparison function to a pivot element that lies outside the array to be sorted, as ISO C99 requires that the comparison function be called only with addresses of array elements [PR libc/2880].
249 lines
8.2 KiB
C
249 lines
8.2 KiB
C
/* Copyright (C) 1991, 1992, 1996, 1997, 1999 Free Software Foundation, Inc.
|
|
This file is part of the GNU C Library.
|
|
Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
|
|
|
|
The GNU C Library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
The GNU C Library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the GNU C Library; if not, write to the Free
|
|
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
|
|
02111-1307 USA. */
|
|
|
|
/* If you consider tuning this algorithm, you should consult first:
|
|
Engineering a sort function; Jon Bentley and M. Douglas McIlroy;
|
|
Software - Practice and Experience; Vol. 23 (11), 1249-1265, 1993. */
|
|
|
|
#include <alloca.h>
|
|
#include <limits.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
/* Byte-wise swap two items of size SIZE. */
|
|
#define SWAP(a, b, size) \
|
|
do \
|
|
{ \
|
|
register size_t __size = (size); \
|
|
register char *__a = (a), *__b = (b); \
|
|
do \
|
|
{ \
|
|
char __tmp = *__a; \
|
|
*__a++ = *__b; \
|
|
*__b++ = __tmp; \
|
|
} while (--__size > 0); \
|
|
} while (0)
|
|
|
|
/* Discontinue quicksort algorithm when partition gets below this size.
|
|
This particular magic number was chosen to work best on a Sun 4/260. */
|
|
#define MAX_THRESH 4
|
|
|
|
/* Stack node declarations used to store unfulfilled partition obligations. */
|
|
typedef struct
|
|
{
|
|
char *lo;
|
|
char *hi;
|
|
} stack_node;
|
|
|
|
/* The next 4 #defines implement a very fast in-line stack abstraction. */
|
|
/* The stack needs log (total_elements) entries (we could even subtract
|
|
log(MAX_THRESH)). Since total_elements has type size_t, we get as
|
|
upper bound for log (total_elements):
|
|
bits per byte (CHAR_BIT) * sizeof(size_t). */
|
|
#define STACK_SIZE (CHAR_BIT * sizeof(size_t))
|
|
#define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
|
|
#define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi)))
|
|
#define STACK_NOT_EMPTY (stack < top)
|
|
|
|
|
|
/* Order size using quicksort. This implementation incorporates
|
|
four optimizations discussed in Sedgewick:
|
|
|
|
1. Non-recursive, using an explicit stack of pointer that store the
|
|
next array partition to sort. To save time, this maximum amount
|
|
of space required to store an array of SIZE_MAX is allocated on the
|
|
stack. Assuming a 32-bit (64 bit) integer for size_t, this needs
|
|
only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
|
|
Pretty cheap, actually.
|
|
|
|
2. Chose the pivot element using a median-of-three decision tree.
|
|
This reduces the probability of selecting a bad pivot value and
|
|
eliminates certain extraneous comparisons.
|
|
|
|
3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
|
|
insertion sort to order the MAX_THRESH items within each partition.
|
|
This is a big win, since insertion sort is faster for small, mostly
|
|
sorted array segments.
|
|
|
|
4. The larger of the two sub-partitions is always pushed onto the
|
|
stack first, with the algorithm then concentrating on the
|
|
smaller partition. This *guarantees* no more than log (total_elems)
|
|
stack size is needed (actually O(1) in this case)! */
|
|
|
|
void
|
|
_quicksort (void *const pbase, size_t total_elems, size_t size,
|
|
__compar_fn_t cmp)
|
|
{
|
|
register char *base_ptr = (char *) pbase;
|
|
|
|
const size_t max_thresh = MAX_THRESH * size;
|
|
|
|
if (total_elems == 0)
|
|
/* Avoid lossage with unsigned arithmetic below. */
|
|
return;
|
|
|
|
if (total_elems > MAX_THRESH)
|
|
{
|
|
char *lo = base_ptr;
|
|
char *hi = &lo[size * (total_elems - 1)];
|
|
stack_node stack[STACK_SIZE];
|
|
stack_node *top = stack + 1;
|
|
|
|
while (STACK_NOT_EMPTY)
|
|
{
|
|
char *left_ptr;
|
|
char *right_ptr;
|
|
|
|
/* Select median value from among LO, MID, and HI. Rearrange
|
|
LO and HI so the three values are sorted. This lowers the
|
|
probability of picking a pathological pivot value and
|
|
skips a comparison for both the LEFT_PTR and RIGHT_PTR in
|
|
the while loops. */
|
|
|
|
char *mid = lo + size * ((hi - lo) / size >> 1);
|
|
|
|
if ((*cmp) ((void *) mid, (void *) lo) < 0)
|
|
SWAP (mid, lo, size);
|
|
if ((*cmp) ((void *) hi, (void *) mid) < 0)
|
|
SWAP (mid, hi, size);
|
|
else
|
|
goto jump_over;
|
|
if ((*cmp) ((void *) mid, (void *) lo) < 0)
|
|
SWAP (mid, lo, size);
|
|
jump_over:;
|
|
|
|
left_ptr = lo + size;
|
|
right_ptr = hi - size;
|
|
|
|
/* Here's the famous ``collapse the walls'' section of quicksort.
|
|
Gotta like those tight inner loops! They are the main reason
|
|
that this algorithm runs much faster than others. */
|
|
do
|
|
{
|
|
while ((*cmp) ((void *) left_ptr, (void *) mid) < 0)
|
|
left_ptr += size;
|
|
|
|
while ((*cmp) ((void *) mid, (void *) right_ptr) < 0)
|
|
right_ptr -= size;
|
|
|
|
if (left_ptr < right_ptr)
|
|
{
|
|
SWAP (left_ptr, right_ptr, size);
|
|
if (mid == left_ptr)
|
|
mid = right_ptr;
|
|
else if (mid == right_ptr)
|
|
mid = left_ptr;
|
|
left_ptr += size;
|
|
right_ptr -= size;
|
|
}
|
|
else if (left_ptr == right_ptr)
|
|
{
|
|
left_ptr += size;
|
|
right_ptr -= size;
|
|
break;
|
|
}
|
|
}
|
|
while (left_ptr <= right_ptr);
|
|
|
|
/* Set up pointers for next iteration. First determine whether
|
|
left and right partitions are below the threshold size. If so,
|
|
ignore one or both. Otherwise, push the larger partition's
|
|
bounds on the stack and continue sorting the smaller one. */
|
|
|
|
if ((size_t) (right_ptr - lo) <= max_thresh)
|
|
{
|
|
if ((size_t) (hi - left_ptr) <= max_thresh)
|
|
/* Ignore both small partitions. */
|
|
POP (lo, hi);
|
|
else
|
|
/* Ignore small left partition. */
|
|
lo = left_ptr;
|
|
}
|
|
else if ((size_t) (hi - left_ptr) <= max_thresh)
|
|
/* Ignore small right partition. */
|
|
hi = right_ptr;
|
|
else if ((right_ptr - lo) > (hi - left_ptr))
|
|
{
|
|
/* Push larger left partition indices. */
|
|
PUSH (lo, right_ptr);
|
|
lo = left_ptr;
|
|
}
|
|
else
|
|
{
|
|
/* Push larger right partition indices. */
|
|
PUSH (left_ptr, hi);
|
|
hi = right_ptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Once the BASE_PTR array is partially sorted by quicksort the rest
|
|
is completely sorted using insertion sort, since this is efficient
|
|
for partitions below MAX_THRESH size. BASE_PTR points to the beginning
|
|
of the array to sort, and END_PTR points at the very last element in
|
|
the array (*not* one beyond it!). */
|
|
|
|
#define min(x, y) ((x) < (y) ? (x) : (y))
|
|
|
|
{
|
|
char *const end_ptr = &base_ptr[size * (total_elems - 1)];
|
|
char *tmp_ptr = base_ptr;
|
|
char *thresh = min(end_ptr, base_ptr + max_thresh);
|
|
register char *run_ptr;
|
|
|
|
/* Find smallest element in first threshold and place it at the
|
|
array's beginning. This is the smallest array element,
|
|
and the operation speeds up insertion sort's inner loop. */
|
|
|
|
for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size)
|
|
if ((*cmp) ((void *) run_ptr, (void *) tmp_ptr) < 0)
|
|
tmp_ptr = run_ptr;
|
|
|
|
if (tmp_ptr != base_ptr)
|
|
SWAP (tmp_ptr, base_ptr, size);
|
|
|
|
/* Insertion sort, running from left-hand-side up to right-hand-side. */
|
|
|
|
run_ptr = base_ptr + size;
|
|
while ((run_ptr += size) <= end_ptr)
|
|
{
|
|
tmp_ptr = run_ptr - size;
|
|
while ((*cmp) ((void *) run_ptr, (void *) tmp_ptr) < 0)
|
|
tmp_ptr -= size;
|
|
|
|
tmp_ptr += size;
|
|
if (tmp_ptr != run_ptr)
|
|
{
|
|
char *trav;
|
|
|
|
trav = run_ptr + size;
|
|
while (--trav >= run_ptr)
|
|
{
|
|
char c = *trav;
|
|
char *hi, *lo;
|
|
|
|
for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo)
|
|
*hi = *lo;
|
|
*hi = c;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|