Fixed CUDA warnings and errors, #43
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@ -132,7 +132,6 @@ namespace glm
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(
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genType const & x,
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genType const & y
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)
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{
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GLM_STATIC_ASSERT(detail::type<genType>::is_float, "'dot' only accept floating-point inputs");
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@ -271,7 +270,7 @@ namespace glm
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// reflect
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template <typename genType>
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genType reflect
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GLM_FUNC_QUALIFIER genType reflect
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(
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genType const & I,
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genType const & N
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@ -36,8 +36,8 @@ namespace detail
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{
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typedef short hdata;
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float toFloat32(hdata value);
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hdata toFloat16(float const & value);
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GLM_FUNC_DECL float toFloat32(hdata value);
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GLM_FUNC_DECL hdata toFloat16(float const & value);
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class half
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{
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@ -71,42 +71,42 @@ namespace detail
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hdata data;
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};
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half operator+ (half const & s1, half const & s2);
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GLM_FUNC_DECL half operator+ (half const & s1, half const & s2);
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half operator- (half const & s1, half const & s2);
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GLM_FUNC_DECL half operator- (half const & s1, half const & s2);
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half operator* (half const & s1, half const & s2);
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GLM_FUNC_DECL half operator* (half const & s1, half const & s2);
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half operator/ (half const & s1, half const & s2);
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GLM_FUNC_DECL half operator/ (half const & s1, half const & s2);
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// Unary constant operators
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half operator- (half const & s);
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GLM_FUNC_DECL half operator- (half const & s);
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half operator-- (half const & s, int);
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GLM_FUNC_DECL half operator-- (half const & s, int);
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half operator++ (half const & s, int);
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GLM_FUNC_DECL half operator++ (half const & s, int);
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bool operator==(
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GLM_FUNC_DECL bool operator==(
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detail::half const & x,
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detail::half const & y);
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bool operator!=(
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GLM_FUNC_DECL bool operator!=(
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detail::half const & x,
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detail::half const & y);
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bool operator<(
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GLM_FUNC_DECL bool operator<(
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detail::half const & x,
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detail::half const & y);
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bool operator<=(
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GLM_FUNC_DECL bool operator<=(
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detail::half const & x,
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detail::half const & y);
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bool operator>(
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GLM_FUNC_DECL bool operator>(
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detail::half const & x,
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detail::half const & y);
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bool operator>=(
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GLM_FUNC_DECL bool operator>=(
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detail::half const & x,
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detail::half const & y);
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@ -154,12 +154,12 @@ namespace detail
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tmat3x2<T> operator+ (
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tmat3x2<T> const & m,
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typename tmat3x2<T>::value_type const & s);
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template <typename T>
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tmat3x2<T> operator+ (
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tmat3x2<T> const & m1,
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tmat3x2<T> const & m2);
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template <typename T>
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tmat3x2<T> operator- (
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tmat3x2<T> const & m,
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@ -191,7 +191,7 @@ namespace detail
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X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
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X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
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X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
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)
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)
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{
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GLM_STATIC_ASSERT(detail::type<X1>::is_float || std::numeric_limits<X1>::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
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GLM_STATIC_ASSERT(detail::type<Y1>::is_float || std::numeric_limits<Y1>::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
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@ -49,6 +49,7 @@ GLM 0.9.4.2: 2013-02-14
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- Fixed 0x2013 dash character in comments that cause issue in Windows
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Japanese mode
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- Fixed documentation warnings
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- Fixed CUDA warnings
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================================================================================
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GLM 0.9.4.1: 2012-12-22
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