Added ULP tests

This commit is contained in:
Christophe Riccio 2011-05-06 12:56:47 +01:00
parent 9fd02f9177
commit 13ca4eabcc

View File

@ -12,48 +12,96 @@
#include <iostream>
#include <limits>
int test_ulp_float()
int test_ulp_float_dist()
{
std::cout.precision(std::numeric_limits<double>::digits10 + 1);
int Error = 0;
float W = 1.0f;
float X = glm::next_float(W);
double Y = 1.0;
double Z = glm::next_float(Y);
bool TestX = W != X;
bool TestZ = Y != Z;
std::cout << "1.0f, Next: " << glm::float_distance(W, X)<< std::endl;
std::cout << "1.0f, Next(1000): " << glm::float_distance(W, glm::next_float(W, 1000)) << std::endl;
std::cout << "1.0f, Next: " << glm::float_distance(X, W)<< std::endl;
std::cout << "1.0f, Next(1000): " << glm::float_distance(glm::next_float(W, 1000), W) << std::endl;
std::cout << "1.0, Next: " << glm::float_distance(Y, Z) << std::endl;
std::cout << "1.0, Next(1000): " << glm::float_distance(glm::next_float(Y, 1000), Y) << std::endl;
float A = 1.0f;
float B = glm::next_float(A);
Error += A != B ? 0 : 1;
float C = glm::prev_float(B);
Error += A == C ? 0 : 1;
int D = glm::float_distance(A, B);
Error += D == 1 ? 0 : 1;
int E = glm::float_distance(A, C);
Error += E == 0 ? 0 : 1;
std::cout << Z << " 0.01, 0.011" << std::endl;
std::cout << " 1.0, Next(1000000): " << glm::next_float(Y, 1000000)<< std::endl;
//std::size_t A = glm::ulp(0.01, 0.02);
//std::size_t B = glm::ulp(glm::vec2(0.01), glm::vec2(0.02));
//std::size_t C = glm::ulp(glm::vec3(0.01), glm::vec3(0.02));
//std::size_t D = glm::ulp(glm::vec4(0.01), glm::vec4(0.02));
//std::cout << "glm::ulp test: " << A << std::endl;
//std::cout << "glm::ulp test: " << B << std::endl;
//std::cout << "glm::ulp test: " << C << std::endl;
//std::cout << "glm::ulp test: " << D << std::endl;
return 0;
return Error;
}
int test_ulp_float_step()
{
int Error = 0;
float A = 1.0f;
for(int i = 10; i < 1000; i *= 10)
{
float B = glm::next_float(A, i);
Error += A != B ? 0 : 1;
float C = glm::prev_float(B, i);
Error += A == C ? 0 : 1;
int D = glm::float_distance(A, B);
Error += D == i ? 0 : 1;
int E = glm::float_distance(A, C);
Error += E == 0 ? 0 : 1;
}
return Error;
}
int test_ulp_double_dist()
{
int Error = 0;
double A = 1.0;
double B = glm::next_float(A);
Error += A != B ? 0 : 1;
double C = glm::prev_float(B);
Error += A == C ? 0 : 1;
int D = glm::float_distance(A, B);
Error += D == 1 ? 0 : 1;
int E = glm::float_distance(A, C);
Error += E == 0 ? 0 : 1;
return Error;
}
int test_ulp_double_step()
{
int Error = 0;
double A = 1.0;
for(int i = 10; i < 1000; i *= 10)
{
double B = glm::next_float(A, i);
Error += A != B ? 0 : 1;
double C = glm::prev_float(B, i);
Error += A == C ? 0 : 1;
int D = glm::float_distance(A, B);
Error += D == i ? 0 : 1;
int E = glm::float_distance(A, C);
Error += E == 0 ? 0 : 1;
}
return Error;
}
int main()
{
std::cout << "Test 76" << std::endl;
test_ulp_float();
int Error = 0;
Error += test_ulp_float_dist();
Error += test_ulp_float_step();
Error += test_ulp_double_dist();
Error += test_ulp_double_step();
return Error;
}