Added AVX bitCount optimization
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@ -1,9 +1,30 @@
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/// @ref core
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/// @file glm/detail/func_integer_simd.inl
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#include "../simd/integer.h"
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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namespace glm{
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namespace detail
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{
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}//namespace detail
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# if GLM_ARCH & GLM_ARCH_AVX_BIT
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template <>
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GLM_FUNC_QUALIFIER int bitCount(uint32 x)
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{
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return _mm_popcnt_u32(x);
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}
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template <>
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GLM_FUNC_QUALIFIER int bitCount(uint64 x)
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{
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return _mm_popcnt_u64(x);
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}
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# endif
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}//namespace glm
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#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
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