Fixed implicit conversion from another tvec2 type to another tvec2 #241
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@ -135,7 +135,7 @@ namespace detail
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//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template <typename U, precision Q>
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GLM_FUNC_DECL tvec2(tvec2<U, Q> const & v);
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GLM_FUNC_DECL explicit tvec2(tvec2<U, Q> const & v);
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//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
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template <typename U, precision Q>
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GLM_FUNC_DECL explicit tvec2(tvec3<U, Q> const & v);
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15
readme.txt
15
readme.txt
@ -39,6 +39,11 @@ http://glm.g-truc.net/glm.pdf
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================================================================================
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GLM 0.9.6.0: 2014-XX-XX
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--------------------------------------------------------------------------------
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- Fixed std::nextafter not supported with C++11 on Android #217
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- Fixed missing value_type for dual quaternion
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- Fixed return type of dual quaternion length
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- Fixed infinite loop in isfinite function with GCC #221
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- Rely on C++11 to implement isinf and isnan
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- Added transparent use of SIMD instructions for vec4 and mat4 types
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- Removed degrees for function parameters
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- Removed GLM_FORCE_RADIANS, active by default
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@ -50,15 +55,7 @@ GLM 0.9.6.0: 2014-XX-XX
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- Improved linearRand: support precision and integers #230
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- Added vec3 slerp #237
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- Added GTX_common with isdenomal #223
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================================================================================
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GLM 0.9.5.5: 2014-XX-XX
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--------------------------------------------------------------------------------
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- Fixed std::nextafter not supported with C++11 on Android #217
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- Fixed missing value_type for dual quaternion
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- Fixed return type of dual quaternion length
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- Fixed infinite loop in isfinite function with GCC #221
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- Rely on C++11 to implement isinf and isnan
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- Fixed implicit conversion from another tvec2 type to another tvec2 #241
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================================================================================
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GLM 0.9.5.4: 2014-06-21
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