Updated doxygen documentation

This commit is contained in:
Christophe Riccio 2012-11-13 17:54:11 +01:00
parent 9a4abb07ef
commit 214c56cd45
73 changed files with 82 additions and 84 deletions

BIN
doc/glm-0.9.4.pdf Normal file

Binary file not shown.

View File

@ -14,6 +14,7 @@
- Clang 2.6 and higher
- CUDA 3.0 and higher
- GCC 3.4 and higher
- Intel C++ Composer XE 2013 and higher
- LLVM 2.3 through GCC 4.2 front-end and higher
- Visual Studio 2005 and higher
- Any conform C++98 or C++11 compiler
@ -27,7 +28,7 @@
These pages are the API reference only. For more information about how to use GLM, please have a look at <a href="http://glm.g-truc.net/glm.pdf">the manual</a>.
Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets for bug reports and feature requests</a>.
Thanks for contributing to the project by <a href="https://github.com/g-truc/glm/issues">submitting tickets for bug reports and feature requests</a>.
(SF.net account required). Any feedback is welcome at glm@g-truc.net.
**/

View File

@ -100,7 +100,7 @@ namespace detail
VecType = class the swizzle is applies to (e.g. tvec3<float>)
N = number of components in the vector (e.g. 3)
E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
containing duplicate elements so that they cannot be used as r-values).
*/
@ -197,7 +197,7 @@ namespace detail
{
static const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
}
};
template <int N,typename ValueType, typename VecType, int E0,int E1,int E2,int E3>

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtc_constants GLM_GTC_constants: Provide build-in constants
/// @defgroup gtc_constants GLM_GTC_constants
/// @ingroup gtc
///
/// @brief Allow to perform bit operations on integer values

View File

@ -29,7 +29,7 @@
/// @see gtc_half_float (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtc_epsilon GLM_GTC_epsilon: Epsilon comparison
/// @defgroup gtc_epsilon GLM_GTC_epsilon
/// @ingroup gtc
///
/// @brief Comparison functions for a user defined epsilon values.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_half_float GLM_GTC_half_float: Half-precision floating-point based types and functions
/// @defgroup gtc_half_float GLM_GTC_half_float
/// @ingroup gtc
///
/// Defines the half-precision floating-point type, along with various typedefs for vectors and matrices.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_matrix_access GLM_GTC_matrix_access: Access matrix rows and columns
/// @defgroup gtc_matrix_access GLM_GTC_matrix_access
/// @ingroup gtc
///
/// Defines functions to access rows or columns of a matrix easily.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_matrix_integer GLM_GTC_matrix_integer: Integer matrix types
/// @defgroup gtc_matrix_integer GLM_GTC_matrix_integer
/// @ingroup gtc
///
/// Defines a number of matrices with integer types.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_matrix_inverse GLM_GTC_matrix_inverse: Additional matrix inverse function
/// @defgroup gtc_matrix_inverse GLM_GTC_matrix_inverse
/// @ingroup gtc
///
/// Defines additional matrix inverting functions.

View File

@ -29,7 +29,7 @@
/// @see gtx_transform
/// @see gtx_transform2
///
/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform: Matrix transform functions
/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform
/// @ingroup gtc
///
/// @brief Defines functions that generate common transformation matrices.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_noise GLM_GTC_noise: Procedural noise functions
/// @defgroup gtc_noise GLM_GTC_noise
/// @ingroup gtc
///
/// Defines 2D, 3D and 4D procedural noise functions

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtc_quaternion GLM_GTC_quaternion: Quaternion types and functions
/// @defgroup gtc_quaternion GLM_GTC_quaternion
/// @ingroup gtc
///
/// @brief Defines a templated quaternion type and several quaternion operations.
@ -197,14 +197,16 @@ namespace detail
/// Rotates a quaternion from an vector of 3 components axis and an angle.
///
/// @param q Source orientation
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
/// @param axis Axis of the rotation, must be normalized.
///
/// @see gtc_quaternion
template <typename T>
detail::tquat<T> rotate(
detail::tquat<T> const & q,
typename detail::tquat<T>::value_type const & angle,
detail::tvec3<T> const & v);
detail::tvec3<T> const & axis);
/// Returns euler angles, yitch as x, yaw as y, roll as z.
///
@ -258,6 +260,9 @@ namespace detail
/// Build a quaternion from an angle and a normalized axis.
///
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
/// @param x x component of the x-axis, x, y, z must be a normalized axis
/// @param y y component of the y-axis, x, y, z must be a normalized axis
/// @param z z component of the z-axis, x, y, z must be a normalized axis
///
/// @see gtc_quaternion
template <typename valType>
@ -267,7 +272,7 @@ namespace detail
valType const & y,
valType const & z);
/// Build a quaternion from an angle and a normalized axis.
/// Build a quaternion from an angle and a normalized axis.
///
/// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise.
/// @param axis Axis of the quaternion, must be normalized.
@ -281,7 +286,7 @@ namespace detail
/// Quaternion of floating-point numbers.
///
/// @see gtc_quaternion
typedef detail::tquat<float> quat;
typedef detail::tquat<float> quat;
/// Quaternion of half-precision floating-point numbers.
///

View File

@ -29,7 +29,7 @@
/// @see gtc_half_float (dependence)
/// @see gtx_random (extended)
///
/// @defgroup gtc_random GLM_GTC_random: Random number generation
/// @defgroup gtc_random GLM_GTC_random
/// @ingroup gtc
///
/// @brief Generate random number from various distribution methods.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_reciprocal GLM_GTC_reciprocal: Reciprocal
/// @defgroup gtc_reciprocal GLM_GTC_reciprocal
/// @ingroup gtc
///
/// @brief Define secant, cosecant and cotangent functions.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_swizzle GLM_GTC_swizzle: Swizzle 'operator' implementation
/// @defgroup gtc_swizzle GLM_GTC_swizzle
/// @ingroup gtc
///
/// @brief Provide functions to emulate GLSL swizzle operator fonctionalities.
@ -50,20 +50,12 @@ namespace glm
{
/// @addtogroup gtc_swizzle
/// @{
template <typename T, template <typename> class vecType>
T const & swizzle(
vecType<T> const & v,
comp x);
///
///
/// @param v Vector source
/// @param x
/// @tparam T
/// @tparam vecType
/// @see gtc_swizzle
template <typename T, template <typename> class vecType>
detail::tvec2<T> const & swizzle(
vecType<T> const & v,

View File

@ -30,7 +30,7 @@ namespace glm
{
template <typename T, template <typename> class vecType>
GLM_FUNC_QUALIFIER T swizzle
(
(
vecType<T> const & v,
comp x
)

View File

@ -29,7 +29,7 @@
/// @see gtc_half_float (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtc_type_precision GLM_GTC_type_precision: Vector and matrix types with defined precisions
/// @defgroup gtc_type_precision GLM_GTC_type_precision
/// @ingroup gtc
///
/// @brief Defines specific C++-based precision types.

View File

@ -29,7 +29,7 @@
/// @see gtc_half_float (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtc_type_ptr GLM_GTC_type_ptr: Memory layout access
/// @defgroup gtc_type_ptr GLM_GTC_type_ptr
/// @ingroup gtc
///
/// @brief Handles the interaction between pointers and vector, matrix types.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtc_ulp GLM_GTC_ulp: Accuracy measurement
/// @defgroup gtc_ulp GLM_GTC_ulp
/// @ingroup gtc
///
/// @brief Allow the measurement of the accuracy of a function against a reference

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max: Associated Min/Max
/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max
/// @ingroup gtx
///
/// @brief Min and max functions that return associated values not the compared onces.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_bit GLM_GTX_bit: Extended bitwise operations
/// @defgroup gtx_bit GLM_GTX_bit
/// @ingroup gtx
///
/// @brief Allow to perform bit operations on integer values

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_closest_point GLM_GTX_closest_point: Find closest point
/// @defgroup gtx_closest_point GLM_GTX_closest_point
/// @ingroup gtx
///
/// @brief Find the point on a straight line which is the closet of a point.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_number_precision (dependence)
///
/// @defgroup gtx_color_cast GLM_GTX_color_cast: Color conversion
/// @defgroup gtx_color_cast GLM_GTX_color_cast
/// @ingroup gtx
///
/// @brief Conversion between two color types.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_color_space GLM_GTX_color_space: RGB to HSV conversion
/// @defgroup gtx_color_space GLM_GTX_color_space
/// @ingroup gtx
///
/// @brief Related to RGB to HSV conversions and operations.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg: RGB to YCoCg conversion
/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg
/// @ingroup gtx
///
/// @brief RGB to YCoCg conversions and operations

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_compatibility GLM_GTX_compatibility: Cg and HLSL compatibility
/// @defgroup gtx_compatibility GLM_GTX_compatibility
/// @ingroup gtx
///
/// @brief Provide functions to increase the compatibility with Cg and HLSL languages

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_component_wise GLM_GTX_component_wise: Component wise
/// @defgroup gtx_component_wise GLM_GTX_component_wise
/// @ingroup gtx
///
/// @brief Operations between components of a type

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_euler_angles GLM_GTX_euler_angles: Matrix from euler angles
/// @defgroup gtx_euler_angles GLM_GTX_euler_angles
/// @ingroup gtx
///
/// @brief Build matrices from Euler angles.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_extend GLM_GTX_extend: Position extending
/// @defgroup gtx_extend GLM_GTX_extend
/// @ingroup gtx
///
/// @brief Extend a position from a source to a position at a defined length.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_half_float (dependence)
///
/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max: Extended min max
/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max
/// @ingroup gtx
///
/// Min and max functions for 3 to 4 parameters.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_half_float (dependence)
///
/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential: Fast exponentiation functions
/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential
/// @ingroup gtx
///
/// @brief Fast but less accurate implementations of exponential based functions.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root: Fast square root functions
/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root
/// @ingroup gtx
///
/// @brief Fast but less accurate implementations of square root based functions.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry: Fast trigonometric functions
/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry
/// @ingroup gtx
///
/// @brief Fast but less accurate implementations of trigonometric functions.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_optimum_pow (dependence)
///
/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint: Procedural gradient color
/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
/// @ingroup gtx
///
/// @brief Functions that return the color of procedural gradient for specific coordinates.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space: Space Handedness
/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space
/// @ingroup gtx
///
/// @brief To know if a set of three basis vectors defines a right or left-handed coordinate system.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_inertia GLM_GTX_inertia: Intertial matrix
/// @defgroup gtx_inertia GLM_GTX_inertia
/// @ingroup gtx
///
/// @brief Create inertia matrices

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_raw_data (dependence)
///
/// @defgroup gtx_int_10_10_10_2 GLM_GTX_int_10_10_10_2: Packed integer
/// @defgroup gtx_int_10_10_10_2 GLM_GTX_int_10_10_10_2
/// @ingroup gtx
///
/// @brief Pack vector to 1010102 integers. Storage only.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_integer GLM_GTX_integer: Extended integer functions
/// @defgroup gtx_integer GLM_GTX_integer
/// @ingroup gtx
///
/// @brief Add support for integer for core functions

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_closest_point (dependence)
///
/// @defgroup gtx_intersect GLM_GTX_intersect: Intersection tests
/// @defgroup gtx_intersect GLM_GTX_intersect
/// @ingroup gtx
///
/// @brief Add intersection functions

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_log_base GLM_GTX_log_base: Log with base
/// @defgroup gtx_log_base GLM_GTX_log_base
/// @ingroup gtx
///
/// @brief Logarithm for any base. base can be a vector or a scalar.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product: Cross product matrix form
/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product
/// @ingroup gtx
///
/// @brief Build cross product matrices

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation: Rotation and translation matrix interpolation
/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
/// @ingroup gtx
///
/// @brief Allows to directly interpolate two exiciting matrices.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage: Build matrix
/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage
/// @ingroup gtx
///
/// @brief Build matrices with specific matrix order, row or column

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation: Extended matrix operations
/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation
/// @ingroup gtx
///
/// @brief Build diagonal matrices from vectors.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_vector_query (dependence)
///
/// @defgroup gtx_matrix_query GLM_GTX_matrix_query: Query matrix properties
/// @defgroup gtx_matrix_query GLM_GTX_matrix_query
/// @ingroup gtx
///
/// @brief Query to evaluate matrix properties

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte: Mixed product
/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte
/// @ingroup gtx
///
/// @brief Mixed product of 3 vectors.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_multiple GLM_GTX_multiple: Multiples
/// @defgroup gtx_multiple GLM_GTX_multiple
/// @ingroup gtx
///
/// @brief Find the closest number of a number multiple of other number.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_quaternion (dependence)
///
/// @defgroup gtx_norm GLM_GTX_norm: Vector norm calculations
/// @defgroup gtx_norm GLM_GTX_norm
/// @ingroup gtx
///
/// @brief Various way to compute vector norms.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_normal GLM_GTX_normal: Compute normals
/// @defgroup gtx_normal GLM_GTX_normal
/// @ingroup gtx
///
/// @brief Compute the normal of a triangle.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_fast_square_root (dependence)
///
/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot: Normalize dot product
/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot
/// @ingroup gtx
///
/// @brief Dot product of vectors that need to be normalize with a single square root.

View File

@ -29,7 +29,7 @@
/// @see gtc_type_precision (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtx_number_precision GLM_GTX_number_precision: Number precision
/// @defgroup gtx_number_precision GLM_GTX_number_precision
/// @ingroup gtx
///
/// @brief Defined size types.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_ocl_type GLM_GTX_ocl_type: OpenCL types
/// @defgroup gtx_ocl_type GLM_GTX_ocl_type
/// @ingroup gtx
///
/// @brief OpenCL types.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow: Optimum pow
/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow
/// @ingroup gtx
///
/// @brief Integer exponentiation of power functions.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize: Orthonormalize
/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize
/// @ingroup gtx
///
/// @brief Orthonormalize matrices.

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_projection (dependence)
///
/// @defgroup gtx_perpendicular GLM_GTX_perpendicular: Perpendicular
/// @defgroup gtx_perpendicular GLM_GTX_perpendicular
/// @ingroup gtx
///
/// @brief Perpendicular of a vector from other one

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates: Polar coordinates
/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
/// @ingroup gtx
///
/// @brief Conversion from Euclidean space to polar space and revert.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_projection GLM_GTX_projection: Projection
/// @defgroup gtx_projection GLM_GTX_projection
/// @ingroup gtx
///
/// @brief Projection of a vector to other one

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_quaternion GLM_GTX_quaternion: Extented quaternion types and functions
/// @defgroup gtx_quaternion GLM_GTX_quaternion
/// @ingroup gtx
///
/// @brief Extented quaternion types and functions

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_raw_data GLM_GTX_raw_data: Raw data
/// @defgroup gtx_raw_data GLM_GTX_raw_data
/// @ingroup gtx
///
/// @brief Projection of a vector to other one

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_transform (dependence)
///
/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector: Rotate vector
/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector
/// @ingroup gtx
///
/// @brief Function to directly rotate a vector

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4: SIMD mat4 type and functions
/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4
/// @ingroup gtx
///
/// @brief SIMD implementation of mat4 type.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_simd_vec4 GLM_GTX_simd_vec4: SIMD vec4 type and functions
/// @defgroup gtx_simd_vec4 GLM_GTX_simd_vec4
/// @ingroup gtx
///
/// @brief SIMD implementation of vec4 type.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_spline GLM_GTX_spline: Spline
/// @defgroup gtx_spline GLM_GTX_spline
/// @ingroup gtx
///
/// @brief Spline functions

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_std_based_type GLM_GTX_std_based_type: Add types based on STL
/// @defgroup gtx_std_based_type GLM_GTX_std_based_type
/// @ingroup gtx
///
/// @brief Adds vector types based on STL value types.

View File

@ -30,7 +30,7 @@
/// @see gtx_integer (dependence)
/// @see gtx_quaternion (dependence)
///
/// @defgroup gtx_string_cast GLM_GTX_string_cast: String cast
/// @defgroup gtx_string_cast GLM_GTX_string_cast
/// @ingroup gtx
///
/// @brief Setup strings for GLM type values

View File

@ -30,7 +30,7 @@
/// @see gtx_transform
/// @see gtx_transform2
///
/// @defgroup gtx_transform GLM_GTX_transform: Extented transformation matrices
/// @defgroup gtx_transform GLM_GTX_transform
/// @ingroup gtx
///
/// @brief Add transformation matrices

View File

@ -28,7 +28,7 @@
/// @see core (dependence)
/// @see gtx_transform (dependence)
///
/// @defgroup gtx_transform2 GLM_GTX_transform2: Extra transformation matrices
/// @defgroup gtx_transform2 GLM_GTX_transform2
/// @ingroup gtx
///
/// @brief Add extra transformation matrices

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_vec1 GLM_GTX_vec1: Add vec1 types
/// @defgroup gtx_vec1 GLM_GTX_vec1
/// @ingroup gtx
///
/// @brief Add vec1, ivec1, uvec1 and bvec1 types.

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_vector_access GLM_GTX_vector_access: Vector access
/// @defgroup gtx_vector_access GLM_GTX_vector_access
/// @ingroup gtx
///
/// @brief Function to set values to vectors

View File

@ -29,7 +29,7 @@
/// @see gtx_quaternion (dependence)
/// @see gtx_epsilon (dependence)
///
/// @defgroup gtx_vector_angle GLM_GTX_vector_angle: Vector angle
/// @defgroup gtx_vector_angle GLM_GTX_vector_angle
/// @ingroup gtx
///
/// @brief Compute angle between vectors

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_vector_query GLM_GTX_vector_query: Vector query
/// @defgroup gtx_vector_query GLM_GTX_vector_query
/// @ingroup gtx
///
/// @brief Query informations of vector types

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_verbose_operator GLM_GTX_verbose_operator: Verbose operator
/// @defgroup gtx_verbose_operator GLM_GTX_verbose_operator
/// @ingroup gtx
///
/// @brief Use words to replace operators

View File

@ -27,7 +27,7 @@
///
/// @see core (dependence)
///
/// @defgroup gtx_wrap GLM_GTX_wrap: Texture coordinate wrap modes
/// @defgroup gtx_wrap GLM_GTX_wrap
/// @ingroup gtx
///
/// @brief Wrapping mode of texture coordinates.