Improved GTC_type_precision and added issues regarding SIMD and constexpr interaction #653
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cdb28edcaa
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22fe828159
@ -30,206 +30,372 @@ namespace glm
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// -- *vec1 --
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typedef vec<1, float, aligned_highp> aligned_highp_vec1;
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/// 1 component vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<1, float, aligned_highp> aligned_highp_vec1;
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/// 1 component vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<1, float, aligned_mediump> aligned_mediump_vec1;
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/// 1 component vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<1, float, aligned_lowp> aligned_lowp_vec1;
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/// 1 component vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<1, double, aligned_highp> aligned_highp_dvec1;
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/// 1 component vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<1, double, aligned_mediump> aligned_mediump_dvec1;
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typedef vec<1, double, aligned_lowp> aligned_lowp_dvec1;
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/// 1 component vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<1, double, aligned_lowp> aligned_lowp_dvec1;
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/// 1 component vector aligned in memory of signed integer numbers.
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typedef vec<1, int, aligned_highp> aligned_highp_ivec1;
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typedef vec<1, int, aligned_mediump> aligned_mediump_ivec1;
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/// 1 component vector aligned in memory of signed integer numbers.
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typedef vec<1, int, aligned_mediump> aligned_mediump_ivec1;
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/// 1 component vector aligned in memory of signed integer numbers.
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typedef vec<1, int, aligned_lowp> aligned_lowp_ivec1;
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/// 1 component vector aligned in memory of unsigned integer numbers.
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typedef vec<1, uint, aligned_highp> aligned_highp_uvec1;
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/// 1 component vector aligned in memory of unsigned integer numbers.
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typedef vec<1, uint, aligned_mediump> aligned_mediump_uvec1;
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/// 1 component vector aligned in memory of unsigned integer numbers.
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typedef vec<1, uint, aligned_lowp> aligned_lowp_uvec1;
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/// 1 component vector aligned in memory of bool values.
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typedef vec<1, bool, aligned_highp> aligned_highp_bvec1;
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/// 1 component vector aligned in memory of bool values.
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typedef vec<1, bool, aligned_mediump> aligned_mediump_bvec1;
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/// 1 component vector aligned in memory of bool values.
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typedef vec<1, bool, aligned_lowp> aligned_lowp_bvec1;
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/// 1 component vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<1, float, packed_highp> packed_highp_vec1;
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/// 1 component vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<1, float, packed_mediump> packed_mediump_vec1;
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/// 1 component vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<1, float, packed_lowp> packed_lowp_vec1;
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typedef vec<1, double, packed_highp> packed_highp_dvec1;
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/// 1 component vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<1, double, packed_highp> packed_highp_dvec1;
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/// 1 component vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<1, double, packed_mediump> packed_mediump_dvec1;
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/// 1 component vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<1, double, packed_lowp> packed_lowp_dvec1;
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/// 1 component vector tightly packed in memory of signed integer numbers.
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typedef vec<1, int, packed_highp> packed_highp_ivec1;
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/// 1 component vector tightly packed in memory of signed integer numbers.
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typedef vec<1, int, packed_mediump> packed_mediump_ivec1;
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typedef vec<1, int, packed_lowp> packed_lowp_ivec1;
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/// 1 component vector tightly packed in memory of signed integer numbers.
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typedef vec<1, int, packed_lowp> packed_lowp_ivec1;
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/// 1 component vector tightly packed in memory of unsigned integer numbers.
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typedef vec<1, uint, packed_highp> packed_highp_uvec1;
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typedef vec<1, uint, packed_mediump> packed_mediump_uvec1;
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/// 1 component vector tightly packed in memory of unsigned integer numbers.
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typedef vec<1, uint, packed_mediump> packed_mediump_uvec1;
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/// 1 component vector tightly packed in memory of unsigned integer numbers.
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typedef vec<1, uint, packed_lowp> packed_lowp_uvec1;
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/// 1 component vector tightly packed in memory of bool values.
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typedef vec<1, bool, packed_highp> packed_highp_bvec1;
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typedef vec<1, bool, packed_mediump> packed_mediump_bvec1;
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/// 1 component vector tightly packed in memory of bool values.
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typedef vec<1, bool, packed_mediump> packed_mediump_bvec1;
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/// 1 component vector tightly packed in memory of bool values.
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typedef vec<1, bool, packed_lowp> packed_lowp_bvec1;
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// -- *vec2 --
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/// 2 components vector of high single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<2, float, aligned_highp> aligned_highp_vec2;
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/// 2 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<2, float, aligned_highp> aligned_highp_vec2;
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/// 2 components vector of medium single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<2, float, aligned_mediump> aligned_mediump_vec2;
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/// 2 components vector of low single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<2, float, aligned_lowp> aligned_lowp_vec2;
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/// 2 components vector of high double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<2, double, aligned_highp> aligned_highp_dvec2;
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/// 2 components vector of medium double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<2, double, aligned_mediump> aligned_mediump_dvec2;
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/// 2 components vector of low double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<2, double, aligned_lowp> aligned_lowp_dvec2;
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/// 2 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<2, double, aligned_lowp> aligned_lowp_dvec2;
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/// 2 components vector of high qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of signed integer numbers.
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typedef vec<2, int, aligned_highp> aligned_highp_ivec2;
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/// 2 components vector of medium qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<2, int, aligned_mediump> aligned_mediump_ivec2;
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/// 2 components vector aligned in memory of signed integer numbers.
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typedef vec<2, int, aligned_mediump> aligned_mediump_ivec2;
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/// 2 components vector of low qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of signed integer numbers.
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typedef vec<2, int, aligned_lowp> aligned_lowp_ivec2;
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/// 2 components vector of high qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of unsigned integer numbers.
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typedef vec<2, uint, aligned_highp> aligned_highp_uvec2;
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/// 2 components vector of medium qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of unsigned integer numbers.
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typedef vec<2, uint, aligned_mediump> aligned_mediump_uvec2;
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/// 2 components vector of low qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of unsigned integer numbers.
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typedef vec<2, uint, aligned_lowp> aligned_lowp_uvec2;
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/// 2 components vector of high qualifier bool numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of bool values.
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typedef vec<2, bool, aligned_highp> aligned_highp_bvec2;
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/// 2 components vector of medium qualifier bool numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of bool values.
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typedef vec<2, bool, aligned_mediump> aligned_mediump_bvec2;
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/// 2 components vector of low qualifier bool numbers.
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/// There is no guarantee on the actual qualifier.
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/// 2 components vector aligned in memory of bool values.
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typedef vec<2, bool, aligned_lowp> aligned_lowp_bvec2;
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/// 2 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<2, float, packed_highp> packed_highp_vec2;
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/// 2 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<2, float, packed_mediump> packed_mediump_vec2;
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/// 2 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<2, float, packed_lowp> packed_lowp_vec2;
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/// 2 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<2, double, packed_highp> packed_highp_dvec2;
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/// 2 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<2, double, packed_mediump> packed_mediump_dvec2;
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/// 2 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<2, double, packed_lowp> packed_lowp_dvec2;
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/// 2 components vector tightly packed in memory of signed integer numbers.
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typedef vec<2, int, packed_highp> packed_highp_ivec2;
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/// 2 components vector tightly packed in memory of signed integer numbers.
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typedef vec<2, int, packed_mediump> packed_mediump_ivec2;
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/// 2 components vector tightly packed in memory of signed integer numbers.
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typedef vec<2, int, packed_lowp> packed_lowp_ivec2;
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/// 2 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<2, uint, packed_highp> packed_highp_uvec2;
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/// 2 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<2, uint, packed_mediump> packed_mediump_uvec2;
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/// 2 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<2, uint, packed_lowp> packed_lowp_uvec2;
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/// 2 components vector tightly packed in memory of bool values.
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typedef vec<2, bool, packed_highp> packed_highp_bvec2;
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/// 2 components vector tightly packed in memory of bool values.
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typedef vec<2, bool, packed_mediump> packed_mediump_bvec2;
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/// 2 components vector tightly packed in memory of bool values.
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typedef vec<2, bool, packed_lowp> packed_lowp_bvec2;
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// -- *vec3 --
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/// 3 components vector of high single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<3, float, aligned_highp> aligned_highp_vec3;
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/// 3 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<3, float, aligned_highp> aligned_highp_vec3;
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/// 3 components vector of medium single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<3, float, aligned_mediump> aligned_mediump_vec3;
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/// 3 components vector of low single-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<3, float, aligned_lowp> aligned_lowp_vec3;
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/// 3 components vector of high double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<3, double, aligned_highp> aligned_highp_dvec3;
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/// 3 components vector of medium double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<3, double, aligned_mediump> aligned_mediump_dvec3;
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/// 3 components vector of low double-qualifier floating-point numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<3, double, aligned_lowp> aligned_lowp_dvec3;
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/// 3 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<3, double, aligned_lowp> aligned_lowp_dvec3;
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/// 3 components vector of high qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of signed integer numbers.
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typedef vec<3, int, aligned_highp> aligned_highp_ivec3;
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/// 3 components vector of medium qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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typedef vec<3, int, aligned_mediump> aligned_mediump_ivec3;
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/// 3 components vector aligned in memory of signed integer numbers.
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typedef vec<3, int, aligned_mediump> aligned_mediump_ivec3;
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/// 3 components vector of low qualifier signed integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of signed integer numbers.
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typedef vec<3, int, aligned_lowp> aligned_lowp_ivec3;
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/// 3 components vector of high qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of unsigned integer numbers.
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typedef vec<3, uint, aligned_highp> aligned_highp_uvec3;
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/// 3 components vector of medium qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of unsigned integer numbers.
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typedef vec<3, uint, aligned_mediump> aligned_mediump_uvec3;
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/// 3 components vector of low qualifier unsigned integer numbers.
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/// There is no guarantee on the actual qualifier.
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/// 3 components vector aligned in memory of unsigned integer numbers.
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typedef vec<3, uint, aligned_lowp> aligned_lowp_uvec3;
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/// 3 components vector of high qualifier bool numbers.
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/// 3 components vector aligned in memory of bool values.
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typedef vec<3, bool, aligned_highp> aligned_highp_bvec3;
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/// 3 components vector of medium qualifier bool numbers.
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/// 3 components vector aligned in memory of bool values.
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typedef vec<3, bool, aligned_mediump> aligned_mediump_bvec3;
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/// 3 components vector of low qualifier bool numbers.
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/// 3 components vector aligned in memory of bool values.
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typedef vec<3, bool, aligned_lowp> aligned_lowp_bvec3;
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/// 3 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<3, float, packed_highp> packed_highp_vec3;
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/// 3 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<3, float, packed_mediump> packed_mediump_vec3;
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/// 3 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<3, float, packed_lowp> packed_lowp_vec3;
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/// 3 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<3, double, packed_highp> packed_highp_dvec3;
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/// 3 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<3, double, packed_mediump> packed_mediump_dvec3;
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/// 3 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<3, double, packed_lowp> packed_lowp_dvec3;
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/// 3 components vector tightly packed in memory of signed integer numbers.
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typedef vec<3, int, packed_highp> packed_highp_ivec3;
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/// 3 components vector tightly packed in memory of signed integer numbers.
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typedef vec<3, int, packed_mediump> packed_mediump_ivec3;
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/// 3 components vector tightly packed in memory of signed integer numbers.
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typedef vec<3, int, packed_lowp> packed_lowp_ivec3;
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/// 3 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<3, uint, packed_highp> packed_highp_uvec3;
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/// 3 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<3, uint, packed_mediump> packed_mediump_uvec3;
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/// 3 components vector tightly packed in memory of unsigned integer numbers.
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typedef vec<3, uint, packed_lowp> packed_lowp_uvec3;
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/// 3 components vector tightly packed in memory of bool values.
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typedef vec<3, bool, packed_highp> packed_highp_bvec3;
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/// 3 components vector tightly packed in memory of bool values.
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typedef vec<3, bool, packed_mediump> packed_mediump_bvec3;
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/// 3 components vector tightly packed in memory of bool values.
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typedef vec<3, bool, packed_lowp> packed_lowp_bvec3;
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// -- *vec4 --
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/// 4 components vector of high single-qualifier floating-point numbers.
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typedef vec<4, float, aligned_highp> aligned_highp_vec4;
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/// 4 components vector aligned in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<4, float, aligned_highp> aligned_highp_vec4;
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/// 4 components vector of medium single-qualifier floating-point numbers.
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/// 4 components vector aligned in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<4, float, aligned_mediump> aligned_mediump_vec4;
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/// 4 components vector of low single-qualifier floating-point numbers.
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/// 4 components vector aligned in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<4, float, aligned_lowp> aligned_lowp_vec4;
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/// 4 components vector of high double-qualifier floating-point numbers.
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/// 4 components vector aligned in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
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typedef vec<4, double, aligned_highp> aligned_highp_dvec4;
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/// 4 components vector of medium double-qualifier floating-point numbers.
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/// 4 components vector aligned in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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typedef vec<4, double, aligned_mediump> aligned_mediump_dvec4;
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/// 4 components vector of low double-qualifier floating-point numbers.
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typedef vec<4, double, aligned_lowp> aligned_lowp_dvec4;
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/// 4 components vector aligned in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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typedef vec<4, double, aligned_lowp> aligned_lowp_dvec4;
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/// 4 components vector of high qualifier signed integer numbers.
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/// 4 components vector aligned in memory of signed integer numbers.
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typedef vec<4, int, aligned_highp> aligned_highp_ivec4;
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/// 4 components vector of medium qualifier signed integer numbers.
|
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typedef vec<4, int, aligned_mediump> aligned_mediump_ivec4;
|
||||
/// 4 components vector aligned in memory of signed integer numbers.
|
||||
typedef vec<4, int, aligned_mediump> aligned_mediump_ivec4;
|
||||
|
||||
/// 4 components vector of low qualifier signed integer numbers.
|
||||
/// 4 components vector aligned in memory of signed integer numbers.
|
||||
typedef vec<4, int, aligned_lowp> aligned_lowp_ivec4;
|
||||
|
||||
/// 4 components vector of high qualifier unsigned integer numbers.
|
||||
/// 4 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, aligned_highp> aligned_highp_uvec4;
|
||||
|
||||
/// 4 components vector of medium qualifier unsigned integer numbers.
|
||||
/// 4 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, aligned_mediump> aligned_mediump_uvec4;
|
||||
|
||||
/// 4 components vector of low qualifier unsigned integer numbers.
|
||||
/// 4 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, aligned_lowp> aligned_lowp_uvec4;
|
||||
|
||||
/// 4 components vector of high qualifier bool numbers.
|
||||
/// 4 components vector aligned in memory of bool values.
|
||||
typedef vec<4, bool, aligned_highp> aligned_highp_bvec4;
|
||||
|
||||
/// 4 components vector of medium qualifier bool numbers.
|
||||
/// 4 components vector aligned in memory of bool values.
|
||||
typedef vec<4, bool, aligned_mediump> aligned_mediump_bvec4;
|
||||
|
||||
/// 4 components vector of low qualifier bool numbers.
|
||||
/// 4 components vector aligned in memory of bool values.
|
||||
typedef vec<4, bool, aligned_lowp> aligned_lowp_bvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
||||
typedef vec<4, float, packed_highp> packed_highp_vec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
typedef vec<4, float, packed_mediump> packed_mediump_vec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
typedef vec<4, float, packed_lowp> packed_lowp_vec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of double-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
||||
typedef vec<4, double, packed_highp> packed_highp_dvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
typedef vec<4, double, packed_mediump> packed_mediump_dvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
typedef vec<4, double, packed_lowp> packed_lowp_dvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef vec<4, int, packed_highp> packed_highp_ivec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef vec<4, int, packed_mediump> packed_mediump_ivec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef vec<4, int, packed_lowp> packed_lowp_ivec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, packed_highp> packed_highp_uvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, packed_mediump> packed_mediump_uvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef vec<4, uint, packed_lowp> packed_lowp_uvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of bool values.
|
||||
typedef vec<4, bool, packed_highp> packed_highp_bvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of bool values.
|
||||
typedef vec<4, bool, packed_mediump> packed_mediump_bvec4;
|
||||
|
||||
/// 4 components vector tightly packed in memory of bool values.
|
||||
typedef vec<4, bool, packed_lowp> packed_lowp_bvec4;
|
||||
|
||||
// -- default --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
@ -237,23 +403,43 @@ namespace glm
|
||||
typedef aligned_lowp_vec2 aligned_vec2;
|
||||
typedef aligned_lowp_vec3 aligned_vec3;
|
||||
typedef aligned_lowp_vec4 aligned_vec4;
|
||||
typedef packed_lowp_vec1 packed_vec1;
|
||||
typedef packed_lowp_vec2 packed_vec2;
|
||||
typedef packed_lowp_vec3 packed_vec3;
|
||||
typedef packed_lowp_vec4 packed_vec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
typedef aligned_mediump_vec1 aligned_vec1;
|
||||
typedef aligned_mediump_vec2 aligned_vec2;
|
||||
typedef aligned_mediump_vec3 aligned_vec3;
|
||||
typedef aligned_mediump_vec4 aligned_vec4;
|
||||
typedef packed_mediump_vec1 packed_vec1;
|
||||
typedef packed_mediump_vec2 packed_vec2;
|
||||
typedef packed_mediump_vec3 packed_vec3;
|
||||
typedef packed_mediump_vec4 packed_vec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
|
||||
/// 1 component vector of floating-point numbers.
|
||||
/// 1 component vector aligned in memory of single-precision floating-point numbers.
|
||||
typedef aligned_highp_vec1 aligned_vec1;
|
||||
|
||||
/// 2 components vector of floating-point numbers.
|
||||
/// 2 components vector aligned in memory of single-precision floating-point numbers.
|
||||
typedef aligned_highp_vec2 aligned_vec2;
|
||||
|
||||
/// 3 components vector of floating-point numbers.
|
||||
/// 3 components vector aligned in memory of single-precision floating-point numbers.
|
||||
typedef aligned_highp_vec3 aligned_vec3;
|
||||
|
||||
/// 4 components vector of floating-point numbers.
|
||||
/// 4 components vector aligned in memory of single-precision floating-point numbers.
|
||||
typedef aligned_highp_vec4 aligned_vec4;
|
||||
|
||||
/// 1 component vector tightly packed in memory of single-precision floating-point numbers.
|
||||
typedef packed_highp_vec1 packed_vec1;
|
||||
|
||||
/// 2 components vector tightly packed in memory of single-precision floating-point numbers.
|
||||
typedef packed_highp_vec2 packed_vec2;
|
||||
|
||||
/// 3 components vector tightly packed in memory of single-precision floating-point numbers.
|
||||
typedef packed_highp_vec3 packed_vec3;
|
||||
|
||||
/// 4 components vector tightly packed in memory of single-precision floating-point numbers.
|
||||
typedef packed_highp_vec4 packed_vec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
@ -261,23 +447,43 @@ namespace glm
|
||||
typedef aligned_lowp_dvec2 aligned_dvec2;
|
||||
typedef aligned_lowp_dvec3 aligned_dvec3;
|
||||
typedef aligned_lowp_dvec4 aligned_dvec4;
|
||||
typedef packed_lowp_dvec1 packed_dvec1;
|
||||
typedef packed_lowp_dvec2 packed_dvec2;
|
||||
typedef packed_lowp_dvec3 packed_dvec3;
|
||||
typedef packed_lowp_dvec4 packed_dvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
||||
typedef aligned_mediump_dvec1 aligned_dvec1;
|
||||
typedef aligned_mediump_dvec2 aligned_dvec2;
|
||||
typedef aligned_mediump_dvec3 aligned_dvec3;
|
||||
typedef aligned_mediump_dvec4 aligned_dvec4;
|
||||
typedef packed_mediump_dvec1 packed_dvec1;
|
||||
typedef packed_mediump_dvec2 packed_dvec2;
|
||||
typedef packed_mediump_dvec3 packed_dvec3;
|
||||
typedef packed_mediump_dvec4 packed_dvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
|
||||
/// 1 component vector of double-qualifier floating-point numbers.
|
||||
/// 1 component vector aligned in memory of double-precision floating-point numbers.
|
||||
typedef aligned_highp_dvec1 aligned_dvec1;
|
||||
|
||||
/// 2 components vector of double-qualifier floating-point numbers.
|
||||
/// 2 components vector aligned in memory of double-precision floating-point numbers.
|
||||
typedef aligned_highp_dvec2 aligned_dvec2;
|
||||
|
||||
/// 3 components vector of double-qualifier floating-point numbers.
|
||||
/// 3 components vector aligned in memory of double-precision floating-point numbers.
|
||||
typedef aligned_highp_dvec3 aligned_dvec3;
|
||||
|
||||
/// 4 components vector of double-qualifier floating-point numbers.
|
||||
/// 4 components vector aligned in memory of double-precision floating-point numbers.
|
||||
typedef aligned_highp_dvec4 aligned_dvec4;
|
||||
|
||||
/// 1 component vector tightly packed in memory of double-precision floating-point numbers.
|
||||
typedef packed_highp_dvec1 packed_dvec1;
|
||||
|
||||
/// 2 components vector tightly packed in memory of double-precision floating-point numbers.
|
||||
typedef packed_highp_dvec2 packed_dvec2;
|
||||
|
||||
/// 3 components vector tightly packed in memory of double-precision floating-point numbers.
|
||||
typedef packed_highp_dvec3 packed_dvec3;
|
||||
|
||||
/// 4 components vector tightly packed in memory of double-precision floating-point numbers.
|
||||
typedef packed_highp_dvec4 packed_dvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_INT))
|
||||
@ -291,17 +497,30 @@ namespace glm
|
||||
typedef aligned_mediump_ivec3 aligned_ivec3;
|
||||
typedef aligned_mediump_ivec4 aligned_ivec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_INT)
|
||||
/// 1 component vector of signed integer numbers.
|
||||
/// 1 component vector aligned in memory of signed integer numbers.
|
||||
typedef aligned_highp_ivec1 aligned_ivec1;
|
||||
|
||||
/// 2 components vector of signed integer numbers.
|
||||
/// 2 components vector aligned in memory of signed integer numbers.
|
||||
typedef aligned_highp_ivec2 aligned_ivec2;
|
||||
|
||||
/// 3 components vector of signed integer numbers.
|
||||
/// 3 components vector aligned in memory of signed integer numbers.
|
||||
typedef aligned_highp_ivec3 aligned_ivec3;
|
||||
|
||||
/// 4 components vector of signed integer numbers.
|
||||
/// 4 components vector aligned in memory of signed integer numbers.
|
||||
typedef aligned_highp_ivec4 aligned_ivec4;
|
||||
|
||||
/// 1 component vector tightly packed in memory of signed integer numbers.
|
||||
typedef packed_highp_ivec1 packed_ivec1;
|
||||
|
||||
/// 2 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef packed_highp_ivec2 packed_ivec2;
|
||||
|
||||
/// 3 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef packed_highp_ivec3 packed_ivec3;
|
||||
|
||||
/// 4 components vector tightly packed in memory of signed integer numbers.
|
||||
typedef packed_highp_ivec4 packed_ivec4;
|
||||
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Unsigned integer definition --
|
||||
@ -317,17 +536,29 @@ namespace glm
|
||||
typedef aligned_mediump_uvec3 aligned_uvec3;
|
||||
typedef aligned_mediump_uvec4 aligned_uvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_UINT)
|
||||
/// 1 component vector of unsigned integer numbers.
|
||||
/// 1 component vector aligned in memory of unsigned integer numbers.
|
||||
typedef aligned_highp_uvec1 aligned_uvec1;
|
||||
|
||||
/// 2 components vector of unsigned integer numbers.
|
||||
/// 2 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef aligned_highp_uvec2 aligned_uvec2;
|
||||
|
||||
/// 3 components vector of unsigned integer numbers.
|
||||
/// 3 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef aligned_highp_uvec3 aligned_uvec3;
|
||||
|
||||
/// 4 components vector of unsigned integer numbers.
|
||||
/// 4 components vector aligned in memory of unsigned integer numbers.
|
||||
typedef aligned_highp_uvec4 aligned_uvec4;
|
||||
|
||||
/// 1 component vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef packed_highp_uvec1 packed_uvec1;
|
||||
|
||||
/// 2 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef packed_highp_uvec2 packed_uvec2;
|
||||
|
||||
/// 3 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef packed_highp_uvec3 packed_uvec3;
|
||||
|
||||
/// 4 components vector tightly packed in memory of unsigned integer numbers.
|
||||
typedef packed_highp_uvec4 packed_uvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_BOOL))
|
||||
@ -341,17 +572,29 @@ namespace glm
|
||||
typedef aligned_mediump_bvec3 aligned_bvec3;
|
||||
typedef aligned_mediump_bvec4 aligned_bvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_BOOL)
|
||||
/// 1 component vector of boolean.
|
||||
/// 1 component vector aligned in memory of bool values.
|
||||
typedef aligned_highp_bvec1 aligned_bvec1;
|
||||
|
||||
/// 2 components vector of boolean.
|
||||
/// 2 components vector aligned in memory of bool values.
|
||||
typedef aligned_highp_bvec2 aligned_bvec2;
|
||||
|
||||
/// 3 components vector of boolean.
|
||||
/// 3 components vector aligned in memory of bool values.
|
||||
typedef aligned_highp_bvec3 aligned_bvec3;
|
||||
|
||||
/// 4 components vector of boolean.
|
||||
/// 4 components vector aligned in memory of bool values.
|
||||
typedef aligned_highp_bvec4 aligned_bvec4;
|
||||
|
||||
/// 1 components vector tightly packed in memory of bool values.
|
||||
typedef packed_highp_bvec1 packed_bvec1;
|
||||
|
||||
/// 2 components vector tightly packed in memory of bool values.
|
||||
typedef packed_highp_bvec2 packed_bvec2;
|
||||
|
||||
/// 3 components vector tightly packed in memory of bool values.
|
||||
typedef packed_highp_bvec3 packed_bvec3;
|
||||
|
||||
/// 4 components vector tightly packed in memory of bool values.
|
||||
typedef packed_highp_bvec4 packed_bvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
/// @}
|
||||
|
@ -842,7 +842,6 @@ namespace glm
|
||||
/// @see gtc_type_precision
|
||||
typedef mat<4, 4, f64, defaultp> f64mat4x4;
|
||||
|
||||
|
||||
//////////////////////////
|
||||
// Quaternion types
|
||||
|
||||
|
@ -65,6 +65,7 @@
|
||||
+ [7.10. Why some GLM functions can crash because of division by zero?](#section7_10)
|
||||
+ [7.11. What unit for angles us used in GLM?](#section7_11)
|
||||
+ [7.12. Windows headers cause build errors...](#section7_12)
|
||||
+ [7.13. Constant expressions support](#section7_13)
|
||||
+ [8. Code samples](#section8)
|
||||
+ [8.1. Compute a triangle normal](#section8_1)
|
||||
+ [8.2. Matrix transform](#section8_2)
|
||||
@ -1092,6 +1093,11 @@ Some Windows headers define min and max as macros which may cause compatibility
|
||||
It is highly recommended to [define NOMINMAX](http://stackoverflow.com/questions/4913922/possible-problems-with-nominmax-on-visual-c) before including Windows headers to workaround this issue.
|
||||
To workaround the incompatibility with these macros, GLM will systematically undef these macros if they are defined.
|
||||
|
||||
### <a name="section7_13"></a> 7.13. Constant expressions support
|
||||
|
||||
GLM has some C++ <a href="http://en.cppreference.com/w/cpp/language/constexpr">constant expressions</a> support. However, GLM automatically detects the use of SIMD instruction sets through compiler arguments to populate its implementation with SIMD intrinsics.
|
||||
Unfortunately, GCC and Clang doesn't support SIMD instrinsics as constant expressions. To allow constant expressions on all vectors and matrices types, define GLM\_FORCE\_PURE before including GLM headers.
|
||||
|
||||
---
|
||||
## <a name="section8"></a> 8. Code samples
|
||||
|
||||
|
@ -104,6 +104,17 @@ static int test_vec4_ctor()
|
||||
}
|
||||
#endif// GLM_HAS_UNRESTRICTED_UNIONS && defined(GLM_FORCE_SWIZZLE)
|
||||
|
||||
# if GLM_HAS_CONSTEXPR && GLM_ARCH == GLM_ARCH_PURE
|
||||
{
|
||||
constexpr glm::ivec4 v(1);
|
||||
|
||||
Error += v.x == 1 ? 0 : 1;
|
||||
Error += v.y == 1 ? 0 : 1;
|
||||
Error += v.z == 1 ? 0 : 1;
|
||||
Error += v.w == 1 ? 0 : 1;
|
||||
}
|
||||
# endif
|
||||
|
||||
{
|
||||
glm::vec4 A(1);
|
||||
glm::vec4 B(1, 1, 1, 1);
|
||||
@ -577,11 +588,14 @@ int main()
|
||||
*/
|
||||
|
||||
# ifdef NDEBUG
|
||||
std::size_t const Size(1000000);
|
||||
Error += test_vec4_perf_AoS(Size);
|
||||
Error += test_vec4_perf_SoA(Size);
|
||||
std::size_t const Size(1000000);
|
||||
# else
|
||||
std::size_t const Size(1);
|
||||
# endif//NDEBUG
|
||||
|
||||
Error += test_vec4_perf_AoS(Size);
|
||||
Error += test_vec4_perf_SoA(Size);
|
||||
|
||||
Error += test_vec4_ctor();
|
||||
Error += test_bvec4_ctor();
|
||||
Error += test_vec4_size();
|
||||
|
@ -60,7 +60,7 @@ struct my_u8vec4_packed
|
||||
};
|
||||
GLM_STATIC_ASSERT(sizeof(my_u8vec4_packed) == sizeof(glm::uint32) + sizeof(glm::u8vec4), "glm::u8vec4 packed is not correct");
|
||||
|
||||
int test_copy()
|
||||
static int test_copy()
|
||||
{
|
||||
int Error = 0;
|
||||
|
||||
@ -90,6 +90,42 @@ int test_copy()
|
||||
return Error;
|
||||
}
|
||||
|
||||
static int test_ctor()
|
||||
{
|
||||
int Error = 0;
|
||||
|
||||
# if GLM_HAS_CONSTEXPR && GLM_ARCH == GLM_ARCH_PURE
|
||||
{
|
||||
constexpr glm::aligned_ivec4 v(1);
|
||||
|
||||
Error += v.x == 1 ? 0 : 1;
|
||||
Error += v.y == 1 ? 0 : 1;
|
||||
Error += v.z == 1 ? 0 : 1;
|
||||
Error += v.w == 1 ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
constexpr glm::packed_ivec4 v(1);
|
||||
|
||||
Error += v.x == 1 ? 0 : 1;
|
||||
Error += v.y == 1 ? 0 : 1;
|
||||
Error += v.z == 1 ? 0 : 1;
|
||||
Error += v.w == 1 ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
constexpr glm::ivec4 v(1);
|
||||
|
||||
Error += v.x == 1 ? 0 : 1;
|
||||
Error += v.y == 1 ? 0 : 1;
|
||||
Error += v.z == 1 ? 0 : 1;
|
||||
Error += v.w == 1 ? 0 : 1;
|
||||
}
|
||||
# endif
|
||||
|
||||
return Error;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
int Error = 0;
|
||||
@ -105,6 +141,8 @@ int main()
|
||||
std::size_t B1 = sizeof(my_vec4_packed);
|
||||
std::size_t C1 = sizeof(glm::aligned_vec4);
|
||||
|
||||
Error += test_ctor();
|
||||
|
||||
return Error;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user