Fixed warning C4309 #679
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@ -153,7 +153,7 @@ elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
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message("GLM: Visual C++ - ${CMAKE_CXX_COMPILER_ID} compiler")
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message("GLM: Visual C++ - ${CMAKE_CXX_COMPILER_ID} compiler")
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add_compile_options(/FAs /W4 /WX)
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add_compile_options(/FAs /W4 /WX)
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add_compile_options(/wd4324 /wd4389 /wd4127 /wd4309 /wd4267 /wd4146 /wd4201 /wd4464 /wd4514 /wd4701 /wd4820 /wd4365)
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add_compile_options(/wd4324 /wd4389 /wd4127 /wd4267 /wd4146 /wd4201 /wd4464 /wd4514 /wd4701 /wd4820 /wd4365)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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endif()
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endif()
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@ -172,20 +172,20 @@ namespace detail
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glm::uint32 REG3(z);
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glm::uint32 REG3(z);
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glm::uint32 REG4(w);
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glm::uint32 REG4(w);
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REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint32>(0x000F000F000F000F);
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REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint32>(0x000F000Fu);
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REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint32>(0x000F000F000F000F);
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REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint32>(0x000F000Fu);
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REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint32>(0x000F000F000F000F);
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REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint32>(0x000F000Fu);
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REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint32>(0x000F000F000F000F);
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REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint32>(0x000F000Fu);
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REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint32>(0x0303030303030303);
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REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint32>(0x03030303u);
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REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint32>(0x0303030303030303);
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REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint32>(0x03030303u);
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REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint32>(0x0303030303030303);
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REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint32>(0x03030303u);
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REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint32>(0x0303030303030303);
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REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint32>(0x03030303u);
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REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint32>(0x1111111111111111);
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REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint32>(0x11111111u);
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REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint32>(0x1111111111111111);
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REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint32>(0x11111111u);
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REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint32>(0x1111111111111111);
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REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint32>(0x11111111u);
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REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint32>(0x1111111111111111);
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REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint32>(0x11111111u);
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return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
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return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
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}
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}
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