frustumLH compile error fix.

This commit is contained in:
Erik Sejersen 2015-11-23 00:52:38 +01:00
parent 8200f815bf
commit 2edd8b8d44

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@ -274,8 +274,8 @@ namespace glm
Result[2][3] = static_cast<T>(1); Result[2][3] = static_cast<T>(1);
#ifdef GLM_DEPTH_ZERO_TO_ONE #ifdef GLM_DEPTH_ZERO_TO_ONE
Result[2][2] = farVal / (zFar - nearVal); Result[2][2] = farVal / (farVal - nearVal);
Result[3][2] = -(farVal * nearVal) / (zFar - nearVal); Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
#else #else
Result[2][2] = (farVal + nearVal) / (farVal - nearVal); Result[2][2] = (farVal + nearVal) / (farVal - nearVal);
Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal); Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);