Merge branch 0.9.2
This commit is contained in:
commit
598a8fc87e
@ -9,7 +9,7 @@ add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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#add_definitions(-pedantic)
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#add_definitions(-S)
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#add_definitions(-s)
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#add_definitions(-msse2)
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add_definitions(-msse2)
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#add_definitions(-m32)
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#add_definitions(-mfpmath=387)
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#add_definitions(-ffast-math)
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@ -11,8 +11,8 @@
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ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
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</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
|
||||
Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
|
||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
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||||
Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title-date"> </div><div class="title4"> </div><div><p>
|
||||
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software
|
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based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
|
||||
</p><p>
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@ -32,4 +32,5 @@
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||||
</p><p>
|
||||
Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
|
||||
Any feedback is welcome at glm@g-truc.net.
|
||||
</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright © 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>
|
||||
</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://clang.llvm.org">Clang</a> 2.0 and higher</li><li><a xmlns="" href="http://developer.nvidia.com/category/zone/cuda-zone">CUDA</a> 3.0 and higher
|
||||
</li><li><a xmlns="" href="http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright © 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>
|
@ -11,8 +11,8 @@
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ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
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</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
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Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><span xmlns="http://www.w3.org/1999/xhtml" class="code-title">Compute a triangle normal:</span><ul xmlns="http://www.w3.org/1999/xhtml" class="code-list"><li class="code-line"><span class="code-line-content"><span class="keyword">#include </span><span class="string"><glm/glm.hpp></span></span></li><li class="code-line"><span class="code-line-content" /></li><li class="code-line"><span class="code-line-content"><span class="keyword">void </span> computeNormal(triangle & Triangle)
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||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
|
||||
Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><span xmlns="http://www.w3.org/1999/xhtml" class="code-title">Compute a triangle normal:</span><ul xmlns="http://www.w3.org/1999/xhtml" class="code-list"><li class="code-line"><span class="code-line-content"><span class="keyword">#include </span><span class="string"><glm/glm.hpp></span></span></li><li class="code-line"><span class="code-line-content" /></li><li class="code-line"><span class="code-line-content"><span class="keyword">void </span> computeNormal(triangle & Triangle)
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||||
</span></li><li class="code-line"><span class="code-line-content">
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||||
{
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||||
</span></li><li class="code-line"><span class="code-line-content" style="padding-left:32px">
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||||
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@ -11,11 +11,12 @@
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||||
ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
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var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
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</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
|
||||
Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">08/05/2010:
|
||||
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a>
|
||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
|
||||
Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title4">Current release</div></div><div class="issue-content">24/05/2010:
|
||||
<a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1</a>
|
||||
(3.4 MB)
|
||||
</div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">08/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a> (3.4 MB)
|
||||
</div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - zip files</div><div class="issue-content">24/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1</a> (3.4 MB)
|
||||
</div><div class="issue-content">08/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">GLM 0.9.2.0</a> (3.4 MB)
|
||||
</div><div class="issue-content">07/05/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.zip/download">GLM 0.9.1.3</a> (3.4 MB)
|
||||
</div><div class="issue-content">12/04/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download">GLM 0.9.1.2</a> (3.4 MB)
|
||||
</div><div class="issue-content">17/03/2010: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.zip/download">GLM 0.9.1.1</a> (3.4 MB)
|
||||
@ -73,7 +74,8 @@
|
||||
</div><div class="issue-content">02/19/2006: <a href="http://prdownloads.sourceforge.net/glf/glm-0.3.zip?download">GLM 0.3.0.0</a> (945 KB)
|
||||
</div><div class="issue-content">05/05/2005: <a href="http://prdownloads.sourceforge.net/glf/glm-0.2.zip?download">GLM 0.2.0.0</a> (194 KB)
|
||||
</div><div class="issue-content">02/21/2005: <a href="http://prdownloads.sourceforge.net/glf/glm-0.1-ur.zip?download">GLM 0.1.0.0</a> (29.2 KB)
|
||||
</div></div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - 7z files</div><div class="issue-content">08/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download">GLM 0.9.2.0</a> (2.1 MB)
|
||||
</div></div><div class="news-separator">_________________</div><br /><div><div class="title4">GLM - 7z files</div><div class="issue-content">24/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1</a> (2.1 MB)
|
||||
</div><div class="issue-content">08/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download">GLM 0.9.2.0</a> (2.1 MB)
|
||||
</div><div class="issue-content">07/05/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.7z/download">GLM 0.9.1.3</a> (2.1 MB)
|
||||
</div><div class="issue-content">12/04/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.7z/download">GLM 0.9.1.2</a> (2.1 MB)
|
||||
</div><div class="issue-content">17/03/2011: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download">GLM 0.9.1.1</a> (2.1 MB)
|
||||
|
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ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
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</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
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||||
Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><div><div class="title-date">16/10/2008</div><div class="title4">GLM Logo</div><div><table style="width:100%;"><tr style="width:100%;"><td><p />Download: <a href="./goodies/logo2560x1600.png">2560x1600</a><br />Download: <a href="./goodies/logo1920x1200.png">1920x1200</a><br />Download: <a href="./goodies/logo1600x1000.png">1600x1000</a><br />Download: <a href="./goodies/logo1280x0800.png">1280x0800</a><br />Download: <a href="./goodies/logo1024x0640.png">1024x0640</a><br /></td><td style="text-align:right;"><a ref="goodies/logo.png"><img src="image/logo-mini.png" alt=" " /></a></td></tr></table></div><div class="news-separator">_________________</div><br /></div><div><div class="title-date">16/10/2008</div><div class="title4">GLM Font</div><div><table style="width:100%;"><tr style="width:100%;"><td><p />Download: <a href="./goodies/tenby-five.otf">Font (.otf)</a><br /></td><td style="text-align:right;"><a ref="goodies/font.png"><img src="image/font-mini.png" alt=" " /></a></td></tr></table></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright Š 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>
|
||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
|
||||
Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><div><div class="title-date">16/10/2008</div><div class="title4">GLM Logo</div><div><table style="width:100%;"><tr style="width:100%;"><td><p />Download: <a href="./goodies/logo2560x1600.png">2560x1600</a><br />Download: <a href="./goodies/logo1920x1200.png">1920x1200</a><br />Download: <a href="./goodies/logo1600x1000.png">1600x1000</a><br />Download: <a href="./goodies/logo1280x0800.png">1280x0800</a><br />Download: <a href="./goodies/logo1024x0640.png">1024x0640</a><br /></td><td style="text-align:right;"><a ref="goodies/logo.png"><img src="image/logo-mini.png" alt=" " /></a></td></tr></table></div><div class="news-separator">_________________</div><br /></div><div><div class="title-date">16/10/2008</div><div class="title4">GLM Font</div><div><table style="width:100%;"><tr style="width:100%;"><td><p />Download: <a href="./goodies/tenby-five.otf">Font (.otf)</a><br /></td><td style="text-align:right;"><a ref="goodies/font.png"><img src="image/font-mini.png" alt=" " /></a></td></tr></table></div><div class="news-separator">_________________</div><br /></div><div class="email"><img src="./common/email.png" alt="email not available as text" /></div><div class="news-separator">_________________</div><br /><div class="title3">Copyright Š 2005 - 2011<a href="http://www.g-truc.net">G-Truc Creation</a></div></td></tr></table></body></html>
|
@ -11,8 +11,8 @@
|
||||
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||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download">
|
||||
Download GLM 0.9.2.0</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM).<br />A C++ mathematics library for 3D graphics.<br /></div><br /><br /><p>
|
||||
</script></head><body><table><tr><td class="menu"><div class="menu1"><br /><div><a href="./goodies/logo1920x1200.png"><img class="menu-img" src="./common/logo.png" alt="GLM Logo" /></a></div><br /><div><a class="menu" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">
|
||||
Download GLM 0.9.2.1</a></div></div><br /><div class="menu2"><a href="./index.html">Front page</a></div><div class="menu2"><a href="./download.html">Downloads</a></div><div class="menu2"><a href="http://www.opengl.org/sdk/libs/GLM/">OpenGL SDK page</a></div><br /><div class="menu2"><a href="./glm-0.9.2.pdf">GLM Manual</a></div><div class="menu2"><a href="./api-0.9.2/index.html">GLM API</a></div><div class="menu2"><a href="./code.html">Code samples</a></div><div class="menu2"><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.10.6.clean.pdf">GLSL Specification</a></div><div class="menu2"><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=10&page=1">OpenGL.org Toolkits forum</a></div><br /><div class="menu2"><a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Report a bug</a></div><div class="menu2"><a href="https://sourceforge.net/projects/ogl-math/">SourceForge page</a></div><div class="menu2"><a href="http://www.g-truc.net/project-0016.html#menu">G-Truc Creation page</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=summary">Browse Git repository</a></div><div class="menu2"><a href="http://ogl-math.git.sourceforge.net/git/gitweb.cgi?p=ogl-math/ogl-math;a=snapshot;h=HEAD;sf=tgz">Source snapshot</a></div><br /><br /><div class="menu2"><a href="http://www.g-truc.net"><img class="menu-img" src="./common/g-truc.png" alt="G-Truc" /></a></div><br /></td><td class="page"><div class="title1"><img src="./common/title.png" alt="OpenGL Mathematics" /></div><div class="title3">GLSL + Optional features = OpenGL Mathematics (GLM)<br />A C++ mathematics library for graphics programming<br /></div><br /><br /><p>
|
||||
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software
|
||||
based on the <a href="http://www.opengl.org/documentation/glsl/">OpenGL Shading Language (GLSL)</a> specification.
|
||||
</p><p>
|
||||
@ -27,12 +27,18 @@
|
||||
quaternions, half-based types, random numbers, etc...
|
||||
</p><p>
|
||||
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
|
||||
</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div><p>
|
||||
</p><div xmlns="http://www.w3.org/1999/xhtml"><span class="list">GLM is written as a platform independent library with no dependence and officially supports the following compilers:</span><ul><li><a xmlns="" href="http://clang.llvm.org">Clang</a> 2.0 and higher</li><li><a xmlns="" href="http://developer.nvidia.com/category/zone/cuda-zone">CUDA</a> 3.0 and higher
|
||||
</li><li><a xmlns="" href="http://gcc.gnu.org/">GCC</a> 3.4 and higher</li><li><a xmlns="" href="http://llvm.org/">LLVM</a> 2.3 through GCC 4.2 front-end and higher</li><li><a xmlns="" href="http://msdn.microsoft.com/en-us/visualc/default">Visual C++</a> 2005 and higher</li><li>Any C++ compiler following C++98 norm</li></ul></div><p>
|
||||
The source code is under the <a href="./copying.txt">MIT license</a>.
|
||||
</p><p>
|
||||
Thanks for contributing to the project by <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">submitting tickets</a> for bug reports and feature requests. (SF.net account required).
|
||||
Any feedback is welcome at glm@g-truc.net.
|
||||
</p><br /><div><h3>09/05/2011 - GLM 0.9.2.0 released</h3><div><p>
|
||||
</p><br /><div><h3>24/05/2011 - GLM 0.9.2.1 released</h3><div><p>
|
||||
GLM 0.9.2.1 significantly improves compiler detection which allows CUDA to be automatically recognized when GLM is used inside a CUDA kernel.
|
||||
By conscequence, <span xmlns="http://www.w3.org/1999/xhtml" class="codeword">GLM_FORCE_CUDA</span> is no longer required to be declared.
|
||||
</p><p>
|
||||
It fixed a couple of bugs, including Visual C++ supprot when Visual C++ extensions are disabled and fixed implementations of GLM_GTX_vector_angle and GLM_GTX_rotate_vector extensions.
|
||||
</p>Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1 (zip)</a><br />Download: <a href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1 (7z)</a><br />Link: <a href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</a><br /></div><br /></div><div><h3>09/05/2011 - GLM 0.9.2.0 released</h3><div><p>
|
||||
GLM 0.9.2.0 provides many exciting features which first of all is the CUDA copiler support so that GLM can be used within a CUDA kernel. This is possible only by defining GLM_FORCE_CUDA before including glm/glm.hpp in the CUDA Kernel source code.
|
||||
</p><p>
|
||||
New experimental extensions are also available. GLM_GTX_noise is based on the work by Stefan Gustavson and Ashima Arts on <a href="https://github.com/ashima/webgl-noise">WebGL-noise</a> which adds perlin and simplex noise functions in a pure computational way.
|
||||
|
@ -3,6 +3,7 @@
|
||||
<glm copyright="Copyright © 2005 - 2011">
|
||||
<downloads>
|
||||
<section name="GLM - zip files">
|
||||
<download name="GLM 0.9.2.1" date="24/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download"/>
|
||||
<download name="GLM 0.9.2.0" date="08/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.zip/download"/>
|
||||
<download name="GLM 0.9.1.3" date="07/05/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.zip/download"/>
|
||||
<download name="GLM 0.9.1.2" date="12/04/2010" size="3.4 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.zip/download"/>
|
||||
@ -63,11 +64,12 @@
|
||||
<download name="GLM 0.1.0.0" date="02/21/2005" size="29.2 KB" link="http://prdownloads.sourceforge.net/glf/glm-0.1-ur.zip?download"/>
|
||||
</section>
|
||||
<section name="GLM - 7z files">
|
||||
<download name="GLM 0.9.2.0" date="08/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download"/>
|
||||
<download name="GLM 0.9.2.1" date="24/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download"/>
|
||||
<download name="GLM 0.9.2.0" date="08/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.0/glm-0.9.2.0.7z/download"/>
|
||||
<download name="GLM 0.9.1.3" date="07/05/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.3/glm-0.9.1.3.7z/download"/>
|
||||
<download name="GLM 0.9.1.2" date="12/04/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.2/glm-0.9.1.2.7z/download"/>
|
||||
<download name="GLM 0.9.1.1" date="17/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.1/glm-0.9.1.1.7z/download"/>
|
||||
<download name="GLM 0.9.1.0" date="03/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download"/>
|
||||
<download name="GLM 0.9.1.0" date="03/03/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.0/glm-0.9.1.0.7z/download"/>
|
||||
<download name="GLM 0.9.1.B" date="13/02/2011" size="2.1 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.7z/download"/>
|
||||
<download name="GLM 0.9.0.8" date="13/02/2011" size="1.9 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.0.8/glm-0.9.0.8.7z/download"/>
|
||||
<download name="GLM 0.9.1.A" date="31/01/2011" size="2.0 MB" link="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.A/glm-0.9.1.A.7z/download"/>
|
||||
@ -150,6 +152,20 @@
|
||||
</todo>
|
||||
|
||||
<page_news>
|
||||
<news index="0066" date="24/05/2011" title="GLM 0.9.2.1 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
|
||||
<paragraph>
|
||||
GLM 0.9.2.1 significantly improves compiler detection which allows CUDA to be automatically recognized when GLM is used inside a CUDA kernel.
|
||||
By conscequence, <codeword>GLM_FORCE_CUDA</codeword> is no longer required to be declared.
|
||||
</paragraph>
|
||||
<paragraph>
|
||||
It fixed a couple of bugs, including Visual C++ supprot when Visual C++ extensions are disabled and fixed implementations of GLM_GTX_vector_angle and GLM_GTX_rotate_vector extensions.
|
||||
</paragraph>
|
||||
|
||||
<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.zip/download">GLM 0.9.2.1 (zip)</source>
|
||||
<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.2.1/glm-0.9.2.1.7z/download">GLM 0.9.2.1 (7z)</source>
|
||||
<source type="Link" href="https://sourceforge.net/apps/trac/ogl-math/newticket">Submit a bug report</source>
|
||||
</news>
|
||||
|
||||
<news index="0065" date="09/05/2011" title="GLM 0.9.2.0 released" image="goodies/logo.png" image-mini="image/logo-mini.png">
|
||||
<paragraph>
|
||||
GLM 0.9.2.0 provides many exciting features which first of all is the CUDA copiler support so that GLM can be used within a CUDA kernel. This is possible only by defining GLM_FORCE_CUDA before including glm/glm.hpp in the CUDA Kernel source code.
|
||||
@ -1554,8 +1570,8 @@
|
||||
</about-long>
|
||||
|
||||
<about-short>
|
||||
<element>GLSL + Optional features = OpenGL Mathematics (GLM).</element>
|
||||
<element>A C++ mathematics library for 3D graphics.</element>
|
||||
<element>GLSL + Optional features = OpenGL Mathematics (GLM)</element>
|
||||
<element>A C++ mathematics library for graphics programming</element>
|
||||
</about-short>
|
||||
|
||||
<goodies>
|
||||
|
@ -332,7 +332,7 @@ namespace detail
|
||||
# define GLM_ALIGNED_STRUCT(x) __declspec(align(x)) struct
|
||||
# define GLM_RESTRICT __declspec(restrict)
|
||||
# define GLM_RESTRICT_VAR __restrict
|
||||
#elif((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC31))
|
||||
#elif((GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_LLVM_GCC)) && (GLM_COMPILER >= GLM_COMPILER_GCC31))
|
||||
# define GLM_DEPRECATED __attribute__((__deprecated__))
|
||||
# define GLM_ALIGN(x) __attribute__((aligned(x)))
|
||||
# define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))
|
||||
|
@ -19,7 +19,6 @@
|
||||
#define GLM_VERSION_PATCH 3
|
||||
#define GLM_VERSION_REVISION 0
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Compiler
|
||||
|
||||
@ -43,6 +42,8 @@
|
||||
|
||||
// GCC defines
|
||||
#define GLM_COMPILER_GCC 0x02000000
|
||||
#define GLM_COMPILER_GCC_LLVM 0x02000000
|
||||
#define GLM_COMPILER_GCC_CLANG 0x02000000
|
||||
#define GLM_COMPILER_GCC30 0x02000010
|
||||
#define GLM_COMPILER_GCC31 0x02000020
|
||||
#define GLM_COMPILER_GCC32 0x02000030
|
||||
@ -145,22 +146,19 @@
|
||||
# define GLM_COMPILER GLM_COMPILER_VC
|
||||
# endif//_MSC_VER
|
||||
|
||||
#elif defined(__clang__)
|
||||
# if (__clang_major__ == 2) && (__clang_minor__ == 6)
|
||||
# define GLM_COMPILER GLM_COMPILER_CLANG26
|
||||
# elif (__clang_major__ == 2) && (__clang_minor__ == 7)
|
||||
# define GLM_COMPILER GLM_COMPILER_CLANG27
|
||||
# elif (__clang_major__ == 2) && (__clang_minor__ == 8)
|
||||
# define GLM_COMPILER GLM_COMPILER_CLANG28
|
||||
# elif (__clang_major__ == 2) && (__clang_minor__ == 9)
|
||||
# define GLM_COMPILER GLM_COMPILER_CLANG29
|
||||
# endif
|
||||
|
||||
#elif defined(__llvm__)
|
||||
# define GLM_COMPILER GLM_COMPILER_LLVM_GCC
|
||||
|
||||
// G++
|
||||
#elif defined(__GNUC__)
|
||||
#elif defined(__GNUC__) || defined(__llvm__) || defined(__clang__)
|
||||
# if defined (__llvm__)
|
||||
# pragma message("LLVM")
|
||||
# define GLM_COMPILER_GCC_EXTRA GLM_COMPILER_GCC_LLVM
|
||||
# elif defined (__clang__)
|
||||
# pragma message("CLANG")
|
||||
# define GLM_COMPILER_GCC_EXTRA GLM_COMPILER_GCC_CLANG
|
||||
# else
|
||||
# pragma message("GCC")
|
||||
# define GLM_COMPILER_GCC_EXTRA 0
|
||||
# endif
|
||||
#
|
||||
# if (__GNUC__ == 3) && (__GNUC_MINOR__ == 2)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC32
|
||||
# elif (__GNUC__ == 3) && (__GNUC_MINOR__ == 3)
|
||||
@ -170,29 +168,29 @@
|
||||
# elif (__GNUC__ == 3) && (__GNUC_MINOR__ == 5)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC35
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 0)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC40
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC40 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 1)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC41
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC41 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 2)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC42
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC42 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 3)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC43
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC43 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 4)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC44
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC44 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 5)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC45
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC45 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 6)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC46
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC46 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 7)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC47
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC47 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 8)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC48
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC48 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 9)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC49
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC49 | GLM_COMPILER_GCC_EXTRA)
|
||||
# elif (__GNUC__ == 5) && (__GNUC_MINOR__ == 0)
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC50
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC50 | GLM_COMPILER_GCC_EXTRA)
|
||||
# else
|
||||
# define GLM_COMPILER GLM_COMPILER_GCC
|
||||
# define GLM_COMPILER (GLM_COMPILER_GCC | GLM_COMPILER_GCC_EXTRA)
|
||||
# endif
|
||||
|
||||
// Borland C++
|
||||
@ -233,7 +231,13 @@
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_LLVM_GCC)
|
||||
# pragma message("GLM: LLVM GCC compiler detected")
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
# pragma message("GLM: GCC compiler detected")
|
||||
# if(GLM_COMPILER & GLM_COMPILER_GCC_LLVM)
|
||||
# pragma message("GLM: LLVM GCC compiler detected")
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_GCC_CLANG)
|
||||
# pragma message("GLM: CLANG compiler detected")
|
||||
# else
|
||||
# pragma message("GLM: GCC compiler detected")
|
||||
# endif
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_BC)
|
||||
# pragma message("GLM: Borland compiler detected but not supported")
|
||||
# elif(GLM_COMPILER & GLM_COMPILER_CODEWARRIOR)
|
||||
@ -343,6 +347,16 @@
|
||||
# else
|
||||
# define GLM_ARCH GLM_ARCH_PURE
|
||||
# endif
|
||||
#elif(GLM_COMPILER & GLM_COMPILER_LLVM_GCC)
|
||||
# if(defined(__AVX__))
|
||||
# define GLM_ARCH GLM_ARCH_AVX
|
||||
# elif(defined(__SSE3__))
|
||||
# define GLM_ARCH GLM_ARCH_SSE3
|
||||
# elif(defined(__SSE2__))
|
||||
# define GLM_ARCH GLM_ARCH_SSE2
|
||||
# else
|
||||
# define GLM_ARCH GLM_ARCH_PURE
|
||||
# endif
|
||||
#elif((GLM_COMPILER & GLM_COMPILER_GCC) && (defined(__i386__) || defined(__x86_64__)))
|
||||
# if(defined(__AVX__))
|
||||
# define GLM_ARCH GLM_ARCH_AVX
|
||||
|
@ -67,278 +67,281 @@ namespace swizzle ///< GLM_GTC_swizzle extension
|
||||
vecType<T> & v,
|
||||
comp x, comp y, comp z, comp w);
|
||||
|
||||
# define static_swizzle1(TYPE, SIZE) \
|
||||
# define static_swizzle1_const(TYPE, SIZE) \
|
||||
template <comp x> \
|
||||
GLM_FUNC_QUALIFIER TYPE swizzle(detail::tvec##SIZE<TYPE> const & v) \
|
||||
{return v[x];} \
|
||||
\
|
||||
template <comp x> \
|
||||
{return v[x];}
|
||||
|
||||
# define static_swizzle1_ref(TYPE, SIZE) \
|
||||
template <comp x> \
|
||||
GLM_FUNC_QUALIFIER TYPE& swizzle(detail::tvec##SIZE<TYPE> & v) \
|
||||
{return v[x];}
|
||||
|
||||
static_swizzle1(detail::float16, 2)
|
||||
static_swizzle1(detail::float16, 3)
|
||||
static_swizzle1(detail::float16, 4)
|
||||
static_swizzle1(detail::float32, 2)
|
||||
static_swizzle1(detail::float32, 3)
|
||||
static_swizzle1(detail::float32, 4)
|
||||
static_swizzle1(detail::float64, 2)
|
||||
static_swizzle1(detail::float64, 3)
|
||||
static_swizzle1(detail::float64, 4)
|
||||
static_swizzle1_ref(detail::float16, 2)
|
||||
static_swizzle1_ref(detail::float16, 3)
|
||||
static_swizzle1_ref(detail::float16, 4)
|
||||
static_swizzle1_ref(detail::float32, 2)
|
||||
static_swizzle1_ref(detail::float32, 3)
|
||||
static_swizzle1_ref(detail::float32, 4)
|
||||
static_swizzle1_ref(detail::float64, 2)
|
||||
static_swizzle1_ref(detail::float64, 3)
|
||||
static_swizzle1_ref(detail::float64, 4)
|
||||
|
||||
static_swizzle1(detail::int8, 2)
|
||||
static_swizzle1(detail::int8, 3)
|
||||
static_swizzle1(detail::int8, 4)
|
||||
static_swizzle1(detail::int16, 2)
|
||||
static_swizzle1(detail::int16, 3)
|
||||
static_swizzle1(detail::int16, 4)
|
||||
static_swizzle1(detail::int32, 2)
|
||||
static_swizzle1(detail::int32, 3)
|
||||
static_swizzle1(detail::int32, 4)
|
||||
static_swizzle1(detail::int64, 2)
|
||||
static_swizzle1(detail::int64, 3)
|
||||
static_swizzle1(detail::int64, 4)
|
||||
static_swizzle1_ref(detail::int8, 2)
|
||||
static_swizzle1_ref(detail::int8, 3)
|
||||
static_swizzle1_ref(detail::int8, 4)
|
||||
static_swizzle1_ref(detail::int16, 2)
|
||||
static_swizzle1_ref(detail::int16, 3)
|
||||
static_swizzle1_ref(detail::int16, 4)
|
||||
static_swizzle1_ref(detail::int32, 2)
|
||||
static_swizzle1_ref(detail::int32, 3)
|
||||
static_swizzle1_ref(detail::int32, 4)
|
||||
static_swizzle1_ref(detail::int64, 2)
|
||||
static_swizzle1_ref(detail::int64, 3)
|
||||
static_swizzle1_ref(detail::int64, 4)
|
||||
|
||||
static_swizzle1(detail::uint8, 2)
|
||||
static_swizzle1(detail::uint8, 3)
|
||||
static_swizzle1(detail::uint8, 4)
|
||||
static_swizzle1(detail::uint16, 2)
|
||||
static_swizzle1(detail::uint16, 3)
|
||||
static_swizzle1(detail::uint16, 4)
|
||||
static_swizzle1(detail::uint32, 2)
|
||||
static_swizzle1(detail::uint32, 3)
|
||||
static_swizzle1(detail::uint32, 4)
|
||||
static_swizzle1(detail::uint64, 2)
|
||||
static_swizzle1(detail::uint64, 3)
|
||||
static_swizzle1(detail::uint64, 4)
|
||||
|
||||
# define static_swizzle2_const(TYPE) \
|
||||
static_swizzle1_ref(detail::uint8, 2)
|
||||
static_swizzle1_ref(detail::uint8, 3)
|
||||
static_swizzle1_ref(detail::uint8, 4)
|
||||
static_swizzle1_ref(detail::uint16, 2)
|
||||
static_swizzle1_ref(detail::uint16, 3)
|
||||
static_swizzle1_ref(detail::uint16, 4)
|
||||
static_swizzle1_ref(detail::uint32, 2)
|
||||
static_swizzle1_ref(detail::uint32, 3)
|
||||
static_swizzle1_ref(detail::uint32, 4)
|
||||
static_swizzle1_ref(detail::uint64, 2)
|
||||
static_swizzle1_ref(detail::uint64, 3)
|
||||
static_swizzle1_ref(detail::uint64, 4)
|
||||
/*
|
||||
# define static_swizzle2_const(TYPE) \
|
||||
template <comp x, comp y> \
|
||||
GLM_FUNC_QUALIFIER TYPE swizzle(TYPE const & v) \
|
||||
{return TYPE(v[x], v[y]);}
|
||||
|
||||
# define static_swizzle3_const(TYPE) \
|
||||
# define static_swizzle3_const(TYPE) \
|
||||
template <comp x, comp y, comp z> \
|
||||
GLM_FUNC_QUALIFIER TYPE swizzle(TYPE const & v) \
|
||||
{return TYPE(v[x], v[y], v[z]);}
|
||||
|
||||
# define static_swizzle4_const(TYPE) \
|
||||
# define static_swizzle4_const(TYPE) \
|
||||
template <comp x, comp y, comp z, comp w> \
|
||||
GLM_FUNC_QUALIFIER TYPE swizzle(TYPE const & v) \
|
||||
{return TYPE(v[x], v[y], v[z], v[w]);}
|
||||
/*
|
||||
# define static_swizzle2_const(TYPE, SIZE) \
|
||||
*/
|
||||
|
||||
# define static_swizzle2_const(TYPE, SIZE) \
|
||||
template <comp x, comp y> \
|
||||
GLM_FUNC_QUALIFIER detail::tvec2<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
|
||||
{return detail::tvec2<TYPE>(v[x], v[y]);}
|
||||
|
||||
# define static_swizzle3_const(TYPE, SIZE) \
|
||||
# define static_swizzle3_const(TYPE, SIZE) \
|
||||
template <comp x, comp y, comp z> \
|
||||
GLM_FUNC_QUALIFIER detail::tvec3<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
|
||||
{return detail::tvec3<TYPE>(v[x], v[y], v[z]);}
|
||||
|
||||
# define static_swizzle4_const(TYPE, SIZE) \
|
||||
# define static_swizzle4_const(TYPE, SIZE) \
|
||||
template <comp x, comp y, comp z, comp w> \
|
||||
GLM_FUNC_QUALIFIER detail::tvec4<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
|
||||
{return detail::tvec4<TYPE>(v[x], v[y], v[z], v[w]);}
|
||||
*/
|
||||
static_swizzle2_const(glm::f16vec2)
|
||||
static_swizzle2_const(glm::f16vec3)
|
||||
static_swizzle2_const(glm::f16vec4)
|
||||
static_swizzle2_const(glm::f32vec2)
|
||||
static_swizzle2_const(glm::f32vec3)
|
||||
static_swizzle2_const(glm::f32vec4)
|
||||
static_swizzle2_const(glm::f64vec2)
|
||||
static_swizzle2_const(glm::f64vec3)
|
||||
static_swizzle2_const(glm::f64vec4)
|
||||
|
||||
static_swizzle2_const(glm::i8vec2)
|
||||
static_swizzle2_const(glm::i8vec3)
|
||||
static_swizzle2_const(glm::i8vec4)
|
||||
static_swizzle2_const(glm::i16vec2)
|
||||
static_swizzle2_const(glm::i16vec3)
|
||||
static_swizzle2_const(glm::i16vec4)
|
||||
static_swizzle2_const(glm::i32vec2)
|
||||
static_swizzle2_const(glm::i32vec3)
|
||||
static_swizzle2_const(glm::i32vec4)
|
||||
static_swizzle2_const(glm::i64vec2)
|
||||
static_swizzle2_const(glm::i64vec3)
|
||||
static_swizzle2_const(glm::i64vec4)
|
||||
|
||||
static_swizzle2_const(glm::u8vec2)
|
||||
static_swizzle2_const(glm::u8vec3)
|
||||
static_swizzle2_const(glm::u8vec4)
|
||||
static_swizzle2_const(glm::u16vec2)
|
||||
static_swizzle2_const(glm::u16vec3)
|
||||
static_swizzle2_const(glm::u16vec4)
|
||||
static_swizzle2_const(glm::u32vec2)
|
||||
static_swizzle2_const(glm::u32vec3)
|
||||
static_swizzle2_const(glm::u32vec4)
|
||||
static_swizzle2_const(glm::u64vec2)
|
||||
static_swizzle2_const(glm::u64vec3)
|
||||
static_swizzle2_const(glm::u64vec4)
|
||||
static_swizzle2_const(glm::f16, 2)
|
||||
static_swizzle2_const(glm::f16, 3)
|
||||
static_swizzle2_const(glm::f16, 4)
|
||||
static_swizzle2_const(glm::f32, 2)
|
||||
static_swizzle2_const(glm::f32, 3)
|
||||
static_swizzle2_const(glm::f32, 4)
|
||||
static_swizzle2_const(glm::f64, 2)
|
||||
static_swizzle2_const(glm::f64, 3)
|
||||
static_swizzle2_const(glm::f64, 4)
|
||||
|
||||
static_swizzle3_const(glm::f16vec2)
|
||||
static_swizzle3_const(glm::f16vec3)
|
||||
static_swizzle3_const(glm::f16vec4)
|
||||
static_swizzle3_const(glm::f32vec2)
|
||||
static_swizzle3_const(glm::f32vec3)
|
||||
static_swizzle3_const(glm::f32vec4)
|
||||
static_swizzle3_const(glm::f64vec2)
|
||||
static_swizzle3_const(glm::f64vec3)
|
||||
static_swizzle3_const(glm::f64vec4)
|
||||
static_swizzle2_const(glm::i8, 2)
|
||||
static_swizzle2_const(glm::i8, 3)
|
||||
static_swizzle2_const(glm::i8, 4)
|
||||
static_swizzle2_const(glm::i16, 2)
|
||||
static_swizzle2_const(glm::i16, 3)
|
||||
static_swizzle2_const(glm::i16, 4)
|
||||
static_swizzle2_const(glm::i32, 2)
|
||||
static_swizzle2_const(glm::i32, 3)
|
||||
static_swizzle2_const(glm::i32, 4)
|
||||
static_swizzle2_const(glm::i64, 2)
|
||||
static_swizzle2_const(glm::i64, 3)
|
||||
static_swizzle2_const(glm::i64, 4)
|
||||
|
||||
static_swizzle3_const(glm::i8vec2)
|
||||
static_swizzle3_const(glm::i8vec3)
|
||||
static_swizzle3_const(glm::i8vec4)
|
||||
static_swizzle3_const(glm::i16vec2)
|
||||
static_swizzle3_const(glm::i16vec3)
|
||||
static_swizzle3_const(glm::i16vec4)
|
||||
static_swizzle3_const(glm::i32vec2)
|
||||
static_swizzle3_const(glm::i32vec3)
|
||||
static_swizzle3_const(glm::i32vec4)
|
||||
static_swizzle3_const(glm::i64vec2)
|
||||
static_swizzle3_const(glm::i64vec3)
|
||||
static_swizzle3_const(glm::i64vec4)
|
||||
static_swizzle2_const(glm::u8, 2)
|
||||
static_swizzle2_const(glm::u8, 3)
|
||||
static_swizzle2_const(glm::u8, 4)
|
||||
static_swizzle2_const(glm::u16, 2)
|
||||
static_swizzle2_const(glm::u16, 3)
|
||||
static_swizzle2_const(glm::u16, 4)
|
||||
static_swizzle2_const(glm::u32, 2)
|
||||
static_swizzle2_const(glm::u32, 3)
|
||||
static_swizzle2_const(glm::u32, 4)
|
||||
static_swizzle2_const(glm::u64, 2)
|
||||
static_swizzle2_const(glm::u64, 3)
|
||||
static_swizzle2_const(glm::u64, 4)
|
||||
|
||||
static_swizzle3_const(glm::u8vec2)
|
||||
static_swizzle3_const(glm::u8vec3)
|
||||
static_swizzle3_const(glm::u8vec4)
|
||||
static_swizzle3_const(glm::u16vec2)
|
||||
static_swizzle3_const(glm::u16vec3)
|
||||
static_swizzle3_const(glm::u16vec4)
|
||||
static_swizzle3_const(glm::u32vec2)
|
||||
static_swizzle3_const(glm::u32vec3)
|
||||
static_swizzle3_const(glm::u32vec4)
|
||||
static_swizzle3_const(glm::u64vec2)
|
||||
static_swizzle3_const(glm::u64vec3)
|
||||
static_swizzle3_const(glm::u64vec4)
|
||||
static_swizzle3_const(glm::f16, 2)
|
||||
static_swizzle3_const(glm::f16, 3)
|
||||
static_swizzle3_const(glm::f16, 4)
|
||||
static_swizzle3_const(glm::f32, 2)
|
||||
static_swizzle3_const(glm::f32, 3)
|
||||
static_swizzle3_const(glm::f32, 4)
|
||||
static_swizzle3_const(glm::f64, 2)
|
||||
static_swizzle3_const(glm::f64, 3)
|
||||
static_swizzle3_const(glm::f64, 4)
|
||||
|
||||
static_swizzle4_const(glm::f16vec2)
|
||||
static_swizzle4_const(glm::f16vec3)
|
||||
static_swizzle4_const(glm::f16vec4)
|
||||
static_swizzle4_const(glm::f32vec2)
|
||||
static_swizzle4_const(glm::f32vec3)
|
||||
static_swizzle4_const(glm::f32vec4)
|
||||
static_swizzle4_const(glm::f64vec2)
|
||||
static_swizzle4_const(glm::f64vec3)
|
||||
static_swizzle4_const(glm::f64vec4)
|
||||
static_swizzle3_const(glm::i8, 2)
|
||||
static_swizzle3_const(glm::i8, 3)
|
||||
static_swizzle3_const(glm::i8, 4)
|
||||
static_swizzle3_const(glm::i16, 2)
|
||||
static_swizzle3_const(glm::i16, 3)
|
||||
static_swizzle3_const(glm::i16, 4)
|
||||
static_swizzle3_const(glm::i32, 2)
|
||||
static_swizzle3_const(glm::i32, 3)
|
||||
static_swizzle3_const(glm::i32, 4)
|
||||
static_swizzle3_const(glm::i64, 2)
|
||||
static_swizzle3_const(glm::i64, 3)
|
||||
static_swizzle3_const(glm::i64, 4)
|
||||
|
||||
static_swizzle4_const(glm::i8vec2)
|
||||
static_swizzle4_const(glm::i8vec3)
|
||||
static_swizzle4_const(glm::i8vec4)
|
||||
static_swizzle4_const(glm::i16vec2)
|
||||
static_swizzle4_const(glm::i16vec3)
|
||||
static_swizzle4_const(glm::i16vec4)
|
||||
static_swizzle4_const(glm::i32vec2)
|
||||
static_swizzle4_const(glm::i32vec3)
|
||||
static_swizzle4_const(glm::i32vec4)
|
||||
static_swizzle4_const(glm::i64vec2)
|
||||
static_swizzle4_const(glm::i64vec3)
|
||||
static_swizzle4_const(glm::i64vec4)
|
||||
static_swizzle3_const(glm::u8, 2)
|
||||
static_swizzle3_const(glm::u8, 3)
|
||||
static_swizzle3_const(glm::u8, 4)
|
||||
static_swizzle3_const(glm::u16, 2)
|
||||
static_swizzle3_const(glm::u16, 3)
|
||||
static_swizzle3_const(glm::u16, 4)
|
||||
static_swizzle3_const(glm::u32, 2)
|
||||
static_swizzle3_const(glm::u32, 3)
|
||||
static_swizzle3_const(glm::u32, 4)
|
||||
static_swizzle3_const(glm::u64, 2)
|
||||
static_swizzle3_const(glm::u64, 3)
|
||||
static_swizzle3_const(glm::u64, 4)
|
||||
|
||||
static_swizzle4_const(glm::u8vec2)
|
||||
static_swizzle4_const(glm::u8vec3)
|
||||
static_swizzle4_const(glm::u8vec4)
|
||||
static_swizzle4_const(glm::u16vec2)
|
||||
static_swizzle4_const(glm::u16vec3)
|
||||
static_swizzle4_const(glm::u16vec4)
|
||||
static_swizzle4_const(glm::u32vec2)
|
||||
static_swizzle4_const(glm::u32vec3)
|
||||
static_swizzle4_const(glm::u32vec4)
|
||||
static_swizzle4_const(glm::u64vec2)
|
||||
static_swizzle4_const(glm::u64vec3)
|
||||
static_swizzle4_const(glm::u64vec4)
|
||||
static_swizzle4_const(glm::f16, 2)
|
||||
static_swizzle4_const(glm::f16, 3)
|
||||
static_swizzle4_const(glm::f16, 4)
|
||||
static_swizzle4_const(glm::f32, 2)
|
||||
static_swizzle4_const(glm::f32, 3)
|
||||
static_swizzle4_const(glm::f32, 4)
|
||||
static_swizzle4_const(glm::f64, 2)
|
||||
static_swizzle4_const(glm::f64, 3)
|
||||
static_swizzle4_const(glm::f64, 4)
|
||||
|
||||
# define static_swizzle2_ref(TYPE) \
|
||||
static_swizzle4_const(glm::i8, 2)
|
||||
static_swizzle4_const(glm::i8, 3)
|
||||
static_swizzle4_const(glm::i8, 4)
|
||||
static_swizzle4_const(glm::i16, 2)
|
||||
static_swizzle4_const(glm::i16, 3)
|
||||
static_swizzle4_const(glm::i16, 4)
|
||||
static_swizzle4_const(glm::i32, 2)
|
||||
static_swizzle4_const(glm::i32, 3)
|
||||
static_swizzle4_const(glm::i32, 4)
|
||||
static_swizzle4_const(glm::i64, 2)
|
||||
static_swizzle4_const(glm::i64, 3)
|
||||
static_swizzle4_const(glm::i64, 4)
|
||||
|
||||
static_swizzle4_const(glm::u8, 2)
|
||||
static_swizzle4_const(glm::u8, 3)
|
||||
static_swizzle4_const(glm::u8, 4)
|
||||
static_swizzle4_const(glm::u16, 2)
|
||||
static_swizzle4_const(glm::u16, 3)
|
||||
static_swizzle4_const(glm::u16, 4)
|
||||
static_swizzle4_const(glm::u32, 2)
|
||||
static_swizzle4_const(glm::u32, 3)
|
||||
static_swizzle4_const(glm::u32, 4)
|
||||
static_swizzle4_const(glm::u64, 2)
|
||||
static_swizzle4_const(glm::u64, 3)
|
||||
static_swizzle4_const(glm::u64, 4)
|
||||
|
||||
# define static_swizzle2_ref(TYPE, SIZE) \
|
||||
template <glm::comp x, glm::comp y> \
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref2<typename TYPE::value_type> swizzle(TYPE & v) \
|
||||
{return glm::detail::tref2<typename TYPE::value_type>(v[x], v[y]);}
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref2<TYPE> swizzle(detail::tvec##SIZE<TYPE> & v) \
|
||||
{return glm::detail::tref2<TYPE>(v[x], v[y]);}
|
||||
|
||||
# define static_swizzle3_ref(TYPE) \
|
||||
# define static_swizzle3_ref(TYPE, SIZE) \
|
||||
template <glm::comp x, glm::comp y, glm::comp z> \
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref3<typename TYPE::value_type> swizzle(TYPE & v) \
|
||||
{return glm::detail::tref3<typename TYPE::value_type>(v[x], v[y], v[z]);}
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref3<TYPE> swizzle(detail::tvec##SIZE<TYPE> & v) \
|
||||
{return glm::detail::tref3<TYPE>(v[x], v[y], v[z]);}
|
||||
|
||||
# define static_swizzle4_ref(TYPE) \
|
||||
# define static_swizzle4_ref(TYPE, SIZE) \
|
||||
template <glm::comp x, glm::comp y, glm::comp z, glm::comp w> \
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref4<typename TYPE::value_type> swizzle(TYPE & v) \
|
||||
{return glm::detail::tref4<typename TYPE::value_type>(v[x], v[y], v[z], v[w]);}
|
||||
GLM_FUNC_QUALIFIER glm::detail::tref4<TYPE> swizzle(detail::tvec##SIZE<TYPE> & v) \
|
||||
{return glm::detail::tref4<TYPE>(v[x], v[y], v[z], v[w]);}
|
||||
|
||||
static_swizzle2_ref(glm::f16vec2)
|
||||
static_swizzle2_ref(glm::f16vec3)
|
||||
static_swizzle2_ref(glm::f16vec4)
|
||||
static_swizzle2_ref(glm::f32vec2)
|
||||
static_swizzle2_ref(glm::f32vec3)
|
||||
static_swizzle2_ref(glm::f32vec4)
|
||||
static_swizzle2_ref(glm::f64vec2)
|
||||
static_swizzle2_ref(glm::f64vec3)
|
||||
static_swizzle2_ref(glm::f64vec4)
|
||||
static_swizzle2_ref(glm::f16, 2)
|
||||
static_swizzle2_ref(glm::f16, 3)
|
||||
static_swizzle2_ref(glm::f16, 4)
|
||||
static_swizzle2_ref(glm::f32, 2)
|
||||
static_swizzle2_ref(glm::f32, 3)
|
||||
static_swizzle2_ref(glm::f32, 4)
|
||||
static_swizzle2_ref(glm::f64, 2)
|
||||
static_swizzle2_ref(glm::f64, 3)
|
||||
static_swizzle2_ref(glm::f64, 4)
|
||||
|
||||
static_swizzle2_ref(glm::i8vec2)
|
||||
static_swizzle2_ref(glm::i8vec3)
|
||||
static_swizzle2_ref(glm::i8vec4)
|
||||
static_swizzle2_ref(glm::i16vec2)
|
||||
static_swizzle2_ref(glm::i16vec3)
|
||||
static_swizzle2_ref(glm::i16vec4)
|
||||
static_swizzle2_ref(glm::i32vec2)
|
||||
static_swizzle2_ref(glm::i32vec3)
|
||||
static_swizzle2_ref(glm::i32vec4)
|
||||
static_swizzle2_ref(glm::i64vec2)
|
||||
static_swizzle2_ref(glm::i64vec3)
|
||||
static_swizzle2_ref(glm::i64vec4)
|
||||
static_swizzle2_ref(glm::i8, 2)
|
||||
static_swizzle2_ref(glm::i8, 3)
|
||||
static_swizzle2_ref(glm::i8, 4)
|
||||
static_swizzle2_ref(glm::i16, 2)
|
||||
static_swizzle2_ref(glm::i16, 3)
|
||||
static_swizzle2_ref(glm::i16, 4)
|
||||
static_swizzle2_ref(glm::i32, 2)
|
||||
static_swizzle2_ref(glm::i32, 3)
|
||||
static_swizzle2_ref(glm::i32, 4)
|
||||
static_swizzle2_ref(glm::i64, 2)
|
||||
static_swizzle2_ref(glm::i64, 3)
|
||||
static_swizzle2_ref(glm::i64, 4)
|
||||
|
||||
static_swizzle2_ref(glm::u8vec2)
|
||||
static_swizzle2_ref(glm::u8vec3)
|
||||
static_swizzle2_ref(glm::u8vec4)
|
||||
static_swizzle2_ref(glm::u16vec2)
|
||||
static_swizzle2_ref(glm::u16vec3)
|
||||
static_swizzle2_ref(glm::u16vec4)
|
||||
static_swizzle2_ref(glm::u32vec2)
|
||||
static_swizzle2_ref(glm::u32vec3)
|
||||
static_swizzle2_ref(glm::u32vec4)
|
||||
static_swizzle2_ref(glm::u64vec2)
|
||||
static_swizzle2_ref(glm::u64vec3)
|
||||
static_swizzle2_ref(glm::u64vec4)
|
||||
static_swizzle2_ref(glm::u8, 2)
|
||||
static_swizzle2_ref(glm::u8, 3)
|
||||
static_swizzle2_ref(glm::u8, 4)
|
||||
static_swizzle2_ref(glm::u16, 2)
|
||||
static_swizzle2_ref(glm::u16, 3)
|
||||
static_swizzle2_ref(glm::u16, 4)
|
||||
static_swizzle2_ref(glm::u32, 2)
|
||||
static_swizzle2_ref(glm::u32, 3)
|
||||
static_swizzle2_ref(glm::u32, 4)
|
||||
static_swizzle2_ref(glm::u64, 2)
|
||||
static_swizzle2_ref(glm::u64, 3)
|
||||
static_swizzle2_ref(glm::u64, 4)
|
||||
|
||||
static_swizzle3_ref(glm::f16vec3)
|
||||
static_swizzle3_ref(glm::f16vec4)
|
||||
static_swizzle3_ref(glm::f32vec3)
|
||||
static_swizzle3_ref(glm::f32vec4)
|
||||
static_swizzle3_ref(glm::f64vec3)
|
||||
static_swizzle3_ref(glm::f64vec4)
|
||||
static_swizzle3_ref(glm::f16, 3)
|
||||
static_swizzle3_ref(glm::f16, 4)
|
||||
static_swizzle3_ref(glm::f32, 3)
|
||||
static_swizzle3_ref(glm::f32, 4)
|
||||
static_swizzle3_ref(glm::f64, 3)
|
||||
static_swizzle3_ref(glm::f64, 4)
|
||||
|
||||
static_swizzle3_ref(glm::i8vec3)
|
||||
static_swizzle3_ref(glm::i8vec4)
|
||||
static_swizzle3_ref(glm::i16vec3)
|
||||
static_swizzle3_ref(glm::i16vec4)
|
||||
static_swizzle3_ref(glm::i32vec3)
|
||||
static_swizzle3_ref(glm::i32vec4)
|
||||
static_swizzle3_ref(glm::i64vec3)
|
||||
static_swizzle3_ref(glm::i64vec4)
|
||||
static_swizzle3_ref(glm::i8, 3)
|
||||
static_swizzle3_ref(glm::i8, 4)
|
||||
static_swizzle3_ref(glm::i16, 3)
|
||||
static_swizzle3_ref(glm::i16, 4)
|
||||
static_swizzle3_ref(glm::i32, 3)
|
||||
static_swizzle3_ref(glm::i32, 4)
|
||||
static_swizzle3_ref(glm::i64, 3)
|
||||
static_swizzle3_ref(glm::i64, 4)
|
||||
|
||||
static_swizzle3_ref(glm::u8vec3)
|
||||
static_swizzle3_ref(glm::u8vec4)
|
||||
static_swizzle3_ref(glm::u16vec3)
|
||||
static_swizzle3_ref(glm::u16vec4)
|
||||
static_swizzle3_ref(glm::u32vec3)
|
||||
static_swizzle3_ref(glm::u32vec4)
|
||||
static_swizzle3_ref(glm::u64vec3)
|
||||
static_swizzle3_ref(glm::u64vec4)
|
||||
static_swizzle3_ref(glm::u8, 3)
|
||||
static_swizzle3_ref(glm::u8, 4)
|
||||
static_swizzle3_ref(glm::u16, 3)
|
||||
static_swizzle3_ref(glm::u16, 4)
|
||||
static_swizzle3_ref(glm::u32, 3)
|
||||
static_swizzle3_ref(glm::u32, 4)
|
||||
static_swizzle3_ref(glm::u64, 3)
|
||||
static_swizzle3_ref(glm::u64, 4)
|
||||
|
||||
static_swizzle4_ref(glm::f16vec4)
|
||||
static_swizzle4_ref(glm::f32vec4)
|
||||
static_swizzle4_ref(glm::f64vec4)
|
||||
static_swizzle4_ref(glm::f16, 4)
|
||||
static_swizzle4_ref(glm::f32, 4)
|
||||
static_swizzle4_ref(glm::f64, 4)
|
||||
|
||||
static_swizzle4_ref(glm::i8vec4)
|
||||
static_swizzle4_ref(glm::i16vec4)
|
||||
static_swizzle4_ref(glm::i32vec4)
|
||||
static_swizzle4_ref(glm::i64vec4)
|
||||
static_swizzle4_ref(glm::i8, 4)
|
||||
static_swizzle4_ref(glm::i16, 4)
|
||||
static_swizzle4_ref(glm::i32, 4)
|
||||
static_swizzle4_ref(glm::i64, 4)
|
||||
|
||||
static_swizzle4_ref(glm::u8vec4)
|
||||
static_swizzle4_ref(glm::u16vec4)
|
||||
static_swizzle4_ref(glm::u32vec4)
|
||||
static_swizzle4_ref(glm::u64vec4)
|
||||
static_swizzle4_ref(glm::u8, 4)
|
||||
static_swizzle4_ref(glm::u16, 4)
|
||||
static_swizzle4_ref(glm::u32, 4)
|
||||
static_swizzle4_ref(glm::u64, 4)
|
||||
|
||||
}//namespace swizzle
|
||||
}//namespace gtc
|
||||
|
@ -33,7 +33,7 @@ namespace detail
|
||||
{
|
||||
/// 4-dimensional vector implemented using SIMD SEE intrinsics.
|
||||
/// \ingroup gtx_simd_vec4
|
||||
GLM_ALIGNED_STRUCT(4) fvec4SIMD
|
||||
GLM_ALIGNED_STRUCT(16) fvec4SIMD
|
||||
{
|
||||
enum ctor{null};
|
||||
typedef __m128 value_type;
|
||||
@ -114,7 +114,7 @@ namespace detail
|
||||
namespace gtx{
|
||||
namespace simd_vec4 ///< GLM_GTX_simd_vec4 extension: SIMD implementation of vec4 type.
|
||||
{
|
||||
typedef detail::fvec4SIMD simdVec4;
|
||||
typedef glm::detail::fvec4SIMD simdVec4;
|
||||
|
||||
/// \addtogroup gtx_simd_vec4
|
||||
///@{
|
||||
|
@ -314,6 +314,8 @@ namespace glm
|
||||
detail::fvec4SIMD const & x
|
||||
)
|
||||
{
|
||||
//return x < 0 ? -floor(-x) : floor(x);
|
||||
|
||||
__m128 Flr0 = detail::sse_flr_ps(_mm_sub_ps(_mm_setzero_ps(), x.Data));
|
||||
__m128 Sub0 = _mm_sub_ps(Flr0, x.Data);
|
||||
__m128 Flr1 = detail::sse_flr_ps(x.Data);
|
||||
@ -321,7 +323,7 @@ namespace glm
|
||||
__m128 Cmp0 = _mm_cmplt_ps(x.Data, glm::detail::zero);
|
||||
__m128 Cmp1 = _mm_cmpnlt_ps(x.Data, glm::detail::zero);
|
||||
|
||||
__m128 And0 = _mm_and_ps(Flr0, Cmp0);
|
||||
__m128 And0 = _mm_and_ps(Sub0, Cmp0);
|
||||
__m128 And1 = _mm_and_ps(Flr1, Cmp1);
|
||||
|
||||
return _mm_or_ps(And0, And1);
|
||||
|
27
readme.txt
27
readme.txt
@ -4,6 +4,29 @@ G-Truc Creation
|
||||
www.g-truc.net
|
||||
glm@g-truc.net
|
||||
|
||||
================================================================================
|
||||
The MIT License
|
||||
--------------------------------------------------------------------------------
|
||||
Copyright (c) 2005 - 2011 G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
================================================================================
|
||||
GLM Usage
|
||||
--------------------------------------------------------------------------------
|
||||
@ -14,10 +37,10 @@ More informations in GLM manual:
|
||||
http://glm.g-truc.net/glm-0.9.2.pdf
|
||||
|
||||
================================================================================
|
||||
GLM 0.9.2.1: 2010-05-20
|
||||
GLM 0.9.2.1: 2010-05-24
|
||||
--------------------------------------------------------------------------------
|
||||
- Automatically detect CUDA support
|
||||
- Improved Clang detection
|
||||
- Improved compiler detection
|
||||
- Fixed errors and warnings in VC with C++ extensions disabled
|
||||
- Fixed and tested GLM_GTX_vector_angle
|
||||
- Fixed and tested GLM_GTX_rotate_vector
|
||||
|
Loading…
Reference in New Issue
Block a user