Matching headers and implementations
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@ -37,10 +37,7 @@
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namespace glm
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{
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tmat3x3<T, P> affineInverse
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(
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tmat3x3<T, P> const & m
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)
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GLM_FUNC_QUALIFIER tmat3x3<T, P> affineInverse(tmat3x3<T, P> const & m)
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{
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tmat3x3<T, P> Result(m);
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Result[2] = tvec3<T, P>(0, 0, 1);
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@ -51,10 +48,7 @@ namespace glm
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tmat4x4<T, P> affineInverse
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(
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tmat4x4<T, P> const & m
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)
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GLM_FUNC_QUALIFIER tmat4x4<T, P> affineInverse(tmat4x4<T, P> const & m)
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{
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tmat4x4<T, P> Result(m);
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Result[3] = tvec4<T, P>(0, 0, 0, 1);
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@ -65,10 +59,7 @@ namespace glm
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tmat2x2<T, P> inverseTranspose
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(
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tmat2x2<T, P> const & m
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)
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GLM_FUNC_QUALIFIER tmat2x2<T, P> inverseTranspose(tmat2x2<T, P> const & m)
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{
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T Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1];
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@ -82,10 +73,7 @@ namespace glm
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tmat3x3<T, P> inverseTranspose
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(
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tmat3x3<T, P> const & m
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)
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GLM_FUNC_QUALIFIER tmat3x3<T, P> inverseTranspose(tmat3x3<T, P> const & m)
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{
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T Determinant =
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+ m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1])
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@ -108,10 +96,7 @@ namespace glm
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tmat4x4<T, P> inverseTranspose
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(
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tmat4x4<T, P> const & m
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)
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GLM_FUNC_QUALIFIER tmat4x4<T, P> inverseTranspose(tmat4x4<T, P> const & m)
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{
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T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
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T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
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@ -44,7 +44,9 @@
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#include "../common.hpp"
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#include "../exponential.hpp"
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#include "../geometric.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_fast_square_root extension included")
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@ -55,38 +57,57 @@ namespace glm
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/// @addtogroup gtx_fast_square_root
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/// @{
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//! Faster than the common sqrt function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common sqrt function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL genType fastSqrt(genType x);
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//! Faster than the common inversesqrt function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common sqrt function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x);
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/// Faster than the common inversesqrt function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL genType fastInverseSqrt(genType x);
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//! Faster than the common inversesqrt function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common inversesqrt function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x);
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//! Faster than the common length function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL typename genType::value_type fastLength(genType const & x);
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/// Faster than the common length function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL genType fastLength(genType x);
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//! Faster than the common distance function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common length function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL T fastLength(vecType<T, P> const & x);
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/// Faster than the common distance function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL genType fastDistance(genType x, genType y);
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//! Faster than the common distance function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common distance function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y);
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//! Faster than the common normalize function but less accurate.
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//! From GLM_GTX_fast_square_root extension.
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/// Faster than the common normalize function but less accurate.
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///
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/// @see gtx_fast_square_root extension.
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template <typename genType>
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GLM_FUNC_DECL genType fastNormalize(genType const & x);
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@ -42,7 +42,6 @@
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/constants.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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@ -43,7 +43,6 @@
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#include "../gtx/fast_square_root.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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@ -55,21 +54,19 @@ namespace glm
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/// @addtogroup gtx_normalize_dot
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/// @{
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//! Normalize parameters and returns the dot product of x and y.
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//! It's faster that dot(normalize(x), normalize(y)).
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//! From GLM_GTX_normalize_dot extension.
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template <typename genType>
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GLM_FUNC_DECL typename genType::value_type normalizeDot(
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genType const & x,
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genType const & y);
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/// Normalize parameters and returns the dot product of x and y.
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/// It's faster that dot(normalize(x), normalize(y)).
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///
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/// @see gtx_normalize_dot extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
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//! Normalize parameters and returns the dot product of x and y.
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//! Faster that dot(fastNormalize(x), fastNormalize(y)).
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//! From GLM_GTX_normalize_dot extension.
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template <typename genType>
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GLM_FUNC_DECL typename genType::value_type fastNormalizeDot(
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genType const & x,
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genType const & y);
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/// Normalize parameters and returns the dot product of x and y.
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/// Faster that dot(fastNormalize(x), fastNormalize(y)).
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///
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/// @see gtx_normalize_dot extension.
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y);
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/// @}
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}//namespace glm
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@ -32,101 +32,15 @@
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namespace glm
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{
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template <typename genType>
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GLM_FUNC_QUALIFIER genType normalizeDot
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(
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genType const & x,
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genType const & y
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)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
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{
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return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T normalizeDot
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(
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tvec2<T, P> const & x,
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tvec2<T, P> const & y
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)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y)
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{
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return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T normalizeDot
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(
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tvec3<T, P> const & x,
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tvec3<T, P> const & y
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)
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{
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return
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glm::dot(x, y) *
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glm::inversesqrt(glm::dot(x, x) *
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glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T normalizeDot
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(
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tvec4<T, P> const & x,
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tvec4<T, P> const & y
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)
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{
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return
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glm::dot(x, y) *
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glm::inversesqrt(glm::dot(x, x) *
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glm::dot(y, y));
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType fastNormalizeDot
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(
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genType const & x,
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genType const & y
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)
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{
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return
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glm::dot(x, y) *
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fastInverseSqrt(glm::dot(x, x) *
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glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T fastNormalizeDot
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(
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tvec2<T, P> const & x,
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tvec2<T, P> const & y
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)
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{
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return
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glm::dot(x, y) *
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fastInverseSqrt(glm::dot(x, x) *
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glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T fastNormalizeDot
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(
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tvec3<T, P> const & x,
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tvec3<T, P> const & y
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)
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{
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return
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glm::dot(x, y) *
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fastInverseSqrt(glm::dot(x, x) *
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glm::dot(y, y));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER T fastNormalizeDot
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(
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tvec4<T, P> const & x,
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tvec4<T, P> const & y
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)
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{
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return
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glm::dot(x, y) *
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fastInverseSqrt(glm::dot(x, x) *
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glm::dot(y, y));
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return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
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}
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}//namespace glm
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