Fixed sqrt ambiguity
This commit is contained in:
parent
31ec3eed97
commit
7ce6df4078
@ -98,8 +98,8 @@ namespace glm
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType log2(genType const & x);
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType log2(genType x);
|
||||
|
||||
/// Returns the positive square root of x.
|
||||
///
|
||||
@ -108,9 +108,12 @@ namespace glm
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType sqrt(genType const & x);
|
||||
//template <typename genType>
|
||||
//GLM_FUNC_DECL genType sqrt(genType const & x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & x);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of x.
|
||||
///
|
||||
/// @param x inversesqrt function is defined for input values of x defined in the range [0, inf+) in the limit of the type precision.
|
||||
|
@ -158,21 +158,65 @@ namespace detail
|
||||
|
||||
VECTORIZE_VEC(log2)
|
||||
|
||||
// sqrt
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType sqrt
|
||||
(
|
||||
genType const & x
|
||||
)
|
||||
namespace detail
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'sqrt' only accept floating-point inputs");
|
||||
|
||||
assert(x >= genType(0));
|
||||
|
||||
return std::sqrt(x);
|
||||
template <template <class, precision> class vecType, typename T, precision P>
|
||||
struct compute_sqrt{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_sqrt<detail::tvec1, T, P>
|
||||
{
|
||||
static detail::tvec1<T, P> call(detail::tvec1<T, P> const & x)
|
||||
{
|
||||
return detail::tvec1<T, P>(std::sqrt(x.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_sqrt<detail::tvec2, T, P>
|
||||
{
|
||||
static detail::tvec2<T, P> call(detail::tvec2<T, P> const & x)
|
||||
{
|
||||
return detail::tvec2<T, P>(std::sqrt(x.x), std::sqrt(x.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_sqrt<detail::tvec3, T, P>
|
||||
{
|
||||
static detail::tvec3<T, P> call(detail::tvec3<T, P> const & x)
|
||||
{
|
||||
return detail::tvec3<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_sqrt<detail::tvec4, T, P>
|
||||
{
|
||||
static detail::tvec4<T, P> call(detail::tvec4<T, P> const & x)
|
||||
{
|
||||
return detail::tvec4<T, P>(std::sqrt(x.x), std::sqrt(x.y), std::sqrt(x.z), std::sqrt(x.w));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// sqrt
|
||||
GLM_FUNC_QUALIFIER float sqrt(float x)
|
||||
{
|
||||
return detail::compute_sqrt<detail::tvec1, float, highp>::call(x).x;
|
||||
}
|
||||
|
||||
VECTORIZE_VEC(sqrt)
|
||||
GLM_FUNC_QUALIFIER double sqrt(double x)
|
||||
{
|
||||
return detail::compute_sqrt<detail::tvec1, double, highp>::call(x).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
|
||||
return detail::compute_sqrt<vecType, T, P>::call(x);
|
||||
}
|
||||
|
||||
// inversesqrt
|
||||
GLM_FUNC_QUALIFIER float inversesqrt(float const & x)
|
||||
|
Loading…
Reference in New Issue
Block a user