Fixed (un)packHalf
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04c8f05a34
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7f4d8c38c9
@ -270,8 +270,8 @@ namespace detail
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{
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GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v)
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{
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int16 const Topack(detail::toFloat16(v.x));
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return tvec1<uint16, P>(reinterpret_cast<uint16 const &>(Topack));
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int16 const Unpacked(detail::toFloat16(v.x));
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return tvec1<uint16, P>(reinterpret_cast<uint16 const &>(Unpacked));
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}
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GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v)
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@ -285,9 +285,10 @@ namespace detail
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{
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GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v)
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{
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tvec2<int16, P> const Unpacked(detail::toFloat16(v.x), detail::toFloat16(v.y));
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return tvec2<uint16, P>(
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reinterpret_cast<uint16 const &>(detail::toFloat16(v.x)),
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reinterpret_cast<uint16 const &>(detail::toFloat16(v.x)));
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reinterpret_cast<uint16 const &>(Unpacked.x),
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reinterpret_cast<uint16 const &>(Unpacked.y));
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}
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GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v)
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@ -303,10 +304,11 @@ namespace detail
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{
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GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v)
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{
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tvec3<int16, P> const Unpacked(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z));
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return tvec3<uint16, P>(
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reinterpret_cast<uint16 const &>(detail::toFloat16(v.x)),
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reinterpret_cast<uint16 const &>(detail::toFloat16(v.y)),
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reinterpret_cast<uint16 const &>(detail::toFloat16(v.z)));
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reinterpret_cast<uint16 const &>(Unpacked.x),
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reinterpret_cast<uint16 const &>(Unpacked.y),
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reinterpret_cast<uint16 const &>(Unpacked.z));
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}
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GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v)
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@ -323,12 +325,12 @@ namespace detail
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{
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GLM_FUNC_QUALIFIER static tvec4<uint16, P> pack(tvec4<float, P> const & v)
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{
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tvec4<int16, P> unpacked(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w));
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tvec4<int16, P> const Unpacked(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w));
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return tvec4<uint16, P>(
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reinterpret_cast<uint16 const &>(unpacked.x),
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reinterpret_cast<uint16 const &>(unpacked.y),
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reinterpret_cast<uint16 const &>(unpacked.z),
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reinterpret_cast<uint16 const &>(unpacked.w));
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reinterpret_cast<uint16 const &>(Unpacked.x),
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reinterpret_cast<uint16 const &>(Unpacked.y),
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reinterpret_cast<uint16 const &>(Unpacked.z),
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reinterpret_cast<uint16 const &>(Unpacked.w));
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}
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GLM_FUNC_QUALIFIER static tvec4<float, P> unpack(tvec4<uint16, P> const & v)
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@ -55,7 +55,8 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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##### Features:
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- Added compNormalize and compScale functions to GTX_component_wise
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- Added packF3x9_E1x5 and unpackF3x9_E1x5 to GTC_packing for RGB9E5 #416
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- Added packHalf and unpackHalf to GTC_packing
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- Added (un)packHalf to GTC_packing
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- Added (un)packUnorm and (un)packSnorm to GTC_packing
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##### Improvements:
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- Improved GTC_random linearRand documentation
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